Build fix for when Uniform::Callback isn't defined

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14887 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield 2015-06-03 08:38:18 +00:00
parent da73723949
commit e7244e654a

View File

@ -190,6 +190,6 @@ REGISTER_OBJECT_WRAPPER( Uniform,
ADD_UINT_SERIALIZER( NumElements, 0 ); // _numElements
ADD_USER_SERIALIZER( Elements ); // _floatArray, _doubleArray, _intArray, _uintArray
ADD_OBJECT_SERIALIZER( UpdateCallback, osg::Uniform::Callback, NULL ); // _updateCallback
ADD_OBJECT_SERIALIZER( EventCallback, osg::Uniform::Callback, NULL ); // _eventCallback
ADD_OBJECT_SERIALIZER( UpdateCallback, osg::UniformCallback, NULL ); // _updateCallback
ADD_OBJECT_SERIALIZER( EventCallback, osg::UniformCallback, NULL ); // _eventCallback
}