Removed include/osg/Version and include/OpenThreads/Version headers as these are autogenerated.
Changed the paths for the OpenThreads/osg Version headers to be placed in the PROJECT_BINARY_DIR. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14557 16af8721-9629-0410-8352-f15c8da7e697
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@ -573,7 +573,7 @@ CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/src/osg/GL.in"
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################################################################################
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# Set Vertsion header file
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SET(OPENSCENEGRAPH_VERSION_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/include/osg/Version")
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SET(OPENSCENEGRAPH_VERSION_HEADER "${PROJECT_BINARY_DIR}/include/osg/Version")
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CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/src/osg/Version.in"
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"${OPENSCENEGRAPH_VERSION_HEADER}")
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@ -1,38 +0,0 @@
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/* -*-c++-*- OpenThreads library, Copyright (C) 2002 - 2007 The Open Thread Group
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OPENTHREADS_VERSION
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#define OPENTHREADS_VERSION 1
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#include <OpenThreads/Exports>
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extern "C" {
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#define OPENTHREADS_MAJOR_VERSION 3
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#define OPENTHREADS_MINOR_VERSION 3
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#define OPENTHREADS_PATCH_VERSION 0
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#define OPENTHREADS_SOVERSION 20
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/** OpenThreadsGetVersion() returns the library version number.
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* Numbering convention : OpenThreads-1.0 will return 1.0 from OpenThreadsGetVersion. */
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extern OPENTHREAD_EXPORT_DIRECTIVE const char* OpenThreadsGetVersion();
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/** The OpenThreadsGetSOVersion() method returns the OpenSceneGraph soversion number. */
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extern OPENTHREAD_EXPORT_DIRECTIVE const char* OpenThreadsGetSOVersion();
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/** The OpenThreadsGetLibraryName() method returns the library name in human-friendly form. */
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extern OPENTHREAD_EXPORT_DIRECTIVE const char* OpenThreadsGetLibraryName();
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}
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#endif
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@ -1,73 +0,0 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_VERSION
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#define OSG_VERSION 1
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#include <osg/Export>
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extern "C" {
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#define OPENSCENEGRAPH_MAJOR_VERSION 3
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#define OPENSCENEGRAPH_MINOR_VERSION 3
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#define OPENSCENEGRAPH_PATCH_VERSION 3
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#define OPENSCENEGRAPH_SOVERSION 115
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/* Convenience macro that can be used to decide whether a feature is present or not i.e.
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* #if OSG_MIN_VERSION_REQUIRED(2,9,5)
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* your code here
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* #endif
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*/
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#define OSG_MIN_VERSION_REQUIRED(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>=PATCH))))
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#define OSG_VERSION_LESS_THAN(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION<MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION<MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION<PATCH))))
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#define OSG_VERSION_LESS_OR_EQUAL(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION<MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION<MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION<=PATCH))))
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#define OSG_VERSION_GREATER_THAN(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>PATCH))))
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#define OSG_VERSION_GREATER_OR_EQUAL(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>=PATCH))))
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/**
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* osgGetVersion() returns the library version number.
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* Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgGetVersion.
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*
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* This C function can be also used to check for the existence of the OpenSceneGraph
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* library using autoconf and its m4 macro AC_CHECK_LIB.
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*
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* Here is the code to add to your configure.in:
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\verbatim
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#
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# Check for the OpenSceneGraph (OSG) library
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#
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AC_CHECK_LIB(osg, osgGetVersion, ,
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[AC_MSG_ERROR(OpenSceneGraph library not found. See http://www.openscenegraph.org)],)
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\endverbatim
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*/
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extern OSG_EXPORT const char* osgGetVersion();
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/** The osgGetSOVersion() method returns the OpenSceneGraph shared object version number. */
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extern OSG_EXPORT const char* osgGetSOVersion();
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/** The osgGetLibraryName() method returns the library name in human-friendly form. */
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extern OSG_EXPORT const char* osgGetLibraryName();
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// old defines for backwards compatibility.
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#define OSG_VERSION_MAJOR OPENSCENEGRAPH_MAJOR_VERSION
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#define OSG_VERSION_MINOR OPENSCENEGRAPH_MINOR_VERSION
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#define OSG_VERSION_PATCH OPENSCENEGRAPH_PATCH_VERSION
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#define OSG_VERSION_RELEASE OSG_VERSION_PATCH
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#define OSG_VERSION_REVISION 0
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}
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#endif
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@ -29,7 +29,7 @@ SET(OPENTHREADS_CONFIG_HEADER "${PROJECT_BINARY_DIR}/include/OpenThreads/Config"
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CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/common/Config.in"
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"${OPENTHREADS_CONFIG_HEADER}")
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SET(OPENTHREADS_VERSION_HEADER "${PROJECT_SOURCE_DIR}/include/OpenThreads/Version")
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SET(OPENTHREADS_VERSION_HEADER "${PROJECT_BINARY_DIR}/include/OpenThreads/Version")
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CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/common/Version.in"
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"${OPENTHREADS_VERSION_HEADER}")
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@ -60,7 +60,7 @@ SET(OpenThreads_PUBLIC_HEADERS
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${HEADER_PATH}/ReentrantMutex
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${HEADER_PATH}/ScopedLock
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${HEADER_PATH}/Thread
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${HEADER_PATH}/Version
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${OPENTHREADS_VERSION_HEADER}
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${OPENTHREADS_CONFIG_HEADER}
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)
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@ -206,11 +206,11 @@ SET(TARGET_H
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${HEADER_PATH}/Vec4ub
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${HEADER_PATH}/Vec4ui
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${HEADER_PATH}/Vec4us
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${HEADER_PATH}/Version
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${HEADER_PATH}/VertexAttribDivisor
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${HEADER_PATH}/VertexProgram
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${HEADER_PATH}/View
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${HEADER_PATH}/Viewport
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${OPENSCENEGRAPH_VERSION_HEADER}
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${OPENSCENEGRAPH_CONFIG_HEADER}
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${OPENSCENEGRAPH_OPENGL_HEADER}
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)
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