Updated wrappers
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@ -50,7 +50,7 @@ BEGIN_VALUE_REFLECTOR(osgSim::ShapeAttribute)
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"");
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I_Constructor2(IN, const char *, name, IN, const char *, value,
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____ShapeAttribute__C5_char_P1__C5_char_P1,
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"",
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"Note, ShapeAttribute takes a copy of both name and value, the calling code should manage its own clean up of the original strings. ",
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"");
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I_Constructor1(IN, const osgSim::ShapeAttribute &, sa,
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Properties::NON_EXPLICIT,
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@ -157,6 +157,16 @@ BEGIN_OBJECT_REFLECTOR(osgTerrain::Locator)
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__bool__getDefinedInFile,
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"",
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"");
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I_Method1(void, setTransformScaledByResolution, IN, bool, scaledByResolution,
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Properties::NON_VIRTUAL,
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__void__setTransformScaledByResolution__bool,
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"",
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"");
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I_Method0(bool, getTransformScaledByResolution,
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Properties::NON_VIRTUAL,
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__bool__getTransformScaledByResolution,
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"",
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"");
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I_StaticMethod4(bool, convertLocalCoordBetween, IN, const osgTerrain::Locator &, source, IN, const osg::Vec3d &, sourceNDC, IN, const osgTerrain::Locator &, destination, IN, osg::Vec3d &, destinationNDC,
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__bool__convertLocalCoordBetween__C5_Locator_R1__C5_osg_Vec3d_R1__C5_Locator_R1__osg_Vec3d_R1_S,
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"",
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@ -179,5 +189,8 @@ BEGIN_OBJECT_REFLECTOR(osgTerrain::Locator)
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I_SimpleProperty(const osg::Matrixd &, Transform,
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__C5_osg_Matrixd_R1__getTransform,
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__void__setTransform__C5_osg_Matrixd_R1);
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I_SimpleProperty(bool, TransformScaledByResolution,
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__bool__getTransformScaledByResolution,
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__void__setTransformScaledByResolution__bool);
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END_REFLECTOR
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