Robert Osfield
c0bd5cda99
From Magnus Kessler, typo and documentation fixes
2012-03-29 15:08:15 +00:00
Robert Osfield
14a563dc9f
Ran script to remove trailing spaces and tabs
2012-03-21 17:36:20 +00:00
Robert Osfield
9984281553
Refactored the Texture3D extension setup in osg::Texture3D and gluBuild3DMipmaps and gluBuild3DMipmapLevels.
2010-10-08 11:20:56 +00:00
Robert Osfield
6a00d7d356
Added #define for Windows build
2010-10-06 18:29:23 +00:00
Robert Osfield
f6517d2f8b
From Alexander Wiebel, "I did some spell checking in my spare time. Here come 20 files."
2010-09-24 14:53:10 +00:00
Robert Osfield
a6c7fee246
From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
...
headers. For desktop GL GL_APIENTRY has been defined as APIENTRY."
2010-04-28 21:22:44 +00:00
Robert Osfield
2225339208
Fixed warnings
2008-12-17 16:13:23 +00:00
Robert Osfield
5e95d6e3b5
Added Texture1D(Image*) and Texture3D(Image*) constructors
2008-10-08 11:30:18 +00:00
Robert Osfield
8fec858b49
Build fixes for Windows
2008-09-01 09:57:35 +00:00
Robert Osfield
f4afa427a7
From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
2007-12-10 17:30:18 +00:00
Robert Osfield
5e83ae4821
From Art Trevs, "Features of the patch are:
...
- Implementation of integer textures as in EXT_texture_integer
- setBorderColor(Vec4) changed to setBorderColor(Vec4d) to pass double values
as border color. (Probably we have to provide an overloading function to
still support Vec4f ?)
- new method Texture::getInternalFormatType() added. Gives information if the
internal format normalized, float, signed integer or unsigned integer. Can
help people to write better code ;-)
"
Futher changes to this submission by Robert Osfield, changed the dirty mipmap
flag into a buffer_value<> vector to ensure safe handling of multiple contexts.
2007-09-11 12:04:58 +00:00
Robert Osfield
174e3b3dc3
Fixed RenderToTexture bug which occured when the viewport dimensions where
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different than the texture being written to.
2006-08-03 15:57:39 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
4fc4e60cc3
From Bob Kuehne, added osg::getGlVersion() and fixed a minor typo in Texture3D.
2006-03-08 16:11:54 +00:00
Robert Osfield
4915259878
Improved support for texture subload/render to texture in various Texture classes
...
and RenderStage.
2005-11-04 12:08:16 +00:00
Robert Osfield
4e69d46289
Further work on trying to get glGenerateMipMapEXT working in conjunction with
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frame buffer objects. Still don't work under Linux yet through :-|
2005-07-27 11:27:44 +00:00
Robert Osfield
a1bda0dab8
Added support for per context extension string.
...
Note, this required adding a unsigned int context ID to the osg::isGLUExtensionSupported(,)
and osg::isGLExtensionSupported(,) functions. This may require reimplementation
of end user code to accomodate the new calling convention.
2005-04-26 13:15:27 +00:00
Robert Osfield
678b22ce83
Updated Copyright notices to 1998-2005.
2005-04-14 21:41:28 +00:00
Robert Osfield
d268cf46fa
Renamed SG_LIBRARY and SG_EXPORT macro's to OSG_LIBRARY and OSG_EXPORT
2005-04-11 17:14:17 +00:00
Robert Osfield
117c791a3b
Added osg::BufferObject and a made a number associated to accomodate this
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new class. osg::BufferObject wraps up OpenGL pixel and array buffer objects.
Currently implementation is work in progress.
2005-02-09 10:39:45 +00:00
Robert Osfield
d204a087c3
Added proper handling of 3d texture compression
2004-09-30 09:10:29 +00:00
Robert Osfield
e08328a449
Preliminary steps to support for compressed 3D textures.
2004-09-29 10:01:46 +00:00
Robert Osfield
4c4be0a750
From Paul Martz, typo and spelling fixes
2004-09-13 16:10:59 +00:00
Robert Osfield
bb5576bef8
Added support s/getImage(uint i) and getNumImages().
2004-07-27 10:11:45 +00:00
Robert Osfield
c8b8a81052
Changed StateAttribute::getAssociatedModes(std::vector<GLMode>&) across
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to StateAttribute::getModeUsage(StateAttribute::ModeUsage&).
2004-03-03 15:38:22 +00:00
Robert Osfield
1b9d7d458a
Added support for texture object manager, which provides an automatic mechansim
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for reusing deleted textures.
2003-07-14 14:42:10 +00:00
Robert Osfield
8b03d59be3
Added support for modifying the osg::Texture*:Extensions stuctures.
...
Added an example modifying osg::Texture::Extensions to osgtext. Optionally
compiled out by default.
2003-04-10 13:41:45 +00:00
Robert Osfield
7e58786b11
Moved the modified tag's from osg::Texture into the osg::Texture1D,2D,3D and
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CubeMap classes.
2003-04-07 09:46:06 +00:00
Robert Osfield
bf184ef7a3
From Tree, added SG_EXPORT to the inner classes for Java binding work.
2003-03-18 19:42:34 +00:00
Robert Osfield
bd506b53da
Removed last of the uint references.
2003-02-14 11:41:52 +00:00
Robert Osfield
48bda9cc79
Added new Copyright/License notice to header and source files.
2003-01-21 16:45:36 +00:00
Robert Osfield
91df37b5c8
Further work on multiple context extensions.
2002-09-16 20:58:05 +00:00
Robert Osfield
ce36cda0cc
Updates the osg::Texture3D::Extensions interface to support the standardisation
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of extensions supported across multiple graphics contexts.
2002-09-14 10:38:28 +00:00
Robert Osfield
e2603ff6c4
Improvements to osg::Texture3D::Extensions code.
2002-09-05 15:45:10 +00:00
Robert Osfield
bb0022175b
Added new buffered_value template class which encapsulates a std::vector but
...
initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.
Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
12226e4371
Converted the instances of const built in types being returned from methods
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and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
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Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
239068f223
Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
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classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00