Fixed FlattenStaticTransformVisitor bug which related to incorrect handling
of objects which were transformed by multiple matrices at one time - this cannot be handled in the flattening process (since we only have one piece of geometry to transform). This visitor now handles this case by disabling flattening of any objects and transforms associated in this way.
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d115e143b5
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@ -48,13 +48,7 @@ class OSGUTIL_EXPORT Optimizer
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{
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public:
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typedef std::vector<osg::Matrix> MatrixStack;
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typedef std::set<osg::Transform*> TransformList;
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MatrixStack _matrixStack;
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TransformList _transformList;
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bool _ignoreDynamicTransforms;
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FlattenStaticTransformsVisitor(bool ignoreDynamicTransforms=true):
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
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@ -67,6 +61,74 @@ class OSGUTIL_EXPORT Optimizer
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void removeTransforms();
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protected:
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typedef std::vector<osg::Transform*> TransformStack;
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typedef std::vector<osg::Matrix> MatrixStack;
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struct TransformStruct
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{
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typedef std::set<osg::Object*> ObjectSet;
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TransformStruct():_canBeApplied(true) {}
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void add(osg::Object* obj) { _objectSet.insert(obj); }
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bool _canBeApplied;
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ObjectSet _objectSet;
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};
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struct ObjectStruct
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{
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typedef std::set<osg::Transform*> TransformSet;
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ObjectStruct():_canBeApplied(true),_matrixSet(false),_moreThanOneMatrixRequired(false) {}
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void add(TransformStack& transforms,osg::Matrix& matrix)
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{
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_transformSet.insert(transforms.begin(),transforms.end());
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if (!_matrixSet)
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{
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_matrixSet = true;
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_moreThanOneMatrixRequired = false;
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_matrix = matrix;
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}
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else if (_matrix!=matrix)
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{
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_moreThanOneMatrixRequired = true;
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}
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}
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bool _canBeApplied;
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bool _matrixSet;
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bool _moreThanOneMatrixRequired;
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osg::Matrix _matrix;
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TransformSet _transformSet;
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};
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typedef std::map<osg::Transform*,TransformStruct> TransformMap;
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typedef std::map<osg::Object*,ObjectStruct> ObjectMap;
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void disableObject(osg::Object* object)
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{
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disableObject(_objectMap.find(object));
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}
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void disableObject(ObjectMap::iterator itr);
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void disableTransform(osg::Transform* transform);
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void doTransform(osg::Object* obj,osg::Matrix& matrix);
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bool _ignoreDynamicTransforms;
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MatrixStack _matrixStack;
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TransformStack _transformStack;
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TransformMap _transformMap;
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ObjectMap _objectMap;
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};
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/** Remove rendundent nodes, such as groups with one single child.*/
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@ -24,14 +24,14 @@ void Optimizer::optimize(osg::Node* node, unsigned int options)
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node->accept(clv);
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clv.combineLODs();
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}
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/*
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if (options & FLATTEN_STATIC_TRANSFORMS)
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{
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FlattenStaticTransformsVisitor fstv;
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node->accept(fstv);
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fstv.removeTransforms();
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}
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*/
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if (options & REMOVE_REDUNDENT_NODES)
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{
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RemoveRedundentNodesVisitor rrnv;
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@ -291,13 +291,11 @@ void Optimizer::FlattenStaticTransformsVisitor::apply(osg::Geode& geode)
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{
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if (!_matrixStack.empty())
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{
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TransformFunctor tf(_matrixStack.back());
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for(int i=0;i<geode.getNumDrawables();++i)
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{
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geode.getDrawable(i)->applyAttributeOperation(tf);
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geode.getDrawable(i)->dirtyBound();
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// register each drawable with the objectMap.
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_objectMap[geode.getDrawable(i)].add(_transformStack,_matrixStack.back());
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}
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geode.dirtyBound();
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}
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}
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@ -305,23 +303,8 @@ void Optimizer::FlattenStaticTransformsVisitor::apply(osg::Billboard& billboard)
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{
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if (!_matrixStack.empty())
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{
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osg::Matrix& matrix = _matrixStack.back();
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osg::Matrix matrix_no_trans = matrix;
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matrix_no_trans.setTrans(0.0f,0.0f,0.0f);
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TransformFunctor tf(matrix_no_trans);
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osg::Vec3 axis = osg::Matrix::transform3x3(tf._im,billboard.getAxis());
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axis.normalize();
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billboard.setAxis(axis);
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for(int i=0;i<billboard.getNumDrawables();++i)
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{
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billboard.setPos(i,billboard.getPos(i)*matrix);
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billboard.getDrawable(i)->applyAttributeOperation(tf);
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}
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billboard.dirtyBound();
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// register ourselves with the objectMap.
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_objectMap[&billboard].add(_transformStack,_matrixStack.back());
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}
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}
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@ -329,25 +312,10 @@ void Optimizer::FlattenStaticTransformsVisitor::apply(osg::LOD& lod)
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{
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if (!_matrixStack.empty())
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{
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osg::Matrix& matrix = _matrixStack.back();
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osg::Matrix matrix_no_trans = matrix;
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matrix_no_trans.setTrans(0.0f,0.0f,0.0f);
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osg::Vec3 v111(1.0f,1.0f,1.0f);
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osg::Vec3 new_v111 = v111*matrix_no_trans;
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float ratio = new_v111.length()/v111.length();
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// move center point.
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lod.setCenter(lod.getCenter()*matrix);
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// adjust ranges to new scale.
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for(int i=0;i<lod.getNumRanges();++i)
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{
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lod.setRange(i,lod.getRange(i)*ratio);
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}
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lod.dirtyBound();
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// register ourselves with the objectMap.
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_objectMap[&lod].add(_transformStack,_matrixStack.back());
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}
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traverse(lod);
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}
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@ -369,43 +337,209 @@ void Optimizer::FlattenStaticTransformsVisitor::apply(osg::Transform& transform)
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_matrixStack.push_back(transform.getMatrix()*_matrixStack.back());
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}
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_transformList.insert(&transform);
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_transformStack.push_back(&transform);
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// simple traverse the children as if this Transform didn't exist.
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traverse(transform);
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// reset the matrix to identity.
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transform.setMatrix(osg::Matrix::identity());
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_transformStack.pop_back();
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_matrixStack.pop_back();
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}
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}
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void Optimizer::FlattenStaticTransformsVisitor::doTransform(osg::Object* obj,osg::Matrix& matrix)
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{
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osg::Drawable* drawable = dynamic_cast<osg::Drawable*>(obj);
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if (drawable)
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{
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TransformFunctor tf(matrix);
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drawable->applyAttributeOperation(tf);
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drawable->dirtyBound();
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return;
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}
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osg::LOD* lod = dynamic_cast<osg::LOD*>(obj);
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if (lod)
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{
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osg::Matrix matrix_no_trans = matrix;
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matrix_no_trans.setTrans(0.0f,0.0f,0.0f);
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osg::Vec3 v111(1.0f,1.0f,1.0f);
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osg::Vec3 new_v111 = v111*matrix_no_trans;
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float ratio = new_v111.length()/v111.length();
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// move center point.
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lod->setCenter(lod->getCenter()*matrix);
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// adjust ranges to new scale.
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for(int i=0;i<lod->getNumRanges();++i)
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{
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lod->setRange(i,lod->getRange(i)*ratio);
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}
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lod->dirtyBound();
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return;
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}
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osg::Billboard* billboard = dynamic_cast<osg::Billboard*>(obj);
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if (billboard)
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{
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osg::Matrix matrix_no_trans = matrix;
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matrix_no_trans.setTrans(0.0f,0.0f,0.0f);
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TransformFunctor tf(matrix_no_trans);
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osg::Vec3 axis = osg::Matrix::transform3x3(tf._im,billboard->getAxis());
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axis.normalize();
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billboard->setAxis(axis);
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for(int i=0;i<billboard->getNumDrawables();++i)
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{
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billboard->setPos(i,billboard->getPos(i)*matrix);
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billboard->getDrawable(i)->applyAttributeOperation(tf);
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}
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billboard->dirtyBound();
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return;
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}
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}
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void Optimizer::FlattenStaticTransformsVisitor::disableObject(ObjectMap::iterator itr)
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{
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if (itr==_transformMap.end())
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{
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// Euston we have a problem..
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osg::notify(osg::WARN)<<"Warning: internal error Optimizer::FlattenStaticTransformsVisitor::disableObject()"<<std::endl;
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return;
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}
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if (itr->second._canBeApplied)
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{
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// we havn't been disabled yet so we need to disable,
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itr->second._canBeApplied = false;
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// and then inform everybody we have been disabled.
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for(ObjectStruct::TransformSet::iterator titr = itr->second._transformSet.begin();
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titr != itr->second._transformSet.end();
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++titr)
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{
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disableTransform(*titr);
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}
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}
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}
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void Optimizer::FlattenStaticTransformsVisitor::disableTransform(osg::Transform* transform)
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{
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TransformMap::iterator itr=_transformMap.find(transform);
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if (itr==_transformMap.end())
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{
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// Euston we have a problem..
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osg::notify(osg::WARN)<<"Warning: internal error Optimizer::FlattenStaticTransformsVisitor::disableTransform()"<<std::endl;
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return;
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}
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if (itr->second._canBeApplied)
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{
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// we havn't been disabled yet so we need to disable,
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itr->second._canBeApplied = false;
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// and then inform everybody we have been disabled.
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for(TransformStruct::ObjectSet::iterator oitr = itr->second._objectSet.begin();
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oitr != itr->second._objectSet.end();
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++oitr)
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{
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disableObject(*oitr);
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}
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}
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}
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void Optimizer::FlattenStaticTransformsVisitor::removeTransforms()
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{
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for(TransformList::iterator itr=_transformList.begin();
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itr!=_transformList.end();
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++itr)
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{
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osg::ref_ptr<osg::Transform> transform = *itr;
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osg::ref_ptr<osg::Group> group = new osg::Group;
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int i;
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for(i=0;i<transform->getNumChildren();++i)
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// create the TransformMap from the ObjectMap
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ObjectMap::iterator oitr;
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for(oitr=_objectMap.begin();
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oitr!=_objectMap.end();
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++oitr)
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{
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osg::Object* object = oitr->first;
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ObjectStruct& os = oitr->second;
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for(ObjectStruct::TransformSet::iterator titr = os._transformSet.begin();
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titr != os._transformSet.end();
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++titr)
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{
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for(int j=0;j<transform->getNumParents();++j)
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_transformMap[*titr].add(object);
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}
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}
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// disable all the objects which have more than one matrix associated
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// with them, and then disable all transforms which have an object associated
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// them that can't be applied, and then disable all objects which have
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// disabled transforms associated, recursing until all disabled
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// associativity.
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for(oitr=_objectMap.begin();
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oitr!=_objectMap.end();
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++oitr)
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{
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ObjectStruct& os = oitr->second;
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if (os._canBeApplied)
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{
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if (os._moreThanOneMatrixRequired)
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{
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group->addChild(transform->getChild(i));
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disableObject(oitr);
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}
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}
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for(i=transform->getNumParents()-1;i>=0;--i)
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{
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transform->getParent(i)->replaceChild(transform.get(),group.get());
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}
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}
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_transformList.clear();
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// transform the objects that can be applied.
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for(oitr=_objectMap.begin();
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oitr!=_objectMap.end();
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++oitr)
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{
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osg::Object* object = oitr->first;
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ObjectStruct& os = oitr->second;
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if (os._canBeApplied)
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{
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doTransform(object,os._matrix);
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}
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}
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// clean up the transforms.
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for(TransformMap::iterator titr=_transformMap.begin();
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titr!=_transformMap.end();
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++titr)
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{
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if (titr->second._canBeApplied)
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{
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osg::ref_ptr<osg::Transform> transform = titr->first;
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osg::ref_ptr<osg::Group> group = new osg::Group;
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int i;
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for(i=0;i<transform->getNumChildren();++i)
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{
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for(int j=0;j<transform->getNumParents();++j)
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{
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group->addChild(transform->getChild(i));
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}
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}
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for(i=transform->getNumParents()-1;i>=0;--i)
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{
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transform->getParent(i)->replaceChild(transform.get(),group.get());
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}
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}
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}
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_objectMap.clear();
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_transformMap.clear();
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_transformStack.clear();
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_matrixStack.clear();
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}
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@ -425,7 +559,6 @@ void Optimizer::RemoveRedundentNodesVisitor::apply(osg::Group& group)
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traverse(group);
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}
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void Optimizer::RemoveRedundentNodesVisitor::removeRedundentNodes()
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{
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for(NodeList::iterator itr=_redundentNodeList.begin();
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