Added CMake script to set the default CMAKE_BUILD_TYPE to Release. Approach taken from simgear.

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14489 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield 2014-11-19 17:42:11 +00:00
parent a08b3104a8
commit f3eb245e98

View File

@ -80,6 +80,13 @@ SET(OpenThreads_SOURCE_DIR ${OpenSceneGraph_SOURCE_DIR})
# Maybe this can be used override existing behavior if needed? # Maybe this can be used override existing behavior if needed?
SET(CMAKE_MODULE_PATH "${OpenSceneGraph_SOURCE_DIR}/CMakeModules;${CMAKE_MODULE_PATH}") SET(CMAKE_MODULE_PATH "${OpenSceneGraph_SOURCE_DIR}/CMakeModules;${CMAKE_MODULE_PATH}")
# Change the default build type to Release
IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build, options are: None Debug Release RelWithDebInfo MinSizeRel." FORCE)
ENDIF(NOT CMAKE_BUILD_TYPE)
## Option to enable Android build using AndroidNDK ## Option to enable Android build using AndroidNDK
OPTION(OSG_BUILD_PLATFORM_ANDROID OFF) OPTION(OSG_BUILD_PLATFORM_ANDROID OFF)
IF(OSG_BUILD_PLATFORM_ANDROID) IF(OSG_BUILD_PLATFORM_ANDROID)