Added support for passing the --depth-partition distance, throw to the depth partition slave camera setup.
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@ -603,7 +603,7 @@ struct MyUpdateSlaveCallback : public osg::View::Slave::UpdateSlaveCallback
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void setUpViewForDepthPartion(osgViewer::Viewer& viewer, double partitionPosition)
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{
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OSG_NOTICE<<"setUpViewForDepthPartion(Viewer, "<<partitionPosition<<std::endl;
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OSG_NOTICE<<"setUpViewForDepthPartion(Viewer, "<<partitionPosition<<")std::endl;
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osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
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if (!wsi)
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@ -644,23 +644,10 @@ void setUpViewForDepthPartion(osgViewer::Viewer& viewer, double partitionPositio
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osg::notify(osg::NOTICE)<<" GraphicsWindow has not been created successfully."<<std::endl;
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}
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#if 0
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osg::Camera* camera = viewer.getCamera();
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camera->setGraphicsContext(gc);
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camera->setViewport(new osg::Viewport(0,0, width, height));
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GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT;
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camera->setDrawBuffer(buffer);
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camera->setReadBuffer(buffer);
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#else
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double zNear = 0.5;
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double zMid = 10.0;
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double zMid = partitionPosition;
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double zFar = 200.0;
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// far camera
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{
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osg::ref_ptr<osg::Camera> camera = new osg::Camera;
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@ -705,10 +692,6 @@ void setUpViewForDepthPartion(osgViewer::Viewer& viewer, double partitionPositio
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osg::View::Slave& slave = viewer.getSlave(viewer.getNumSlaves()-1);
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slave._updateSlaveCallback = new MyUpdateSlaveCallback(zNear, zMid);
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}
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#endif
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}
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@ -770,7 +753,7 @@ int main(int argc, char** argv)
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return 1;
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}
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double partitionPosition = 0.1;
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double partitionPosition = 5.0;
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if (arguments.read("--depth-partition",partitionPosition) || arguments.read("--dp"))
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{
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setUpViewForDepthPartion(viewer,partitionPosition);
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