Added operator ==, != and < to fix VS build
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@ -48,6 +48,13 @@ class OSGSIM_EXPORT ShapeAttribute
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ShapeAttribute& operator = (const ShapeAttribute& sa);
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/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
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int compare(const osgSim::ShapeAttribute& sa) const;
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inline bool operator == (const osgSim::ShapeAttribute& sa) const { return compare(sa)==0; }
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inline bool operator != (const osgSim::ShapeAttribute& sa) const { return compare(sa)!=0; }
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inline bool operator < (const osgSim::ShapeAttribute& sa) const { return compare(sa)<0; }
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const std::string & getName() const { return _name; }
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void setName(const std::string& name) { _name = name; }
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@ -61,9 +68,6 @@ class OSGSIM_EXPORT ShapeAttribute
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void setValue(double value) { free(); _type = DOUBLE; _double = value; }
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void setValue(const char * value);
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/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
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int compare(const osgSim::ShapeAttribute& sa) const;
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private:
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