Fixed typos in NEWS, improved formating.
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NEWS.txt
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NEWS.txt
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OSG News (most significant items from ChangeLog)
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================================================
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!!!High peformance open source graphics toolkit [=OpenSceneGraph=] hits 1.0!
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AYRSHIRE, Scotland - December 2nd, 2005 - [=OpenSceneGraph=] Professional Services today announced the release of [=OpenSceneGraph=] 1.0, the industry's leading open source, [=OpenGL=] 2.0 and [=OpenGL=] Shading Language-capable graphics library designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.0, written entirely in Standard C++ and [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graphs in functionality and performance. [=OpenSceneGraph=] 1.0 runs on all Microsoft Windows platforms, Apple OSX, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems.
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!!!Open source development delivers industry leading features and performance
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@ -24,7 +26,7 @@ AYRSHIRE, Scotland - December 2nd, 2005 - [=OpenSceneGraph=] Professional Servic
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* Introspection support for core libraries allowing external applications to query, get, set and operate on all classes in the scene graph, via a generic interface
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* Multi-threaded and highly configurable support for multiple CPU/multiple GPU machines
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->''"3D Nature uses [=OpenSceneGraph=] to build our [=NatureView=] realtime terrain visualization tool. OSG offered us a high-performance scene graph that had great terrain capability, advanced culling and Level of Detail features, multi-threaded paging and loading and solid, clean, accessible code. We have used and contributed to OSG for two years now, and could not have delivered the kind of high-detail interactive landscape visualization our users require without [=OpenSceneGraph=]."''\\
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->''"3D Nature uses [=OpenSceneGraph=] to build our [=NatureView=] realtime terrain visualization tool. [=OpenSceneGraph=] offered us a high-performance scene graph that had great terrain capability, advanced culling and Level of Detail features, multi-threaded paging and loading and solid, clean, accessible code. We have used and contributed to OSG for two years now, and could not have delivered the kind of high-detail interactive landscape visualization our users require without [=OpenSceneGraph=]."''\\
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Chris "Xenon" Hanson, Vice President of R&D, 3D Nature LLC, http://www.3DNature.com
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!!!Downloads and Licensing
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@ -33,7 +35,7 @@ Chris "Xenon" Hanson, Vice President of R&D, 3D Nature LLC, http://www.3DNature.
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[=OpenSceneGraph=] is released under the [[http://www.openscenegraph.org/osgwiki/pmwiki.php/Legal/Legal [=OpenSceneGraph=] Public License]], which is based on the Lesser GNU Public License (LGPL), adding clarifying that the software can be used free of charge across the full spectrum of commericial and open source applications, including
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the static linking of the [=OpenSceneGraph=] libraries without restricting the licensing of the original software.
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->''"Our real-time 3D presentation tool, [=Present3D=], builds upon [=OpenSceneGraph=]'s excellent support for stereo visualization, video, imagery, text, 3d models and database paging, making it possible for us to develop a uniquely compelling immersive presentation software. The portability and royalty free open source licensing has allowed us to deliver it across are far wider range of platforms and at lower costs than would have been possible with any of competing proprietary scene graphs." ''\\
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->''"Our real-time 3D presentation tool, [=Present3D=], builds upon [=OpenSceneGraph=]'s excellent support for stereo visualization, video, imagery, text, 3d models and database paging, making it possible for us to develop a uniquely compelling immersive presentation software. The portability and royalty free open source licensing has allowed us to deliver it across are far wider range of platforms and at lower costs than would have been possible with any of the competing proprietary scene graphs." ''\\
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Phil Lavery, Greythorn Associates. http://wwww.greythornassociates.com
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!!!Professional support and services
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@ -58,10 +60,13 @@ Project Lead and Proprietor [=OpenSceneGraph=] Professional Services
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----
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About [=OpenSceneGraph=] Professional Services
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About [=OpenSceneGraph=]\\
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Further information, screenshots, downloads, documentation and support links can be found [=OpenSceneGraph=] project website http://www.openscenegraph.org
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About [=OpenSceneGraph=] Professional Services\\
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[=OpenSceneGraph=] Professional Services was founded by Robert Osfield, in April 2000, is based in Prestwick, Scotland, and provides professional services on top of the [=OpenSceneGraph=]. Further information about the services it provides can be found at http://www.openscenegraph.com
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About Andes Engineering
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About Andes Engineering\\
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Andes Engineering was founded by Don Burns, in December 2000, is based in Sunnyvale, California, and provides professional services and custom simulators on top of the [=OpenSceneGraph=]. Further information about the products and services it provides can be found at http://www.andesengineering.com
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