From John Hedström,"Texture2DArray support for the .osg serializer"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15136 16af8721-9629-0410-8352-f15c8da7e697
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@ -87,6 +87,7 @@ USE_DOTOSGWRAPPER(OldTexture)
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USE_DOTOSGWRAPPER(Texture2D)
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USE_DOTOSGWRAPPER(Texture3D)
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USE_DOTOSGWRAPPER(TextureCubeMap)
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USE_DOTOSGWRAPPER(Texture2DArray)
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USE_DOTOSGWRAPPER(TextureRectangle)
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USE_DOTOSGWRAPPER(TransferFunction1D_Proxy)
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USE_DOTOSGWRAPPER(Transform)
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111
src/osgWrappers/deprecated-dotosg/osg/Texture2DArray.cpp
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111
src/osgWrappers/deprecated-dotosg/osg/Texture2DArray.cpp
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@ -0,0 +1,111 @@
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#include "osg/Texture2DArray"
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#include "osg/ImageSequence"
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#include "osgDB/Registry"
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#include "osgDB/Input"
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#include "osgDB/Output"
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#include "osgDB/WriteFile"
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using namespace osg;
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using namespace osgDB;
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// forward declare functions to use later.
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bool Texture2DArray_readLocalData(Object& obj, Input& fr);
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bool Texture2DArray_writeLocalData(const Object& obj, Output& fw);
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// register the read and write functions with the osgDB::Registry.
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REGISTER_DOTOSGWRAPPER(Texture2DArray)
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(
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new osg::Texture2DArray,
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"Texture2DArray",
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"Object StateAttribute Texture2DArray TextureBase",
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&Texture2DArray_readLocalData,
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&Texture2DArray_writeLocalData
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);
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bool Texture2DArray_readLocalData(Object& obj, Input& fr)
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{
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bool iteratorAdvanced = false;
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int index = 0;
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GLint textureW = 0;
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GLint textureH = 0;
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bool matched=true;
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Texture2DArray& texture = static_cast<Texture2DArray&>(obj);
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while (fr[0].matchWord("file") ||
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fr[0].matchWord("ImageSequence") ||
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fr[0].matchWord("Image") && matched)
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{
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matched = false;
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Image* image = NULL;
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if (fr[0].matchWord("file") && fr[1].isString())
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{
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std::string filename = fr[1].getStr();
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image = fr.readImage(filename.c_str());
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fr += 2;
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iteratorAdvanced = true;
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matched = true;
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}
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else if (fr[0].matchWord("ImageSequence") || fr[0].matchWord("Image"))
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{
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image = fr.readImage();
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fr += 1;
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iteratorAdvanced = true;
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matched = true;
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}
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if(image)
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{
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if(textureW == 0) //if first image,save size
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{
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textureW = image->s();
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textureH = image->t();
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}
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else if(textureW != image->s() ||
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textureH != image->t())
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{
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//scale to match size of first image.
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image->scaleImage(textureW,textureH,1);
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}
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texture.setImage(index,image);
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}
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index++;
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}
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return iteratorAdvanced;
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}
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bool Texture2DArray_writeLocalData(const Object& obj, Output& fw)
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{
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const Texture2DArray& ta = static_cast<const Texture2DArray&>(obj);
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for(size_t i = 0; i < ta.getNumImages();i++)
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{
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const Image* image = ta.getImage(i);
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if(image)
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{
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const osg::ImageSequence* is = dynamic_cast<const osg::ImageSequence*>(image);
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if (is)
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{
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fw.writeObject(*is);
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}
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else
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{
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std::string fileName = image->getFileName();
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if (fw.getOutputTextureFiles())
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{
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if (fileName.empty())
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{
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fileName = fw.getTextureFileNameForOutput();
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}
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osgDB::writeImageFile(*image, fileName);
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}
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if (!fileName.empty())
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{
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fw.indent() << "file "<<fw.wrapString(fw.getFileNameForOutput(fileName))<< std::endl;
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}
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}
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}
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}
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return true;
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}
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