Updated wrappers

This commit is contained in:
Robert Osfield 2008-05-07 14:32:39 +00:00
parent 22c7699fa1
commit fd6a812dd0
3 changed files with 13 additions and 8 deletions

View File

@ -460,22 +460,22 @@ BEGIN_OBJECT_REFLECTOR(osg::Camera)
I_Method2(void, attach, IN, osg::Camera::BufferComponent, buffer, IN, GLenum, internalFormat, I_Method2(void, attach, IN, osg::Camera::BufferComponent, buffer, IN, GLenum, internalFormat,
Properties::NON_VIRTUAL, Properties::NON_VIRTUAL,
__void__attach__BufferComponent__GLenum, __void__attach__BufferComponent__GLenum,
"", "Attach a buffer with specified OpenGL internal format. ",
""); "");
I_MethodWithDefaults5(void, attach, IN, osg::Camera::BufferComponent, buffer, , IN, osg::Texture *, texture, , IN, unsigned int, level, 0, IN, unsigned int, face, 0, IN, bool, mipMapGeneration, false, I_MethodWithDefaults5(void, attach, IN, osg::Camera::BufferComponent, buffer, , IN, osg::Texture *, texture, , IN, unsigned int, level, 0, IN, unsigned int, face, 0, IN, bool, mipMapGeneration, false,
Properties::NON_VIRTUAL, Properties::NON_VIRTUAL,
__void__attach__BufferComponent__osg_Texture_P1__unsigned_int__unsigned_int__bool, __void__attach__BufferComponent__osg_Texture_P1__unsigned_int__unsigned_int__bool,
"", "Attach a Texture to specified buffer component. ",
""); "The level parameter controls the mip map level of the texture that is attached. The face parameter controls the face of texture cube map or z level of 3d texture. The mipMapGeneration flag controls whether mipmap generation should be done for texture. ");
I_Method2(void, attach, IN, osg::Camera::BufferComponent, buffer, IN, osg::Image *, image, I_Method2(void, attach, IN, osg::Camera::BufferComponent, buffer, IN, osg::Image *, image,
Properties::NON_VIRTUAL, Properties::NON_VIRTUAL,
__void__attach__BufferComponent__osg_Image_P1, __void__attach__BufferComponent__osg_Image_P1,
"", "Attach a Image to specified buffer component. ",
""); "");
I_Method1(void, detach, IN, osg::Camera::BufferComponent, buffer, I_Method1(void, detach, IN, osg::Camera::BufferComponent, buffer,
Properties::NON_VIRTUAL, Properties::NON_VIRTUAL,
__void__detach__BufferComponent, __void__detach__BufferComponent,
"", "Detach specified buffer component. ",
""); "");
I_Method0(osg::Camera::BufferAttachmentMap &, getBufferAttachmentMap, I_Method0(osg::Camera::BufferAttachmentMap &, getBufferAttachmentMap,
Properties::NON_VIRTUAL, Properties::NON_VIRTUAL,

View File

@ -72,9 +72,9 @@ BEGIN_OBJECT_REFLECTOR(osgUtil::LineSegmentIntersector)
__void__setEnd__C5_osg_Vec3d_R1, __void__setEnd__C5_osg_Vec3d_R1,
"", "",
""); "");
I_Method0(const osg::Vec3d &, setEnd, I_Method0(const osg::Vec3d &, getEnd,
Properties::NON_VIRTUAL, Properties::NON_VIRTUAL,
__C5_osg_Vec3d_R1__setEnd, __C5_osg_Vec3d_R1__getEnd,
"", "",
""); "");
I_Method1(osgUtil::Intersector *, clone, IN, osgUtil::IntersectionVisitor &, iv, I_Method1(osgUtil::Intersector *, clone, IN, osgUtil::IntersectionVisitor &, iv,
@ -120,7 +120,7 @@ BEGIN_OBJECT_REFLECTOR(osgUtil::LineSegmentIntersector)
"", "",
""); "");
I_SimpleProperty(const osg::Vec3d &, End, I_SimpleProperty(const osg::Vec3d &, End,
0, __C5_osg_Vec3d_R1__getEnd,
__void__setEnd__C5_osg_Vec3d_R1); __void__setEnd__C5_osg_Vec3d_R1);
I_SimpleProperty(osgUtil::LineSegmentIntersector::Intersection, FirstIntersection, I_SimpleProperty(osgUtil::LineSegmentIntersector::Intersection, FirstIntersection,
__Intersection__getFirstIntersection, __Intersection__getFirstIntersection,

View File

@ -265,6 +265,11 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::View)
__void__setUpViewForPanoramicSphericalDisplay__double__double__unsigned_int__osg_Image_P1__C5_osg_Matrixd_R1, __void__setUpViewForPanoramicSphericalDisplay__double__double__unsigned_int__osg_Image_P1__C5_osg_Matrixd_R1,
"Convenience method for spherical display by rendering main scene to as panoramic 2:1 texture and then doing distortion correction to present onto a spherical display. ", "Convenience method for spherical display by rendering main scene to as panoramic 2:1 texture and then doing distortion correction to present onto a spherical display. ",
""); "");
I_Method8(void, setUpViewForWoWVxDisplay, IN, unsigned int, screenNum, IN, unsigned char, wow_content, IN, unsigned char, wow_factor, IN, unsigned char, wow_offset, IN, float, wow_disparity_Zd, IN, float, wow_disparity_vz, IN, float, wow_disparity_M, IN, float, wow_disparity_C,
Properties::NON_VIRTUAL,
__void__setUpViewForWoWVxDisplay__unsigned_int__unsigned_char__unsigned_char__unsigned_char__float__float__float__float,
"Convenience method for autostereoscopic Philips WoWvx display. ",
"");
I_Method1(bool, containsCamera, IN, const osg::Camera *, camera, I_Method1(bool, containsCamera, IN, const osg::Camera *, camera,
Properties::NON_VIRTUAL, Properties::NON_VIRTUAL,
__bool__containsCamera__C5_osg_Camera_P1, __bool__containsCamera__C5_osg_Camera_P1,