Removed osgGLUT and Demos/*.
Integrated Marco's updated examples/*/*.dsp's.
This commit is contained in:
parent
e791014d5c
commit
f811b2580e
@ -101,7 +101,7 @@ ifeq ($(OS),SunOS)
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ifeq ($(COMPILER),gnu)
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C++ = g++
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DEPARG = -M
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INC += -I/usr/local/glut-3.7/include
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INC +=
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DEF += -W -Wall -fPIC -fpermissive
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OPTF = -O2
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DBGF = -g -DOSG_COMPILE_UNIT_TESTS
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@ -113,7 +113,6 @@ ifeq ($(OS),SunOS)
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else
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ARCHARGS =
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endif
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GLUT_LIB = -L/usr/local/glut-3.7/lib/glut -lglut
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GIF_LIBS = -lgif
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TIFF_LIB = -ltiff
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JPEG_LIBS = -ljpeg
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@ -138,7 +137,6 @@ ifeq ($(OS),SunOS)
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ARCHARGS =
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ARCHINST =
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endif
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GLUT_LIB = -lglut
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OTHER_LIBS = -lCstd
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LINKARGS =
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GIF_LIBS = /usr/local/lib/libgif.a
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@ -148,7 +146,7 @@ ifeq ($(OS),SunOS)
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FREETYPE_LIB = /usr/local/lib/libfreetype.a
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endif
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DYNAMICLIBRARYLIB = -ldl
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OSG_LIBS = -losgGLUT -losgGA -losgDB -losgUtil -losg
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OSG_LIBS = -losgGA -losgDB -losgUtil -losg
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GL_LIBS = -lGLU -lGL
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X_LIBS = -lXext -lXmu -lXi -lX11
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SOCKET_LIBS = -lsocket -lnsl
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@ -193,8 +191,7 @@ ifeq ($(OS),IRIX)
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endif
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DYNAMICLIBRARYLIB =
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OSG_LIBS = -losgGLUT -losgGA -losgDB -losgUtil -losg
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GLUT_LIB = -lglut
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OSG_LIBS = -losgGA -losgDB -losgUtil -losg
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GL_LIBS = -lGLU -lGL
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X_LIBS = -lXext -lXi -lXmu -lX11
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SOCKET_LIBS =
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@ -245,9 +242,8 @@ ifeq ($(OS),Linux)
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ARCHARGS =
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LINKARGS = -L/usr/X11R6/lib
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DYNAMICLIBRARYLIB = -ldl
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OSG_LIBS = -losgGLUT -losgGA -losgDB -losgUtil -losg
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OSG_LIBS = -losgGA -losgDB -losgUtil -losg
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FREETYPE_LIB = -lfreetype
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GLUT_LIB = -lglut
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GL_LIBS = -lGLU -lGL
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X_LIBS = -lXi -lXmu -lX11
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PF_XTRA_LIBS = -L/usr/lib/libpfdb -Xlinker -rpath /usr/lib/libpfdb \
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@ -275,9 +271,8 @@ ifeq ($(OS),FreeBSD)
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ARCHARGS =
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LINKARGS = -L/usr/X11R6/lib -L/usr/local/lib -rpath /usr/local/lib
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DYNAMICLIBRARYLIB =
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OSG_LIBS = -losgGLUT -losgGA -losgDB -losgUtil -losg
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OSG_LIBS = -losgGA -losgDB -losgUtil -losg
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FREETYPE_LIB = -lfreetype
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GLUT_LIB = -lglut
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GL_LIBS = -lGLU -lGL
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X_LIBS = -lXmu -lX11
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SOCKET_LIBS =
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@ -300,9 +295,8 @@ ifeq ($(OS),Darwin)
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ARCHARGS =
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LINKARGS =
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DYNAMICLIBRARYLIB =
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OSG_LIBS = -losgGLUT -losgGA -losgDB -losgUtil -losg
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OSG_LIBS = -losgGA -losgDB -losgUtil -losg
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FREETYPE_LIB = -lfreetype
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GLUT_LIB = -framework GLUT
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CARBON_LIB = -framework Carbon
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GL_LIBS = -framework OpenGL $(CARBON_LIB)
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X_LIBS =
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@ -338,9 +332,8 @@ ifeq ($(OS),CYGWIN)
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ARCHARGS =
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LINKARGS = -W -Wall
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DYNAMICLIBRARYLIB =
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OSG_LIBS = -losgGLUT -losgGA -losgDB -losgUtil -losg
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OSG_LIBS = -losgGA -losgDB -losgUtil -losg
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GL_LIBS = -lglu32 -lopengl32
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GLUT_LIB = -lglut32 $(GL_LIBS)
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X_LIBS = -lgdi32 -luser32
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SOCKET_LIBS =
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OTHER_LIBS = $(GL_LIBS)
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@ -383,9 +376,8 @@ ifeq ($(OS),MINGW)
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ARCHARGS =
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LINKARGS = -W -Wall
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DYNAMICLIBRARYLIB =
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OSG_LIBS = -losgGLUT -losgGA -losgDB -losgUtil -losg
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OSG_LIBS = -losgGA -losgDB -losgUtil -losg
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GL_LIBS = -lglu32 -lopengl32
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GLUT_LIB = -lglut32 $(GL_LIBS)
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X_LIBS = -lgdi32 -luser32
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SOCKET_LIBS =
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OTHER_LIBS = $(GL_LIBS)
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@ -419,7 +411,7 @@ ifeq ($(OS),HP-UX)
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C++ = g++
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DEPARG = -M
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INC += -I/opt/glut/include
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INC +=
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DEF += -W -Wall -fPIC
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OPTF = -O2
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# gcc 3.1 uses DWARF as default, my GDB might not yet support this...
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@ -440,9 +432,7 @@ endif
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LIB_EXT = sl
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PLUGIN_EXT = sl
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DYNAMICLIBRARYLIB = -ldld
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OSG_LIBS = -losgGLUT -losgGA -losgDB -losgUtil -losg
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# glut delivered with HP-UX is outdated
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GLUT_LIB = -L/opt/glut/lib -lglut
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OSG_LIBS = -losgGA -losgDB -losgUtil -losg
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GL_LIBS = -L/opt/graphics/OpenGL/lib -lGLU -lGL
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X_LIBS = -L/usr/lib/X11R6 -lXext -lXi -lX11 -L/usr/lib/X11R4 -lXmu
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SOCKET_LIBS =
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@ -12,13 +12,11 @@ SRC_DIRS = \
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osgDB\
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osgGA\
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osgParticle\
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osgGLUT\
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osgProducer\
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osgText\
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osgSim\
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osgPlugins\
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../examples\
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# src/Demos
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../examples
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################################################################
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@ -125,47 +123,3 @@ EXAMPLE_DIRS = \
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# comment in you want to compile the cluster demo.
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# EXAMPLE_DIRS += osgcluster
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################################################################
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# Directories traversed in the TOPDIR/src/Demos directory
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DEMOS_DIRS = \
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osganimate\
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osgbillboard\
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osgcallback\
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osgclip\
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osgconv\
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osgcopy\
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osgcube\
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osgcubemap\
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osggeodemo\
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osggeometry\
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osghangglide\
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osghud\
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osgimpostor\
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osglight\
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osglightpoint\
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osglogo\
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osgmultitexture\
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osgoccluder\
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osgparticle\
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osgprerender\
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osgreflect\
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osgscribe\
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osgsequence\
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osgshadowtexture\
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osgshape\
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osgstereoimage\
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osgteapot\
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osgtext\
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osgtexture1D\
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osgtexture2D\
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osgtexture3D\
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osgunittests\
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osgversion\
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osgvertexprogram\
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osgviews\
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sgv
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# comment in you want to compile the cluster demo.
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# DEMOS_DIRS += osgcluster
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@ -1,95 +0,0 @@
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CFG=Demo osganimate - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE NMAKE /f "osganimate.mak".
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@ -1,285 +0,0 @@
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||||
|
||||
|
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!MESSAGE by defining the macro CFG on the command line. For example:
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||||
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||||
!MESSAGE NMAKE /f "osgcallback.mak" CFG="Demo osgcallback - Win32 Release"
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||||
!MESSAGE Possible choices for configuration are:
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||||
|
||||
|
||||
!MESSAGE
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||||
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||||
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||||
!MESSAGE "Demo osgcallback - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
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||||
!MESSAGE "Demo osgcallback - Win32 Debug" (based on "Win32 (x86) Console Application")
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||||
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||||
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CPP=cl.exe
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RSC=rc.exe
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||||
!IF "$(CFG)" == "Demo osgcallback - Win32 Release"
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|
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# PROP BASE Use_MFC 0
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||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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|
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|
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!ELSEIF "$(CFG)" == "Demo osgcallback - Win32 Debug"
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# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
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|
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|
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BSC32=bscmake.exe
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||||
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||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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|
||||
|
||||
# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgcallbackd.exe" /pdbtype:sept /libpath:"../../../lib"
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|
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|
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|
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||||
|
||||
# Name "Demo osgcallback - Win32 Debug"
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|
||||
|
||||
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|
||||
|
||||
|
||||
|
||||
|
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|
||||
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||||
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!MESSAGE use the Export Makefile command and run
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE Possible choices for configuration are:
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||||
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||||
!MESSAGE
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!MESSAGE "Demo osgclip - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "Demo osgclip - Win32 Debug" (based on "Win32 (x86) Console Application")
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CPP=cl.exe
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RSC=rc.exe
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|
||||
|
||||
!IF "$(CFG)" == "Demo osgclip - Win32 Release"
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|
||||
|
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# PROP BASE Use_MFC 0
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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BSC32=bscmake.exe
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|
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# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgclip.exe" /libpath:"../../../lib"
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||||
|
||||
|
||||
|
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|
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|
||||
|
||||
|
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|
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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|
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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||||
|
||||
# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgclipd.exe" /pdbtype:sept /libpath:"../../../lib"
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||||
|
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# SUBTRACT LINK32 /incremental:no
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|
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|
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|
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# Name "Demo osgclip - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgclip\osgclip.cpp
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||||
|
||||
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|
||||
|
||||
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||||
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||||
!MESSAGE use the Export Makefile command and run
|
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|
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|
||||
|
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!MESSAGE NMAKE /f "osgcluster.mak".
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||||
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|
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!MESSAGE by defining the macro CFG on the command line. For example:
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||||
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!MESSAGE
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|
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|
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|
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!MESSAGE Possible choices for configuration are:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE "Demo osgcluster - Win32 Release" (based on "Win32 (x86) Console Application")
|
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|
||||
!MESSAGE "Demo osgcluster - Win32 Debug" (based on "Win32 (x86) Console Application")
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|
||||
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|
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|
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|
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CPP=cl.exe
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|
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|
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|
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|
||||
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|
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
|
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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|
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|
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|
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|
||||
LINK32=link.exe
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||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
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||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgcluster - Win32 Debug"
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||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
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||||
|
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||||
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|
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|
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||||
|
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||||
|
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|
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /YX /FD /c
|
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|
||||
# SUBTRACT CPP /Fr
|
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|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
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|
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# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
|
||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgcallback.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgcallback - Win32 Debug"
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgcallback - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@ -169,88 +225,117 @@ LINK32=link.exe
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
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||||
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||||
# PROP BASE Use_Debug_Libraries 1
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||||
|
||||
|
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|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
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||||
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||||
|
||||
|
||||
# PROP BASE Target_Dir ""
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||||
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|
||||
# PROP Use_MFC 0
|
||||
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||||
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|
||||
# PROP Use_Debug_Libraries 1
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||||
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||||
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||||
|
||||
# PROP Output_Dir "Debug"
|
||||
|
||||
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||||
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
|
||||
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
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||||
# PROP Target_Dir ""
|
||||
|
||||
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
|
||||
|
||||
# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgcallbackd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Name "Demo osgcallback - Win32 Release"
|
||||
|
||||
|
||||
# Name "Demo osgcallback - Win32 Debug"
|
||||
# Name "Example osgcallback - Win32 Release"
|
||||
|
||||
|
||||
|
||||
# Name "Example osgcallback - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# Begin Source File
|
||||
@ -259,27 +344,37 @@ LINK32=link.exe
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgcallback\osgcallback.cpp
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgcallback\osgcallback.cpp
|
||||
|
||||
|
||||
|
||||
# End Source File
|
||||
|
||||
|
||||
|
||||
# End Target
|
||||
|
||||
|
||||
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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||||
|
||||
|
||||
|
||||
# End Group
|
||||
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|
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|
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|
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|
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|
@ -1,190 +1,285 @@
|
||||
# Microsoft Developer Studio Project File - Name="Demo osgclip" - Package Owner=<4>
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# Microsoft Developer Studio Project File - Name="Example osgclip" - Package Owner=<4>
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||||
|
||||
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
|
||||
|
||||
CFG=Demo osgclip - Win32 Release
|
||||
|
||||
|
||||
CFG=Example osgclip - Win32 Release
|
||||
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE NMAKE /f "osgclip.mak".
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgclip.mak" CFG="Demo osgclip - Win32 Release"
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||||
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||||
!MESSAGE
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||||
|
||||
|
||||
!MESSAGE NMAKE /f "osgclip.mak" CFG="Example osgclip - Win32 Release"
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||||
|
||||
|
||||
!MESSAGE
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||||
|
||||
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE "Demo osgclip - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE "Demo osgclip - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE
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||||
|
||||
|
||||
!MESSAGE "Example osgclip - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
|
||||
|
||||
!MESSAGE "Example osgclip - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
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||||
|
||||
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
|
||||
|
||||
# PROP Scc_ProjName ""
|
||||
|
||||
|
||||
# PROP Scc_LocalPath ""
|
||||
|
||||
|
||||
CPP=cl.exe
|
||||
|
||||
|
||||
RSC=rc.exe
|
||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Demo osgclip - Win32 Release"
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Example osgclip - Win32 Release"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
|
||||
|
||||
# PROP BASE Output_Dir "Release"
|
||||
|
||||
|
||||
# PROP BASE Intermediate_Dir "Release"
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||||
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
|
||||
# PROP Use_Debug_Libraries 0
|
||||
|
||||
|
||||
# PROP Output_Dir "Release"
|
||||
|
||||
|
||||
# PROP Intermediate_Dir "Release"
|
||||
|
||||
|
||||
# PROP Ignore_Export_Lib 0
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||||
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||||
|
||||
# PROP Target_Dir ""
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|
||||
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgclip.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgclip - Win32 Debug"
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgclip - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
|
||||
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
|
||||
# PROP Use_Debug_Libraries 1
|
||||
|
||||
|
||||
# PROP Output_Dir "Debug"
|
||||
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
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||||
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
|
||||
# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgclipd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
!ENDIF
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||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
|
||||
|
||||
# Name "Demo osgclip - Win32 Release"
|
||||
|
||||
# Name "Demo osgclip - Win32 Debug"
|
||||
|
||||
# Name "Example osgclip - Win32 Release"
|
||||
|
||||
|
||||
# Name "Example osgclip - Win32 Debug"
|
||||
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgclip\osgclip.cpp
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgclip\osgclip.cpp
|
||||
|
||||
|
||||
# End Source File
|
||||
|
||||
|
||||
# End Target
|
||||
|
||||
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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||||
|
||||
|
||||
# End Group
|
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|
||||
|
||||
# End Project
|
||||
|
||||
|
||||
|
@ -1,240 +1,360 @@
|
||||
# Microsoft Developer Studio Project File - Name="Demo osgcluster" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Project File - Name="Example osgcluster" - Package Owner=<4>
|
||||
|
||||
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
|
||||
|
||||
CFG=Demo osgcluster - Win32 Release
|
||||
|
||||
|
||||
CFG=Example osgcluster - Win32 Release
|
||||
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE NMAKE /f "osgcluster.mak".
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgcluster.mak" CFG="Demo osgcluster - Win32 Release"
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE NMAKE /f "osgcluster.mak" CFG="Example osgcluster - Win32 Release"
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE "Demo osgcluster - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE "Demo osgcluster - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE "Example osgcluster - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
|
||||
!MESSAGE "Example osgcluster - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# Begin Project
|
||||
|
||||
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
|
||||
|
||||
# PROP Scc_ProjName ""
|
||||
|
||||
|
||||
# PROP Scc_LocalPath ""
|
||||
|
||||
|
||||
CPP=cl.exe
|
||||
|
||||
|
||||
RSC=rc.exe
|
||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Demo osgcluster - Win32 Release"
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Example osgcluster - Win32 Release"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
|
||||
|
||||
# PROP BASE Output_Dir "Release"
|
||||
|
||||
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
|
||||
# PROP Use_Debug_Libraries 0
|
||||
|
||||
|
||||
# PROP Output_Dir "Release"
|
||||
|
||||
|
||||
# PROP Intermediate_Dir "Release"
|
||||
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
|
||||
# ADD LINK32 wsock32.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgcluster.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgcluster - Win32 Debug"
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgcluster - Win32 Debug"
|
||||
|
||||
|
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|
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|
||||
|
||||
# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
|
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|
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# PROP BASE Intermediate_Dir "Debug"
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# PROP Use_MFC 0
|
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|
||||
# PROP Use_Debug_Libraries 1
|
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|
||||
# PROP Output_Dir "Debug"
|
||||
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
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||||
|
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|
||||
# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /YX /FD /c
|
||||
|
||||
|
||||
# SUBTRACT CPP /Fr
|
||||
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
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||||
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
|
||||
# ADD LINK32 wsock32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgclusterd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
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|
||||
|
||||
|
||||
|
||||
|
||||
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|
||||
|
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|
||||
|
||||
# Name "Demo osgcluster - Win32 Release"
|
||||
|
||||
# Name "Demo osgcluster - Win32 Debug"
|
||||
|
||||
# Name "Example osgcluster - Win32 Release"
|
||||
|
||||
|
||||
# Name "Example osgcluster - Win32 Debug"
|
||||
|
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||||
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|
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|
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
|
||||
# Begin Source File
|
||||
|
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|
||||
|
||||
SOURCE=..\..\..\Src\Demos\osgcluster\broadcaster.cpp
|
||||
|
||||
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|
||||
|
||||
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|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\Src\Demos\osgcluster\osgcluster.cpp
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgcluster\broadcaster.cpp
|
||||
|
||||
|
||||
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|
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|
||||
|
||||
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|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\Src\Demos\osgcluster\receiver.cpp
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgcluster\osgcluster.cpp
|
||||
|
||||
|
||||
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|
||||
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgcluster\receiver.cpp
|
||||
|
||||
|
||||
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|
||||
|
||||
|
||||
# End Group
|
||||
|
||||
|
||||
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|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter ";h;hpp;hxx;hm;inl"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\Src\Demos\osgcluster\broadcaster.h
|
||||
|
||||
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|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgcluster\receiver.h
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgcluster\broadcaster.h
|
||||
|
||||
|
||||
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|
||||
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgcluster\receiver.h
|
||||
|
||||
|
||||
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||||
|
||||
|
||||
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|
||||
|
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||||
|
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|
||||
|
||||
|
||||
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||||
|
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|
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|
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|
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|
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|
||||
|
@ -1,99 +1,198 @@
|
||||
# Microsoft Developer Studio Project File - Name="Demo osgconv" - Package Owner=<4>
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# Microsoft Developer Studio Project File - Name="Example osgconv" - Package Owner=<4>
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||||
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
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||||
|
||||
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|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=Demo osgconv - Win32 Release
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||||
|
||||
|
||||
CFG=Example osgconv - Win32 Release
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgconv.mak".
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
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||||
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "osgconv.mak" CFG="Demo osgconv - Win32 Release"
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||||
|
||||
!MESSAGE NMAKE /f "osgconv.mak" CFG="Example osgconv - Win32 Release"
|
||||
|
||||
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||||
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||||
!MESSAGE Possible choices for configuration are:
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||||
|
||||
!MESSAGE
|
||||
!MESSAGE "Demo osgconv - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
!MESSAGE "Demo osgconv - Win32 Debug" (based on "Win32 (x86) Console Application")
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||||
|
||||
!MESSAGE "Example osgconv - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE "Example osgconv - Win32 Debug" (based on "Win32 (x86) Console Application")
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||||
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||||
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||||
CPP=cl.exe
|
||||
|
||||
RSC=rc.exe
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||||
|
||||
!IF "$(CFG)" == "Demo osgconv - Win32 Release"
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Example osgconv - Win32 Release"
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||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
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||||
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# PROP BASE Use_Debug_Libraries 0
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||||
|
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||||
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||||
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||||
|
||||
# PROP Ignore_Export_Lib 0
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||||
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||||
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
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||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgconv.exe" /libpath:"../../../lib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgconv - Win32 Debug"
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgconv - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
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||||
|
||||
# PROP BASE Target_Dir ""
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|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 1
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||||
|
||||
# PROP Output_Dir "Debug"
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
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||||
|
||||
# PROP Target_Dir ""
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||||
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
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|
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# ADD RSC /l 0x809 /d "_DEBUG"
|
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|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
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|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgconvd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
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|
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|
||||
|
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|
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|
||||
# Name "Demo osgconv - Win32 Debug"
|
||||
|
||||
|
||||
# Name "Example osgconv - Win32 Release"
|
||||
|
||||
# Name "Example osgconv - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgconv\OrientationConverter.cpp
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgconv\OrientationConverter.cpp
|
||||
|
||||
# End Source File
|
||||
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgconv\osgconv.cpp
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgconv\osgconv.cpp
|
||||
|
||||
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||||
|
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|
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||||
|
@ -1,95 +1,190 @@
|
||||
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||||
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||||
|
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||||
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||||
|
||||
CFG=Demo osgcopy - Win32 Release
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||||
|
||||
|
||||
CFG=Example osgcopy - Win32 Release
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgcopy.mak".
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||||
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||||
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||||
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||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
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||||
!MESSAGE by defining the macro CFG on the command line. For example:
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||||
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||||
!MESSAGE
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||||
!MESSAGE NMAKE /f "osgcopy.mak" CFG="Demo osgcopy - Win32 Release"
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||||
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!MESSAGE NMAKE /f "osgcopy.mak" CFG="Example osgcopy - Win32 Release"
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||||
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||||
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||||
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||||
!MESSAGE Possible choices for configuration are:
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||||
|
||||
!MESSAGE
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||||
!MESSAGE "Demo osgcopy - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "Demo osgcopy - Win32 Debug" (based on "Win32 (x86) Console Application")
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||||
|
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!MESSAGE "Example osgcopy - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
|
||||
!MESSAGE "Example osgcopy - Win32 Debug" (based on "Win32 (x86) Console Application")
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|
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CPP=cl.exe
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||||
|
||||
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||||
|
||||
!IF "$(CFG)" == "Demo osgcopy - Win32 Release"
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Example osgcopy - Win32 Release"
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|
||||
|
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
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|
||||
|
||||
LINK32=link.exe
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||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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||||
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||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgcopy - Win32 Debug"
|
||||
|
||||
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||||
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||||
|
||||
|
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|
||||
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|
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||||
# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
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|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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||||
|
||||
# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osggeodemod.exe" /pdbtype:sept /libpath:"../../../lib"
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|
||||
# SUBTRACT LINK32 /incremental:no
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|
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|
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|
||||
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|
||||
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||||
|
||||
|
||||
# Name "Example osggeodemo - Win32 Release"
|
||||
|
||||
# Name "Example osggeodemo - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osggeodemo\osggeodemo.cpp
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osggeodemo\osggeodemo.cpp
|
||||
|
||||
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|
||||
|
||||
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||||
|
||||
|
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||||
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CFG=Example osggeometry - Win32 Release
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||||
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|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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||||
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||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
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!MESSAGE
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||||
|
||||
|
||||
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||||
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||||
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "osggeometry.mak" CFG="Demo osggeometry - Win32 Release"
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!MESSAGE NMAKE /f "osggeometry.mak" CFG="Example osggeometry - Win32 Release"
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||||
|
||||
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||||
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||||
!MESSAGE "Demo osggeometry - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "Demo osggeometry - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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!MESSAGE "Example osggeometry - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "Example osggeometry - Win32 Debug" (based on "Win32 (x86) Console Application")
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|
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|
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RSC=rc.exe
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|
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|
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|
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!IF "$(CFG)" == "Demo osggeometry - Win32 Release"
|
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|
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|
||||
!IF "$(CFG)" == "Example osggeometry - Win32 Release"
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|
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|
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|
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|
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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|
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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|
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BSC32=bscmake.exe
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|
||||
|
||||
# ADD BSC32 /nologo
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|
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|
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LINK32=link.exe
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|
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|
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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|
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|
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# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osggeometry.exe" /libpath:"../../../lib"
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|
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|
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|
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!ELSEIF "$(CFG)" == "Demo osggeometry - Win32 Debug"
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|
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|
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!ELSEIF "$(CFG)" == "Example osggeometry - Win32 Debug"
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# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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|
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|
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
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|
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|
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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|
||||
BSC32=bscmake.exe
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|
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|
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LINK32=link.exe
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||||
|
||||
|
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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||||
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osggeometryd.exe" /pdbtype:sept /libpath:"../../../lib"
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||||
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
|
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|
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|
||||
|
||||
|
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|
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|
||||
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|
||||
|
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||||
|
||||
# Name "Demo osggeometry - Win32 Release"
|
||||
|
||||
# Name "Demo osggeometry - Win32 Debug"
|
||||
|
||||
# Name "Example osggeometry - Win32 Release"
|
||||
|
||||
|
||||
# Name "Example osggeometry - Win32 Debug"
|
||||
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osggeometry\osggeometry.cpp
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osggeometry\osggeometry.cpp
|
||||
|
||||
|
||||
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|
||||
|
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|
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||||
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|
||||
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@ -1,152 +1,304 @@
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# Microsoft Developer Studio Project File - Name="Demo osghangglide" - Package Owner=<4>
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CFG=Demo osghangglide - Win32 Release
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||||
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||||
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CFG=Example osghangglide - Win32 Release
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||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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||||
!MESSAGE use the Export Makefile command and run
|
||||
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||||
!MESSAGE
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||||
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||||
!MESSAGE NMAKE /f "osghangglide.mak".
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||||
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||||
!MESSAGE You can specify a configuration when running NMAKE
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||||
!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "osghangglide.mak" CFG="Demo osghangglide - Win32 Release"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Demo osghangglide - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "Example osghangglide - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "Example osghangglide - Win32 Debug" (based on "Win32 (x86) Console Application")
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "Demo osghangglide - Win32 Release"
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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|
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|
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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||||
|
||||
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|
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!ELSEIF "$(CFG)" == "Demo osghangglide - Win32 Debug"
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||||
|
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|
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|
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|
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /YX /FD /c
|
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# SUBTRACT CPP /Fr
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BSC32=bscmake.exe
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|
||||
LINK32=link.exe
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|
||||
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||||
|
||||
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|
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|
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|
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|
||||
|
||||
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||||
|
||||
# Name "Example osghangglide - Win32 Debug"
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|
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|
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|
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|
||||
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|
||||
|
||||
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|
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|
||||
SOURCE=..\..\..\Src\Demos\osghangglide\Base.cpp
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osghangglide\Base.cpp
|
||||
|
||||
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|
||||
|
||||
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|
||||
|
||||
SOURCE=..\..\..\Src\Demos\osghangglide\GliderManipulator.cpp
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osghangglide\GliderManipulator.cpp
|
||||
|
||||
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|
||||
|
||||
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|
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|
||||
SOURCE=..\..\..\Src\Demos\osghangglide\osghangglide.cpp
|
||||
|
||||
|
||||
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|
||||
|
||||
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|
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\Src\Demos\osghangglide\Hat.cpp
|
||||
|
||||
|
||||
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|
||||
|
||||
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|
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|
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osglogo.exe" /libpath:"../../../lib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osglogo - Win32 Debug"
|
||||
|
||||
|
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!ELSEIF "$(CFG)" == "Example osglogo - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
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# PROP BASE Use_Debug_Libraries 1
|
||||
|
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# PROP BASE Output_Dir "Debug"
|
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|
||||
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|
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|
||||
# PROP Use_Debug_Libraries 1
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||||
|
||||
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||||
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|
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|
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
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||||
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|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
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||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osglogod.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
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||||
|
||||
|
||||
|
||||
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|
||||
|
||||
# Name "Demo osglogo - Win32 Release"
|
||||
# Name "Demo osglogo - Win32 Debug"
|
||||
|
||||
|
||||
# Name "Example osglogo - Win32 Release"
|
||||
|
||||
# Name "Example osglogo - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osglogo\osglogo.cpp
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osglogo\osglogo.cpp
|
||||
|
||||
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|
||||
|
||||
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|
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CFG=Demo osgmultitexture - Win32 Release
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CFG=Example osgmultitexture - Win32 Release
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||||
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||||
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||||
!MESSAGE NMAKE /f "osgmultitexture.mak".
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||||
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||||
!MESSAGE You can specify a configuration when running NMAKE
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||||
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||||
!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "osgmultitexture.mak" CFG="Demo osgmultitexture - Win32 Release"
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!MESSAGE NMAKE /f "osgmultitexture.mak" CFG="Example osgmultitexture - Win32 Release"
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|
||||
!MESSAGE Possible choices for configuration are:
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||||
|
||||
!MESSAGE
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||||
!MESSAGE "Demo osgmultitexture - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "Demo osgmultitexture - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE "Example osgmultitexture - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
|
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!MESSAGE "Example osgmultitexture - Win32 Debug" (based on "Win32 (x86) Console Application")
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "Demo osgmultitexture - Win32 Release"
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!IF "$(CFG)" == "Example osgmultitexture - Win32 Release"
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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LINK32=link.exe
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||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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||||
|
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# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgmultitexture.exe" /libpath:"../../../lib"
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||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgmultitexture - Win32 Debug"
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgmultitexture - Win32 Debug"
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|
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|
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|
||||
# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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||||
|
||||
LINK32=link.exe
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||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgmultitextured.exe" /pdbtype:sept /libpath:"../../../lib"
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# Name "Demo osgmultitexture - Win32 Release"
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# Name "Demo osgmultitexture - Win32 Debug"
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||||
|
||||
|
||||
# Name "Example osgmultitexture - Win32 Release"
|
||||
|
||||
# Name "Example osgmultitexture - Win32 Debug"
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||||
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgmultitexture\osgmultitexture.cpp
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||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgmultitexture\osgmultitexture.cpp
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||||
|
||||
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||||
|
||||
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|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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||||
|
@ -1,190 +1,285 @@
|
||||
# Microsoft Developer Studio Project File - Name="Demo osgoccluder" - Package Owner=<4>
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||||
# Microsoft Developer Studio Project File - Name="Example osgoccluder" - Package Owner=<4>
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||||
|
||||
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
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|
||||
# ** DO NOT EDIT **
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||||
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||||
|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
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||||
|
||||
|
||||
|
||||
CFG=Demo osgoccluder - Win32 Release
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||||
|
||||
|
||||
CFG=Example osgoccluder - Win32 Release
|
||||
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
!MESSAGE NMAKE /f "osgoccluder.mak".
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||||
|
||||
|
||||
!MESSAGE
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||||
|
||||
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||||
!MESSAGE You can specify a configuration when running NMAKE
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||||
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
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||||
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||||
!MESSAGE
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||||
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||||
!MESSAGE NMAKE /f "osgoccluder.mak" CFG="Demo osgoccluder - Win32 Release"
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|
||||
!MESSAGE
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||||
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||||
|
||||
!MESSAGE NMAKE /f "osgoccluder.mak" CFG="Example osgoccluder - Win32 Release"
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||||
|
||||
!MESSAGE
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||||
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||||
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE "Demo osgoccluder - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE "Demo osgoccluder - Win32 Debug" (based on "Win32 (x86) Console Application")
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||||
|
||||
!MESSAGE
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||||
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||||
|
||||
!MESSAGE "Example osgoccluder - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
|
||||
|
||||
!MESSAGE "Example osgoccluder - Win32 Debug" (based on "Win32 (x86) Console Application")
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||||
|
||||
|
||||
!MESSAGE
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||||
CPP=cl.exe
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||||
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||||
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||||
RSC=rc.exe
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|
||||
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||||
|
||||
!IF "$(CFG)" == "Demo osgoccluder - Win32 Release"
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||||
|
||||
!IF "$(CFG)" == "Example osgoccluder - Win32 Release"
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||||
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||||
# PROP BASE Use_MFC 0
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||||
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||||
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|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
|
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||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
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||||
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|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
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|
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|
||||
BSC32=bscmake.exe
|
||||
|
||||
|
||||
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|
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|
||||
|
||||
# ADD BSC32 /nologo
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||||
|
||||
|
||||
LINK32=link.exe
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||||
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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||||
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgoccluder.exe" /libpath:"../../../lib"
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||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgoccluder - Win32 Debug"
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgoccluder - Win32 Debug"
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||||
|
||||
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
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|
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# PROP BASE Output_Dir "Debug"
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|
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|
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|
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|
||||
# PROP Output_Dir "Debug"
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||||
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
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|
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|
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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|
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|
||||
BSC32=bscmake.exe
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||||
|
||||
|
||||
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|
||||
|
||||
# ADD BSC32 /nologo
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||||
|
||||
|
||||
LINK32=link.exe
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||||
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
|
||||
# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgoccluderd.exe" /pdbtype:sept /libpath:"../../../lib"
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||||
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
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|
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|
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|
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|
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|
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|
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|
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|
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# Name "Demo osgoccluder - Win32 Release"
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|
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# Name "Demo osgoccluder - Win32 Debug"
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||||
|
||||
# Name "Example osgoccluder - Win32 Release"
|
||||
|
||||
|
||||
# Name "Example osgoccluder - Win32 Debug"
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||||
|
||||
|
||||
# Begin Source File
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||||
|
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|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgoccluder\osgoccluder.cpp
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||||
|
||||
|
||||
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|
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||||
|
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||||
|
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||||
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
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|
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||||
|
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|
||||
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|
||||
|
||||
|
||||
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|
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CFG=Demo osgtexture1D - Win32 Release
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
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|
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|
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||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgtexture1D\osgtexture1D.cpp
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|
@ -1,95 +1,190 @@
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||||
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||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
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||||
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|
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BSC32=bscmake.exe
|
||||
|
||||
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||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgunittestsd.exe" /pdbtype:sept /libpath:"../../../lib"
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||||
|
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|
||||
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|
||||
# Name "Example osgunittests - Win32 Debug"
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||||
|
||||
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|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgunittests\osgunittests.cpp
|
||||
|
||||
|
||||
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||||
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|
@ -1,95 +1,190 @@
|
||||
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CFG=Demo osgversion - Win32 Release
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||||
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||||
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||||
CFG=Example osgversion - Win32 Release
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgversion.mak".
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
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||||
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||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "osgversion.mak" CFG="Demo osgversion - Win32 Release"
|
||||
|
||||
!MESSAGE NMAKE /f "osgversion.mak" CFG="Example osgversion - Win32 Release"
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||||
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||||
!MESSAGE
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||||
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||||
!MESSAGE Possible choices for configuration are:
|
||||
|
||||
!MESSAGE
|
||||
!MESSAGE "Demo osgversion - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
!MESSAGE "Demo osgversion - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
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||||
!MESSAGE "Example osgversion - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE "Example osgversion - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
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||||
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|
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|
||||
CPP=cl.exe
|
||||
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "Demo osgversion - Win32 Release"
|
||||
|
||||
|
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!IF "$(CFG)" == "Example osgversion - Win32 Release"
|
||||
|
||||
|
||||
|
||||
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|
||||
|
||||
# PROP BASE Use_Debug_Libraries 0
|
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|
||||
|
||||
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|
||||
|
||||
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||||
|
||||
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|
||||
|
||||
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||||
|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
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|
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|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgversion.exe" /libpath:"../../../lib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgversion - Win32 Debug"
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgversion - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
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# PROP BASE Use_Debug_Libraries 1
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|
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|
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|
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|
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|
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|
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||||
|
||||
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|
||||
|
||||
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||||
|
||||
# PROP Ignore_Export_Lib 0
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||||
|
||||
# PROP Target_Dir ""
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|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
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# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgversiond.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "Demo osgversion - Win32 Release"
|
||||
# Name "Demo osgversion - Win32 Debug"
|
||||
|
||||
|
||||
# Name "Example osgversion - Win32 Release"
|
||||
|
||||
# Name "Example osgversion - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgversion\osgversion.cpp
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgversion\osgversion.cpp
|
||||
|
||||
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|
||||
|
||||
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|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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|
||||
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|
||||
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|
||||
|
||||
|
@ -1,95 +1,190 @@
|
||||
# Microsoft Developer Studio Project File - Name="Demo osgvertexprogram" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Project File - Name="Example osgvertexprogram" - Package Owner=<4>
|
||||
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=Demo osgvertexprogram - Win32 Release
|
||||
|
||||
|
||||
CFG=Example osgvertexprogram - Win32 Release
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgvertexprogram.mak".
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "osgvertexprogram.mak" CFG="Demo osgvertexprogram - Win32 Release"
|
||||
|
||||
!MESSAGE NMAKE /f "osgvertexprogram.mak" CFG="Example osgvertexprogram - Win32 Release"
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
|
||||
!MESSAGE
|
||||
!MESSAGE "Demo osgvertexprogram - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "Demo osgvertexprogram - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE "Example osgvertexprogram - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE "Example osgvertexprogram - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE
|
||||
|
||||
|
||||
|
||||
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||||
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|
||||
|
||||
# PROP Scc_LocalPath ""
|
||||
|
||||
CPP=cl.exe
|
||||
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "Demo osgvertexprogram - Win32 Release"
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Example osgvertexprogram - Win32 Release"
|
||||
|
||||
|
||||
|
||||
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|
||||
|
||||
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|
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|
||||
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|
||||
|
||||
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|
||||
|
||||
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|
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|
||||
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|
||||
|
||||
# PROP Use_Debug_Libraries 0
|
||||
|
||||
# PROP Output_Dir "Release"
|
||||
|
||||
# PROP Intermediate_Dir "Release"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
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|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
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|
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# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgvertexprogram.exe" /libpath:"../../../lib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgvertexprogram - Win32 Debug"
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Example osgvertexprogram - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
|
||||
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|
||||
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
|
||||
# PROP BASE Target_Dir ""
|
||||
|
||||
# PROP Use_MFC 0
|
||||
|
||||
# PROP Use_Debug_Libraries 1
|
||||
|
||||
# PROP Output_Dir "Debug"
|
||||
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
|
||||
# PROP Ignore_Export_Lib 0
|
||||
|
||||
# PROP Target_Dir ""
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
|
||||
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
|
||||
BSC32=bscmake.exe
|
||||
|
||||
# ADD BASE BSC32 /nologo
|
||||
|
||||
# ADD BSC32 /nologo
|
||||
|
||||
LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgvertexprogramd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "Demo osgvertexprogram - Win32 Release"
|
||||
# Name "Demo osgvertexprogram - Win32 Debug"
|
||||
|
||||
|
||||
# Name "Example osgvertexprogram - Win32 Release"
|
||||
|
||||
# Name "Example osgvertexprogram - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgvertexprogram\osgvertexprogram.cpp
|
||||
|
||||
|
||||
SOURCE=..\..\..\examples\osgvertexprogram\osgvertexprogram.cpp
|
||||
|
||||
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|
||||
|
||||
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|
||||
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
|
||||
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|
||||
# End Project
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
# Microsoft Developer Studio Project File - Name="Demo osgprerender" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Project File - Name="Example osgviewer" - Package Owner=<4>
|
||||
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
|
||||
@ -10,7 +10,7 @@
|
||||
|
||||
|
||||
|
||||
CFG=Demo osgprerender - Win32 Release
|
||||
CFG=Example osgviewer - Win32 Release
|
||||
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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||||
|
||||
@ -18,7 +18,7 @@ CFG=Demo osgprerender - Win32 Release
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgprerender.mak".
|
||||
!MESSAGE NMAKE /f "osgviewer.mak".
|
||||
|
||||
!MESSAGE
|
||||
|
||||
@ -28,7 +28,7 @@ CFG=Demo osgprerender - Win32 Release
|
||||
|
||||
!MESSAGE
|
||||
|
||||
!MESSAGE NMAKE /f "osgprerender.mak" CFG="Demo osgprerender - Win32 Release"
|
||||
!MESSAGE NMAKE /f "osgviewer.mak" CFG="Example osgviewer - Win32 Release"
|
||||
|
||||
!MESSAGE
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||||
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@ -36,9 +36,9 @@ CFG=Demo osgprerender - Win32 Release
|
||||
|
||||
!MESSAGE
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|
||||
!MESSAGE "Demo osgprerender - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "Example osgviewer - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
|
||||
!MESSAGE "Demo osgprerender - Win32 Debug" (based on "Win32 (x86) Console Application")
|
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!MESSAGE "Example osgviewer - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
|
||||
!MESSAGE
|
||||
|
||||
@ -58,7 +58,7 @@ RSC=rc.exe
|
||||
|
||||
|
||||
|
||||
!IF "$(CFG)" == "Demo osgprerender - Win32 Release"
|
||||
!IF "$(CFG)" == "Example osgviewer - Win32 Release"
|
||||
|
||||
|
||||
|
||||
@ -102,11 +102,11 @@ LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgprerender.exe" /libpath:"../../../lib"
|
||||
# ADD LINK32 opengl32.lib /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgviewer.exe" /libpath:"../../../lib"
|
||||
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "Demo osgprerender - Win32 Debug"
|
||||
!ELSEIF "$(CFG)" == "Example osgviewer - Win32 Debug"
|
||||
|
||||
|
||||
|
||||
@ -150,7 +150,7 @@ LINK32=link.exe
|
||||
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgprerenderd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
# ADD LINK32 opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgviewerd.exe" /pdbtype:sept /libpath:"../../../lib"
|
||||
|
||||
# SUBTRACT LINK32 /incremental:no
|
||||
|
||||
@ -164,15 +164,15 @@ LINK32=link.exe
|
||||
|
||||
|
||||
|
||||
# Name "Demo osgprerender - Win32 Release"
|
||||
# Name "Example osgviewer - Win32 Release"
|
||||
|
||||
# Name "Demo osgprerender - Win32 Debug"
|
||||
# Name "Example osgviewer - Win32 Debug"
|
||||
|
||||
# Begin Source File
|
||||
|
||||
|
||||
|
||||
SOURCE=..\..\..\src\Demos\osgprerender\osgprerender.cpp
|
||||
SOURCE=..\..\..\examples\osgviewer\osgviewer.cpp
|
||||
|
||||
# End Source File
|
||||
|
@ -1,144 +0,0 @@
|
||||
# Microsoft Developer Studio Project File - Name="Core osgGLUT" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
|
||||
|
||||
CFG=Core osgGLUT - Win32 Release
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "osgGLUT.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "osgGLUT.mak" CFG="Core osgGLUT - Win32 Release"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "Core osgGLUT - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
|
||||
!MESSAGE "Core osgGLUT - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
MTL=midl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "Core osgGLUT - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "../../lib"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "../../lib"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
|
||||
# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../include" /D "NDEBUG" /D "_MBCS" /D "_USRDLL" /D "OSGGLUT_LIBRARY" /D "WIN32" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
|
||||
# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/osgGLUT.dll" /libpath:"../../lib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Core osgGLUT - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "../../lib"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /Zi /Od /I "../../include" /D "OSGGLUT_LIBRARY" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /c
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /dll /debug /machine:I386 /out:"../../bin/osgGLUTd.dll" /pdbtype:sept /libpath:"../../lib"
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "Core osgGLUT - Win32 Release"
|
||||
# Name "Core osgGLUT - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\osgGLUT\GLUTEventAdapter.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\osgGLUT\Version.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\osgGLUT\Viewer.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\osgGLUT\Window.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter ";h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\Include\osgGLUT\Export
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\include\osgGLUT\glut
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\Include\osgGLUT\GLUTEventAdapter
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\Include\osgGLUT\Version
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\Include\osgGLUT\Viewer
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\Include\osgGLUT\Window
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
@ -1,38 +0,0 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
// The following symbol has a underscore suffix for compatibility.
|
||||
#ifndef OSGGLUT_EXPORT_
|
||||
#define OSGGLUT_EXPORT_ 1
|
||||
|
||||
#if defined(WIN32) && !(defined(__CYGWIN__) || defined(__MINGW32__))
|
||||
#pragma warning( disable : 4244 )
|
||||
#pragma warning( disable : 4251 )
|
||||
#pragma warning( disable : 4267 )
|
||||
#pragma warning( disable : 4275 )
|
||||
#pragma warning( disable : 4290 )
|
||||
#pragma warning( disable : 4786 )
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__) || defined( __MWERKS__)
|
||||
# ifdef OSGGLUT_LIBRARY
|
||||
# define OSGGLUT_EXPORT __declspec(dllexport)
|
||||
# else
|
||||
# define OSGGLUT_EXPORT __declspec(dllimport)
|
||||
#endif /* OSGGLUT_LIBRARY */
|
||||
#else
|
||||
#define OSGGLUT_EXPORT
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
@ -1,128 +0,0 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSGGLUT_GLUTEVENTADAPTER
|
||||
#define OSGGLUT_GLUTEVENTADAPTER 1
|
||||
|
||||
#include <osgGA/GUIEventAdapter>
|
||||
|
||||
#include <osgGLUT/Export>
|
||||
|
||||
namespace osgGLUT{
|
||||
|
||||
/** Class for adapting GLUT events so that they can be used as input to osgGA::CameraManipulators.*/
|
||||
class OSGGLUT_EXPORT GLUTEventAdapter : public osgGA::GUIEventAdapter
|
||||
{
|
||||
|
||||
public:
|
||||
GLUTEventAdapter();
|
||||
virtual ~GLUTEventAdapter() {}
|
||||
|
||||
/** Get the EventType of the GUI event.*/
|
||||
virtual EventType getEventType() const { return _eventType; }
|
||||
|
||||
/** key pressed, return -1 if inappropriate for this event. */
|
||||
virtual int getKey() const { return _key; }
|
||||
|
||||
/** button pressed/released, return -1 if inappropriate for this event.*/
|
||||
virtual int getButton() const { return _button; }
|
||||
|
||||
/** window minimum x. */
|
||||
virtual int getXmin() const { return _Xmin; }
|
||||
|
||||
/** window maximum x. */
|
||||
virtual int getXmax() const { return _Xmax; }
|
||||
|
||||
/** window minimum y. */
|
||||
virtual int getYmin() const { return _Ymin; }
|
||||
|
||||
/** window maximum y. */
|
||||
virtual int getYmax() const { return _Ymax; }
|
||||
|
||||
/** current mouse x position.*/
|
||||
virtual int getX() const { return _mx; }
|
||||
|
||||
/** current mouse y position.*/
|
||||
virtual int getY() const { return _my; }
|
||||
|
||||
/** current mouse button state */
|
||||
virtual unsigned int getButtonMask() const { return _buttonMask; }
|
||||
|
||||
/** current modkey state */
|
||||
virtual unsigned int getModKeyMask() const;
|
||||
|
||||
/** time in seconds of event. */
|
||||
virtual double time() const { return _time; }
|
||||
|
||||
|
||||
/** static method for setting window dimensions.*/
|
||||
static void setWindowSize(int Xmin, int Ymin, int Xmax, int Ymax);
|
||||
|
||||
/** static method for setting button state.*/
|
||||
static void setButtonMask(unsigned int buttonMask);
|
||||
|
||||
/** method for adapting resize events. */
|
||||
void adaptResize(double t, int Xmin, int Ymin, int Xmax, int Ymax);
|
||||
|
||||
/** method for adapting mouse motion events whilst mouse buttons are pressed.*/
|
||||
void adaptMouseMotion(double t, int x, int y);
|
||||
|
||||
/** method for adapting mouse motion events whilst no mouse button are pressed.*/
|
||||
void adaptMousePassiveMotion(double t,int x, int y);
|
||||
|
||||
/** method for adapting mouse button pressed/released events.*/
|
||||
void adaptMouse(double t,int button, int state, int x, int y);
|
||||
|
||||
/** method for adapting keyboard events.*/
|
||||
void adaptKeyboard( double t, unsigned char key,
|
||||
int x, int y, bool keydown );
|
||||
|
||||
/** method for adapting frame events, i.e. idle/display callback.*/
|
||||
void adaptFrame(double t);
|
||||
|
||||
void copyStaticVariables();
|
||||
|
||||
protected:
|
||||
|
||||
EventType _eventType;
|
||||
int _key;
|
||||
int _button;
|
||||
int _Xmin,_Xmax;
|
||||
int _Ymin,_Ymax;
|
||||
int _mx;
|
||||
int _my;
|
||||
unsigned int _buttonMask;
|
||||
double _time;
|
||||
|
||||
// used to accumulate the button mask state, it represents
|
||||
// the current button mask state, which is modified by the
|
||||
// adaptMouse() method which then copies it to value _buttonMask
|
||||
// which required the mouse buttons state at the time of the event.
|
||||
static unsigned int _s_accumulatedButtonMask;
|
||||
|
||||
// used to store current button value
|
||||
static int _s_button;
|
||||
|
||||
// used to store window min and max values.
|
||||
static int _s_Xmin;
|
||||
static int _s_Xmax;
|
||||
static int _s_Ymin;
|
||||
static int _s_Ymax;
|
||||
static int _s_mx;
|
||||
static int _s_my;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
@ -1,48 +0,0 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSGGLUT_VERSION
|
||||
#define OSGGLUT_VERSION 1
|
||||
|
||||
#include <osgGLUT/Export>
|
||||
|
||||
|
||||
extern "C" {
|
||||
|
||||
/**
|
||||
* osgGLUTGetVersion() returns the library version number.
|
||||
* Numbering convention : osg_src-0.8.31 will return 0.8.31.
|
||||
*
|
||||
* This C function can be also used to check for the existence of the OpenSceneGraph
|
||||
* library using autoconf and its m4 macro AC_CHECK_LIB.
|
||||
*
|
||||
* Here is the code to add to your configure.in:
|
||||
\verbatim
|
||||
#
|
||||
# Check for the OpenSceneGraph (OSG) GLUT library
|
||||
#
|
||||
AC_CHECK_LIB(osg, osgGLUTGetVersion, ,
|
||||
[AC_MSG_ERROR(OpenSceneGraph GLUT library not found. See http://www.openscenegraph.org)],)
|
||||
\endverbatim
|
||||
*/
|
||||
extern OSGGLUT_EXPORT const char* osgGLUTGetVersion();
|
||||
|
||||
/**
|
||||
* getLibraryName_osgGLUT() returns the library name in human friendly form.
|
||||
*/
|
||||
extern OSGGLUT_EXPORT const char* osgGLUTGetLibraryName();
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -1,219 +0,0 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSGGLUT_VIEWER
|
||||
#define OSGGLUT_VIEWER 1
|
||||
|
||||
#include <osg/Light>
|
||||
#include <osg/NodeVisitor>
|
||||
#include <osg/Geode>
|
||||
#include <osg/Timer>
|
||||
#include <osg/DisplaySettings>
|
||||
#include <osg/ArgumentParser>
|
||||
|
||||
#include <osgGA/GUIEventAdapter>
|
||||
#include <osgGA/CameraManipulator>
|
||||
#include <osgGA/GUIEventHandler>
|
||||
#include <osgGA/AnimationPathManipulator>
|
||||
|
||||
#include <osgUtil/SceneView>
|
||||
|
||||
#include <osgGLUT/Window>
|
||||
|
||||
#include <list>
|
||||
#include <string>
|
||||
|
||||
namespace osgGLUT
|
||||
{
|
||||
|
||||
/** A basic viewer base class which provides a window, simple keyboard and mouse interaction.
|
||||
* Please note, this viewer class has been developed via a rather haphazard
|
||||
* path and <i>needs</i> a total rewrite. It currently suffices for osg demos
|
||||
* but shouldn't be viewed as the be all and end of osg viewer classes.
|
||||
* Someone please rewrite it :-)
|
||||
*/
|
||||
class OSGGLUT_EXPORT Viewer : public Window, public osgGA::GUIActionAdapter
|
||||
{
|
||||
public:
|
||||
|
||||
Viewer();
|
||||
Viewer(osg::ArgumentParser& arguments);
|
||||
|
||||
virtual ~Viewer();
|
||||
|
||||
/** read the command line string list, removing any matched control sequences.*/
|
||||
void readCommandLine(osg::ArgumentParser& arguments);
|
||||
|
||||
/** init is deprecated, you should use addViewport instead. init is
|
||||
* only available for backwards compatibility.*/
|
||||
virtual void init(osg::Node* rootnode);
|
||||
|
||||
virtual unsigned int addViewport(osgUtil::SceneView* sv,
|
||||
float x = 0.0, float y = 0.0,
|
||||
float width = 1.0, float height = 1.0);
|
||||
|
||||
virtual unsigned int addViewport(osg::Node*,
|
||||
float x = 0.0, float y = 0.0,
|
||||
float width = 1.0, float height = 1.0);
|
||||
|
||||
unsigned int getNumViewports() const { return _viewportList.size(); }
|
||||
|
||||
osgUtil::SceneView* getViewportSceneView(unsigned int pos)
|
||||
{ return _viewportList[pos].sceneView.get(); }
|
||||
|
||||
virtual bool open();
|
||||
virtual bool run();
|
||||
|
||||
// called on each frame redraw..return the time in ms for each operation.
|
||||
virtual float update(unsigned int viewport);
|
||||
virtual float cull(unsigned int viewport);
|
||||
virtual float draw(unsigned int viewport);
|
||||
|
||||
// initialize the clock.
|
||||
long initClock();
|
||||
// time since initClock() in seconds.
|
||||
double clockSeconds() { return _timer.delta_s(_initialTick,clockTick()); }
|
||||
|
||||
// update the number of ticks since the last frame update.
|
||||
osg::Timer_t updateFrameTick();
|
||||
|
||||
// time from the current frame update and the previous one in seconds.
|
||||
double frameSeconds() { return _timer.delta_s(_lastFrameTick,_frameTick); }
|
||||
double frameRate() { return 1.0/frameSeconds(); }
|
||||
|
||||
void help(std::ostream& fout);
|
||||
|
||||
// handle multiple camera.
|
||||
unsigned int registerCameraManipulator(osgGA::CameraManipulator* cm,
|
||||
unsigned int viewport = 0);
|
||||
void selectCameraManipulator(unsigned int pos,
|
||||
unsigned int viewport = 0);
|
||||
|
||||
/// Set focusable
|
||||
void setFocusable( unsigned int viewp, bool focusable )
|
||||
{ _viewportList[viewp]._focusable = focusable; };
|
||||
|
||||
void prependEventHandler(osgGA::GUIEventHandler* handler,unsigned int viewport = 0);
|
||||
void appendEventHandler(osgGA::GUIEventHandler* handler,unsigned int viewport = 0);
|
||||
|
||||
// derived from osgGA::GUIActionAdapter
|
||||
virtual void requestRedraw() {} // redraw always by idle callback done.
|
||||
virtual void requestContinuousUpdate(bool /*needed*/) {} // continuous update always
|
||||
virtual void requestWarpPointer(int x,int y);
|
||||
virtual void requestShutdown() { exit(1); };
|
||||
|
||||
/// Toggle fullscreen
|
||||
virtual void toggleFullScreen();
|
||||
|
||||
void setDisplaySettings(osg::DisplaySettings* ds) { _displaySettings = ds; }
|
||||
osg::DisplaySettings* getDisplaySettings() { return _displaySettings.get(); }
|
||||
const osg::DisplaySettings* getDisplaySettings() const { return _displaySettings.get(); }
|
||||
|
||||
typedef std::vector<osg::ref_ptr<osgGA::CameraManipulator> > CameraManipList;
|
||||
typedef std::list<osg::ref_ptr<osgGA::GUIEventHandler> > EventHandlerList;
|
||||
|
||||
|
||||
void setRecordingAnimationPath(bool on) { _recordingAnimationPath = on; }
|
||||
bool getRecordingAnimationPath() const { return _recordingAnimationPath; }
|
||||
|
||||
void setAnimationPath(osg::AnimationPath* path) { _animationPath = path; }
|
||||
osg::AnimationPath* getAnimationPath() { return _animationPath.get(); }
|
||||
const osg::AnimationPath* getAnimationPath() const { return _animationPath.get(); }
|
||||
|
||||
int mapWindowXYToViewport(int x, int y);
|
||||
|
||||
protected:
|
||||
|
||||
void initialize();
|
||||
|
||||
virtual void clear();
|
||||
|
||||
virtual void display();
|
||||
virtual void reshape(GLint w, GLint h);
|
||||
virtual void mouseMotion(int x, int y);
|
||||
virtual void mousePassiveMotion(int x, int y);
|
||||
virtual void mouse(int button, int state, int x, int y);
|
||||
virtual void keyboard(int key, int x, int y, bool keydown = true);
|
||||
|
||||
void setFocusedViewport(unsigned int pos);
|
||||
|
||||
void showStats(unsigned int i); // gwm 24.09.01 pass the viewport to collect sta for each viewport
|
||||
|
||||
static Viewer* s_theViewer;
|
||||
|
||||
|
||||
struct ViewportDef
|
||||
{
|
||||
osg::ref_ptr<osgUtil::SceneView> sceneView;
|
||||
float viewport[4]; // Win-size-relative [0,1]
|
||||
|
||||
bool _focusable;
|
||||
|
||||
osg::ref_ptr<osgGA::CameraManipulator> _cameraManipulator;
|
||||
CameraManipList _cameraManipList;
|
||||
|
||||
EventHandlerList _eventHandlerList;
|
||||
};
|
||||
|
||||
typedef std::vector<ViewportDef> ViewportList;
|
||||
ViewportList _viewportList;
|
||||
unsigned int _focusedViewport;
|
||||
|
||||
std::string _saveFileName;
|
||||
|
||||
bool _viewFrustumCullingActive;
|
||||
bool _smallFeatureCullingActive;
|
||||
|
||||
int polymode;
|
||||
int texture;
|
||||
int backface;
|
||||
int lighting;
|
||||
int flat_shade;
|
||||
float frRate; // gwm Jul 2001 added convolved ('averaged') frame rate
|
||||
int _printStats; // gwm Jul 2001 change from bool
|
||||
|
||||
struct StatsRecord
|
||||
{ // gwm Jul 2001, added for display of statistics
|
||||
StatsRecord():
|
||||
timeUpdate(0), timeCull(0), timeDraw(0), timeFrame(0),
|
||||
frameend(0) {}
|
||||
|
||||
float timeUpdate, timeCull, timeDraw, timeFrame;
|
||||
osg::Timer_t frameend;
|
||||
};
|
||||
StatsRecord times[3]; // store up to 3 frames worth of times
|
||||
|
||||
bool _useDisplayLists;
|
||||
|
||||
osg::Timer _timer;
|
||||
osg::Timer_t _initialTick;
|
||||
osg::Timer_t _lastFrameTick;
|
||||
osg::Timer_t _frameTick;
|
||||
|
||||
// system tick.
|
||||
osg::Timer_t clockTick();
|
||||
osg::Timer_t frameTick();
|
||||
|
||||
|
||||
osg::ref_ptr<osg::FrameStamp> _frameStamp;
|
||||
osg::ref_ptr<osg::DisplaySettings> _displaySettings;
|
||||
|
||||
bool _recordingAnimationPath;
|
||||
osg::ref_ptr<osg::AnimationPath> _animationPath;
|
||||
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // SG_VIEWIER_H
|
@ -1,93 +0,0 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSGGLUT_GLUTWINDOW
|
||||
#define OSGGLUT_GLUTWINDOW 1
|
||||
|
||||
#include <osgGLUT/Export>
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace osgGLUT
|
||||
{
|
||||
|
||||
/** A basic GLUTWindow base class which provides a just a basic window. */
|
||||
class OSGGLUT_EXPORT Window
|
||||
{
|
||||
public:
|
||||
|
||||
Window();
|
||||
virtual ~Window();
|
||||
|
||||
void setWindowOrigin(int x, int y) { _wx = x, _wy = y; };
|
||||
void setWindowSize(int width, int height) { _ww = width, _wh = height; };
|
||||
void setWindowTitle(const std::string& title) { _title = title; }
|
||||
void setDisplayMode(unsigned int displayMode) { _displayMode = displayMode; }
|
||||
|
||||
virtual bool open();
|
||||
virtual bool run();
|
||||
virtual void display();
|
||||
|
||||
protected:
|
||||
|
||||
virtual void clear();
|
||||
|
||||
static void displayCB();
|
||||
static void reshapeCB(int w, int h);
|
||||
static void visibilityCB(int state);
|
||||
static void mouseMotionCB(int x, int y);
|
||||
static void mousePassiveMotionCB(int x, int y);
|
||||
static void mouseCB(int button, int state, int x, int y);
|
||||
static void keyboardCB(unsigned char key, int x, int y );
|
||||
static void keyboardUpCB(unsigned char key, int x, int y );
|
||||
|
||||
static void specialCB(int key, int x, int y);
|
||||
static void specialUpCB(int key, int x, int y);
|
||||
static void spaceballMotionCB(int x, int y, int z);
|
||||
static void spaceballRotateCB(int x, int y, int z);
|
||||
static void spaceballButtonCB(int button, int state);
|
||||
|
||||
virtual void reshape(GLint w, GLint h);
|
||||
virtual void visibility(int state);
|
||||
virtual void mouseMotion(int x, int y);
|
||||
virtual void mousePassiveMotion(int x, int y);
|
||||
virtual void mouse(int button, int state, int x, int y);
|
||||
virtual void keyboard(int key, int x, int y, bool keydown);
|
||||
|
||||
virtual void special(int key, int x, int y, bool keydown);
|
||||
virtual void spaceballMotion(int x, int y, int z);
|
||||
virtual void spaceballRotate(int x, int y, int z);
|
||||
virtual void spaceballButton(int button, int state);
|
||||
|
||||
|
||||
static Window* s_theWindow;
|
||||
|
||||
std::string _title;
|
||||
int _wx, _wy, _ww, _wh;
|
||||
unsigned int _displayMode;
|
||||
int _is_open;
|
||||
|
||||
int _mx, _my, _mbutton;
|
||||
bool _fullscreen;
|
||||
int _saved_wx, _saved_wy, _saved_ww,_saved_wh;
|
||||
|
||||
bool _exit;
|
||||
void check_if_exit();
|
||||
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // SG_VIEWIER_H
|
@ -1,29 +0,0 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSG_GLUT
|
||||
#define OSG_GLUT 1
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#if defined(__DARWIN_OSX__)
|
||||
#include <GLUT/glut.h>
|
||||
#else
|
||||
#if defined(__hpux__)
|
||||
#include <glut.h>
|
||||
#else
|
||||
#include <GL/glut.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // __osgGLUT_h
|
@ -1,16 +0,0 @@
|
||||
TOPDIR = ../../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
osganimate.cpp\
|
||||
|
||||
LIBS += $(OSG_LIBS) $(GLUT_LIB) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
GNUmakefile.inst=GNUmakefile
|
||||
|
||||
EXEC = osganimate
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
||||
|
@ -1,12 +0,0 @@
|
||||
TOPDIR = ../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
osganimate.cpp\
|
||||
|
||||
LIBS += $(OSG_LIBS) $(GLUT_LIB) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osganimate
|
||||
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
@ -1,250 +0,0 @@
|
||||
#include <osg/Notify>
|
||||
#include <osg/MatrixTransform>
|
||||
#include <osg/PositionAttitudeTransform>
|
||||
#include <osg/Geometry>
|
||||
|
||||
#include <osgUtil/Optimizer>
|
||||
|
||||
#include <osgDB/Registry>
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgGA/FlightManipulator>
|
||||
#include <osgGA/DriveManipulator>
|
||||
|
||||
#include <osgGLUT/Viewer>
|
||||
|
||||
|
||||
osg::AnimationPath* createAnimationPath(const osg::Vec3& center,float radius,double looptime)
|
||||
{
|
||||
// set up the animation path
|
||||
osg::AnimationPath* animationPath = new osg::AnimationPath;
|
||||
animationPath->setLoopMode(osg::AnimationPath::LOOP);
|
||||
|
||||
int numSamples = 40;
|
||||
float yaw = 0.0f;
|
||||
float yaw_delta = 2.0f*osg::PI/((float)numSamples-1.0f);
|
||||
float roll = osg::inDegrees(30.0f);
|
||||
|
||||
double time=0.0f;
|
||||
double time_delta = looptime/(double)numSamples;
|
||||
for(int i=0;i<numSamples;++i)
|
||||
{
|
||||
osg::Vec3 position(center+osg::Vec3(sinf(yaw)*radius,cosf(yaw)*radius,0.0f));
|
||||
osg::Quat rotation(osg::Quat(roll,osg::Vec3(0.0,1.0,0.0))*osg::Quat(-(yaw+osg::inDegrees(90.0f)),osg::Vec3(0.0,0.0,1.0)));
|
||||
|
||||
animationPath->insert(time,osg::AnimationPath::ControlPoint(position,rotation));
|
||||
|
||||
yaw += yaw_delta;
|
||||
time += time_delta;
|
||||
|
||||
}
|
||||
return animationPath;
|
||||
}
|
||||
|
||||
osg::Node* createBase(const osg::Vec3& center,float radius)
|
||||
{
|
||||
|
||||
|
||||
|
||||
int numTilesX = 10;
|
||||
int numTilesY = 10;
|
||||
|
||||
float width = 2*radius;
|
||||
float height = 2*radius;
|
||||
|
||||
osg::Vec3 v000(center - osg::Vec3(width*0.5f,height*0.5f,0.0f));
|
||||
osg::Vec3 dx(osg::Vec3(width/((float)numTilesX),0.0,0.0f));
|
||||
osg::Vec3 dy(osg::Vec3(0.0f,height/((float)numTilesY),0.0f));
|
||||
|
||||
// fill in vertices for grid, note numTilesX+1 * numTilesY+1...
|
||||
osg::Vec3Array* coords = new osg::Vec3Array;
|
||||
int iy;
|
||||
for(iy=0;iy<=numTilesY;++iy)
|
||||
{
|
||||
for(int ix=0;ix<=numTilesX;++ix)
|
||||
{
|
||||
coords->push_back(v000+dx*(float)ix+dy*(float)iy);
|
||||
}
|
||||
}
|
||||
|
||||
//Just two colours - black and white.
|
||||
osg::Vec4Array* colors = new osg::Vec4Array;
|
||||
colors->push_back(osg::Vec4(1.0f,1.0f,1.0f,1.0f)); // white
|
||||
colors->push_back(osg::Vec4(0.0f,0.0f,0.0f,1.0f)); // black
|
||||
int numColors=colors->size();
|
||||
|
||||
|
||||
int numIndicesPerRow=numTilesX+1;
|
||||
osg::UByteArray* coordIndices = new osg::UByteArray; // assumes we are using less than 256 points...
|
||||
osg::UByteArray* colorIndices = new osg::UByteArray;
|
||||
for(iy=0;iy<numTilesY;++iy)
|
||||
{
|
||||
for(int ix=0;ix<numTilesX;++ix)
|
||||
{
|
||||
// four vertices per quad.
|
||||
coordIndices->push_back(ix +(iy+1)*numIndicesPerRow);
|
||||
coordIndices->push_back(ix +iy*numIndicesPerRow);
|
||||
coordIndices->push_back((ix+1)+iy*numIndicesPerRow);
|
||||
coordIndices->push_back((ix+1)+(iy+1)*numIndicesPerRow);
|
||||
|
||||
// one color per quad
|
||||
colorIndices->push_back((ix+iy)%numColors);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// set up a single normal
|
||||
osg::Vec3Array* normals = new osg::Vec3Array;
|
||||
normals->push_back(osg::Vec3(0.0f,0.0f,1.0f));
|
||||
|
||||
|
||||
osg::Geometry* geom = new osg::Geometry;
|
||||
geom->setVertexArray(coords);
|
||||
geom->setVertexIndices(coordIndices);
|
||||
|
||||
geom->setColorArray(colors);
|
||||
geom->setColorIndices(colorIndices);
|
||||
geom->setColorBinding(osg::Geometry::BIND_PER_PRIMITIVE);
|
||||
|
||||
geom->setNormalArray(normals);
|
||||
geom->setNormalBinding(osg::Geometry::BIND_OVERALL);
|
||||
|
||||
geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::QUADS,0,coordIndices->size()));
|
||||
|
||||
osg::Geode* geode = new osg::Geode;
|
||||
geode->addDrawable(geom);
|
||||
|
||||
return geode;
|
||||
}
|
||||
|
||||
osg::Node* createMovingModel(const osg::Vec3& center, float radius)
|
||||
{
|
||||
float animationLength = 10.0f;
|
||||
|
||||
osg::AnimationPath* animationPath = createAnimationPath(center,radius,animationLength);
|
||||
|
||||
osg::Group* model = new osg::Group;
|
||||
|
||||
osg::Node* glider = osgDB::readNodeFile("glider.osg");
|
||||
if (glider)
|
||||
{
|
||||
const osg::BoundingSphere& bs = glider->getBound();
|
||||
|
||||
float size = radius/bs.radius()*0.3f;
|
||||
osg::MatrixTransform* positioned = new osg::MatrixTransform;
|
||||
positioned->setDataVariance(osg::Object::STATIC);
|
||||
positioned->setMatrix(osg::Matrix::translate(-bs.center())*
|
||||
osg::Matrix::scale(size,size,size)*
|
||||
osg::Matrix::rotate(osg::inDegrees(-90.0f),0.0f,0.0f,1.0f));
|
||||
|
||||
positioned->addChild(glider);
|
||||
|
||||
osg::PositionAttitudeTransform* xform = new osg::PositionAttitudeTransform;
|
||||
xform->setUpdateCallback(new osg::AnimationPathCallback(animationPath,0.0,1.0));
|
||||
xform->addChild(positioned);
|
||||
|
||||
model->addChild(xform);
|
||||
}
|
||||
|
||||
osg::Node* cessna = osgDB::readNodeFile("cessna.osg");
|
||||
if (cessna)
|
||||
{
|
||||
const osg::BoundingSphere& bs = cessna->getBound();
|
||||
|
||||
float size = radius/bs.radius()*0.3f;
|
||||
osg::MatrixTransform* positioned = new osg::MatrixTransform;
|
||||
positioned->setDataVariance(osg::Object::STATIC);
|
||||
positioned->setMatrix(osg::Matrix::translate(-bs.center())*
|
||||
osg::Matrix::scale(size,size,size)*
|
||||
osg::Matrix::rotate(osg::inDegrees(180.0f),0.0f,0.0f,1.0f));
|
||||
|
||||
positioned->addChild(cessna);
|
||||
|
||||
osg::MatrixTransform* xform = new osg::MatrixTransform;
|
||||
xform->setUpdateCallback(new osg::AnimationPathCallback(animationPath,0.0f,2.0));
|
||||
xform->addChild(positioned);
|
||||
|
||||
model->addChild(xform);
|
||||
}
|
||||
|
||||
return model;
|
||||
}
|
||||
|
||||
osg::Node* createModel()
|
||||
{
|
||||
osg::Vec3 center(0.0f,0.0f,0.0f);
|
||||
float radius = 100.0f;
|
||||
|
||||
osg::Group* root = new osg::Group;
|
||||
|
||||
root->addChild(createMovingModel(center,radius*0.8f));
|
||||
|
||||
root->addChild(createBase(center-osg::Vec3(0.0f,0.0f,radius*0.5),radius));
|
||||
|
||||
return root;
|
||||
}
|
||||
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
// use an ArgumentParser object to manage the program arguments.
|
||||
osg::ArgumentParser arguments(&argc,argv);
|
||||
|
||||
// set up the usage document, in case we need to print out how to use this program.
|
||||
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getProgramName()+" [options] filename ...");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
|
||||
|
||||
// initialize the viewer.
|
||||
osgGLUT::Viewer viewer(arguments);
|
||||
|
||||
// if user request help write it out to cout.
|
||||
if (arguments.read("-h") || arguments.read("--help"))
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// any option left unread are converted into errors to write out later.
|
||||
arguments.reportRemainingOptionsAsUnrecognized();
|
||||
|
||||
// report any errors if they have occured when parsing the program aguments.
|
||||
if (arguments.errors())
|
||||
{
|
||||
arguments.writeErrorMessages(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// load the nodes from the commandline arguments.
|
||||
osg::Node* model = createModel();
|
||||
if (!model)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
// tilt the scene so the default eye position is looking down on the model.
|
||||
osg::MatrixTransform* rootnode = new osg::MatrixTransform;
|
||||
rootnode->setMatrix(osg::Matrix::rotate(osg::inDegrees(30.0f),1.0f,0.0f,0.0f));
|
||||
rootnode->addChild(model);
|
||||
|
||||
// run optimization over the scene graph
|
||||
osgUtil::Optimizer optimzer;
|
||||
optimzer.optimize(rootnode);
|
||||
|
||||
// add a viewport to the viewer and attach the scene graph.
|
||||
viewer.addViewport( rootnode );
|
||||
|
||||
// register trackball, flight and drive.
|
||||
viewer.registerCameraManipulator(new osgGA::TrackballManipulator);
|
||||
viewer.registerCameraManipulator(new osgGA::FlightManipulator);
|
||||
viewer.registerCameraManipulator(new osgGA::DriveManipulator);
|
||||
|
||||
|
||||
// open the viewer window.
|
||||
viewer.open();
|
||||
|
||||
// fire up the event loop.
|
||||
viewer.run();
|
||||
|
||||
return 0;
|
||||
}
|
@ -1,16 +0,0 @@
|
||||
TOPDIR = ../../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
osgbillboard.cpp
|
||||
|
||||
LIBS += $(OSG_LIBS) $(GLUT_LIB) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
GNUmakefile.inst=GNUmakefile
|
||||
|
||||
EXEC = osgbillboard
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
@ -1,12 +0,0 @@
|
||||
TOPDIR = ../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
osgbillboard.cpp
|
||||
|
||||
LIBS += $(OSG_LIBS) $(GLUT_LIB) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
|
||||
EXEC = osgbillboard
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
@ -1,211 +0,0 @@
|
||||
#include <osg/Node>
|
||||
#include <osg/Geometry>
|
||||
#include <osg/Notify>
|
||||
#include <osg/MatrixTransform>
|
||||
#include <osg/Texture2D>
|
||||
#include <osg/Billboard>
|
||||
#include <osg/LineWidth>
|
||||
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgGA/FlightManipulator>
|
||||
#include <osgGA/DriveManipulator>
|
||||
|
||||
#include <osgDB/Registry>
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
#include <osgGLUT/glut>
|
||||
#include <osgGLUT/Viewer>
|
||||
|
||||
|
||||
//
|
||||
// A simple demo demonstrating different texturing modes,
|
||||
// including using of texture extensions.
|
||||
//
|
||||
|
||||
|
||||
typedef std::vector< osg::ref_ptr<osg::Image> > ImageList;
|
||||
|
||||
/** create quad at specified position. */
|
||||
osg::Drawable* createSquare(const osg::Vec3& corner,const osg::Vec3& width,const osg::Vec3& height, osg::Image* image=NULL)
|
||||
{
|
||||
// set up the Geometry.
|
||||
osg::Geometry* geom = new osg::Geometry;
|
||||
|
||||
osg::Vec3Array* coords = new osg::Vec3Array(4);
|
||||
(*coords)[0] = corner;
|
||||
(*coords)[1] = corner+width;
|
||||
(*coords)[2] = corner+width+height;
|
||||
(*coords)[3] = corner+height;
|
||||
|
||||
|
||||
geom->setVertexArray(coords);
|
||||
|
||||
osg::Vec3Array* norms = new osg::Vec3Array(1);
|
||||
(*norms)[0] = width^height;
|
||||
(*norms)[0].normalize();
|
||||
|
||||
geom->setNormalArray(norms);
|
||||
geom->setNormalBinding(osg::Geometry::BIND_OVERALL);
|
||||
|
||||
osg::Vec2Array* tcoords = new osg::Vec2Array(4);
|
||||
(*tcoords)[0].set(0.0f,0.0f);
|
||||
(*tcoords)[1].set(1.0f,0.0f);
|
||||
(*tcoords)[2].set(1.0f,1.0f);
|
||||
(*tcoords)[3].set(0.0f,1.0f);
|
||||
geom->setTexCoordArray(0,tcoords);
|
||||
|
||||
geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::QUADS,0,4));
|
||||
|
||||
if (image)
|
||||
{
|
||||
osg::StateSet* stateset = new osg::StateSet;
|
||||
osg::Texture2D* texture = new osg::Texture2D;
|
||||
texture->setImage(image);
|
||||
stateset->setTextureAttributeAndModes(0,texture,osg::StateAttribute::ON);
|
||||
geom->setStateSet(stateset);
|
||||
}
|
||||
|
||||
return geom;
|
||||
}
|
||||
|
||||
osg::Drawable* createAxis(const osg::Vec3& corner,const osg::Vec3& xdir,const osg::Vec3& ydir,const osg::Vec3& zdir)
|
||||
{
|
||||
// set up the Geometry.
|
||||
osg::Geometry* geom = new osg::Geometry;
|
||||
|
||||
osg::Vec3Array* coords = new osg::Vec3Array(6);
|
||||
(*coords)[0] = corner;
|
||||
(*coords)[1] = corner+xdir;
|
||||
(*coords)[2] = corner;
|
||||
(*coords)[3] = corner+ydir;
|
||||
(*coords)[4] = corner;
|
||||
(*coords)[5] = corner+zdir;
|
||||
|
||||
geom->setVertexArray(coords);
|
||||
|
||||
osg::Vec4 x_color(0.0f,1.0f,1.0f,1.0f);
|
||||
osg::Vec4 y_color(0.0f,1.0f,1.0f,1.0f);
|
||||
osg::Vec4 z_color(1.0f,0.0f,0.0f,1.0f);
|
||||
|
||||
osg::Vec4Array* color = new osg::Vec4Array(6);
|
||||
(*color)[0] = x_color;
|
||||
(*color)[1] = x_color;
|
||||
(*color)[2] = y_color;
|
||||
(*color)[3] = y_color;
|
||||
(*color)[4] = z_color;
|
||||
(*color)[5] = z_color;
|
||||
|
||||
geom->setColorArray(color);
|
||||
geom->setColorBinding(osg::Geometry::BIND_PER_VERTEX);
|
||||
|
||||
geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES,0,6));
|
||||
|
||||
osg::StateSet* stateset = new osg::StateSet;
|
||||
osg::LineWidth* linewidth = new osg::LineWidth();
|
||||
linewidth->setWidth(4.0f);
|
||||
stateset->setAttributeAndModes(linewidth,osg::StateAttribute::ON);
|
||||
stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF);
|
||||
geom->setStateSet(stateset);
|
||||
|
||||
return geom;
|
||||
}
|
||||
|
||||
osg::Node* createModel()
|
||||
{
|
||||
|
||||
// create the root node which will hold the model.
|
||||
osg::Group* root = new osg::Group();
|
||||
|
||||
// add the drawable into a single goede to be shared...
|
||||
osg::Billboard* center = new osg::Billboard();
|
||||
center->setMode(osg::Billboard::POINT_ROT_EYE);
|
||||
center->addDrawable(
|
||||
createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readImageFile("Images/reflect.rgb")),
|
||||
osg::Vec3(0.0f,0.0f,0.0f));
|
||||
|
||||
osg::Billboard* x_arrow = new osg::Billboard();
|
||||
x_arrow->setMode(osg::Billboard::AXIAL_ROT);
|
||||
x_arrow->setAxis(osg::Vec3(1.0f,0.0f,0.0f));
|
||||
x_arrow->setNormal(osg::Vec3(0.0f,-1.0f,0.0f));
|
||||
x_arrow->addDrawable(
|
||||
createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readImageFile("Cubemap_axis/posx.png")),
|
||||
osg::Vec3(5.0f,0.0f,0.0f));
|
||||
|
||||
osg::Billboard* y_arrow = new osg::Billboard();
|
||||
y_arrow->setMode(osg::Billboard::AXIAL_ROT);
|
||||
y_arrow->setAxis(osg::Vec3(0.0f,1.0f,0.0f));
|
||||
y_arrow->setNormal(osg::Vec3(1.0f,0.0f,0.0f));
|
||||
y_arrow->addDrawable(
|
||||
createSquare(osg::Vec3(0.0f,-0.5f,-0.5f),osg::Vec3(0.0f,1.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readImageFile("Cubemap_axis/posy.png")),
|
||||
osg::Vec3(0.0f,5.0f,0.0f));
|
||||
|
||||
osg::Billboard* z_arrow = new osg::Billboard();
|
||||
z_arrow->setMode(osg::Billboard::AXIAL_ROT);
|
||||
z_arrow->setAxis(osg::Vec3(0.0f,0.0f,1.0f));
|
||||
z_arrow->setNormal(osg::Vec3(0.0f,-1.0f,0.0f));
|
||||
z_arrow->addDrawable(
|
||||
createSquare(osg::Vec3(-0.5f,0.0f,-0.5f),osg::Vec3(1.0f,0.0f,0.0f),osg::Vec3(0.0f,0.0f,1.0f),osgDB::readImageFile("Cubemap_axis/posz.png")),
|
||||
osg::Vec3(0.0f,0.0f,5.0f));
|
||||
|
||||
|
||||
|
||||
osg::Geode* axis = new osg::Geode();
|
||||
axis->addDrawable(createAxis(osg::Vec3(0.0f,0.0f,0.0f),osg::Vec3(5.0f,0.0f,0.0f),osg::Vec3(0.0f,5.0f,0.0f),osg::Vec3(0.0f,0.0f,5.0f)));
|
||||
|
||||
|
||||
root->addChild(center);
|
||||
root->addChild(x_arrow);
|
||||
root->addChild(y_arrow);
|
||||
root->addChild(z_arrow);
|
||||
root->addChild(axis);
|
||||
|
||||
return root;
|
||||
}
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
|
||||
// use an ArgumentParser object to manage the program arguments.
|
||||
osg::ArgumentParser arguments(&argc,argv);
|
||||
|
||||
// set up the usage document, in case we need to print out how to use this program.
|
||||
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getProgramName()+" [options] filename ...");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
|
||||
|
||||
// initialize the viewer.
|
||||
osgGLUT::Viewer viewer(arguments);
|
||||
|
||||
// if user request help write it out to cout.
|
||||
if (arguments.read("-h") || arguments.read("--help"))
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// any option left unread are converted into errors to write out later.
|
||||
arguments.reportRemainingOptionsAsUnrecognized();
|
||||
|
||||
// report any errors if they have occured when parsing the program aguments.
|
||||
if (arguments.errors())
|
||||
{
|
||||
arguments.writeErrorMessages(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// create a model from the images.
|
||||
osg::Node* rootNode = createModel();
|
||||
|
||||
// add model to viewer.
|
||||
viewer.addViewport( rootNode );
|
||||
|
||||
// register trackball, flight and drive.
|
||||
viewer.registerCameraManipulator(new osgGA::TrackballManipulator);
|
||||
viewer.registerCameraManipulator(new osgGA::FlightManipulator);
|
||||
viewer.registerCameraManipulator(new osgGA::DriveManipulator);
|
||||
|
||||
viewer.open();
|
||||
|
||||
viewer.run();
|
||||
|
||||
return 0;
|
||||
}
|
@ -1,16 +0,0 @@
|
||||
TOPDIR = ../../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
osgcallback.cpp\
|
||||
|
||||
LIBS += $(OSG_LIBS) $(GLUT_LIB) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
GNUmakefile.inst=GNUmakefile
|
||||
|
||||
EXEC = osgcallback
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
||||
|
@ -1,12 +0,0 @@
|
||||
TOPDIR = ../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
osgcallback.cpp\
|
||||
|
||||
LIBS += $(OSG_LIBS) $(GLUT_LIB) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgcallback
|
||||
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
@ -1,189 +0,0 @@
|
||||
#include <osgGLUT/Viewer>
|
||||
|
||||
#include <osg/Transform>
|
||||
#include <osg/Billboard>
|
||||
#include <osg/Geode>
|
||||
#include <osg/Group>
|
||||
#include <osg/Notify>
|
||||
|
||||
#include <osgDB/Registry>
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgGA/FlightManipulator>
|
||||
#include <osgGA/DriveManipulator>
|
||||
|
||||
#include <osgUtil/Optimizer>
|
||||
|
||||
|
||||
class UpdateCallback : public osg::NodeCallback
|
||||
{
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
{
|
||||
std::cout<<"update callback - pre traverse"<<node<<std::endl;
|
||||
traverse(node,nv);
|
||||
std::cout<<"update callback - post traverse"<<node<<std::endl;
|
||||
}
|
||||
};
|
||||
|
||||
class CullCallback : public osg::NodeCallback
|
||||
{
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
{
|
||||
std::cout<<"cull callback - pre traverse"<<node<<std::endl;
|
||||
traverse(node,nv);
|
||||
std::cout<<"cull callback - post traverse"<<node<<std::endl;
|
||||
}
|
||||
};
|
||||
|
||||
class DrawableDrawCallback : public osg::Drawable::DrawCallback
|
||||
{
|
||||
virtual void drawImplementation(osg::State& state,const osg::Drawable* drawable) const
|
||||
{
|
||||
std::cout<<"draw call back - pre drawImplementation"<<drawable<<std::endl;
|
||||
drawable->drawImplementation(state);
|
||||
std::cout<<"draw call back - post drawImplementation"<<drawable<<std::endl;
|
||||
}
|
||||
};
|
||||
|
||||
struct TransformCallback : public osg::Transform::ComputeTransformCallback
|
||||
{
|
||||
/** Get the transformation matrix which moves from local coords to world coords.*/
|
||||
virtual bool computeLocalToWorldMatrix(osg::Matrix& matrix,const osg::Transform* transform, osg::NodeVisitor* nv) const
|
||||
{
|
||||
std::cout<<"computeLocalToWorldMatrix - pre transform->computeLocalToWorldMatrix"<<std::endl;
|
||||
bool result = transform->computeLocalToWorldMatrix(matrix,nv);
|
||||
std::cout<<"computeLocalToWorldMatrix - post transform->computeLocalToWorldMatrix"<<std::endl;
|
||||
return result;
|
||||
}
|
||||
|
||||
/** Get the transformation matrix which moves from world coords to local coords.*/
|
||||
virtual bool computeWorldToLocalMatrix(osg::Matrix& matrix,const osg::Transform* transform, osg::NodeVisitor* nv) const
|
||||
{
|
||||
std::cout<<"computeWorldToLocalMatrix - pre transform->computeWorldToLocalMatrix"<<std::endl;
|
||||
bool result = transform->computeWorldToLocalMatrix(matrix,nv);
|
||||
std::cout<<"computeWorldToLocalMatrix - post transform->computeWorldToLocalMatrix"<<std::endl;
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
struct DrawableUpdateCallback : public osg::Drawable::UpdateCallback
|
||||
{
|
||||
virtual void update(osg::NodeVisitor*, osg::Drawable* drawable)
|
||||
{
|
||||
std::cout<<"Drawable update callback "<<drawable<<std::endl;
|
||||
}
|
||||
};
|
||||
|
||||
struct DrawableCullCallback : public osg::Drawable::CullCallback
|
||||
{
|
||||
/** do customized cull code.*/
|
||||
virtual bool cull(osg::NodeVisitor*, osg::Drawable* drawable, osg::State* /*state*/) const
|
||||
{
|
||||
std::cout<<"Drawable cull callback "<<drawable<<std::endl;
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
class InsertCallbacksVisitor : public osg::NodeVisitor
|
||||
{
|
||||
|
||||
public:
|
||||
|
||||
InsertCallbacksVisitor():osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void apply(osg::Node& node)
|
||||
{
|
||||
node.setUpdateCallback(new UpdateCallback());
|
||||
node.setCullCallback(new CullCallback());
|
||||
traverse(node);
|
||||
}
|
||||
|
||||
virtual void apply(osg::Geode& geode)
|
||||
{
|
||||
geode.setUpdateCallback(new UpdateCallback());
|
||||
|
||||
//note, it makes no sense to attach a cull callback to the node
|
||||
//at there are no nodes to traverse below the geode, only
|
||||
//drawables, and as such the Cull node callbacks is ignored.
|
||||
//If you wish to control the culling of drawables
|
||||
//then use a drawable cullback...
|
||||
|
||||
for(unsigned int i=0;i<geode.getNumDrawables();++i)
|
||||
{
|
||||
geode.getDrawable(i)->setUpdateCallback(new DrawableUpdateCallback());
|
||||
geode.getDrawable(i)->setCullCallback(new DrawableCullCallback());
|
||||
geode.getDrawable(i)->setDrawCallback(new DrawableDrawCallback());
|
||||
}
|
||||
}
|
||||
|
||||
virtual void apply(osg::Transform& node)
|
||||
{
|
||||
node.setComputeTransformCallback(new TransformCallback());
|
||||
apply((osg::Node&)node);
|
||||
}
|
||||
};
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
// use an ArgumentParser object to manage the program arguments.
|
||||
osg::ArgumentParser arguments(&argc,argv);
|
||||
|
||||
// set up the usage document, in case we need to print out how to use this program.
|
||||
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getProgramName()+" [options] filename ...");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
|
||||
|
||||
// initialize the viewer.
|
||||
osgGLUT::Viewer viewer(arguments);
|
||||
|
||||
// if user request help write it out to cout.
|
||||
if (arguments.read("-h") || arguments.read("--help"))
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// any option left unread are converted into errors to write out later.
|
||||
arguments.reportRemainingOptionsAsUnrecognized();
|
||||
|
||||
// report any errors if they have occured when parsing the program aguments.
|
||||
if (arguments.errors())
|
||||
{
|
||||
arguments.writeErrorMessages(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// load the nodes from the commandline arguments.
|
||||
osg::Node* rootnode = osgDB::readNodeFiles(arguments);
|
||||
if (!rootnode)
|
||||
{
|
||||
// write_usage(osg::notify(osg::NOTICE),argv[0]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// run optimization over the scene graph
|
||||
osgUtil::Optimizer optimzer;
|
||||
optimzer.optimize(rootnode);
|
||||
|
||||
// insert all the callbacks
|
||||
InsertCallbacksVisitor icv;
|
||||
rootnode->accept(icv);
|
||||
|
||||
// add a viewport to the viewer and attach the scene graph.
|
||||
viewer.addViewport( rootnode );
|
||||
|
||||
// register trackball, flight and drive.
|
||||
viewer.registerCameraManipulator(new osgGA::TrackballManipulator);
|
||||
viewer.registerCameraManipulator(new osgGA::FlightManipulator);
|
||||
viewer.registerCameraManipulator(new osgGA::DriveManipulator);
|
||||
|
||||
// open the viewer window.
|
||||
viewer.open();
|
||||
|
||||
// fire up the event loop.
|
||||
viewer.run();
|
||||
|
||||
return 0;
|
||||
}
|
@ -1,15 +0,0 @@
|
||||
TOPDIR = ../../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
osgclip.cpp\
|
||||
|
||||
LIBS += $(OSG_LIBS) $(GLUT_LIB) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
GNUmakefile.inst=GNUmakefile
|
||||
|
||||
EXEC = osgclip
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
@ -1,11 +0,0 @@
|
||||
TOPDIR = ../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
osgclip.cpp\
|
||||
|
||||
LIBS += $(OSG_LIBS) $(GLUT_LIB) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgclip
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
@ -1,189 +0,0 @@
|
||||
#include <osg/MatrixTransform>
|
||||
#include <osg/ClipNode>
|
||||
#include <osg/Billboard>
|
||||
#include <osg/Geode>
|
||||
#include <osg/Group>
|
||||
#include <osg/Notify>
|
||||
#include <osg/Material>
|
||||
#include <osg/PolygonOffset>
|
||||
#include <osg/PolygonMode>
|
||||
#include <osg/LineStipple>
|
||||
|
||||
#include <osgDB/Registry>
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgGA/FlightManipulator>
|
||||
#include <osgGA/DriveManipulator>
|
||||
#include <osgUtil/TransformCallback>
|
||||
|
||||
#include <osgGLUT/Viewer>
|
||||
|
||||
#include <osgUtil/Optimizer>
|
||||
|
||||
void write_usage(std::ostream& out,const std::string& name)
|
||||
{
|
||||
out << std::endl;
|
||||
out <<"usage:"<< std::endl;
|
||||
out <<" "<<name<<" [options] infile1 [infile2 ...]"<< std::endl;
|
||||
out << std::endl;
|
||||
out <<"options:"<< std::endl;
|
||||
out <<" -l libraryName - load plugin of name libraryName"<< std::endl;
|
||||
out <<" i.e. -l osgdb_pfb"<< std::endl;
|
||||
out <<" Useful for loading reader/writers which can load"<< std::endl;
|
||||
out <<" other file formats in addition to its extension."<< std::endl;
|
||||
out <<" -e extensionName - load reader/wrter plugin for file extension"<< std::endl;
|
||||
out <<" i.e. -e pfb"<< std::endl;
|
||||
out <<" Useful short hand for specifying full library name as"<< std::endl;
|
||||
out <<" done with -l above, as it automatically expands to"<< std::endl;
|
||||
out <<" the full library name appropriate for each platform."<< std::endl;
|
||||
out <<std::endl;
|
||||
out <<" -stereo - switch on stereo rendering, using the default of,"<< std::endl;
|
||||
out <<" ANAGLYPHIC or the value set in the OSG_STEREO_MODE "<< std::endl;
|
||||
out <<" environmental variable. See doc/stereo.html for "<< std::endl;
|
||||
out <<" further details on setting up accurate stereo "<< std::endl;
|
||||
out <<" for your system. "<< std::endl;
|
||||
out <<" -stereo ANAGLYPHIC - switch on anaglyphic(red/cyan) stereo rendering."<< std::endl;
|
||||
out <<" -stereo QUAD_BUFFER - switch on quad buffered stereo rendering."<< std::endl;
|
||||
out <<std::endl;
|
||||
out <<" -stencil - use a visual with stencil buffer enabled, this "<< std::endl;
|
||||
out <<" also allows the depth complexity statistics mode"<< std::endl;
|
||||
out <<" to be used (press 'p' three times to cycle to it)."<< std::endl;
|
||||
out << std::endl;
|
||||
}
|
||||
|
||||
|
||||
osg::Node* decorate_with_clip_node(osg::Node* subgraph)
|
||||
{
|
||||
osg::Group* rootnode = new osg::Group;
|
||||
|
||||
|
||||
// create wireframe view of the model so the user can see
|
||||
// what parts are being culled away.
|
||||
osg::StateSet* stateset = new osg::StateSet;
|
||||
//osg::Material* material = new osg::Material;
|
||||
osg::PolygonMode* polymode = new osg::PolygonMode;
|
||||
polymode->setMode(osg::PolygonMode::FRONT_AND_BACK,osg::PolygonMode::LINE);
|
||||
stateset->setAttributeAndModes(polymode,osg::StateAttribute::OVERRIDE|osg::StateAttribute::ON);
|
||||
|
||||
osg::Group* wireframe_subgraph = new osg::Group;
|
||||
wireframe_subgraph->setStateSet(stateset);
|
||||
wireframe_subgraph->addChild(subgraph);
|
||||
rootnode->addChild(wireframe_subgraph);
|
||||
|
||||
/*
|
||||
// simple approach to adding a clipnode above a subrgaph.
|
||||
|
||||
// create clipped part.
|
||||
osg::ClipNode* clipped_subgraph = new osg::ClipNode;
|
||||
|
||||
osg::BoundingSphere bs = subgraph->getBound();
|
||||
bs.radius()*= 0.4f;
|
||||
|
||||
osg::BoundingBox bb;
|
||||
bb.expandBy(bs);
|
||||
|
||||
|
||||
clipped_subgraph->createClipBox(bb);
|
||||
clipped_subgraph->addChild(subgraph);
|
||||
rootnode->addChild(clipped_subgraph);
|
||||
*/
|
||||
|
||||
|
||||
// more complex approach to managing ClipNode, allowing
|
||||
// ClipNode node to be transformed independantly from the subgraph
|
||||
// that it is clipping.
|
||||
|
||||
osg::MatrixTransform* transform= new osg::MatrixTransform;
|
||||
|
||||
osg::NodeCallback* nc = new osgUtil::TransformCallback(subgraph->getBound().center(),osg::Vec3(0.0f,0.0f,1.0f),osg::inDegrees(45.0f));
|
||||
transform->setUpdateCallback(nc);
|
||||
|
||||
osg::ClipNode* clipnode = new osg::ClipNode;
|
||||
osg::BoundingSphere bs = subgraph->getBound();
|
||||
bs.radius()*= 0.4f;
|
||||
|
||||
osg::BoundingBox bb;
|
||||
bb.expandBy(bs);
|
||||
|
||||
clipnode->createClipBox(bb);
|
||||
clipnode->setCullingActive(false);
|
||||
|
||||
transform->addChild(clipnode);
|
||||
rootnode->addChild(transform);
|
||||
|
||||
|
||||
// create clipped part.
|
||||
osg::Group* clipped_subgraph = new osg::Group;
|
||||
|
||||
clipped_subgraph->setStateSet(clipnode->getStateSet());
|
||||
clipped_subgraph->addChild(subgraph);
|
||||
rootnode->addChild(clipped_subgraph);
|
||||
|
||||
return rootnode;
|
||||
}
|
||||
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
|
||||
// use an ArgumentParser object to manage the program arguments.
|
||||
osg::ArgumentParser arguments(&argc,argv);
|
||||
|
||||
// set up the usage document, in case we need to print out how to use this program.
|
||||
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getProgramName()+" [options] filename ...");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
|
||||
|
||||
// initialize the viewer.
|
||||
osgGLUT::Viewer viewer(arguments);
|
||||
|
||||
// if user request help write it out to cout.
|
||||
if (arguments.read("-h") || arguments.read("--help"))
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// any option left unread are converted into errors to write out later.
|
||||
arguments.reportRemainingOptionsAsUnrecognized();
|
||||
|
||||
// report any errors if they have occured when parsing the program aguments.
|
||||
if (arguments.errors())
|
||||
{
|
||||
arguments.writeErrorMessages(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// load the nodes from the commandline arguments.
|
||||
osg::Node* loadedModel = osgDB::readNodeFiles(arguments);
|
||||
if (!loadedModel)
|
||||
{
|
||||
write_usage(osg::notify(osg::NOTICE),argv[0]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// decorate the scenegraph with a clip node.
|
||||
osg::Node* rootnode = decorate_with_clip_node(loadedModel);
|
||||
|
||||
|
||||
|
||||
// run optimization over the scene graph
|
||||
osgUtil::Optimizer optimzer;
|
||||
optimzer.optimize(rootnode);
|
||||
|
||||
// add a viewport to the viewer and attach the scene graph.
|
||||
viewer.addViewport( rootnode );
|
||||
|
||||
// register trackball, flight and drive.
|
||||
viewer.registerCameraManipulator(new osgGA::TrackballManipulator);
|
||||
viewer.registerCameraManipulator(new osgGA::FlightManipulator);
|
||||
viewer.registerCameraManipulator(new osgGA::DriveManipulator);
|
||||
|
||||
// open the viewer window.
|
||||
viewer.open();
|
||||
|
||||
// fire up the event loop.
|
||||
viewer.run();
|
||||
|
||||
return 0;
|
||||
}
|
@ -1,23 +0,0 @@
|
||||
TOPDIR = ../../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
broadcaster.cpp\
|
||||
osgcluster.cpp\
|
||||
receiver.cpp\
|
||||
|
||||
HEADERFILES =\
|
||||
broadcaster.h\
|
||||
receiver.h\
|
||||
|
||||
|
||||
LIBS += $(OSG_LIBS) $(GLUT_LIB) $(GL_LIBS) $(X_LIBS) $(SOCKET_LIBS) $(OTHER_LIBS)
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
$(HEADERFILES)\
|
||||
GNUmakefile.inst=GNUmakefile
|
||||
|
||||
EXEC = osgcluster
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
@ -1,13 +0,0 @@
|
||||
TOPDIR = ../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
broadcaster.cpp\
|
||||
osgcluster.cpp\
|
||||
receiver.cpp\
|
||||
|
||||
LIBS += $(OSG_LIBS) $(GLUT_LIB) $(GL_LIBS) $(X_LIBS) $(SOCKET_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgcluster
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
@ -1,67 +0,0 @@
|
||||
osgcluster demonstates basic clustering of machines across a local area
|
||||
network using UDP packets to send camera position updates from a master viewer
|
||||
to slave viewers.
|
||||
|
||||
Note, the broadcaster and reciever classes have currently been implement
|
||||
for Linux/IRIX, hence osgcluster will only work on these systems. It should
|
||||
also work with little extra work on other Unix based OS's. Support for
|
||||
WinSocket needs to be added to allow support for Windows. Anybody know
|
||||
WinSocket enough to tackle this? If so let us know.
|
||||
|
||||
-
|
||||
|
||||
On the master machine run:
|
||||
|
||||
osgcluster -m -f 30 mymodel.osg
|
||||
|
||||
|
||||
On the slave machines run:
|
||||
|
||||
for left channel:
|
||||
|
||||
osgcluster -s -f 30 -o 30 mymodel.osg
|
||||
|
||||
for right channel:
|
||||
|
||||
osgcluster -s -f 30 -o 30 mymodel.osg
|
||||
|
||||
The options are :
|
||||
|
||||
-m set to viewer to master so that it broadcasts its camera postion.
|
||||
-s set to viewer to slave so that it recivers its camera postion.
|
||||
-n set the socket number to communicate over, defaults to 8100.
|
||||
-o set offset the slave camera from the master position by specified
|
||||
number of degress. positive offset turns camera towards right.
|
||||
-f set the horizontal field of view of the camera.
|
||||
|
||||
Sepetember 2001.
|
||||
Robert Osfield.
|
||||
|
||||
|
||||
|
||||
Note: Using sgv with Peformer (for IRIX and Linux users only)
|
||||
=============================================================
|
||||
|
||||
If you find problems with loading .pfb files its likely that its due to undefined
|
||||
symbols. This isn't a problem with the OSG implementation, but alas the only
|
||||
current solution is to directly link you app with the Performer libraries. The
|
||||
Makefile contains two library list. In Makefile you'll see something like :
|
||||
|
||||
#note, use this library list when using the Performer osgPlugin.
|
||||
#LIBS = ${PFLIBS} -losgGLUT -losgDB -losg -lGLU -lGL -lm -lXmu -lX11 -lXi
|
||||
|
||||
#note, standard library list.
|
||||
LIBS = -losgGLUT -losgDB -losg -lGLU -lGL -lm -lXmu -lX11 -lXi
|
||||
|
||||
Simple comment in the LIBS line with PFLIBS and comment out the standard LIBS,
|
||||
then :
|
||||
|
||||
make clean
|
||||
make
|
||||
|
||||
Hopefully the Performer distribution will eventually work as a dynamic plugin
|
||||
but until that day we're stuck with this 'hack'...
|
||||
|
||||
|
||||
Robert Osfield,
|
||||
March 2001.
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user