Added support for internalTextureMode
This commit is contained in:
parent
1cc89ba4fe
commit
e668acce27
@ -14,13 +14,12 @@
|
|||||||
#define VERSION_0004 4
|
#define VERSION_0004 4
|
||||||
#define VERSION_0005 5
|
#define VERSION_0005 5
|
||||||
#define VERSION_0006 6
|
#define VERSION_0006 6
|
||||||
|
|
||||||
/* Version 7 adds read/write of the DatabasePath to the
|
|
||||||
PagedLOD node (OSG 0.9.8) */
|
|
||||||
#define VERSION_0007 7
|
#define VERSION_0007 7
|
||||||
|
|
||||||
|
#define VERSION_0008 8
|
||||||
|
|
||||||
#define VERSION VERSION_0007
|
|
||||||
|
#define VERSION VERSION_0008
|
||||||
|
|
||||||
|
|
||||||
/* The BYTE_SEX tag is used to check the endian
|
/* The BYTE_SEX tag is used to check the endian
|
||||||
|
@ -1,15 +1,15 @@
|
|||||||
/**********************************************************************
|
/**********************************************************************
|
||||||
*
|
*
|
||||||
* FILE: Texture.cpp
|
* FILE: Texture.cpp
|
||||||
*
|
*
|
||||||
* DESCRIPTION: Read/Write osg::Texture in binary format to disk.
|
* DESCRIPTION: Read/Write osg::Texture in binary format to disk.
|
||||||
*
|
*
|
||||||
* CREATED BY: Auto generated by iveGenerated
|
* CREATED BY: Auto generated by iveGenerated
|
||||||
* and later modified by Rune Schmidt Jensen.
|
* and later modified by Rune Schmidt Jensen.
|
||||||
*
|
*
|
||||||
* HISTORY: Created 20.3.2003
|
* HISTORY: Created 20.3.2003
|
||||||
*
|
*
|
||||||
* Copyright 2003 VR-C
|
* Copyright 2003 VR-C
|
||||||
**********************************************************************/
|
**********************************************************************/
|
||||||
|
|
||||||
#include "Exception.h"
|
#include "Exception.h"
|
||||||
@ -19,61 +19,73 @@
|
|||||||
using namespace ive;
|
using namespace ive;
|
||||||
|
|
||||||
void Texture::write(DataOutputStream* out){
|
void Texture::write(DataOutputStream* out){
|
||||||
// Write Texture's identification.
|
// Write Texture's identification.
|
||||||
out->writeInt(IVETEXTURE);
|
out->writeInt(IVETEXTURE);
|
||||||
// If the osg class is inherited by any other class we should also write this to file.
|
// If the osg class is inherited by any other class we should also write this to file.
|
||||||
osg::Object* obj = dynamic_cast<osg::Object*>(this);
|
osg::Object* obj = dynamic_cast<osg::Object*>(this);
|
||||||
if(obj){
|
if(obj)
|
||||||
((ive::Object*)(obj))->write(out);
|
{
|
||||||
}
|
((ive::Object*)(obj))->write(out);
|
||||||
else
|
}
|
||||||
throw Exception("Texture::write(): Could not cast this osg::Texture to an osg::Object.");
|
else
|
||||||
// Write Texture's properties.
|
throw Exception("Texture::write(): Could not cast this osg::Texture to an osg::Object.");
|
||||||
out->writeInt(_wrap_s);
|
|
||||||
out->writeInt(_wrap_t);
|
|
||||||
out->writeInt(_wrap_r);
|
|
||||||
|
|
||||||
out->writeInt(_min_filter);
|
// Write Texture's properties.
|
||||||
out->writeInt(_mag_filter);
|
out->writeInt(_wrap_s);
|
||||||
out->writeFloat(_maxAnisotropy);
|
out->writeInt(_wrap_t);
|
||||||
|
out->writeInt(_wrap_r);
|
||||||
|
|
||||||
out->writeVec4(_borderColor);
|
out->writeInt(_min_filter);
|
||||||
|
out->writeInt(_mag_filter);
|
||||||
|
out->writeFloat(_maxAnisotropy);
|
||||||
|
|
||||||
out->writeInt(_internalFormatMode);
|
out->writeVec4(_borderColor);
|
||||||
|
|
||||||
// out->writeInt(_internalFormat);
|
out->writeInt(_internalFormatMode);
|
||||||
|
|
||||||
|
if ( out->getVersion() >= VERSION_0008 )
|
||||||
|
{
|
||||||
|
out->writeInt(_internalFormat);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Texture::read(DataInputStream* in){
|
void Texture::read(DataInputStream* in)
|
||||||
// Read Texture's identification.
|
{
|
||||||
int id = in->peekInt();
|
// Read Texture's identification.
|
||||||
if(id == IVETEXTURE){
|
int id = in->peekInt();
|
||||||
// Read Texture's identification.
|
if(id == IVETEXTURE)
|
||||||
id = in->readInt();
|
{
|
||||||
// If the osg class is inherited by any other class we should also read this from file.
|
// Read Texture's identification.
|
||||||
osg::Object* obj = dynamic_cast<osg::Object*>(this);
|
id = in->readInt();
|
||||||
if(obj){
|
// If the osg class is inherited by any other class we should also read this from file.
|
||||||
((ive::Object*)(obj))->read(in);
|
osg::Object* obj = dynamic_cast<osg::Object*>(this);
|
||||||
}
|
if(obj)
|
||||||
else
|
{
|
||||||
throw Exception("Texture::read(): Could not cast this osg::Texture to an osg::Object.");
|
((ive::Object*)(obj))->read(in);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
throw Exception("Texture::read(): Could not cast this osg::Texture to an osg::Object.");
|
||||||
|
|
||||||
// Read properties
|
// Read properties
|
||||||
_wrap_s = (osg::Texture::WrapMode)in->readInt();
|
_wrap_s = (osg::Texture::WrapMode)in->readInt();
|
||||||
_wrap_t = (osg::Texture::WrapMode)in->readInt();;
|
_wrap_t = (osg::Texture::WrapMode)in->readInt();
|
||||||
_wrap_r = (osg::Texture::WrapMode)in->readInt();;
|
_wrap_r = (osg::Texture::WrapMode)in->readInt();
|
||||||
|
|
||||||
_min_filter = (osg::Texture::FilterMode)in->readInt();;
|
_min_filter = (osg::Texture::FilterMode)in->readInt();
|
||||||
_mag_filter = (osg::Texture::FilterMode)in->readInt();;
|
_mag_filter = (osg::Texture::FilterMode)in->readInt();
|
||||||
_maxAnisotropy = in->readFloat();;
|
_maxAnisotropy = in->readFloat();
|
||||||
|
|
||||||
_borderColor = in->readVec4();;
|
_borderColor = in->readVec4();
|
||||||
|
|
||||||
_internalFormatMode = (osg::Texture::InternalFormatMode)in->readInt();;
|
_internalFormatMode = (osg::Texture::InternalFormatMode)in->readInt();
|
||||||
// _internalFormat = in->readInt();;
|
if ( in->getVersion() >= VERSION_0008 )
|
||||||
|
{
|
||||||
|
_internalFormat = in->readInt();
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
else{
|
else
|
||||||
throw Exception("Texture::read(): Expected Texture identification.");
|
{
|
||||||
}
|
throw Exception("Texture::read(): Expected Texture identification.");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user