Fixed default camera position

This commit is contained in:
Robert Osfield 2012-12-04 19:02:45 +00:00
parent 761229f8f4
commit ea00708026

View File

@ -8,7 +8,7 @@ void CameraProperty::setToModel(const osg::Node* node)
osg::BoundingSphere bs = node->getBound(); osg::BoundingSphere bs = node->getBound();
_center = bs.center(); _center = bs.center();
_eye = _center - osg::Vec3d(0.0, -bs.radius()*distanceRatio, 0.0); _eye = _center - osg::Vec3d(0.0, bs.radius()*distanceRatio, 0.0);
_up = osg::Vec3d(0.0, 0.0, 1.0); _up = osg::Vec3d(0.0, 0.0, 1.0);
_rotationCenter = _center; _rotationCenter = _center;