Re-enabled the disable of the transfer function
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2ebe81cb0e
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fef39b6215
@ -18,6 +18,8 @@
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#include <osg/Geode>
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#include <osg/Geometry>
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#include <osg/ImageUtils>
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#include <osg/MatrixTransform>
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#include <osg/io_utils>
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#include <osgDB/ReadFile>
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@ -29,6 +31,308 @@
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#include <osgViewer/Viewer>
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class Histogram
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{
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public:
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Histogram() {}
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void analyse(const osg::Image* image, double interval=0.0);
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void insertZeroBoundaryValues(float xMin=FLT_MAX, float xMax=-FLT_MAX);
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osg::Node* createGraphicalRepresentation();
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typedef std::map<float, float> ValueMap;
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ValueMap& getValueMap() { return _valueMap; }
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protected:
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ValueMap _valueMap;
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};
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struct PopulateHistogram
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{
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PopulateHistogram(Histogram::ValueMap& valueMap):
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_histogram(valueMap) {}
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float cast(char v) { return v; }
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float cast(unsigned char v) { return v; }
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float cast(short v) { return v; }
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float cast(unsigned short v) { return v; }
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float cast(int v) { return v; }
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float cast(unsigned int v) { return v; }
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float cast(float v) { return v; }
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float cast(double v) { return v; }
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Histogram::ValueMap& _histogram;
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void update(int v)
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{
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_histogram[v]+=1.0;
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}
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void normalize()
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{
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double maxValue = 0;
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for(Histogram::ValueMap::iterator itr = _histogram.begin();
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itr != _histogram.end();
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++itr)
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{
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if (itr->second>maxValue) maxValue = itr->second;
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}
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for(Histogram::ValueMap::iterator itr = _histogram.begin();
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itr != _histogram.end();
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++itr)
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{
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itr->second /= maxValue;
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}
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}
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void luminance(float l) { update(l); }
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void alpha(float a) { update(a); }
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void luminance_alpha(float l, float a) { update(l); }
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void rgb(float r, float g, float b) { update(r); }
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void rgba(float r, float g, float b, float a) { update(a); }
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};
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void Histogram::analyse(const osg::Image* image, double interval)
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{
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PopulateHistogram populateHistogram(_valueMap);
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readImage(image, populateHistogram);
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populateHistogram.normalize();
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for(Histogram::ValueMap::iterator itr = populateHistogram._histogram.begin();
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itr != populateHistogram._histogram.end();
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++itr)
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{
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OSG_NOTICE<<" "<<itr->first<<", "<<itr->second<<std::endl;
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}
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}
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void Histogram::insertZeroBoundaryValues(float xMin, float xMax)
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{
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if (_valueMap.empty())
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{
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if (xMin<xMax)
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{
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_valueMap[xMin] = 0.0;
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_valueMap[xMax] = 0.0;
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}
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return;
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}
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float interval = 1.0f;
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float min_gap_for_single_insertion = interval*1.5;
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float min_gap_for_double_insertion = interval*2.5;
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if (xMin<_valueMap.begin()->first)
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{
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_valueMap[xMin] = 0.0;
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}
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if (xMax>_valueMap.rbegin()->first)
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{
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_valueMap[xMax] = 0.0;
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}
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ValueMap::iterator itr = _valueMap.begin();
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float previous_x = itr->first;
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for(;
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itr != _valueMap.end();
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++itr)
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{
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float current_x = itr->first;
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float gap = current_x-previous_x;
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if (gap>min_gap_for_double_insertion)
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{
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_valueMap[previous_x+interval] = 0.0f;
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_valueMap[current_x-interval] = 0.0f;
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}
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else if (gap>min_gap_for_single_insertion)
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{
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_valueMap[(previous_x+current_x)*0.5]=0.0f;
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}
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previous_x = current_x;
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}
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}
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osg::Node* Histogram::createGraphicalRepresentation()
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{
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if (_valueMap.empty()) return 0;
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osg::ref_ptr<osg::MatrixTransform> transform = new osg::MatrixTransform;
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float xMin = _valueMap.begin()->first;
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float xMax = _valueMap.rbegin()->first;
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float depth = 0.0f;
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float yMax = 0.0f;
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// find yMax
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for(ValueMap::iterator itr = _valueMap.begin();
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itr != _valueMap.end();
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++itr)
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{
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float y = itr->second;
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if (y>yMax) yMax = y;
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}
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float xScale = 1.0f/(xMax-xMin);
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float yScale = 1.0f/yMax;
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{
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osg::ref_ptr<osg::Geode> geode = new osg::Geode;
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transform->addChild(geode.get());
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osg::ref_ptr<osg::Geometry> geometry = new osg::Geometry;
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geode->addDrawable(geometry.get());
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geode->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
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geode->getOrCreateStateSet()->setMode(GL_BLEND, osg::StateAttribute::ON);
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osg::ref_ptr<osg::Vec3Array> vertices = new osg::Vec3Array;
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geometry->setVertexArray(vertices.get());
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osg::ref_ptr<osg::Vec4Array> colours = new osg::Vec4Array;
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geometry->setColorArray(colours.get(), osg::Array::BIND_PER_PRIMITIVE_SET);
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colours->push_back(osg::Vec4(1.0,1.0,1.0,1.0));
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colours->push_back(osg::Vec4(1.0,1.0,1.0,1.0));
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colours->push_back(osg::Vec4(1.0,1.0,1.0,0.1));
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unsigned numColumnsRequired = _valueMap.size();
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vertices->reserve(numColumnsRequired*3);
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for(ValueMap::iterator itr = _valueMap.begin();
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itr != _valueMap.end();
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++itr)
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{
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float x = itr->first;
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float y = itr->second;
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vertices->push_back(osg::Vec3(x*xScale, 0.0f, depth));
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vertices->push_back(osg::Vec3(x*xScale, y*yScale, depth));
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vertices->push_back(osg::Vec3(x*xScale, yMax*yScale, depth));
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}
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osg::ref_ptr<osg::DrawElementsUShort> background_primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
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osg::ref_ptr<osg::DrawElementsUShort> historgram_primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
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osg::ref_ptr<osg::DrawElementsUShort> outline_primitives = new osg::DrawElementsUShort(GL_LINE_STRIP);
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for(unsigned int i=0; i<numColumnsRequired; ++i)
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{
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int iv = i*3;
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background_primitives->push_back(iv+2);
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background_primitives->push_back(iv+1);
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historgram_primitives->push_back(iv+1);
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historgram_primitives->push_back(iv+0);
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outline_primitives->push_back(iv+1);
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}
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geometry->addPrimitiveSet(outline_primitives.get());
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geometry->addPrimitiveSet(historgram_primitives.get());
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geometry->addPrimitiveSet(background_primitives.get());
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}
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//transform->setMatrix(osg::Matrix::scale(xScale/(maxX-minY), yScale/(yMax), 1.0f));
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transform->setMatrix(osg::Matrix::scale(2.0,1.0,1.0)*osg::Matrix::rotate(osg::DegreesToRadians(90.0), osg::Vec3d(1.0,0.0,0.0)));
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return transform.release();
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}
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osg::Node* createGraphicalRepresentation(osg::TransferFunction1D* tf, unsigned int channel)
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{
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typedef osg::TransferFunction1D::ColorMap ColorMap;
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ColorMap& colorMap = tf->getColorMap();
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if (colorMap.empty()) return 0;
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osg::ref_ptr<osg::MatrixTransform> transform = new osg::MatrixTransform;
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float xMin = colorMap.begin()->first;
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float xMax = colorMap.rbegin()->first;
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float depth = 0.0f;
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float yMax = 0.0f;
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// find yMax
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for(ColorMap::iterator itr = colorMap.begin();
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itr != colorMap.end();
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++itr)
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{
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float y = itr->second[channel];
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if (y>yMax) yMax = y;
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}
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float xScale = 1.0f/(xMax-xMin);
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float yScale = 1.0f/yMax;
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{
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osg::ref_ptr<osg::Geode> geode = new osg::Geode;
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transform->addChild(geode.get());
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osg::ref_ptr<osg::Geometry> geometry = new osg::Geometry;
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geode->addDrawable(geometry.get());
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geode->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
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geode->getOrCreateStateSet()->setMode(GL_BLEND, osg::StateAttribute::ON);
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osg::ref_ptr<osg::Vec3Array> vertices = new osg::Vec3Array;
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geometry->setVertexArray(vertices.get());
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osg::ref_ptr<osg::Vec4Array> colours = new osg::Vec4Array;
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geometry->setColorArray(colours.get(), osg::Array::BIND_PER_PRIMITIVE_SET);
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colours->push_back(osg::Vec4(1.0,1.0,1.0,1.0));
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colours->push_back(osg::Vec4(1.0,1.0,1.0,1.0));
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colours->push_back(osg::Vec4(1.0,1.0,1.0,0.1));
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unsigned numColumnsRequired = colorMap.size();
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vertices->reserve(numColumnsRequired*3);
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for(ColorMap::iterator itr = colorMap.begin();
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itr != colorMap.end();
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++itr)
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{
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float x = itr->first;
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float y = itr->second[channel];
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vertices->push_back(osg::Vec3(x*xScale, 0.0f, depth));
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vertices->push_back(osg::Vec3(x*xScale, y*yScale, depth));
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vertices->push_back(osg::Vec3(x*xScale, yMax*yScale, depth));
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}
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osg::ref_ptr<osg::DrawElementsUShort> background_primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
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osg::ref_ptr<osg::DrawElementsUShort> historgram_primitives = new osg::DrawElementsUShort(GL_TRIANGLE_STRIP);
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osg::ref_ptr<osg::DrawElementsUShort> outline_primitives = new osg::DrawElementsUShort(GL_LINE_STRIP);
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for(unsigned int i=0; i<numColumnsRequired; ++i)
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{
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int iv = i*3;
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background_primitives->push_back(iv+2);
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background_primitives->push_back(iv+1);
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historgram_primitives->push_back(iv+1);
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historgram_primitives->push_back(iv+0);
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outline_primitives->push_back(iv+1);
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}
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geometry->addPrimitiveSet(outline_primitives.get());
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geometry->addPrimitiveSet(historgram_primitives.get());
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geometry->addPrimitiveSet(background_primitives.get());
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}
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//transform->setMatrix(osg::Matrix::scale(xScale/(maxX-minY), yScale/(yMax), 1.0f));
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transform->setMatrix(osg::Matrix::scale(2.0,1.0,1.0)*osg::Matrix::rotate(osg::DegreesToRadians(90.0), osg::Vec3d(1.0,0.0,0.0)));
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return transform.release();
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}
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osg::TransferFunction1D* readTransferFunctionFile(const std::string& filename, float colorScale=1.0f)
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{
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@ -108,8 +412,16 @@ int main(int argc, char ** argv)
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OSG_NOTICE<<"No image found."<<std::endl;
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}
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Histogram histogram;
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histogram.analyse(image.get());
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viewer.setSceneData( model.get() );
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osg::ref_ptr<osg::Group> group = new osg::Group;
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group->addChild(histogram.createGraphicalRepresentation());
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//if (tf.valid()) group->addChild(createGraphicalRepresentation(tf.get(),1));
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viewer.setSceneData(group.get());
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osgDB::writeNodeFile(*viewer.getSceneData(),"graph.osgt");
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return viewer.run();
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}
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