Rewrote the osg::Drawable::AttributeFunctor and PrimtiveFunctor to make

them more consistent with each other. This does mean an API change, so
dependanct code in the OSG has been updated accordingly.
This commit is contained in:
Robert Osfield 2002-07-18 15:36:14 +00:00
parent 1d9dd54d11
commit ff8b4c001d
16 changed files with 146 additions and 158 deletions

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@ -8,7 +8,6 @@
#include <osg/BoundingBox> #include <osg/BoundingBox>
#include <osg/State> #include <osg/State>
#include <osg/Types> #include <osg/Types>
#include <osg/Vec2>
#include <osg/NodeVisitor> #include <osg/NodeVisitor>
#include <vector> #include <vector>
@ -20,6 +19,7 @@ namespace osg {
class Vec2; class Vec2;
class Vec3; class Vec3;
class Vec4; class Vec4;
class UByte4;
class Node; class Node;
// this is define to alter the way display lists are compiled inside the // this is define to alter the way display lists are compiled inside the
@ -218,50 +218,54 @@ class SG_EXPORT Drawable : public Object
* in the OpenGL context related to contextID.*/ * in the OpenGL context related to contextID.*/
static void flushDeletedDisplayLists(uint contextID); static void flushDeletedDisplayLists(uint contextID);
typedef uint AttributeBitMask; enum AttributeType
enum AttributeBitMaskValues
{ {
COORDS = 0x1, VERTICES,
NORMALS = 0x2, NORMALS,
COLORS = 0x4, COLORS,
TEXTURE_COORDS = 0x8, TEXTURE_COORDS,
TEXTURE_COORDS_0 = TEXTURE_COORDS, TEXTURE_COORDS_0 = TEXTURE_COORDS,
TEXTURE_COORDS_1 = 0x10, TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1,
TEXTURE_COORDS_2 = 0x20, TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2,
TEXTURE_COORDS_3 = 0x40 TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3,
TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4,
TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5,
TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6,
TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7
// only eight texture coord examples provided here, but underlying code can handle any no of texure units,
// simply co them as (TEXTURE_COORDS_0+unit).
}; };
class AttributeFunctor class AttributeFunctor
{ {
public: public:
AttributeFunctor(AttributeBitMask abm):_abm(abm) {}
virtual ~AttributeFunctor() {} virtual ~AttributeFunctor() {}
void setAttributeBitMask(AttributeBitMask abm) { _abm=abm; }
AttributeBitMask getAttributeBitMask() const { return _abm; }
virtual bool apply(AttributeBitMask,Vec2*,Vec2*) { return false; }
virtual bool apply(AttributeBitMask,Vec3*,Vec3*) { return false; }
virtual bool apply(AttributeBitMask,Vec4*,Vec4*) { return false; }
protected: virtual void apply(AttributeType,unsigned int,GLbyte*) {}
virtual void apply(AttributeType,unsigned int,GLshort*) {}
AttributeBitMask _abm; virtual void apply(AttributeType,unsigned int,GLint*) {}
virtual void apply(AttributeType,unsigned int,GLubyte*) {}
virtual void apply(AttributeType,unsigned int,GLushort*) {}
virtual void apply(AttributeType,unsigned int,GLuint*) {}
virtual void apply(AttributeType,unsigned int,float*) {}
virtual void apply(AttributeType,unsigned int,Vec2*) {}
virtual void apply(AttributeType,unsigned int,Vec3*) {}
virtual void apply(AttributeType,unsigned int,Vec4*) {}
virtual void apply(AttributeType,unsigned int,UByte4*) {}
}; };
/** return the attributes supported by applyAttrbuteOperation() as an AttributeBitMask.*/ /** accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
virtual AttributeBitMask suppportsAttributeOperation() const { return (AttributeBitMask)0; } virtual void accept(AttributeFunctor&) {}
/** return the attributes successully applied in applyAttributeUpdate.*/
virtual AttributeBitMask applyAttributeOperation(AttributeFunctor&) { return 0; }
class PrimitiveFunctor class PrimitiveFunctor
{ {
public: public:
virtual ~PrimitiveFunctor() {}
virtual void setVertexArray(unsigned int count,Vec3* vertices) = 0; virtual void setVertexArray(unsigned int count,Vec3* vertices) = 0;
virtual void drawArrays(GLenum mode,GLint first,GLsizei count) = 0; virtual void drawArrays(GLenum mode,GLint first,GLsizei count) = 0;
@ -276,8 +280,8 @@ class SG_EXPORT Drawable : public Object
}; };
/** apply the internal geometry as basic primitives to a PrimitiveFunctor.*/ /** accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has.*/
virtual void applyPrimitiveOperation(PrimitiveFunctor&) {} virtual void accept(PrimitiveFunctor&) {}
protected: protected:

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@ -329,14 +329,11 @@ class SG_EXPORT GeoSet : public Drawable
/** get the current AttributeDeleteFunction to handle attribute arrays attached to this Geoset.*/ /** get the current AttributeDeleteFunction to handle attribute arrays attached to this Geoset.*/
const AttributeDeleteFunctor* getAttributeDeleteFunctor() const { return _adf.get(); } const AttributeDeleteFunctor* getAttributeDeleteFunctor() const { return _adf.get(); }
/** return the attributes supported by applyAttrbuteUpdate() as an AttributeBitMask.*/ /** accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
virtual AttributeBitMask suppportsAttributeOperation() const; virtual void accept(AttributeFunctor& af);
/** return the attributes successully applied in applyAttributeUpdate.*/ /** accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has.*/
virtual AttributeBitMask applyAttributeOperation(AttributeFunctor& auf); virtual void accept(PrimitiveFunctor& pf);
/** apply the internal geometry as basic primitives to a PrimitiveFunctor.*/
virtual void applyPrimitiveOperation(PrimitiveFunctor& functor);
/** convinience function for converting GeoSet's to equivilant Geometry nodes.*/ /** convinience function for converting GeoSet's to equivilant Geometry nodes.*/
Geometry* convertToGeometry(); Geometry* convertToGeometry();

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@ -91,14 +91,11 @@ class SG_EXPORT Geometry : public Drawable
*/ */
virtual void drawImmediateMode(State& state); virtual void drawImmediateMode(State& state);
/** accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
virtual void accept(AttributeFunctor& af);
/** return the attributes supported by applyAttrbuteUpdate() as an AttributeBitMask.*/ /** accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has.*/
virtual AttributeBitMask suppportsAttributeOperation() const; virtual void accept(PrimitiveFunctor& pf);
/** return the attributes successully applied in applyAttributeUpdate.*/
virtual AttributeBitMask applyAttributeOperation(AttributeFunctor& auf);
virtual void applyPrimitiveOperation(PrimitiveFunctor&);
protected: protected:

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@ -116,6 +116,12 @@ class SG_EXPORT ImpostorSprite : public Drawable
/** draw ImpostorSprite directly. */ /** draw ImpostorSprite directly. */
virtual void drawImmediateMode(State& state); virtual void drawImmediateMode(State& state);
/** accept an AttributeFunctor and call its methods to tell it about the interal attributes that this Drawable has.*/
virtual void accept(AttributeFunctor& af);
/** accept a PrimtiveFunctor and call its methods to tell it about the interal primtives that this Drawable has.*/
virtual void accept(PrimitiveFunctor& pf);
protected: protected:
ImpostorSprite(const ImpostorSprite&):Drawable() {} ImpostorSprite(const ImpostorSprite&):Drawable() {}

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@ -123,7 +123,7 @@ class Primitive : public Object
virtual void draw() const = 0; virtual void draw() const = 0;
virtual void applyPrimitiveOperation(Drawable::PrimitiveFunctor&) {} virtual void accept(Drawable::PrimitiveFunctor&) {}
virtual void offsetIndices(int offset) = 0; virtual void offsetIndices(int offset) = 0;
@ -174,7 +174,7 @@ class SG_EXPORT DrawArrays : public Primitive
virtual void draw() const; virtual void draw() const;
virtual void applyPrimitiveOperation(Drawable::PrimitiveFunctor& functor); virtual void accept(Drawable::PrimitiveFunctor& functor);
virtual void offsetIndices(int offset) { _first += offset; } virtual void offsetIndices(int offset) { _first += offset; }
@ -225,7 +225,7 @@ class SG_EXPORT DrawArrayLengths : public Primitive, public VectorSizei
virtual void draw() const; virtual void draw() const;
virtual void applyPrimitiveOperation(Drawable::PrimitiveFunctor& functor); virtual void accept(Drawable::PrimitiveFunctor& functor);
virtual void offsetIndices(int offset) { _first += offset; } virtual void offsetIndices(int offset) { _first += offset; }
@ -266,7 +266,7 @@ class SG_EXPORT DrawElementsUByte : public Primitive, public VectorUByte
virtual void draw() const ; virtual void draw() const ;
virtual void applyPrimitiveOperation(Drawable::PrimitiveFunctor& functor); virtual void accept(Drawable::PrimitiveFunctor& functor);
virtual void offsetIndices(int offset); virtual void offsetIndices(int offset);
}; };
@ -304,7 +304,7 @@ class SG_EXPORT DrawElementsUShort : public Primitive, public VectorUShort
virtual void draw() const; virtual void draw() const;
virtual void applyPrimitiveOperation(Drawable::PrimitiveFunctor& functor); virtual void accept(Drawable::PrimitiveFunctor& functor);
virtual void offsetIndices(int offset); virtual void offsetIndices(int offset);
}; };
@ -341,7 +341,7 @@ class SG_EXPORT DrawElementsUInt : public Primitive, public VectorUInt
virtual void draw() const; virtual void draw() const;
virtual void applyPrimitiveOperation(Drawable::PrimitiveFunctor& functor); virtual void accept(Drawable::PrimitiveFunctor& functor);
virtual void offsetIndices(int offset); virtual void offsetIndices(int offset);
}; };

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@ -52,7 +52,7 @@ void printTriangles(const std::string& name, osg::Drawable& drawable)
std::cout<<name<<std::endl; std::cout<<name<<std::endl;
osg::TriangleFunctor<NormalPrint> tf; osg::TriangleFunctor<NormalPrint> tf;
drawable.applyPrimitiveOperation(tf); drawable.accept(tf);
std::cout<<std::endl; std::cout<<std::endl;
} }

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@ -210,7 +210,6 @@ class MyGeometryCallback :
MyGeometryCallback(const osg::Vec3& o, MyGeometryCallback(const osg::Vec3& o,
const osg::Vec3& x,const osg::Vec3& y,const osg::Vec3& z, const osg::Vec3& x,const osg::Vec3& y,const osg::Vec3& z,
double period,double xphase,double amplitude): double period,double xphase,double amplitude):
osg::Drawable::AttributeFunctor(osg::Drawable::COORDS),
_firstCall(true), _firstCall(true),
_startTime(0.0), _startTime(0.0),
_time(0.0), _time(0.0),
@ -234,7 +233,7 @@ class MyGeometryCallback :
_time = referenceTime-_startTime; _time = referenceTime-_startTime;
drawable->applyAttributeOperation(*this); drawable->accept(*this);
drawable->dirtyBound(); drawable->dirtyBound();
osg::Geometry* geometry = dynamic_cast<osg::Geometry*>(drawable); osg::Geometry* geometry = dynamic_cast<osg::Geometry*>(drawable);
@ -245,13 +244,14 @@ class MyGeometryCallback :
} }
virtual bool apply(osg::Drawable::AttributeBitMask abm,osg::Vec3* begin,osg::Vec3* end) virtual void apply(osg::Drawable::AttributeType type,unsigned int count,osg::Vec3* begin)
{ {
if (abm == osg::Drawable::COORDS) if (type == osg::Drawable::VERTICES)
{ {
const float TwoPI=2.0f*osg::PI; const float TwoPI=2.0f*osg::PI;
const float phase = -_time/_period; const float phase = -_time/_period;
osg::Vec3* end = begin+count;
for (osg::Vec3* itr=begin;itr<end;++itr) for (osg::Vec3* itr=begin;itr<end;++itr)
{ {
osg::Vec3 dv(*itr-_origin); osg::Vec3 dv(*itr-_origin);
@ -265,10 +265,7 @@ class MyGeometryCallback :
_yAxis*local.y()+ _yAxis*local.y()+
_zAxis*local.z(); _zAxis*local.z();
} }
return true;
} }
return false;
} }
bool _firstCall; bool _firstCall;

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@ -849,91 +849,79 @@ void GeoSet::setInterleavedArray( const InterleaveArrayType format, float *ia, I
set_fast_path(); set_fast_path();
} }
Drawable::AttributeBitMask GeoSet::suppportsAttributeOperation() const
{
// we do support coords,normals,texcoords and colors so return true.
return COORDS | NORMALS | COLORS | TEXTURE_COORDS;
}
Drawable::AttributeBitMask GeoSet::applyAttributeOperation(AttributeFunctor& auf) void GeoSet::accept(AttributeFunctor& auf)
{ {
if (_numcoords == 0) computeNumVerts(); if (_numcoords == 0) computeNumVerts();
AttributeBitMask amb = auf.getAttributeBitMask(); if (_coords && _numcoords)
AttributeBitMask ramb = 0;
if ((amb & COORDS) && _coords && _numcoords)
{ {
if (auf.apply(COORDS,_coords,_coords+_numcoords)) ramb = COORDS; auf.apply(VERTICES,_numcoords,_coords);
} }
if ((amb & NORMALS) && _normals && _numnormals) if (_normals && _numnormals)
{ {
if (auf.apply(NORMALS,_normals,_normals+_numnormals)) ramb = NORMALS; auf.apply(NORMALS,_numnormals,_normals);
} }
if ((amb & COLORS) && _colors && _numcolors) if (_colors && _numcolors)
{ {
if (auf.apply(COLORS,_colors,_colors+_numcolors)) ramb = COLORS; auf.apply(COLORS,_numcolors,_colors);
} }
if ((amb & TEXTURE_COORDS) && _tcoords && _numtcoords) if (_tcoords && _numtcoords)
{ {
if (auf.apply(TEXTURE_COORDS,_tcoords,_tcoords+_numtcoords)) ramb = TEXTURE_COORDS; auf.apply(TEXTURE_COORDS_0,_numtcoords,_tcoords);
} }
return ramb;
} }
void GeoSet::applyPrimitiveOperation(PrimitiveFunctor& functor) void GeoSet::accept(PrimitiveFunctor& functor)
{ {
// will easily convert into a Geometry. // will easily convert into a Geometry.
if (!_coords || !_numcoords) return; if (!_coords || !_numcoords) return;
functor.setVertexArray(_numcoords,_coords); functor.setVertexArray(_numcoords,_coords);
if( _needprimlen ) if( _needprimlen )
{
// LINE_STRIP, LINE_LOOP, TRIANGLE_STRIP,
// TRIANGLE_FAN, QUAD_STRIP, POLYGONS
int index = 0;
if( _primLengths == (int *)0 )
{ {
// LINE_STRIP, LINE_LOOP, TRIANGLE_STRIP, return;
// TRIANGLE_FAN, QUAD_STRIP, POLYGONS
int index = 0;
if( _primLengths == (int *)0 )
{
return;
}
for( int i = 0; i < _numprims; i++ )
{
if( _cindex.valid() )
{
if (_cindex._is_ushort)
functor.drawElements( (GLenum)_oglprimtype, _primLengths[i],&_cindex._ptr._ushort[index] );
else
functor.drawElements( (GLenum)_oglprimtype, _primLengths[i],&_cindex._ptr._uint[index] );
}
else
functor.drawArrays( (GLenum)_oglprimtype, index, _primLengths[i] );
index += _primLengths[i];
}
} }
else // POINTS, LINES, TRIANGLES, QUADS
for( int i = 0; i < _numprims; i++ )
{ {
if( _cindex.valid()) if( _cindex.valid() )
{ {
if (_cindex._is_ushort) if (_cindex._is_ushort)
functor.drawElements( (GLenum)_oglprimtype, _cindex._size, _cindex._ptr._ushort ); functor.drawElements( (GLenum)_oglprimtype, _primLengths[i],&_cindex._ptr._ushort[index] );
else else
functor.drawElements( (GLenum)_oglprimtype, _cindex._size, _cindex._ptr._uint ); functor.drawElements( (GLenum)_oglprimtype, _primLengths[i],&_cindex._ptr._uint[index] );
} }
else else
functor.drawArrays( (GLenum)_oglprimtype, 0, _numcoords ); functor.drawArrays( (GLenum)_oglprimtype, index, _primLengths[i] );
index += _primLengths[i];
} }
}
else // POINTS, LINES, TRIANGLES, QUADS
{
if( _cindex.valid())
{
if (_cindex._is_ushort)
functor.drawElements( (GLenum)_oglprimtype, _cindex._size, _cindex._ptr._ushort );
else
functor.drawElements( (GLenum)_oglprimtype, _cindex._size, _cindex._ptr._uint );
}
else
functor.drawArrays( (GLenum)_oglprimtype, 0, _numcoords );
}
} }

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@ -192,35 +192,22 @@ void Geometry::drawImmediateMode(State& state)
} }
Drawable::AttributeBitMask Geometry::suppportsAttributeOperation() const
{
// we do support coords,normals,texcoords and colors so return true.
return COORDS | NORMALS | COLORS | TEXTURE_COORDS;
}
void Geometry::accept(AttributeFunctor& af)
/** return the attributes successully applied in applyAttributeUpdate.*/
Drawable::AttributeBitMask Geometry::applyAttributeOperation(AttributeFunctor& auf)
{ {
AttributeBitMask amb = auf.getAttributeBitMask(); if (_vertexArray.valid() && !_vertexArray->empty())
AttributeBitMask ramb = 0;
if ((amb & COORDS) && _vertexArray.valid() && !_vertexArray->empty())
{ {
if (auf.apply(COORDS,&(*(_vertexArray->begin())),&(*(_vertexArray->end())))) ramb = COORDS; af.apply(VERTICES,_vertexArray->size(),&(_vertexArray->front()));
} }
if ((amb & NORMALS) && _normalArray.valid() && !_normalArray->empty()) if (_normalArray.valid() && !_normalArray->empty())
{ {
if (auf.apply(NORMALS,&(*(_normalArray->begin())),&(*(_normalArray->end())))) ramb = NORMALS; af.apply(NORMALS,_normalArray->size(),&(_normalArray->front()));
} }
// need to add other attriubtes
// colors and texture coords to implement...
return ramb;
} }
void Geometry::applyPrimitiveOperation(PrimitiveFunctor& functor) void Geometry::accept(PrimitiveFunctor& functor)
{ {
if (!_vertexArray.valid() || _vertexArray->empty()) return; if (!_vertexArray.valid() || _vertexArray->empty()) return;
@ -230,7 +217,7 @@ void Geometry::applyPrimitiveOperation(PrimitiveFunctor& functor)
itr!=_primitives.end(); itr!=_primitives.end();
++itr) ++itr)
{ {
(*itr)->applyPrimitiveOperation(functor); (*itr)->accept(functor);
} }
} }

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@ -115,6 +115,20 @@ void ImpostorSprite::setTexture(Texture* tex,int s,int t)
} }
void ImpostorSprite::accept(AttributeFunctor& af)
{
af.apply(VERTICES,4,_coords);
af.apply(TEXTURE_COORDS_0,4,_texcoords);
}
void ImpostorSprite::accept(PrimitiveFunctor& functor)
{
functor.setVertexArray(4,_coords);
functor.drawArrays( GL_QUADS, 0, 4);
}
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
// Helper class for managing the reuse of ImpostorSprite resources. // Helper class for managing the reuse of ImpostorSprite resources.
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
@ -267,3 +281,4 @@ ImpostorSprite* ImpostorSpriteManager::createOrReuseImpostorSprite(int s,int t,i
return is; return is;
} }

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@ -7,7 +7,7 @@ void DrawArrays::draw() const
glDrawArrays(_mode,_first,_count); glDrawArrays(_mode,_first,_count);
} }
void DrawArrays::applyPrimitiveOperation(Drawable::PrimitiveFunctor& functor) void DrawArrays::accept(Drawable::PrimitiveFunctor& functor)
{ {
functor.drawArrays(_mode,_first,_count); functor.drawArrays(_mode,_first,_count);
} }
@ -24,7 +24,7 @@ void DrawArrayLengths::draw() const
} }
} }
void DrawArrayLengths::applyPrimitiveOperation(Drawable::PrimitiveFunctor& functor) void DrawArrayLengths::accept(Drawable::PrimitiveFunctor& functor)
{ {
GLint first = _first; GLint first = _first;
for(VectorSizei::iterator itr=begin(); for(VectorSizei::iterator itr=begin();
@ -43,7 +43,7 @@ void DrawElementsUByte::draw() const
glDrawElements(_mode,size(),GL_UNSIGNED_BYTE,&front()); glDrawElements(_mode,size(),GL_UNSIGNED_BYTE,&front());
} }
void DrawElementsUByte::applyPrimitiveOperation(Drawable::PrimitiveFunctor& functor) void DrawElementsUByte::accept(Drawable::PrimitiveFunctor& functor)
{ {
if (!empty()) functor.drawElements(_mode,size(),&front()); if (!empty()) functor.drawElements(_mode,size(),&front());
} }
@ -64,7 +64,7 @@ void DrawElementsUShort::draw() const
glDrawElements(_mode,size(),GL_UNSIGNED_SHORT,&front()); glDrawElements(_mode,size(),GL_UNSIGNED_SHORT,&front());
} }
void DrawElementsUShort::applyPrimitiveOperation(Drawable::PrimitiveFunctor& functor) void DrawElementsUShort::accept(Drawable::PrimitiveFunctor& functor)
{ {
if (!empty()) functor.drawElements(_mode,size(),&front()); if (!empty()) functor.drawElements(_mode,size(),&front());
} }
@ -85,7 +85,7 @@ void DrawElementsUInt::draw() const
glDrawElements(_mode,size(),GL_UNSIGNED_INT,&front()); glDrawElements(_mode,size(),GL_UNSIGNED_INT,&front());
} }
void DrawElementsUInt::applyPrimitiveOperation(Drawable::PrimitiveFunctor& functor) void DrawElementsUInt::accept(Drawable::PrimitiveFunctor& functor)
{ {
if (!empty()) functor.drawElements(_mode,size(),&front()); if (!empty()) functor.drawElements(_mode,size(),&front());
} }

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@ -449,7 +449,7 @@ bool IntersectVisitor::intersect(Drawable& drawable)
TriangleFunctor<TriangleIntersect> ti; TriangleFunctor<TriangleIntersect> ti;
ti.set(*sitr->second); ti.set(*sitr->second);
drawable.applyPrimitiveOperation(ti); drawable.accept(ti);
if (ti._hit) if (ti._hit)
{ {

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@ -99,8 +99,7 @@ class TransformFunctor : public osg::Drawable::AttributeFunctor
osg::Matrix _m; osg::Matrix _m;
osg::Matrix _im; osg::Matrix _im;
TransformFunctor(const osg::Matrix& m): TransformFunctor(const osg::Matrix& m)
osg::Drawable::AttributeFunctor(osg::Drawable::COORDS|osg::Drawable::NORMALS)
{ {
_m = m; _m = m;
_im.invert(_m); _im.invert(_m);
@ -108,28 +107,26 @@ class TransformFunctor : public osg::Drawable::AttributeFunctor
virtual ~TransformFunctor() {} virtual ~TransformFunctor() {}
virtual bool apply(osg::Drawable::AttributeBitMask abm,osg::Vec3* begin,osg::Vec3* end) virtual void apply(osg::Drawable::AttributeType type,unsigned int count,osg::Vec3* begin)
{ {
if (abm == osg::Drawable::COORDS) if (type == osg::Drawable::VERTICES)
{ {
osg::Vec3* end = begin+count;
for (osg::Vec3* itr=begin;itr<end;++itr) for (osg::Vec3* itr=begin;itr<end;++itr)
{ {
(*itr) = (*itr)*_m; (*itr) = (*itr)*_m;
} }
return true;
} }
else if (abm == osg::Drawable::NORMALS) else if (type == osg::Drawable::NORMALS)
{ {
osg::Vec3* end = begin+count;
for (osg::Vec3* itr=begin;itr<end;++itr) for (osg::Vec3* itr=begin;itr<end;++itr)
{ {
// note post mult by inverse for normals. // note post mult by inverse for normals.
(*itr) = osg::Matrix::transform3x3(_im,(*itr)); (*itr) = osg::Matrix::transform3x3(_im,(*itr));
(*itr).normalize(); (*itr).normalize();
} }
return true;
} }
return false;
} }
}; };
@ -455,7 +452,7 @@ void Optimizer::FlattenStaticTransformsVisitor::doTransform(osg::Object* obj,osg
if (drawable) if (drawable)
{ {
TransformFunctor tf(matrix); TransformFunctor tf(matrix);
drawable->applyAttributeOperation(tf); drawable->accept(tf);
drawable->dirtyBound(); drawable->dirtyBound();
return; return;
} }
@ -498,7 +495,7 @@ void Optimizer::FlattenStaticTransformsVisitor::doTransform(osg::Object* obj,osg
for(unsigned int i=0;i<billboard->getNumDrawables();++i) for(unsigned int i=0;i<billboard->getNumDrawables();++i)
{ {
billboard->setPos(i,billboard->getPos(i)*matrix); billboard->setPos(i,billboard->getPos(i)*matrix);
billboard->getDrawable(i)->applyAttributeOperation(tf); billboard->getDrawable(i)->accept(tf);
} }
billboard->dirtyBound(); billboard->dirtyBound();
@ -717,7 +714,7 @@ void Optimizer::RemoveLowestStaticTransformsVisitor::doTransform(osg::Object* ob
if (drawable) if (drawable)
{ {
TransformFunctor tf(matrix); TransformFunctor tf(matrix);
drawable->applyAttributeOperation(tf); drawable->accept(tf);
drawable->dirtyBound(); drawable->dirtyBound();
return; return;
} }
@ -760,7 +757,7 @@ void Optimizer::RemoveLowestStaticTransformsVisitor::doTransform(osg::Object* ob
for(unsigned int i=0;i<billboard->getNumDrawables();++i) for(unsigned int i=0;i<billboard->getNumDrawables();++i)
{ {
billboard->setPos(i,billboard->getPos(i)*matrix); billboard->setPos(i,billboard->getPos(i)*matrix);
billboard->getDrawable(i)->applyAttributeOperation(tf); billboard->getDrawable(i)->accept(tf);
} }
billboard->dirtyBound(); billboard->dirtyBound();

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@ -191,7 +191,7 @@ bool RenderBin::getStats(osg::Statistics* primStats)
if (dw) if (dw)
{ {
// then tot up the primtive types and no vertices. // then tot up the primtive types and no vertices.
dw->applyPrimitiveOperation(*primStats); // use sub-class to find the stats for each drawable dw->accept(*primStats); // use sub-class to find the stats for each drawable
} }
} }
somestats=true; somestats=true;

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@ -111,7 +111,7 @@ void SmoothingVisitor::smooth(osg::Geometry& geom)
TriangleFunctor<SmoothTriangleFunctor> stf; TriangleFunctor<SmoothTriangleFunctor> stf;
stf.set(&(coords->front()),coords->size(),&(normals->front())); stf.set(&(coords->front()),coords->size(),&(normals->front()));
geom.applyPrimitiveOperation(stf); geom.accept(stf);
for(nitr= normals->begin(); for(nitr= normals->begin();
nitr!=normals->end(); nitr!=normals->end();

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@ -82,7 +82,7 @@ void TriStripVisitor::stripify(Geometry& geom)
case(Primitive::QUADS): case(Primitive::QUADS):
case(Primitive::QUAD_STRIP): case(Primitive::QUAD_STRIP):
case(Primitive::POLYGON): case(Primitive::POLYGON):
(*itr)->applyPrimitiveOperation(taf); (*itr)->accept(taf);
break; break;
default: default:
new_primitives.push_back(*itr); new_primitives.push_back(*itr);