Trivial change to src/osgSim/LineOfSight.cpp to quieten down an info message in DatabaseCacheReadCallback::readNodeFile.

This commit is contained in:
Colin McDonald 2019-07-01 16:15:21 +01:00 committed by Robert Osfield
parent 2f914506e9
commit e135a85c1a

View File

@ -72,7 +72,7 @@ osg::ref_ptr<osg::Node> DatabaseCacheReadCallback::readNodeFile(const std::strin
{
if (itr->second->referenceCount()==1)
{
OSG_NOTICE<<"Erasing "<<itr->first<<std::endl;
OSG_INFO<<"Erasing "<<itr->first<<std::endl;
// found a node which is only referenced in the cache so we can discard it
// and know that the actual memory will be released.
_filenameSceneMap.erase(itr);