Added support for passing the --depth-partition distance, throw to the depth partition slave camera setup.

This commit is contained in:
Robert Osfield 2011-03-01 15:04:56 +00:00
parent a471d8ac30
commit eaca6f9e09

View File

@ -603,7 +603,7 @@ struct MyUpdateSlaveCallback : public osg::View::Slave::UpdateSlaveCallback
void setUpViewForDepthPartion(osgViewer::Viewer& viewer, double partitionPosition)
{
OSG_NOTICE<<"setUpViewForDepthPartion(Viewer, "<<partitionPosition<<std::endl;
OSG_NOTICE<<"setUpViewForDepthPartion(Viewer, "<<partitionPosition<<")std::endl;
osg::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
if (!wsi)
@ -644,23 +644,10 @@ void setUpViewForDepthPartion(osgViewer::Viewer& viewer, double partitionPositio
osg::notify(osg::NOTICE)<<" GraphicsWindow has not been created successfully."<<std::endl;
}
#if 0
osg::Camera* camera = viewer.getCamera();
camera->setGraphicsContext(gc);
camera->setViewport(new osg::Viewport(0,0, width, height));
GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT;
camera->setDrawBuffer(buffer);
camera->setReadBuffer(buffer);
#else
double zNear = 0.5;
double zMid = 10.0;
double zMid = partitionPosition;
double zFar = 200.0;
// far camera
{
osg::ref_ptr<osg::Camera> camera = new osg::Camera;
@ -705,10 +692,6 @@ void setUpViewForDepthPartion(osgViewer::Viewer& viewer, double partitionPositio
osg::View::Slave& slave = viewer.getSlave(viewer.getNumSlaves()-1);
slave._updateSlaveCallback = new MyUpdateSlaveCallback(zNear, zMid);
}
#endif
}
@ -770,7 +753,7 @@ int main(int argc, char** argv)
return 1;
}
double partitionPosition = 0.1;
double partitionPosition = 5.0;
if (arguments.read("--depth-partition",partitionPosition) || arguments.read("--dp"))
{
setUpViewForDepthPartion(viewer,partitionPosition);