From John Hedström,"Texture2DArray support for the .osg serializer"

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15136 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield 2015-09-24 14:14:37 +00:00
parent 62764a56c5
commit f626d85c2b
2 changed files with 112 additions and 0 deletions

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@ -87,6 +87,7 @@ USE_DOTOSGWRAPPER(OldTexture)
USE_DOTOSGWRAPPER(Texture2D)
USE_DOTOSGWRAPPER(Texture3D)
USE_DOTOSGWRAPPER(TextureCubeMap)
USE_DOTOSGWRAPPER(Texture2DArray)
USE_DOTOSGWRAPPER(TextureRectangle)
USE_DOTOSGWRAPPER(TransferFunction1D_Proxy)
USE_DOTOSGWRAPPER(Transform)

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@ -0,0 +1,111 @@
#include "osg/Texture2DArray"
#include "osg/ImageSequence"
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"
#include "osgDB/WriteFile"
using namespace osg;
using namespace osgDB;
// forward declare functions to use later.
bool Texture2DArray_readLocalData(Object& obj, Input& fr);
bool Texture2DArray_writeLocalData(const Object& obj, Output& fw);
// register the read and write functions with the osgDB::Registry.
REGISTER_DOTOSGWRAPPER(Texture2DArray)
(
new osg::Texture2DArray,
"Texture2DArray",
"Object StateAttribute Texture2DArray TextureBase",
&Texture2DArray_readLocalData,
&Texture2DArray_writeLocalData
);
bool Texture2DArray_readLocalData(Object& obj, Input& fr)
{
bool iteratorAdvanced = false;
int index = 0;
GLint textureW = 0;
GLint textureH = 0;
bool matched=true;
Texture2DArray& texture = static_cast<Texture2DArray&>(obj);
while (fr[0].matchWord("file") ||
fr[0].matchWord("ImageSequence") ||
fr[0].matchWord("Image") && matched)
{
matched = false;
Image* image = NULL;
if (fr[0].matchWord("file") && fr[1].isString())
{
std::string filename = fr[1].getStr();
image = fr.readImage(filename.c_str());
fr += 2;
iteratorAdvanced = true;
matched = true;
}
else if (fr[0].matchWord("ImageSequence") || fr[0].matchWord("Image"))
{
image = fr.readImage();
fr += 1;
iteratorAdvanced = true;
matched = true;
}
if(image)
{
if(textureW == 0) //if first image,save size
{
textureW = image->s();
textureH = image->t();
}
else if(textureW != image->s() ||
textureH != image->t())
{
//scale to match size of first image.
image->scaleImage(textureW,textureH,1);
}
texture.setImage(index,image);
}
index++;
}
return iteratorAdvanced;
}
bool Texture2DArray_writeLocalData(const Object& obj, Output& fw)
{
const Texture2DArray& ta = static_cast<const Texture2DArray&>(obj);
for(size_t i = 0; i < ta.getNumImages();i++)
{
const Image* image = ta.getImage(i);
if(image)
{
const osg::ImageSequence* is = dynamic_cast<const osg::ImageSequence*>(image);
if (is)
{
fw.writeObject(*is);
}
else
{
std::string fileName = image->getFileName();
if (fw.getOutputTextureFiles())
{
if (fileName.empty())
{
fileName = fw.getTextureFileNameForOutput();
}
osgDB::writeImageFile(*image, fileName);
}
if (!fileName.empty())
{
fw.indent() << "file "<<fw.wrapString(fw.getFileNameForOutput(fileName))<< std::endl;
}
}
}
}
return true;
}