Added initializers
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@ -817,6 +817,8 @@ trpgChildRef::~trpgChildRef()
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// Reset
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// Reset
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void trpgChildRef::Reset()
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void trpgChildRef::Reset()
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{
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{
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zmin = 0.0f;
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zmax = 0.0f;
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x = -1;
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x = -1;
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y = -1;
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y = -1;
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lod = -1;
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lod = -1;
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