add a new prepareData method to the interface
This commit is contained in:
parent
2b2a8f3d2e
commit
f46fdb4d4e
@ -33,6 +33,10 @@ namespace osgAnimation
|
|||||||
|
|
||||||
virtual void operator()(RigGeometry&) {}
|
virtual void operator()(RigGeometry&) {}
|
||||||
|
|
||||||
|
/// to call manually when a skeleton is reacheable from the rig
|
||||||
|
/// in order to prepare technic data before rendering
|
||||||
|
virtual bool prepareData(RigGeometry&){}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual ~RigTransform() {}
|
virtual ~RigTransform() {}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user