Reduced the RTT texture size to 256x256 to make setup quicker

This commit is contained in:
Robert Osfield 2007-02-13 15:57:01 +00:00
parent 62e61e15ef
commit f29ad5d0f2

View File

@ -299,8 +299,8 @@ int main(int argc, char** argv)
return 1;
}
unsigned tex_width = 512;
unsigned tex_height = 512;
unsigned tex_width = 256;
unsigned tex_height = 256;
while (arguments.read("--width", tex_width)) {}
while (arguments.read("--height", tex_height)) {}