Robert Osfield
00a946bc2e
Removed _traverseNumber variable that was duplicating the one in NodeVisitor base class
2018-05-13 09:18:31 +01:00
Robert Osfield
312ce9ad05
Build fixes for OSG_USE_REF_PTR_IMPLICIT_OUTPUT set to OFF
2018-05-12 12:41:42 +01:00
Robert Osfield
362e355db2
Rewrote TextBase::computeMatrix(..) computation of the scaling factor with slower but easier to understand and more robust code
2018-05-12 11:40:25 +01:00
Robert Osfield
01f69e6b10
Moved constructors and destructors to .cpp
2018-05-11 11:16:43 +01:00
Robert Osfield
a211ea4e68
Revert "Moved the Options constructors and destructor implementaions into the cpp to make it easier to do debugging"
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This reverts commit 0fc7aa8cc0
.
2018-05-11 11:11:48 +01:00
Robert Osfield
fcde92ad89
Fixed crash the occurred when passing in a osgDB::Options to the ObjectCache that doesn't have any references to it.
2018-05-11 09:00:22 +01:00
Robert Osfield
0fc7aa8cc0
Moved the Options constructors and destructor implementaions into the cpp to make it easier to do debugging
2018-05-11 08:58:30 +01:00
Robert Osfield
be363ef8d4
Fixed build when OSG_ENVVAR_SUPPORTED is disabled and quietened down warnings using OSG_UNUSED* macros
2018-05-10 18:58:29 +01:00
Robert Osfield
05793cb104
Fixed typo
2018-05-10 16:59:56 +01:00
Robert Osfield
e79edabf98
Restructed the handling of SCREEN_COORD scaling to better handle window resizing
2018-05-05 15:47:28 +01:00
Robert Osfield
d95993554e
Added C++ specific path for calling std::map<>::erase() to avoid issues with std::map<>::erase implementation that invalidates iterators
2018-05-05 12:31:00 +01:00
Robert Osfield
f49e1d32c9
Replaced std::auto_ptr<> usage as it's deprecated in C++11 and will be removed in C++17
2018-05-05 12:28:45 +01:00
OpenSceneGraph git repository
a15d4532fa
Merge pull request #545 from emminizer/fix-gl3-text-bad-mode
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Text only applies GL_TEXTURE_2D modes when fixed function is availabl…
2018-05-04 16:11:31 +01:00
Daniel Emminizer
27955ae8e9
Text only applies GL_TEXTURE_2D modes when fixed function is available. Prevents GL3 Core Profile console spam.
2018-05-04 06:44:13 -04:00
Robert Osfield
f90edd0d9f
Added check for null to prevent null entries getting into the cache
2018-05-04 09:44:43 +01:00
Robert Osfield
f510613d55
Fixed null pointer warning
2018-05-04 09:22:54 +01:00
Björn Blissing
645704dfd3
Check existence of path before reading image
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When loading texture images inside the FBX plugin check that the path
exists before trying to read the image. This is done to avoid
unnecessary warnings inside the readRefImageFile function.
2018-05-03 16:13:24 +01:00
Robert Osfield
31c9dbc881
Fixed particle update bug where a ParticleSystem wouldn't start when loaded during the frame loop due to the _last_frame value not being set.
2018-04-27 11:25:46 +01:00
Robert Osfield
37a63d37e2
Split up #pragma so that there only three parameters per line to aovid Intel driver bug crash
2018-04-26 09:52:32 +01:00
Robert Osfield
1daacced5a
Renamed text.vert and text.frag to osgText_Text.vert and .frag to avoid name overlapping with user shaders.
2018-04-26 09:52:32 +01:00
Julien Valentin
cea33e40df
add wrapper for osg::DrawIndirectBufferObject
2018-04-25 09:49:56 +01:00
Robert Osfield
2b3ac015bb
Renamed CMake variable + C++ #define to OSG_GL_CONTEXT_VERSION
2018-04-24 17:06:07 +01:00
Robert Osfield
1aa0a80de7
Added OSG_GL_CONTEXT_STRING cmake variable to set include/osg/GL headers that sets Traits::glContextVersion.
2018-04-24 16:22:13 +01:00
OpenSceneGraph git repository
c10f298dc6
Revert "When GL3 build is enabled, default context requested is version 3.3, …"
2018-04-24 15:37:44 +01:00
OpenSceneGraph git repository
e8c0033f5f
Merge pull request #536 from emminizer/default-gl3-context
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When GL3 build is enabled, default context requested is version 3.3, …
2018-04-24 15:36:11 +01:00
Robert Osfield
31c29f4318
Refactored the handling of glyph and shadow alpha values to make the text and shadow clearer for fonts with narrow glyphs
2018-04-24 15:33:03 +01:00
Robert Osfield
e0be94389e
Refactored the handling of text bounding box to provide more stable bounding box computation
2018-04-24 13:52:53 +01:00
Daniel Emminizer
d660b29ef0
When GL3 build is enabled, default context requested is version 3.3, enabling core profile by default.
2018-04-24 06:31:32 -04:00
Alberto Luaces
02c310982e
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
Robert Osfield
709194c88c
Replaced osgUtil::IntersectVisitor usage with osgUtil::InteresectionVisitor
2018-04-20 14:32:34 +01:00
Robert Osfield
8de8af6850
Removed TriStripVisitor for default set of Optimizer passes as it doesn't generate efficient scene graphs
2018-04-20 11:48:46 +01:00
Robert Osfield
a082b57c3f
Removed usage of the osgUtil::TriStripVisitor is it generates osg::Geometry that perform very poorly when using VBO and VAO's vs GL DisplayLists.
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With DisplayLists being deprecated in GL and VBO and VAO becoming standard it's best to standardize on using the osgUtil::MeshOptimizers instead of TripStrupVisitor
2018-04-20 11:44:44 +01:00
Robert Osfield
547340659f
Fixed the set*Binding() methods so that they assign BufferObjects when required
2018-04-19 19:43:14 +01:00
Robert Osfield
29d12ddcbc
Fixed messages
2018-04-19 19:42:51 +01:00
Robert Osfield
f95fdd4d4e
Fixed the GLBufferObject size computation so that it takes into account padding.
2018-04-19 19:41:51 +01:00
Robert Osfield
bf6db4eee7
Replaced the use of osgUtil::TriStripVisitor with ogUtil::MeshOptimizer usage to improve performance.
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Fixed set setColorArray assignement to pass in the color binding
2018-04-19 19:36:19 +01:00
Robert Osfield
fe39589771
Fixed the handle of boundary equalization
2018-04-18 10:15:01 +01:00
Robert Osfield
9d72bf4712
Fixed Geometry::drawImplmentation() handling of VBO's to prevent them from being used when display lists are used.
2018-04-16 17:18:37 +01:00
Robert Osfield
15429198b8
Replaced osgViewer::GraphicsWindow dynamic_cast as it's not neccessary.
2018-04-15 08:25:57 +01:00
Robert Osfield
7ab1208c65
Renamed osg::ComputeDispatch to osg::DispatchCompute to make sure the nameing between GL and OSG is consistent i.e glDispatchCompute -> osg::DispatchCompute
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Updated AUTHORS.txt, NEWS.txt and README.txt for CMakeLists.txt for 3.6.0 release
2018-04-07 17:59:55 +01:00
Robert Osfield
6bfca1582e
Refactored the way that margin is applied to the text buounding box to prevent growth of the bounding box each time Text::setPosition() is called.
2018-04-06 20:07:57 +01:00
Robert Osfield
1145b84f8b
Fixed warning
2018-04-06 14:17:35 +01:00
Robert Osfield
36f891c6cd
Changed TextBase::setAlignment() to use computeGlyphRepresentation(); rather than computePositions(); to address issues seen with calling Text::setAlignment() after calls to Text::setText()
2018-04-06 14:10:51 +01:00
Robert Osfield
914e60a872
Quietened down debug message output for osgText shader setup and Drawable::createVertexArrayStateImplementation
2018-04-05 14:18:30 +01:00
Robert Osfield
4cb697205e
Changed DisplaySettings::setShaderHint(..) messages to INFO
2018-04-05 12:35:36 +01:00
Philippe Renon
edbca390ed
mingw: fix compile error in GraphicsWindowWin32.cpp
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compilation error was introduced by msvc specific change
see bb169979a1
2018-04-05 11:15:49 +01:00
Ralf Habacker
d468cae86b
Remove duplicated and incorrect fetching of 'map_bump' attributes in obj plugin
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Parsing the key 'map_bump' was processed in the block, where the attributes
for 'bump' are extracted and results into having parts of the key in the
extracted filename, generating an invalid filename.
The mentioned string compare could be removed without loosing any features,
because the key 'map_bump' is parsed correctly some lines below.
2018-04-05 08:46:33 +01:00
Robert Osfield
9168b6e5de
Fixed threading crash in osgFX that occurred when an osgFX node is added to the scene being rendered in multiple threaded windows.
2018-04-04 15:11:25 +01:00
Robert Osfield
74e74d76d9
Added focus classifiction of handling of keyboard events
2018-04-04 14:10:43 +01:00
OpenSceneGraph git repository
23c3ea4ecc
Merge pull request #518 from emminizer/fix-scroll-event
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CompositeViewer: SCROLL event now only goes to view with focus. Incl…
2018-04-03 17:17:59 +01:00