From Jannik Heller, fix for race condition in orphanded BufferObject handling.

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14877 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield 2015-05-29 07:52:27 +00:00
parent 4f423ff66b
commit f72b62a065
2 changed files with 10 additions and 10 deletions

View File

@ -221,7 +221,7 @@ class OSG_EXPORT GLBufferObject : public Referenced
bool isPBOSupported() const { return _extensions->isPBOSupported; } bool isPBOSupported() const { return _extensions->isPBOSupported; }
static GLBufferObject* createGLBufferObject(unsigned int contextID, const BufferObject* bufferObject); static osg::ref_ptr<GLBufferObject> createGLBufferObject(unsigned int contextID, const BufferObject* bufferObject);
static void deleteAllBufferObjects(unsigned int contextID); static void deleteAllBufferObjects(unsigned int contextID);
static void discardAllBufferObjects(unsigned int contextID); static void discardAllBufferObjects(unsigned int contextID);
@ -287,8 +287,8 @@ class OSG_EXPORT GLBufferObjectSet : public Referenced
void discardAllDeletedGLBufferObjects(); void discardAllDeletedGLBufferObjects();
void flushDeletedGLBufferObjects(double currentTime, double& availableTime); void flushDeletedGLBufferObjects(double currentTime, double& availableTime);
GLBufferObject* takeFromOrphans(BufferObject* bufferObject); osg::ref_ptr<GLBufferObject> takeFromOrphans(BufferObject* bufferObject);
GLBufferObject* takeOrGenerate(BufferObject* bufferObject); osg::ref_ptr<GLBufferObject> takeOrGenerate(BufferObject* bufferObject);
void moveToBack(GLBufferObject* to); void moveToBack(GLBufferObject* to);
void addToBack(GLBufferObject* to); void addToBack(GLBufferObject* to);
@ -353,7 +353,7 @@ class OSG_EXPORT GLBufferObjectManager : public osg::Referenced
bool hasSpace(unsigned int size) const { return (_currGLBufferObjectPoolSize+size)<=_maxGLBufferObjectPoolSize; } bool hasSpace(unsigned int size) const { return (_currGLBufferObjectPoolSize+size)<=_maxGLBufferObjectPoolSize; }
bool makeSpace(unsigned int size); bool makeSpace(unsigned int size);
GLBufferObject* generateGLBufferObject(const osg::BufferObject* bufferObject); osg::ref_ptr<GLBufferObject> generateGLBufferObject(const osg::BufferObject* bufferObject);
void handlePendingOrphandedGLBufferObjects(); void handlePendingOrphandedGLBufferObjects();

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@ -583,7 +583,7 @@ bool GLBufferObjectSet::makeSpace(unsigned int& size)
return size==0; return size==0;
} }
GLBufferObject* GLBufferObjectSet::takeFromOrphans(BufferObject* bufferObject) osg::ref_ptr<GLBufferObject> GLBufferObjectSet::takeFromOrphans(BufferObject* bufferObject)
{ {
// take front of orphaned list. // take front of orphaned list.
ref_ptr<GLBufferObject> glbo = _orphanedGLBufferObjects.front(); ref_ptr<GLBufferObject> glbo = _orphanedGLBufferObjects.front();
@ -604,11 +604,11 @@ GLBufferObject* GLBufferObjectSet::takeFromOrphans(BufferObject* bufferObject)
//OSG_NOTICE<<"Reusing orphaned GLBufferObject, _numOfGLBufferObjects="<<_numOfGLBufferObjects<<" target="<<std::hex<<_profile._target<<std::dec<<std::endl; //OSG_NOTICE<<"Reusing orphaned GLBufferObject, _numOfGLBufferObjects="<<_numOfGLBufferObjects<<" target="<<std::hex<<_profile._target<<std::dec<<std::endl;
return glbo.release(); return glbo;
} }
GLBufferObject* GLBufferObjectSet::takeOrGenerate(BufferObject* bufferObject) osg::ref_ptr<GLBufferObject> GLBufferObjectSet::takeOrGenerate(BufferObject* bufferObject)
{ {
// see if we can recyle GLBufferObject from the orphan list // see if we can recyle GLBufferObject from the orphan list
{ {
@ -657,7 +657,7 @@ GLBufferObject* GLBufferObjectSet::takeOrGenerate(BufferObject* bufferObject)
glbo->setBufferObject(bufferObject); glbo->setBufferObject(bufferObject);
glbo->setProfile(_profile); glbo->setProfile(_profile);
return glbo.release(); return glbo;
} }
// //
@ -885,7 +885,7 @@ bool GLBufferObjectManager::makeSpace(unsigned int size)
} }
GLBufferObject* GLBufferObjectManager::generateGLBufferObject(const BufferObject* bufferObject) osg::ref_ptr<GLBufferObject> GLBufferObjectManager::generateGLBufferObject(const BufferObject* bufferObject)
{ {
ElapsedTime elapsedTime(&(getGenerateTime())); ElapsedTime elapsedTime(&(getGenerateTime()));
++getNumberGenerated(); ++getNumberGenerated();
@ -1051,7 +1051,7 @@ osg::ref_ptr<GLBufferObjectManager>& GLBufferObjectManager::getGLBufferObjectMan
return s_GLBufferObjectManager[contextID]; return s_GLBufferObjectManager[contextID];
} }
GLBufferObject* GLBufferObject::createGLBufferObject(unsigned int contextID, const BufferObject* bufferObject) osg::ref_ptr<GLBufferObject> GLBufferObject::createGLBufferObject(unsigned int contextID, const BufferObject* bufferObject)
{ {
return GLBufferObjectManager::getGLBufferObjectManager(contextID)->generateGLBufferObject(bufferObject); return GLBufferObjectManager::getGLBufferObjectManager(contextID)->generateGLBufferObject(bufferObject);
} }