Re-enabled the disable of the transfer function

This commit is contained in:
Robert Osfield 2013-11-06 09:50:16 +00:00
parent 2ebe81cb0e
commit fef39b6215

View File

@ -18,6 +18,8 @@
#include <osg/Geode> #include <osg/Geode>
#include <osg/Geometry> #include <osg/Geometry>
#include <osg/ImageUtils>
#include <osg/MatrixTransform>
#include <osg/io_utils> #include <osg/io_utils>
#include <osgDB/ReadFile> #include <osgDB/ReadFile>
@ -29,6 +31,308 @@
#include <osgViewer/Viewer> #include <osgViewer/Viewer>
class Histogram
{
public:
Histogram() {}
void analyse(const osg::Image* image, double interval=0.0);
void insertZeroBoundaryValues(float xMin=FLT_MAX, float xMax=-FLT_MAX);
osg::Node* createGraphicalRepresentation();
typedef std::map<float, float> ValueMap;
ValueMap& getValueMap() { return _valueMap; }
protected:
ValueMap _valueMap;
};
struct PopulateHistogram
{
PopulateHistogram(Histogram::ValueMap& valueMap):
_histogram(valueMap) {}
float cast(char v) { return v; }
float cast(unsigned char v) { return v; }
float cast(short v) { return v; }
float cast(unsigned short v) { return v; }
float cast(int v) { return v; }
float cast(unsigned int v) { return v; }
float cast(float v) { return v; }
float cast(double v) { return v; }
Histogram::ValueMap& _histogram;
void update(int v)
{
_histogram[v]+=1.0;
}
void normalize()
{
double maxValue = 0;
for(Histogram::ValueMap::iterator itr = _histogram.begin();
itr != _histogram.end();
++itr)
{
if (itr->second>maxValue) maxValue = itr->second;
}
for(Histogram::ValueMap::iterator itr = _histogram.begin();
itr != _histogram.end();
++itr)
{
itr->second /= maxValue;
}
}
void luminance(float l) { update(l); }
void alpha(float a) { update(a); }
void luminance_alpha(float l, float a) { update(l); }
void rgb(float r, float g, float b) { update(r); }
void rgba(float r, float g, float b, float a) { update(a); }
};
void Histogram::analyse(const osg::Image* image, double interval)
{
PopulateHistogram populateHistogram(_valueMap);
readImage(image, populateHistogram);
populateHistogram.normalize();
for(Histogram::ValueMap::iterator itr = populateHistogram._histogram.begin();
itr != populateHistogram._histogram.end();
++itr)
{
OSG_NOTICE<<" "<<itr->first<<", "<<itr->second<<std::endl;
}
}
void Histogram::insertZeroBoundaryValues(float xMin, float xMax)
{
if (_valueMap.empty())
{
if (xMin<xMax)
{
_valueMap[xMin] = 0.0;
_valueMap[xMax] = 0.0;
}
return;
}
float interval = 1.0f;
float min_gap_for_single_insertion = interval*1.5;
float min_gap_for_double_insertion = interval*2.5;
if (xMin<_valueMap.begin()->first)
{
_valueMap[xMin] = 0.0;
}
if (xMax>_valueMap.rbegin()->first)
{
_valueMap[xMax] = 0.0;
}
ValueMap::iterator itr = _valueMap.begin();
float previous_x = itr->first;
for(;
itr != _valueMap.end();
++itr)
{
float current_x = itr->first;
float gap = current_x-previous_x;
if (gap>min_gap_for_double_insertion)
{
_valueMap[previous_x+interval] = 0.0f;
_valueMap[current_x-interval] = 0.0f;
}
else if (gap>min_gap_for_single_insertion)
{
_valueMap[(previous_x+current_x)*0.5]=0.0f;
}
previous_x = current_x;
}
}
osg::Node* Histogram::createGraphicalRepresentation()
{
if (_valueMap.empty()) return 0;
osg::ref_ptr<osg::MatrixTransform> transform = new osg::MatrixTransform;
float xMin = _valueMap.begin()->first;
float xMax = _valueMap.rbegin()->first;
float depth = 0.0f;
float yMax = 0.0f;
// find yMax
for(ValueMap::iterator itr = _valueMap.begin();
itr != _valueMap.end();
++itr)
{
float y = itr->second;
if (y>yMax) yMax = y;
}
float xScale = 1.0f/(xMax-xMin);
float yScale = 1.0f/yMax;
{
osg::ref_ptr<osg::Geode> geode = new osg::Geode;
transform->addChild(geode.get());
osg::ref_ptr<osg::Geometry> geometry = new osg::Geometry;
geode->addDrawable(geometry.get());
geode->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
geode->getOrCreateStateSet()->setMode(GL_BLEND, osg::StateAttribute::ON);
osg::ref_ptr<osg::Vec3Array> vertices = new osg::Vec3Array;
geometry->setVertexArray(vertices.get());
osg::ref_ptr<osg::Vec4Array> colours = new osg::Vec4Array;
geometry->setColorArray(colours.get(), osg::Array::BIND_PER_PRIMITIVE_SET);
colours->push_back(osg::Vec4(1.0,1.0,1.0,1.0));
colours->push_back(osg::Vec4(1.0,1.0,1.0,1.0));
colours->push_back(osg::Vec4(1.0,1.0,1.0,0.1));
unsigned numColumnsRequired = _valueMap.size();
vertices->reserve(numColumnsRequired*3);
for(ValueMap::iterator itr = _valueMap.begin();
itr != _valueMap.end();
++itr)
{
float x = itr->first;
float y = itr->second;
vertices->push_back(osg::Vec3(x*xScale, 0.0f, depth));
vertices->push_back(osg::Vec3(x*xScale, y*yScale, depth));
vertices->push_back(osg::Vec3(x*xScale, yMax*yScale, depth));
}
osg::ref_ptr<osg::DrawElementsUShort> background_primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
osg::ref_ptr<osg::DrawElementsUShort> historgram_primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
osg::ref_ptr<osg::DrawElementsUShort> outline_primitives = new osg::DrawElementsUShort(GL_LINE_STRIP);
for(unsigned int i=0; i<numColumnsRequired; ++i)
{
int iv = i*3;
background_primitives->push_back(iv+2);
background_primitives->push_back(iv+1);
historgram_primitives->push_back(iv+1);
historgram_primitives->push_back(iv+0);
outline_primitives->push_back(iv+1);
}
geometry->addPrimitiveSet(outline_primitives.get());
geometry->addPrimitiveSet(historgram_primitives.get());
geometry->addPrimitiveSet(background_primitives.get());
}
//transform->setMatrix(osg::Matrix::scale(xScale/(maxX-minY), yScale/(yMax), 1.0f));
transform->setMatrix(osg::Matrix::scale(2.0,1.0,1.0)*osg::Matrix::rotate(osg::DegreesToRadians(90.0), osg::Vec3d(1.0,0.0,0.0)));
return transform.release();
}
osg::Node* createGraphicalRepresentation(osg::TransferFunction1D* tf, unsigned int channel)
{
typedef osg::TransferFunction1D::ColorMap ColorMap;
ColorMap& colorMap = tf->getColorMap();
if (colorMap.empty()) return 0;
osg::ref_ptr<osg::MatrixTransform> transform = new osg::MatrixTransform;
float xMin = colorMap.begin()->first;
float xMax = colorMap.rbegin()->first;
float depth = 0.0f;
float yMax = 0.0f;
// find yMax
for(ColorMap::iterator itr = colorMap.begin();
itr != colorMap.end();
++itr)
{
float y = itr->second[channel];
if (y>yMax) yMax = y;
}
float xScale = 1.0f/(xMax-xMin);
float yScale = 1.0f/yMax;
{
osg::ref_ptr<osg::Geode> geode = new osg::Geode;
transform->addChild(geode.get());
osg::ref_ptr<osg::Geometry> geometry = new osg::Geometry;
geode->addDrawable(geometry.get());
geode->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
geode->getOrCreateStateSet()->setMode(GL_BLEND, osg::StateAttribute::ON);
osg::ref_ptr<osg::Vec3Array> vertices = new osg::Vec3Array;
geometry->setVertexArray(vertices.get());
osg::ref_ptr<osg::Vec4Array> colours = new osg::Vec4Array;
geometry->setColorArray(colours.get(), osg::Array::BIND_PER_PRIMITIVE_SET);
colours->push_back(osg::Vec4(1.0,1.0,1.0,1.0));
colours->push_back(osg::Vec4(1.0,1.0,1.0,1.0));
colours->push_back(osg::Vec4(1.0,1.0,1.0,0.1));
unsigned numColumnsRequired = colorMap.size();
vertices->reserve(numColumnsRequired*3);
for(ColorMap::iterator itr = colorMap.begin();
itr != colorMap.end();
++itr)
{
float x = itr->first;
float y = itr->second[channel];
vertices->push_back(osg::Vec3(x*xScale, 0.0f, depth));
vertices->push_back(osg::Vec3(x*xScale, y*yScale, depth));
vertices->push_back(osg::Vec3(x*xScale, yMax*yScale, depth));
}
osg::ref_ptr<osg::DrawElementsUShort> background_primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
osg::ref_ptr<osg::DrawElementsUShort> historgram_primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
osg::ref_ptr<osg::DrawElementsUShort> outline_primitives = new osg::DrawElementsUShort(GL_LINE_STRIP);
for(unsigned int i=0; i<numColumnsRequired; ++i)
{
int iv = i*3;
background_primitives->push_back(iv+2);
background_primitives->push_back(iv+1);
historgram_primitives->push_back(iv+1);
historgram_primitives->push_back(iv+0);
outline_primitives->push_back(iv+1);
}
geometry->addPrimitiveSet(outline_primitives.get());
geometry->addPrimitiveSet(historgram_primitives.get());
geometry->addPrimitiveSet(background_primitives.get());
}
//transform->setMatrix(osg::Matrix::scale(xScale/(maxX-minY), yScale/(yMax), 1.0f));
transform->setMatrix(osg::Matrix::scale(2.0,1.0,1.0)*osg::Matrix::rotate(osg::DegreesToRadians(90.0), osg::Vec3d(1.0,0.0,0.0)));
return transform.release();
}
osg::TransferFunction1D* readTransferFunctionFile(const std::string& filename, float colorScale=1.0f) osg::TransferFunction1D* readTransferFunctionFile(const std::string& filename, float colorScale=1.0f)
{ {
@ -108,8 +412,16 @@ int main(int argc, char ** argv)
OSG_NOTICE<<"No image found."<<std::endl; OSG_NOTICE<<"No image found."<<std::endl;
} }
Histogram histogram;
histogram.analyse(image.get());
viewer.setSceneData( model.get() ); osg::ref_ptr<osg::Group> group = new osg::Group;
group->addChild(histogram.createGraphicalRepresentation());
//if (tf.valid()) group->addChild(createGraphicalRepresentation(tf.get(),1));
viewer.setSceneData(group.get());
osgDB::writeNodeFile(*viewer.getSceneData(),"graph.osgt");
return viewer.run(); return viewer.run();
} }