From Ulrich Hertlein, typo fixes

This commit is contained in:
Robert Osfield 2011-12-23 16:14:51 +00:00
parent c9d19d7bff
commit f6ace4a7d0
2 changed files with 3 additions and 3 deletions

View File

@ -296,7 +296,7 @@ class OSG_EXPORT Node : public Object
*
* The most common use of these is during traversal of the scene graph.
* For instance, when traversing the scene graph the osg::NodeVisitor does a bitwise
* AND of its TraversalMask with the Node#s NodeMask to
* AND of its TraversalMask with the Node's NodeMask to
* determine if the Node should be processed/traversed.
*
* For example, if a Node has a NodeMask value of 0x02 (only 2nd bit set)

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@ -79,13 +79,13 @@ class OSG_EXPORT Referenced
inline int ref() const;
/** Decrement the reference count by one, indicating that
a pointer to this object is referencing it. If the
a pointer to this object is no longer referencing it. If the
reference count goes to zero, it is assumed that this object
is no longer referenced and is automatically deleted.*/
inline int unref() const;
/** Decrement the reference count by one, indicating that
a pointer to this object is referencing it. However, do
a pointer to this object is no longer referencing it. However, do
not delete it, even if ref count goes to 0. Warning, unref_nodelete()
should only be called if the user knows exactly who will
be responsible for, one should prefer unref() over unref_nodelete()