Updated wrappers
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@ -513,11 +513,29 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::Texture)
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__void__applyTexParameters__GLenum__State_R1,
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"Helper method. ",
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"Sets texture parameters. ");
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I_ProtectedMethod1(bool, isHardwareMipmapGenerationEnabled, IN, const osg::State &, state,
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Properties::NON_VIRTUAL,
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Properties::CONST,
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__bool__isHardwareMipmapGenerationEnabled__C5_State_R1,
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"Returns true if _useHardwareMipMapGeneration is true and either glGenerateMipmapEXT() or GL_GENERATE_MIPMAP_SGIS are supported. ",
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"");
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I_ProtectedMethod2(GenerateMipmapMode, mipmapBeforeTexImage, IN, const osg::State &, state, IN, bool, hardwareMipmapOn,
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Properties::NON_VIRTUAL,
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Properties::CONST,
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__GenerateMipmapMode__mipmapBeforeTexImage__C5_State_R1__bool,
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"Helper methods to be called before and after calling gl[Compressed][Copy]Tex[Sub]Image2D to handle generating mipmaps. ",
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"");
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I_ProtectedMethod2(void, mipmapAfterTexImage, IN, osg::State &, state, IN, GenerateMipmapMode, beforeResult,
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Properties::NON_VIRTUAL,
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Properties::CONST,
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__void__mipmapAfterTexImage__State_R1__GenerateMipmapMode,
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"",
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"");
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I_ProtectedMethod1(void, generateMipmap, IN, osg::State &, state,
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Properties::NON_VIRTUAL,
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Properties::CONST,
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__void__generateMipmap__State_R1,
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"Helper method to generate empty mipmap levels by calling of glGenerateMipmapEXT. ",
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"Helper method to generate mipmap levels by calling of glGenerateMipmapEXT. ",
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"If it is not supported, then call the virtual allocateMipmap() method ");
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I_ProtectedMethod1(void, allocateMipmap, IN, osg::State &, state,
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Properties::PURE_VIRTUAL,
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