Tweaked comment
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@ -417,6 +417,10 @@ int main( int argc, char **argv )
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osg::Timer_t startTick = osg::Timer::instance()->tick();
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osg::Timer_t startTick = osg::Timer::instance()->tick();
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// use printf's below as C++'s ostream classes use more memory and are more likely to fail when everything
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// goes wrong with memory allocations.
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int numContextIterations = 0;
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int numContextIterations = 0;
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int numGLObjectIterations = 0;
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int numGLObjectIterations = 0;
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int numGLObjectsApplied = 0;
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int numGLObjectsApplied = 0;
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