From Mattias Helsing, "

* Removed processing of include/OpenThreads in the OpenSceneGraph refman
* Clears the mark_as_advanced property of the BUILD_DOCUMENTATION
cmake variable (so it gets visible in simple view).
"
This commit is contained in:
Robert Osfield 2008-12-19 11:04:35 +00:00
parent 4c6511fd50
commit ef47733ea1
2 changed files with 3 additions and 4 deletions

View File

@ -647,10 +647,10 @@ ADD_CUSTOM_TARGET(wrappers
# For Doxygen
INCLUDE(${CMAKE_ROOT}/Modules/Documentation.cmake OPTIONAL)
OPTION(BUILD_DOCUMENTATION "Build OpenSceneGraph reference documentation using doxygen (use: make DoxygenDoc)" OFF)
MARK_AS_ADVANCED(CLEAR BUILD_DOCUMENTATION)
# To build the documention, you will have to enable it
# and then do the equivalent of "make DoxygenDoc".
IF(BUILD_DOCUMENTATION)
# SET(BUILD_DOCUMENTATION YES)
OPTION(BUILD_REF_DOCS_SEARCHENGINE "Enable doxygen's search engine (requires that documentation to be installed on a php enabled web server)" OFF)
IF(BUILD_REF_DOCS_SEARCHENGINE)
@ -675,7 +675,7 @@ IF(BUILD_DOCUMENTATION)
# If html help generation was requested. DOCUMENTATION_HTML_HELP is defined by Documentation.cmake
SET(GENERATE_HTMLHELP "NO")
IF(DOCUMENTATION_HTML_HELP)
# on win Documentation.cmake finds the html help workshop fi it exists. On u*ix we might have it with wine but no way to point it out
# on windows Documentation.cmake finds the html help workshop fi it exists. On u*ix we might have it with wine but no way to point it out
IF(NOT WIN32)
SET(HTML_HELP_COMPILER "" CACHE FILEPATH "Enter location of the HTML help compiler to let doxygen compile html")
MARK_AS_ADVANCED(HTML_HELP_COMPILER)

View File

@ -84,8 +84,7 @@ WARN_LOGFILE =
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = "${OpenSceneGraph_SOURCE_DIR}/include/OpenThreads" \
"${OpenSceneGraph_SOURCE_DIR}/include/osg" \
INPUT = "${OpenSceneGraph_SOURCE_DIR}/include/osg" \
"${OpenSceneGraph_SOURCE_DIR}/include/osgDB" \
"${OpenSceneGraph_SOURCE_DIR}/include/osgFX" \
"${OpenSceneGraph_SOURCE_DIR}/include/osgGA" \