Added GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB etc to the Texture header to

allow compilation across platforms.
This commit is contained in:
Robert Osfield 2003-04-02 20:43:19 +00:00
parent 12e2e1968a
commit e1e22ab430

View File

@ -36,7 +36,7 @@
#define GL_COMPRESSED_RGB_ARB 0x84ED
#define GL_COMPRESSED_RGBA_ARB 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
#define GL_TEXTURE_IMAGE_SIZE_ARB 0x86A0
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3