From Martin Lavery and Robert Osfield, ported fltk example to osgViewer::Viewer
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@ -3,7 +3,8 @@
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// Simple example using GLUT to create an OpenGL window and OSG for rendering.
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// Simple example using GLUT to create an OpenGL window and OSG for rendering.
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// Derived from osgGLUTsimple.cpp and osgkeyboardmouse.cpp
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// Derived from osgGLUTsimple.cpp and osgkeyboardmouse.cpp
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#include <osgViewer/SimpleViewer>
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#include <osgViewer/Viewer>
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#include <osgViewer/StatsHandler>
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#include <osgGA/TrackballManipulator>
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#include <osgGA/TrackballManipulator>
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#include <osgDB/ReadFile>
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#include <osgDB/ReadFile>
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@ -12,12 +13,15 @@
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#include <iostream>
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#include <iostream>
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class GraphicsWindowFLTK : public Fl_Gl_Window, virtual osgViewer::GraphicsWindow
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class AdapterWidget : public Fl_Gl_Window
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{
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{
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public:
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public:
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GraphicsWindowFLTK(int x, int y, int w, int h, const char *label=0);
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AdapterWidget(int x, int y, int w, int h, const char *label=0);
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virtual ~GraphicsWindowFLTK() {}
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virtual ~AdapterWidget() {}
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osgViewer::GraphicsWindow* getGraphicsWindow() { return _gw.get(); }
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const osgViewer::GraphicsWindow* getGraphicsWindow() const { return _gw.get(); }
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virtual void resize(int x, int y, int w, int h);
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virtual void resize(int x, int y, int w, int h);
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@ -25,38 +29,42 @@ protected:
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virtual int handle(int event);
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virtual int handle(int event);
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osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> _gw;
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};
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};
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GraphicsWindowFLTK::GraphicsWindowFLTK(int x, int y, int w, int h, const char *label):
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AdapterWidget::AdapterWidget(int x, int y, int w, int h, const char *label):
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Fl_Gl_Window(x, y, w, h, label)
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Fl_Gl_Window(x, y, w, h, label)
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{
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{
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getEventQueue()->windowResize(x, y, w, h );
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_gw = new osgViewer::GraphicsWindowEmbedded(x,y,w,h);
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}
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}
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void GraphicsWindowFLTK::resize(int x, int y, int w, int h)
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void AdapterWidget::resize(int x, int y, int w, int h)
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{
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{
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getEventQueue()->windowResize(x, y, w, h );
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_gw->getEventQueue()->windowResize(x, y, w, h );
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_gw->resized(x,y,w,h);
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Fl_Gl_Window::resize(x,y,w,h);
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Fl_Gl_Window::resize(x,y,w,h);
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}
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}
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int GraphicsWindowFLTK::handle(int event)
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int AdapterWidget::handle(int event)
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{
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{
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switch(event){
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switch(event){
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case FL_PUSH:
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case FL_PUSH:
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getEventQueue()->mouseButtonPress(Fl::event_x(), Fl::event_y(), Fl::event_button());
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_gw->getEventQueue()->mouseButtonPress(Fl::event_x(), Fl::event_y(), Fl::event_button());
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return 1;
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return 1;
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case FL_MOVE:
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case FL_MOVE:
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case FL_DRAG:
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case FL_DRAG:
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getEventQueue()->mouseMotion(Fl::event_x(), Fl::event_y());
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_gw->getEventQueue()->mouseMotion(Fl::event_x(), Fl::event_y());
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return 1;
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return 1;
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case FL_RELEASE:
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case FL_RELEASE:
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getEventQueue()->mouseButtonRelease(Fl::event_x(), Fl::event_y(), Fl::event_button());
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_gw->getEventQueue()->mouseButtonRelease(Fl::event_x(), Fl::event_y(), Fl::event_button());
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return 1;
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return 1;
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case FL_KEYDOWN:
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case FL_KEYDOWN:
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getEventQueue()->keyPress((osgGA::GUIEventAdapter::KeySymbol)Fl::event_key());
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_gw->getEventQueue()->keyPress((osgGA::GUIEventAdapter::KeySymbol)Fl::event_key());
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return 1;
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return 1;
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case FL_KEYUP:
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case FL_KEYUP:
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getEventQueue()->keyRelease((osgGA::GUIEventAdapter::KeySymbol)Fl::event_key());
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_gw->getEventQueue()->keyRelease((osgGA::GUIEventAdapter::KeySymbol)Fl::event_key());
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return 1;
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return 1;
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default:
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default:
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// pass other events to the base class
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// pass other events to the base class
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@ -70,13 +78,18 @@ void idle_cb()
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}
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}
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class SimpleViewerFLTK : public osgViewer::SimpleViewer, public GraphicsWindowFLTK
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class ViewerFLTK : public osgViewer::Viewer, public AdapterWidget
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{
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{
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public:
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public:
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SimpleViewerFLTK(int x, int y, int w, int h, const char *label=0):
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ViewerFLTK(int x, int y, int w, int h, const char *label=0):
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GraphicsWindowFLTK(x,y,w,h,label) {}
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AdapterWidget(x,y,w,h,label)
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{
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getCamera()->setViewport(new osg::Viewport(0,0,w,h));
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getCamera()->setGraphicsContext(getGraphicsWindow());
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setThreadingModel(osgViewer::Viewer::SingleThreaded);
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}
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protected:
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protected:
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virtual void draw() { frame(); }
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virtual void draw() { frame(); }
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};
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};
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@ -99,11 +112,12 @@ int main( int argc, char **argv )
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}
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}
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SimpleViewerFLTK viewerWindow(100,100,800,600);
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ViewerFLTK viewerWindow(100,100,800,600);
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viewerWindow.resizable(&viewerWindow);
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viewerWindow.resizable(&viewerWindow);
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viewerWindow.setSceneData(loadedModel.get());
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viewerWindow.setSceneData(loadedModel.get());
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viewerWindow.setCameraManipulator(new osgGA::TrackballManipulator);
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viewerWindow.setCameraManipulator(new osgGA::TrackballManipulator);
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viewerWindow.addEventHandler(new osgViewer::StatsHandler);
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viewerWindow.show();
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viewerWindow.show();
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