Fixed renamed of _textureDepth.

This commit is contained in:
Yaroslav Tarasov 2018-03-12 16:14:30 +00:00 committed by Robert Osfield
parent 5c8a5307d6
commit f8199935fa

View File

@ -725,7 +725,7 @@ void Texture2DArray::allocateMipmap(State& state) const
getCompressedSize( _internalFormat, width, height, textureDepth, blockSize, size); getCompressedSize( _internalFormat, width, height, textureDepth, blockSize, size);
extensions->glCompressedTexImage3D( GL_TEXTURE_2D_ARRAY, k, _internalFormat, extensions->glCompressedTexImage3D( GL_TEXTURE_2D_ARRAY, k, _internalFormat,
width, height, _textureDepth, _borderWidth, width, height, textureDepth, _borderWidth,
size, size,
NULL); NULL);
} }