From Paul Martz, "The attached preserves OpenFlight Object record data as UserData in the osg::Group corresponding to the Object record.
The files are: include/osgSim/ObjectRecordData -- The new class. Derives from Object to support .osg IO. src/osgPlugins/OpenFlight/PrimaryRecords.cpp -- Reads data into that class. src/osgPlugins/osgSim/IO_ObjectRecordData.cpp -- .osg IO support." From Robert Osfield, made the OpenFlight read object record data optional via the -O readObjectRecordData ReaderWriter option.
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@ -30,6 +30,7 @@ Document::Document() :
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_useTextureAlphaForTransparancyBinning(true),
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_useBillboardCenter(false),
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_doUnitsConversion(true),
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_readObjectRecordData(false),
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_desiredUnits(METERS),
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_done(false),
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_level(0),
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@ -185,8 +185,11 @@ class Document
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void setDesiredUnits(CoordUnits units ) { _desiredUnits=units; }
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CoordUnits getDesiredUnits() const { return _desiredUnits; }
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bool getKeepExternalReferences() const { return _keepExternalReferences; }
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void setKeepExternalReferences( bool flag) { _keepExternalReferences=flag; }
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bool getKeepExternalReferences() const { return _keepExternalReferences; }
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void setReadObjectRecordData(bool flag) { _readObjectRecordData = flag; }
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bool getReadObjectRecordData() const { return _readObjectRecordData; }
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protected:
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@ -199,6 +202,7 @@ class Document
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bool _useTextureAlphaForTransparancyBinning;
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bool _useBillboardCenter;
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bool _doUnitsConversion;
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bool _readObjectRecordData;
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CoordUnits _desiredUnits;
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bool _keepExternalReferences;
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@ -30,6 +30,7 @@
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#include <osgSim/DOFTransform>
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#include <osgSim/MultiSwitch>
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#include <osgSim/GeographicLocation>
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#include <osgSim/ObjectRecordData>
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#include "Registry.h"
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#include "Document.h"
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#include "RecordInputStream.h"
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@ -861,11 +862,27 @@ protected:
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virtual void readRecord(RecordInputStream& in, Document& document)
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{
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std::string id = in.readString(8);
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/*uint32 flags =*/ in.readUInt32();
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_object = new osg::Group;
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_object->setName(id);
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if (document.getReadObjectRecordData())
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{
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osgSim::ObjectRecordData* ord = new osgSim::ObjectRecordData;
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ord->_flags = in.readUInt32();
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ord->_relativePriority = in.readInt16();
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ord->_transparency = in.readUInt16();
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ord->_effectID1 = in.readInt16();
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ord->_effectID2 = in.readInt16();
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ord->_significance = in.readInt16();
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_object->setUserData( ord );
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}
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else
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{
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/*uint32 flags =*/ in.readUInt32();
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}
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// Postpone add-to-parent until we know a bit more.
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}
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@ -203,6 +203,9 @@ class FLTReaderWriter : public ReaderWriter
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document.setUseTextureAlphaForTransparancyBinning(options->getOptionString().find("noTextureAlphaForTransparancyBinning")==std::string::npos);
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osg::notify(osg::DEBUG_INFO) << readerMsg << "noTextureAlphaForTransparancyBinning=" << !document.getUseTextureAlphaForTransparancyBinning() << std::endl;
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document.setReadObjectRecordData(options->getOptionString().find("readObjectRecordData")==std::string::npos);
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osg::notify(osg::DEBUG_INFO) << readerMsg << "readObjectRecordData=" << !document.getReadObjectRecordData() << std::endl;
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document.setDoUnitsConversion((options->getOptionString().find("noUnitsConversion")==std::string::npos)); // default to true, unless noUnitsConversion is specified.
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osg::notify(osg::DEBUG_INFO) << readerMsg << "noUnitsConversion=" << !document.getDoUnitsConversion() << std::endl;
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@ -1,16 +1,14 @@
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#this file is automatically generated
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SET(TARGET_SRC
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IO_ShapeAttribute.cpp
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IO_BlinkSequence.cpp
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IO_DOFTransform.cpp
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IO_Impostor.cpp
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IO_LightPoint.cpp
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IO_LightPointNode.cpp
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IO_MultiSwitch.cpp
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IO_Sector.cpp
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IO_VisibilityGroup.cpp
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IO_ShapeAttribute.cpp
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IO_BlinkSequence.cpp
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IO_DOFTransform.cpp
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IO_Impostor.cpp
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IO_LightPoint.cpp
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IO_LightPointNode.cpp
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IO_MultiSwitch.cpp
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IO_Sector.cpp
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IO_VisibilityGroup.cpp
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IO_ObjectRecordData.cpp
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)
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SET(TARGET_H IO_LightPoint.h )
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SET(TARGET_ADDED_LIBRARIES osgSim )
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