Build fix for when Uniform::Callback isn't defined
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14887 16af8721-9629-0410-8352-f15c8da7e697
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@ -190,6 +190,6 @@ REGISTER_OBJECT_WRAPPER( Uniform,
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ADD_UINT_SERIALIZER( NumElements, 0 ); // _numElements
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ADD_USER_SERIALIZER( Elements ); // _floatArray, _doubleArray, _intArray, _uintArray
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ADD_OBJECT_SERIALIZER( UpdateCallback, osg::Uniform::Callback, NULL ); // _updateCallback
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ADD_OBJECT_SERIALIZER( EventCallback, osg::Uniform::Callback, NULL ); // _eventCallback
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ADD_OBJECT_SERIALIZER( UpdateCallback, osg::UniformCallback, NULL ); // _updateCallback
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ADD_OBJECT_SERIALIZER( EventCallback, osg::UniformCallback, NULL ); // _eventCallback
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}
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