Fix MergeGeometryVisitor to work with a Group instead of Geode
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@ -532,10 +532,10 @@ class OSGUTIL_EXPORT Optimizer
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return _targetMaximumNumberOfVertices;
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}
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virtual void apply(osg::Geode& geode) { mergeGeode(geode); }
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virtual void apply(osg::Group& group) { mergeGroup(group); traverse(group); }
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virtual void apply(osg::Billboard&) { /* don't do anything*/ }
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bool mergeGeode(osg::Geode& geode);
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bool mergeGroup(osg::Group& group);
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static bool geometryContainsSharedArrays(osg::Geometry& geom);
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@ -1782,15 +1782,13 @@ bool isAbleToMerge(const osg::Geometry& g1, const osg::Geometry& g2)
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return true;
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}
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bool Optimizer::MergeGeometryVisitor::mergeGeode(osg::Geode& geode)
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bool Optimizer::MergeGeometryVisitor::mergeGroup(osg::Group& group)
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{
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if (!isOperationPermissibleForObject(&geode)) return false;
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if (!isOperationPermissibleForObject(&group)) return false;
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if (geode.getNumDrawables()>=2)
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if (group.getNumChildren()>=2)
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{
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// OSG_NOTICE<<"Before "<<geode.getNumDrawables()<<std::endl;
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typedef std::vector<osg::Geometry*> DuplicateList;
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typedef std::vector< osg::ref_ptr<osg::Drawable> > DrawableList;
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typedef std::map<osg::Geometry*,DuplicateList,LessGeometry> GeometryDuplicateMap;
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@ -1801,9 +1799,9 @@ bool Optimizer::MergeGeometryVisitor::mergeGeode(osg::Geode& geode)
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DrawableList standardDrawables;
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unsigned int i;
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for(i=0;i<geode.getNumDrawables();++i)
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for(i=0;i<group.getNumChildren();++i)
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{
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osg::Drawable* drawable = geode.getDrawable(i);
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osg::Drawable* drawable = group.getChild(i)->asDrawable();
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if (drawable)
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{
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osg::Geometry* geom = drawable->asGeometry();
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@ -1945,26 +1943,6 @@ bool Optimizer::MergeGeometryVisitor::mergeGeode(osg::Geode& geode)
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if (needToDoMerge)
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{
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// first take a reference to all the drawables to prevent them being deleted prematurely
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DrawableList keepDrawables;
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keepDrawables.resize(geode.getNumDrawables());
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for(i=0; i<geode.getNumDrawables(); ++i)
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{
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osg::Drawable* drawable = geode.getDrawable(i);
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if (drawable) keepDrawables[i] = geode.getDrawable(i);
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}
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// now clear the drawable list of the Geode so we don't have to remove items one by one (which is slow)
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geode.removeDrawables(0, geode.getNumDrawables());
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// add back in the standard drawables which arn't possible to merge.
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for(DrawableList::iterator sitr = standardDrawables.begin();
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sitr != standardDrawables.end();
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++sitr)
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{
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geode.addDrawable(sitr->get());
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}
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// now do the merging of geometries
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for(MergeList::iterator mitr = mergeList.begin();
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mitr != mergeList.end();
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@ -1974,18 +1952,15 @@ bool Optimizer::MergeGeometryVisitor::mergeGeode(osg::Geode& geode)
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if (duplicateList.size()>1)
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{
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osg::Geometry* lhs = duplicateList.front();
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geode.addDrawable(lhs);
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for(DuplicateList::iterator ditr = duplicateList.begin()+1;
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ditr != duplicateList.end();
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++ditr)
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{
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mergeGeometry(*lhs,**ditr);
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group.removeChild(*ditr);
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}
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}
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else if (duplicateList.size()>0)
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{
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geode.addDrawable(duplicateList.front());
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}
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}
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}
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@ -2035,16 +2010,17 @@ bool Optimizer::MergeGeometryVisitor::mergeGeode(osg::Geode& geode)
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}
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#endif
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// OSG_NOTICE<<"After "<<geode.getNumDrawables()<<std::endl;
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}
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// convert all polygon primitives which has 3 indices into TRIANGLES, 4 indices into QUADS.
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unsigned int i;
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for(i=0;i<geode.getNumDrawables();++i)
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for(i=0;i<group.getNumChildren();++i)
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{
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osg::Geometry* geom = geode.getDrawable(i)->asGeometry();
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osg::Drawable* drawable = group.getChild(i)->asDrawable();
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if (!drawable)
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continue;
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osg::Geometry* geom = drawable->asGeometry();
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if (geom)
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{
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osg::Geometry::PrimitiveSetList& primitives = geom->getPrimitiveSetList();
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@ -2069,9 +2045,12 @@ bool Optimizer::MergeGeometryVisitor::mergeGeode(osg::Geode& geode)
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}
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// now merge any compatible primitives.
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for(i=0;i<geode.getNumDrawables();++i)
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for(i=0;i<group.getNumChildren();++i)
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{
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osg::Geometry* geom = geode.getDrawable(i)->asGeometry();
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osg::Drawable* drawable = group.getChild(i)->asDrawable();
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if (!drawable)
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continue;
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osg::Geometry* geom = drawable->asGeometry();
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if (geom)
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{
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if (geom->getNumPrimitiveSets()>0 &&
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