Removed stop method, as it overlaps the pause method.
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@ -40,14 +40,11 @@ class SG_EXPORT ImageStream : public Image
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enum StreamStatus
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enum StreamStatus
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{
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{
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STOPPED,
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PLAYING,
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PLAYING,
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PAUSED,
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PAUSED,
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REWINDING
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REWINDING
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};
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};
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virtual void stop() { _status=STOPPED; }
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virtual void play() { _status=PLAYING; }
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virtual void play() { _status=PLAYING; }
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virtual void pause() { _status=PAUSED; }
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virtual void pause() { _status=PAUSED; }
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