Code readability improvement
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@ -105,6 +105,7 @@ void AnimationManagerBase::removeRegisteredAnimation(Animation* animation)
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{
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{
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unregisterAnimation(animation);
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unregisterAnimation(animation);
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}
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}
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void AnimationManagerBase::unregisterAnimation(Animation* animation)
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void AnimationManagerBase::unregisterAnimation(Animation* animation)
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{
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{
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AnimationList::iterator it = std::find(_animations.begin(), _animations.end(), animation);
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AnimationList::iterator it = std::find(_animations.begin(), _animations.end(), animation);
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