Moved SimpleViewer and GraphicsWindow into their own osgViewer library, updated simpleviewer examples to reflect this change
This commit is contained in:
parent
f9fb99dc43
commit
e0f395fd07
@ -183,6 +183,30 @@ Package=<4>
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###############################################################################
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Project: "Core osgViewer"=.\osgViewer\osgViewer.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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Begin Project Dependency
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Project_Dep_Name Core osg
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgUtil
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgDB
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgGA
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End Project Dependency
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}}}
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###############################################################################
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Project: "Core osgProducer"=.\osgProducer\osgProducer.dsp - Package Owner=<4>
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Package=<5>
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@ -2042,6 +2066,9 @@ Package=<4>
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Begin Project Dependency
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Project_Dep_Name Core osgGA
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgViewer
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End Project Dependency
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}}}
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###############################################################################
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@ -2066,6 +2093,9 @@ Package=<4>
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Begin Project Dependency
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Project_Dep_Name Core osgGA
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgViewer
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End Project Dependency
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}}}
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###############################################################################
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@ -2090,6 +2120,9 @@ Package=<4>
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Begin Project Dependency
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Project_Dep_Name Core osgGA
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgViewer
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End Project Dependency
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}}}
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###############################################################################
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@ -2114,6 +2147,9 @@ Package=<4>
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Begin Project Dependency
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Project_Dep_Name Core osgGA
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgViewer
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End Project Dependency
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}}}
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###############################################################################
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@ -2138,6 +2174,9 @@ Package=<4>
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Begin Project Dependency
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Project_Dep_Name Core osgGA
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgViewer
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End Project Dependency
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}}}
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###############################################################################
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@ -2162,6 +2201,9 @@ Package=<4>
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Begin Project Dependency
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Project_Dep_Name Core osgGA
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgViewer
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End Project Dependency
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}}}
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###############################################################################
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@ -2186,6 +2228,9 @@ Package=<4>
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Begin Project Dependency
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Project_Dep_Name Core osgGA
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgViewer
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End Project Dependency
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}}}
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###############################################################################
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@ -191,10 +191,6 @@ SOURCE=..\..\src\osgGA\MatrixManipulator.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgGA\SimpleViewer.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgGA\StateSetManipulator.cpp
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# End Source File
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# Begin Source File
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@ -267,10 +263,6 @@ SOURCE=..\..\Include\osgGA\MatrixManipulator
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\osgGA\SimpleViewer
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\osgGA\StateSetManipulator
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# End Source File
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# Begin Source File
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191
VisualStudio/osgViewer/osgViewer.dsp
Normal file
191
VisualStudio/osgViewer/osgViewer.dsp
Normal file
@ -0,0 +1,191 @@
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# Microsoft Developer Studio Project File - Name="Core osgViewer" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=Core osgViewer - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "osgViewer.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "osgViewer.mak" CFG="Core osgViewer - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Core osgViewer - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Core osgViewer - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "Core osgViewer - Win32 Release Static" (based on "Win32 (x86) Static Library")
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!MESSAGE "Core osgViewer - Win32 Debug Static" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "Core osgViewer - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Intermediate_Dir "Release"
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# PROP Intermediate_Dir "$(PlatformName)/$(ConfigurationName)"
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# PROP Ignore_Export_Lib 0
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F90=df.exe
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "NDEBUG" /D "_MBCS" /D "_USRDLL" /D "OSGVIEWER_LIBRARY" /D "WIN32" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /Zm200 /c
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 OpenThreadsWin32.lib opengl32.lib glu32.lib /nologo /dll /debug /machine:I386 /opt:ref /opt:icf /out:"$(OutDir)/osgViewer.dll" /implib:"../../lib/$(PlatformName)/osgViewer.lib" /libpath:"../../lib/$(PlatformName)" /libpath:"../../../OpenThreads/lib/$(PlatformName)" /libpath:"../../../Producer/lib/$(PlatformName)" /libpath:"../../../3rdParty/lib/$(PlatformName)" /libpath:"../../../3rdParty/lib"
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!ELSEIF "$(CFG)" == "Core osgViewer - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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F90=df.exe
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /Gm /vmg /GR /GX /Zi /Od /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "OSGVIEWER_LIBRARY" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /GZ /Zm200 /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 OpenThreadsWin32d.lib opengl32.lib glu32.lib /nologo /dll /debug /machine:I386 /out:"$(OutDir)/osgViewerd.dll" /pdbtype:sept /implib:"../../lib/$(PlatformName)/osgViewerd.lib" /libpath:"../../lib/$(PlatformName)" /libpath:"../../../OpenThreads/lib/$(PlatformName)" /libpath:"../../../Producer/lib/$(PlatformName)" /libpath:"../../../3rdParty/lib/$(PlatformName)" /libpath:"../../../3rdParty/lib"
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "Core osgViewer - Win32 Release Static"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "../../lib"
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||||
# PROP BASE Intermediate_Dir "Release_Static"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../../lib/$(PlatformName)"
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||||
# PROP Intermediate_Dir "$(PlatformName)/$(ConfigurationName)_Static"
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||||
# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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F90=df.exe
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GR /GX /O2 /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "NDEBUG" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /D "WIN32" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /Zm200 /c
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||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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||||
BSC32=bscmake.exe
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||||
# ADD BASE BSC32 /nologo
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||||
# ADD BSC32 /nologo
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||||
LIB32=link.exe -lib
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||||
# ADD BASE LIB32 /nologo
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# ADD LIB32 /nodefaultlib /nologo /out:"$(OutDir)/osgViewer_s.lib"
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||||
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!ELSEIF "$(CFG)" == "Core osgViewer - Win32 Debug Static"
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||||
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||||
# PROP BASE Use_MFC 0
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||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "../../lib"
|
||||
# PROP BASE Intermediate_Dir "Debug_Static"
|
||||
# PROP BASE Target_Dir ""
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||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "../../lib/$(PlatformName)"
|
||||
# PROP Intermediate_Dir "$(PlatformName)/$(ConfigurationName)_Static"
|
||||
# PROP Ignore_Export_Lib 0
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||||
# PROP Target_Dir ""
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||||
F90=df.exe
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||||
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /vmg /GR /GX /Z7 /Od /I "../../include" /I "../../../OpenThreads/include" /I "../../../Producer/include" /I "../../../3rdParty/include" /D "OSG_LIBRARY_STATIC" /D "OT_LIBRARY_STATIC" /D "PR_LIBRARY_STATIC" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /GZ /Zm200 /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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||||
BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nodefaultlib /nologo /out:"$(OutDir)/osgViewerd_s.lib"
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# SUBTRACT LIB32 /pdb:none
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!ENDIF
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# Begin Target
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# Name "Core osgViewer - Win32 Release"
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# Name "Core osgViewer - Win32 Debug"
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# Name "Core osgViewer - Win32 Release Static"
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# Name "Core osgViewer - Win32 Debug Static"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=..\..\src\osgViewer\SimpleViewer.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgViewer\Version.cpp
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter ";h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\..\Include\osgViewer\Export
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\osgViewer\GraphicsWindow
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\osgViewer\SimpleViewer
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\osgViewer\Version
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||||
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||||
# End Project
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@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgkeyboardmouse.cpp\
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LIBS += -lProducer -losgFX -losgGA -losgDB -losgUtil -losg $(X_LIBS) $(OTHER_LIBS) -lOpenThreads
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LIBS += -lProducer -losgFX -losgViewer -losgGA -losgDB -losgUtil -losg $(X_LIBS) $(OTHER_LIBS) -lOpenThreads
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INSTFILES = \
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$(CXXFILES)\
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@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgkeyboardmouse.cpp\
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LIBS += -lProducer -losgFX -losgDB --losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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LIBS += -lProducer -losgFX -losgViewer -losgGA -losgDB --losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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EXEC = osgkeyboardmouse
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@ -1,6 +1,6 @@
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// C++ source file - (C) 2003 Robert Osfield, released under the OSGPL.
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//
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// Simple example of use of Producer::RenderSurface + KeyboardMouseCallback + SceneView
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// Simple example of use of Producer::RenderSurface + KeyboardMouseCallback + SimpleViewer
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// example that provides the user with control over view position with basic picking.
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#include <Producer/RenderSurface>
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@ -11,17 +11,16 @@
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#include <osg/io_utils>
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#include <osg/observer_ptr>
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#include <osgUtil/SceneView>
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#include <osgUtil/IntersectVisitor>
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#include <osgUtil/IntersectionVisitor>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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#include <osgGA/SimpleViewer>
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#include <osgGA/TrackballManipulator>
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#include <osgGA/StateSetManipulator>
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#include <osgViewer/SimpleViewer>
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#include <osgFX/Scribe>
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// ----------- Begining of glue classes to adapter Producer's keyboard mouse events to osgGA's abstraction events.
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@ -138,21 +137,22 @@ public:
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class PickHandler : public osgGA::GUIEventHandler {
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public:
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PickHandler(osgUtil::SceneView* sceneView):
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_sceneView(sceneView),
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PickHandler():
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_mx(0.0),_my(0.0) {}
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~PickHandler() {}
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bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&)
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bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa)
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{
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osgViewer::SimpleViewer* viewer = dynamic_cast<osgViewer::SimpleViewer*>(&aa);
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switch(ea.getEventType())
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{
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case(osgGA::GUIEventAdapter::KEYUP):
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{
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if (ea.getKey()=='s')
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if (ea.getKey()=='s' && viewer)
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{
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saveSelectedModel();
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saveSelectedModel(viewer->getSceneData());
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}
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return false;
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}
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@ -168,7 +168,7 @@ public:
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if (_mx == ea.getX() && _my == ea.getY())
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{
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// only do a pick if the mouse hasn't moved
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pick(ea);
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pick(ea,viewer);
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}
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return true;
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}
|
||||
@ -178,39 +178,39 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void pick(const osgGA::GUIEventAdapter& ea)
|
||||
void pick(const osgGA::GUIEventAdapter& ea, osgViewer::SimpleViewer* viewer)
|
||||
{
|
||||
|
||||
osg::Node* scene = _sceneView.valid() ? _sceneView->getSceneData() : 0;
|
||||
osg::Node* scene = viewer->getSceneData();
|
||||
if (!scene) return;
|
||||
|
||||
// remap the mouse x,y into viewport coordinates.
|
||||
|
||||
|
||||
osg::notify(osg::NOTICE)<<std::endl;
|
||||
|
||||
#if 0
|
||||
// use non dimension coordinates - in projection/clip space
|
||||
osgUtil::LineSegmentIntersector* picker = new osgUtil::LineSegmentIntersector(osgUtil::Intersector::PROJECTION, osg::Vec3d(ea.getXnormalized(),ea.getYnormalized(),0.0), osg::Vec3d(ea.getXnormalized(),ea.getYnormalized(),1.0) );
|
||||
osgUtil::LineSegmentIntersector* picker = new osgUtil::LineSegmentIntersector(osgUtil::Intersector::PROJECTION, osg::Vec3d(ea.getXnormalized(),ea.getYnormalized(),-1.0), osg::Vec3d(ea.getXnormalized(),ea.getYnormalized(),1.0) );
|
||||
#else
|
||||
// use window coordinates
|
||||
float mx = _sceneView->getViewport()->x() + (int)((float)_sceneView->getViewport()->width()*(ea.getXnormalized()*0.5f+0.5f));
|
||||
float my = _sceneView->getViewport()->y() + (int)((float)_sceneView->getViewport()->height()*(ea.getYnormalized()*0.5f+0.5f));
|
||||
// remap the mouse x,y into viewport coordinates.
|
||||
osg::Viewport* viewport = viewer->getCamera()->getViewport();
|
||||
float mx = viewport->x() + (int)((float)viewport->width()*(ea.getXnormalized()*0.5f+0.5f));
|
||||
float my = viewport->y() + (int)((float)viewport->height()*(ea.getYnormalized()*0.5f+0.5f));
|
||||
osgUtil::LineSegmentIntersector* picker = new osgUtil::LineSegmentIntersector(osgUtil::Intersector::WINDOW, osg::Vec3d(mx,my,0.0), osg::Vec3d(mx,my,1.0) );
|
||||
|
||||
#endif
|
||||
|
||||
osgUtil::IntersectionVisitor iv(picker);
|
||||
|
||||
_sceneView->getCamera()->accept(iv);
|
||||
|
||||
osg::notify(osg::NOTICE)<<"Done pick, "<<picker->containsIntersections()<<std::endl;
|
||||
viewer->getCamera()->accept(iv);
|
||||
|
||||
|
||||
if (picker->containsIntersections())
|
||||
{
|
||||
osgUtil::LineSegmentIntersector::Intersection intersection = picker->getFirstIntersection();
|
||||
osg::notify(osg::NOTICE)<<"Picking "<<intersection.localIntersectionPoint<<std::endl;
|
||||
osg::notify(osg::NOTICE)<<"Picked "<<intersection.localIntersectionPoint<<std::endl;
|
||||
|
||||
#if 0
|
||||
#if 1
|
||||
osg::NodePath& nodePath = intersection.nodePath;
|
||||
osg::Node* node = (nodePath.size()>=1)?nodePath[nodePath.size()-1]:0;
|
||||
osg::Group* parent = (nodePath.size()>=2)?dynamic_cast<osg::Group*>(nodePath[nodePath.size()-2]):0;
|
||||
@ -247,37 +247,14 @@ public:
|
||||
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
float mx = _sceneView->getViewport()->x() + (int)((float)_sceneView->getViewport()->width()*(ea.getXnormalized()*0.5f+0.5f));
|
||||
float my = _sceneView->getViewport()->y() + (int)((float)_sceneView->getViewport()->height()*(ea.getYnormalized()*0.5f+0.5f));
|
||||
|
||||
// do the pick traversal use the other PickVisitor to double check results.
|
||||
osgUtil::PickVisitor pick(_sceneView->getViewport(),
|
||||
_sceneView->getProjectionMatrix(),
|
||||
_sceneView->getViewMatrix(), mx, my);
|
||||
scene->accept(pick);
|
||||
|
||||
osgUtil::PickVisitor::LineSegmentHitListMap& segHitList = pick.getSegHitList();
|
||||
if (!segHitList.empty() && !segHitList.begin()->second.empty())
|
||||
{
|
||||
|
||||
// get the hits for the first segment
|
||||
osgUtil::PickVisitor::HitList& hits = segHitList.begin()->second;
|
||||
|
||||
// just take the first hit - nearest the eye point.
|
||||
osgUtil::Hit& hit = hits.front();
|
||||
|
||||
std::cout<<"Got hits"<<hit.getLocalIntersectPoint()<<std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void saveSelectedModel()
|
||||
void saveSelectedModel(osg::Node* scene)
|
||||
{
|
||||
if (!scene) return;
|
||||
|
||||
CreateModelToSaveVisitor cmtsv;
|
||||
_sceneView->getSceneData()->accept(cmtsv);
|
||||
scene->accept(cmtsv);
|
||||
|
||||
if (cmtsv._group->getNumChildren()>0)
|
||||
{
|
||||
@ -288,7 +265,6 @@ public:
|
||||
|
||||
protected:
|
||||
|
||||
osg::observer_ptr<osgUtil::SceneView> _sceneView;
|
||||
float _mx,_my;
|
||||
};
|
||||
|
||||
@ -317,7 +293,7 @@ int main( int argc, char **argv )
|
||||
|
||||
|
||||
// create the view of the scene.
|
||||
osgGA::SimpleViewer viewer;
|
||||
osgViewer::SimpleViewer viewer;
|
||||
viewer.setSceneData(loadedModel.get());
|
||||
|
||||
// set up a KeyboardMouse to manage the events comming in from the RenderSurface
|
||||
@ -334,7 +310,7 @@ int main( int argc, char **argv )
|
||||
viewer.addEventHandler(statesetManipulator.get());
|
||||
|
||||
// add the pick handler
|
||||
viewer.addEventHandler(new PickHandler(viewer.getSceneView()));
|
||||
viewer.addEventHandler(new PickHandler());
|
||||
|
||||
// set the window dimensions
|
||||
viewer.getEventQueue()->getCurrentEventState()->setWindowRectangle(100,100,800,600);
|
||||
|
@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimple.cpp\
|
||||
|
||||
LIBS += -lProducer -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS) -lOpenThreads
|
||||
LIBS += -lProducer -losgViewer -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS) -lOpenThreads
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
|
@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimple.cpp\
|
||||
|
||||
LIBS += -lProducer -losgDB --losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -lProducer -losgViewer -losgDB --losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgsimple
|
||||
|
||||
|
@ -7,7 +7,7 @@
|
||||
|
||||
#include <osgUtil/SceneView>
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgGA/SimpleViewer>
|
||||
#include <osgViewer/SimpleViewer>
|
||||
|
||||
|
||||
int main( int argc, char **argv )
|
||||
@ -34,7 +34,7 @@ int main( int argc, char **argv )
|
||||
renderSurface->realize();
|
||||
|
||||
|
||||
osgGA::SimpleViewer viewer;
|
||||
osgViewer::SimpleViewer viewer;
|
||||
viewer.setSceneData(loadedModel.get());
|
||||
|
||||
// initialize the view to look at the center of the scene graph
|
||||
|
@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerFLTK.cpp\
|
||||
|
||||
LIBS += -losgGA -losgDB -losgUtil -losg -lfltk -lfltk_gl $(GL_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg -lfltk -lfltk_gl $(GL_LIBS) $(OTHER_LIBS)
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
|
@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerQT3.cpp\
|
||||
|
||||
LIBS += -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgsimpleviewerQT3
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
// Simple example using GLUT to create an OpenGL window and OSG for rendering.
|
||||
// Derived from osgGLUTsimple.cpp and osgkeyboardmouse.cpp
|
||||
|
||||
#include <osgGA/SimpleViewer>
|
||||
#include <osgViewer/SimpleViewer>
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
@ -12,7 +12,7 @@
|
||||
|
||||
#include <iostream>
|
||||
|
||||
class GraphicsWindowFLTK : public Fl_Gl_Window, virtual osgGA::GraphicsWindow
|
||||
class GraphicsWindowFLTK : public Fl_Gl_Window, virtual osgViewer::GraphicsWindow
|
||||
{
|
||||
public:
|
||||
|
||||
@ -70,7 +70,7 @@ void idle_cb()
|
||||
}
|
||||
|
||||
|
||||
class SimpleViewerFLTK : public osgGA::SimpleViewer, public GraphicsWindowFLTK
|
||||
class SimpleViewerFLTK : public osgViewer::SimpleViewer, public GraphicsWindowFLTK
|
||||
{
|
||||
public:
|
||||
SimpleViewerFLTK(int x, int y, int w, int h, const char *label=0):
|
||||
|
@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerGLUT.cpp\
|
||||
|
||||
LIBS += -losgGA -losgDB -losgUtil -losg $(GLUT_LIBS) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg $(GLUT_LIBS) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
|
@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerGLUT.cpp\
|
||||
|
||||
LIBS += -losgGA -losgDB -losgUtil -losg -lglut $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg -lglut $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgsimpleviewerGLUT
|
||||
|
||||
|
@ -13,11 +13,11 @@
|
||||
# include <GL/glut.h>
|
||||
#endif
|
||||
|
||||
#include <osgGA/SimpleViewer>
|
||||
#include <osgViewer/SimpleViewer>
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
osg::ref_ptr<osgGA::SimpleViewer> viewer;
|
||||
osg::ref_ptr<osgViewer::SimpleViewer> viewer;
|
||||
|
||||
void display(void)
|
||||
{
|
||||
@ -89,7 +89,7 @@ int main( int argc, char **argv )
|
||||
glutKeyboardFunc( keyboard );
|
||||
|
||||
// create the view of the scene.
|
||||
viewer = new osgGA::SimpleViewer;
|
||||
viewer = new osgViewer::SimpleViewer;
|
||||
viewer->setSceneData(loadedModel.get());
|
||||
viewer->setCameraManipulator(new osgGA::TrackballManipulator);
|
||||
|
||||
|
@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerProducer.cpp\
|
||||
|
||||
LIBS += -lProducer -losgGA -losgDB -losgUtil -losg $(X_LIBS) $(OTHER_LIBS) -lOpenThreads
|
||||
LIBS += -lProducer -losgViewer -losgGA -losgDB -losgUtil -losg $(X_LIBS) $(OTHER_LIBS) -lOpenThreads
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
|
@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerProducer.cpp\
|
||||
|
||||
LIBS += -lProducer -losgGA -losgDB --losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -lProducer -losgViewer -losgGA -losgDB --losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgsimpleviewerProducer
|
||||
|
||||
|
@ -8,7 +8,7 @@
|
||||
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
#include <osgGA/SimpleViewer>
|
||||
#include <osgViewer/SimpleViewer>
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgGA/StateSetManipulator>
|
||||
|
||||
@ -81,7 +81,7 @@ private:
|
||||
// first approach uses a custom GraphicsWindow
|
||||
// then uses multiple inheritance to create a SimpleViewerWindowProducer
|
||||
|
||||
class GraphicsWindowProducer : public virtual osgGA::GraphicsWindow, public Producer::RenderSurface
|
||||
class GraphicsWindowProducer : public virtual osgViewer::GraphicsWindow, public Producer::RenderSurface
|
||||
{
|
||||
public:
|
||||
|
||||
@ -120,7 +120,7 @@ class GraphicsWindowProducer : public virtual osgGA::GraphicsWindow, public Prod
|
||||
osg::ref_ptr<MyKeyboardMouseCallback> _kbmcb;
|
||||
};
|
||||
|
||||
class SimplerViewerProducer : public osgGA::SimpleViewer, public GraphicsWindowProducer
|
||||
class SimplerViewerProducer : public osgViewer::SimpleViewer, public GraphicsWindowProducer
|
||||
{
|
||||
public:
|
||||
SimplerViewerProducer() {}
|
||||
@ -198,7 +198,7 @@ int main( int argc, char **argv )
|
||||
|
||||
|
||||
// create the view of the scene.
|
||||
osgGA::SimpleViewer viewer;
|
||||
osgViewer::SimpleViewer viewer;
|
||||
viewer.setSceneData(loadedModel.get());
|
||||
|
||||
// set up a KeyboardMouse to manage the events comming in from the RenderSurface
|
||||
|
@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerQT3.cpp\
|
||||
|
||||
LIBS += -losgGA -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(OTHER_LIBS)
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
|
@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerQT3.cpp\
|
||||
|
||||
LIBS += -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgsimpleviewerQT3
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
// Simple example using GLUT to create an OpenGL window and OSG for rendering.
|
||||
// Derived from osgGLUTsimple.cpp and osgkeyboardmouse.cpp
|
||||
|
||||
#include <osgGA/SimpleViewer>
|
||||
#include <osgViewer/SimpleViewer>
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
@ -14,7 +14,7 @@ class QWidget;
|
||||
|
||||
#include <iostream>
|
||||
|
||||
class GraphicsWindowQT : public QGLWidget, virtual public osgGA::GraphicsWindow
|
||||
class GraphicsWindowQT : public QGLWidget, virtual public osgViewer::GraphicsWindow
|
||||
{
|
||||
public:
|
||||
|
||||
@ -89,7 +89,7 @@ void GraphicsWindowQT::mouseMoveEvent( QMouseEvent* event )
|
||||
}
|
||||
|
||||
|
||||
class SimpleViewerQT : public osgGA::SimpleViewer, public GraphicsWindowQT
|
||||
class SimpleViewerQT : public osgViewer::SimpleViewer, public GraphicsWindowQT
|
||||
{
|
||||
public:
|
||||
SimpleViewerQT() {}
|
||||
|
@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerQT4.cpp\
|
||||
|
||||
LIBS += -losgGA -losgDB -losgUtil -losg -lQtOpenGL -lQtGui -lQtCore $(GL_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg -lQtOpenGL -lQtGui -lQtCore $(GL_LIBS) $(OTHER_LIBS)
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
|
@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerQT4.cpp\
|
||||
|
||||
LIBS += -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg -lqt-mt $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgsimpleviewerQT4
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
// Simple example using GLUT to create an OpenGL window and OSG for rendering.
|
||||
// Derived from osgGLUTsimple.cpp and osgkeyboardmouse.cpp
|
||||
|
||||
#include <osgGA/SimpleViewer>
|
||||
#include <osgViewer/SimpleViewer>
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
@ -14,7 +14,7 @@
|
||||
|
||||
#include <iostream>
|
||||
|
||||
class GraphicsWindowQT : public QGLWidget, virtual osgGA::GraphicsWindow
|
||||
class GraphicsWindowQT : public QGLWidget, virtual osgViewer::GraphicsWindow
|
||||
{
|
||||
public:
|
||||
|
||||
@ -89,7 +89,7 @@ void GraphicsWindowQT::mouseMoveEvent( QMouseEvent* event )
|
||||
}
|
||||
|
||||
|
||||
class SimpleViewerQT : public osgGA::SimpleViewer, public GraphicsWindowQT
|
||||
class SimpleViewerQT : public osgViewer::SimpleViewer, public GraphicsWindowQT
|
||||
{
|
||||
public:
|
||||
SimpleViewerQT() {}
|
||||
|
@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerSDL.cpp\
|
||||
|
||||
LIBS += -losgGA -losgDB -losgUtil -losg `sdl-config --libs` $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg `sdl-config --libs` $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
|
@ -4,7 +4,7 @@ include $(TOPDIR)/Make/makedefs
|
||||
CXXFILES =\
|
||||
osgsimpleviewerSDL.cpp\
|
||||
|
||||
LIBS += -losgGA -losgDB -losgUtil -losg `sdl-config --libs` $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgViewer -losgGA -losgDB -losgUtil -losg `sdl-config --libs` $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgsimpleviewerSDL
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
// Simple example using GLUT to create an OpenGL window and OSG for rendering.
|
||||
// Derived from osgGLUTsimple.cpp and osgkeyboardmouse.cpp
|
||||
|
||||
#include <osgGA/SimpleViewer>
|
||||
#include <osgViewer/SimpleViewer>
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
@ -90,7 +90,7 @@ int main( int argc, char **argv )
|
||||
|
||||
SDL_EnableUNICODE(1);
|
||||
|
||||
osgGA::SimpleViewer viewer;
|
||||
osgViewer::SimpleViewer viewer;
|
||||
viewer.setSceneData(loadedModel.get());
|
||||
viewer.setCameraManipulator(new osgGA::TrackballManipulator);
|
||||
viewer.getEventQueue()->windowResize(0, 0, windowWidth, windowHeight );
|
||||
|
72
include/osgViewer/Export
Normal file
72
include/osgViewer/Export
Normal file
@ -0,0 +1,72 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
// The following symbol has a underscore suffix for compatibility.
|
||||
#ifndef OSGVIEWER_EXPORT_
|
||||
#define OSGVIEWER_EXPORT_ 1
|
||||
|
||||
#if defined(WIN32) && !(defined(__CYGWIN__) || defined(__MINGW32__))
|
||||
#pragma warning( disable : 4244 )
|
||||
#pragma warning( disable : 4251 )
|
||||
#pragma warning( disable : 4267 )
|
||||
#pragma warning( disable : 4275 )
|
||||
#pragma warning( disable : 4290 )
|
||||
#pragma warning( disable : 4786 )
|
||||
#pragma warning( disable : 4305 )
|
||||
#pragma warning( disable : 4996 )
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__) || defined( __MWERKS__)
|
||||
# if defined( OSG_LIBRARY_STATIC )
|
||||
# define OSGVIEWER_EXPORT
|
||||
# elif defined( OSGVIEWER_LIBRARY )
|
||||
# define OSGVIEWER_EXPORT __declspec(dllexport)
|
||||
# else
|
||||
# define OSGVIEWER_EXPORT __declspec(dllimport)
|
||||
#endif
|
||||
#else
|
||||
#define OSGVIEWER_EXPORT
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
|
||||
\namespace osgViewer
|
||||
|
||||
The 'GA' in osgViewer stands for 'GUI Abstraction'; the osgViewer namespace provides facilities to
|
||||
help developers write the glue to allow the osg to work with varying window systems.
|
||||
|
||||
As a cross-platform, window system-agnostic class library, the OpenSceneGraph
|
||||
has no direct ties to any given windowing environment. Viewers, however, must at
|
||||
some level interact with a window system - where Window system may refer to a windowing
|
||||
API, e.g. GLUT, Qt, FLTK, MFC, ...
|
||||
|
||||
There is much commonality in the implementation of Viewers for varying windowing
|
||||
environments. E.g. most Viewers will update a Camera position in response to a mouse
|
||||
event, and may request that a timer be started as a result of a model being 'spun'.
|
||||
|
||||
The purpose of the osgViewer namespace is to centralise the common areas of this
|
||||
functionality. The viewer writer needs then only write a GUIEventAdapter, a
|
||||
GUIActionAdapter, and assemble a collection of GUIEventHandlers
|
||||
as appropriate for the viewer.
|
||||
|
||||
Events from the windowing environment are adpated, and then fed into the GUIEventHandlers.
|
||||
The GUIEventHandlers analyse and take action, and make requests of the windowing
|
||||
environemnt via the GUIActionAdapter. The viewer writer should then honour these
|
||||
requests, translating them into calls to the windowing API.
|
||||
|
||||
*/
|
||||
|
||||
|
@ -11,15 +11,17 @@
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSG_GRAPHICWINDOW
|
||||
#define OSG_GRAPHICWINDOW 1
|
||||
#ifndef OSGVIEWER_GRAPHICWINDOW
|
||||
#define OSGVIEWER_GRAPHICWINDOW 1
|
||||
|
||||
#include <osg/GraphicsContext>
|
||||
#include <osg/Notify>
|
||||
|
||||
#include <osgGA/EventQueue>
|
||||
|
||||
namespace osgGA {
|
||||
#include <osgViewer/Export>
|
||||
|
||||
namespace osgViewer {
|
||||
|
||||
/** Base class for providing Windowing API agnostic access to creating and managing graphisc window and events.
|
||||
* Note, the GraphicsWindow is subclassed from osg::GraphicsContext, and to provide an implemention you'll need to implement its
|
||||
@ -27,7 +29,7 @@ namespace osgGA {
|
||||
* GraphicsWindow adds the event queue ontop of the GraphicsContext, thereby adding a mechnism for adapting Windowing events
|
||||
* as well as basics graphics context work, you should wire up custom GraphicsWindowImplementation to push their events through
|
||||
* into the EventQueue. */
|
||||
class OSGGA_EXPORT GraphicsWindow : public osg::GraphicsContext, public osgGA::GUIActionAdapter
|
||||
class OSGVIEWER_EXPORT GraphicsWindow : public osg::GraphicsContext, public osgGA::GUIActionAdapter
|
||||
{
|
||||
public:
|
||||
|
@ -11,21 +11,22 @@
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSGGA_SimpleViewer
|
||||
#define OSGGA_SimpleViewer 1
|
||||
#ifndef OSGVIEWER_SimpleViewer
|
||||
#define OSGVIEWER_SimpleViewer 1
|
||||
|
||||
#include <osgGA/EventVisitor>
|
||||
#include <osgGA/MatrixManipulator>
|
||||
#include <osgGA/GraphicsWindow>
|
||||
|
||||
#include <osgViewer/GraphicsWindow>
|
||||
|
||||
#include <osgDB/DatabasePager>
|
||||
|
||||
#include <list>
|
||||
|
||||
namespace osgGA{
|
||||
namespace osgViewer{
|
||||
|
||||
/** SimpleViewer provide a simple interface for setting up rendering of an scene graph, using a single camera view within a single window.*/
|
||||
class OSGGA_EXPORT SimpleViewer : public virtual osgGA::GraphicsWindow
|
||||
class OSGVIEWER_EXPORT SimpleViewer : public virtual osgViewer::GraphicsWindow
|
||||
{
|
||||
public:
|
||||
|
||||
@ -39,14 +40,14 @@ class OSGGA_EXPORT SimpleViewer : public virtual osgGA::GraphicsWindow
|
||||
osg::CameraNode* getCamera();
|
||||
const osg::CameraNode* getCamera() const;
|
||||
|
||||
void setCameraManipulator(MatrixManipulator* manipulator);
|
||||
MatrixManipulator* getCameraManipulator() { return _cameraManipulator.get(); }
|
||||
const MatrixManipulator* getCameraManipulator() const { return _cameraManipulator.get(); }
|
||||
void setCameraManipulator(osgGA::MatrixManipulator* manipulator);
|
||||
osgGA::MatrixManipulator* getCameraManipulator() { return _cameraManipulator.get(); }
|
||||
const osgGA::MatrixManipulator* getCameraManipulator() const { return _cameraManipulator.get(); }
|
||||
|
||||
|
||||
typedef std::list< osg::ref_ptr<GUIEventHandler> > EventHandlers;
|
||||
typedef std::list< osg::ref_ptr<osgGA::GUIEventHandler> > EventHandlers;
|
||||
|
||||
void addEventHandler(GUIEventHandler* eventHandler);
|
||||
void addEventHandler(osgGA::GUIEventHandler* eventHandler);
|
||||
EventHandlers& getEventHandlers() { return _eventHandlers; }
|
||||
const EventHandlers& getEventHandlers() const { return _eventHandlers; }
|
||||
|
48
include/osgViewer/Version
Normal file
48
include/osgViewer/Version
Normal file
@ -0,0 +1,48 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSGVIEWER_VERSION
|
||||
#define OSGVIEWER_VERSION 1
|
||||
|
||||
#include <osgViewer/Export>
|
||||
|
||||
|
||||
extern "C" {
|
||||
|
||||
/**
|
||||
* osgViewerGetVersion() returns the library version number.
|
||||
* Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgViewerGetVersion.
|
||||
*
|
||||
* This C function can be also used to check for the existence of the OpenSceneGraph
|
||||
* library using autoconf and its m4 macro AC_CHECK_LIB.
|
||||
*
|
||||
* Here is the code to add to your configure.in:
|
||||
\verbatim
|
||||
#
|
||||
# Check for the OpenSceneGraph (OSG) utility library
|
||||
#
|
||||
AC_CHECK_LIB(osg, osgViewerGetVersion, ,
|
||||
[AC_MSG_ERROR(OpenSceneGraph utility library not found. See http://www.openscenegraph.org)],)
|
||||
\endverbatim
|
||||
*/
|
||||
extern OSGVIEWER_EXPORT const char* osgViewerGetVersion();
|
||||
|
||||
/**
|
||||
* getLibraryName_osgViewer() returns the library name in human friendly form.
|
||||
*/
|
||||
extern OSGVIEWER_EXPORT const char* osgViewerGetLibraryName();
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -14,7 +14,6 @@ CXXFILES = \
|
||||
GUIEventHandler.cpp\
|
||||
KeySwitchMatrixManipulator.cpp\
|
||||
StateSetManipulator.cpp\
|
||||
SimpleViewer.cpp\
|
||||
TerrainManipulator.cpp\
|
||||
NodeTrackerManipulator.cpp\
|
||||
TrackballManipulator.cpp\
|
||||
@ -22,7 +21,7 @@ CXXFILES = \
|
||||
|
||||
DEF += -DOSGGA_LIBRARY
|
||||
|
||||
LIBS += -losgDB -losgUtil -losg $(GL_LIBS) $(OTHER_LIBS)
|
||||
LIBS += -losgUtil -losg $(GL_LIBS) $(OTHER_LIBS)
|
||||
|
||||
TARGET_BASENAME = osgGA
|
||||
LIB = $(LIB_PREFIX)$(TARGET_BASENAME).$(LIB_EXT)
|
||||
|
16
src/osgViewer/GNUmakefile
Normal file
16
src/osgViewer/GNUmakefile
Normal file
@ -0,0 +1,16 @@
|
||||
TOPDIR = ../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
|
||||
CXXFILES = \
|
||||
SimpleViewer.cpp\
|
||||
Version.cpp\
|
||||
|
||||
DEF += -DOSGVIEWER_LIBRARY
|
||||
|
||||
LIBS += -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(OTHER_LIBS)
|
||||
|
||||
TARGET_BASENAME = osgViewer
|
||||
LIB = $(LIB_PREFIX)$(TARGET_BASENAME).$(LIB_EXT)
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
@ -11,10 +11,9 @@
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#include <osgGA/SimpleViewer>
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgViewer/SimpleViewer>
|
||||
|
||||
using namespace osgGA;
|
||||
using namespace osgViewer;
|
||||
|
||||
SimpleViewer::SimpleViewer():
|
||||
_firstFrame(true)
|
||||
@ -80,7 +79,7 @@ const osg::CameraNode* SimpleViewer::getCamera() const
|
||||
return _sceneView->getCamera();
|
||||
}
|
||||
|
||||
void SimpleViewer::setCameraManipulator(MatrixManipulator* manipulator)
|
||||
void SimpleViewer::setCameraManipulator(osgGA::MatrixManipulator* manipulator)
|
||||
{
|
||||
if (_cameraManipulator == manipulator) return;
|
||||
|
||||
@ -94,7 +93,7 @@ void SimpleViewer::setCameraManipulator(MatrixManipulator* manipulator)
|
||||
}
|
||||
}
|
||||
|
||||
void SimpleViewer::addEventHandler(GUIEventHandler* eventHandler)
|
||||
void SimpleViewer::addEventHandler(osgGA::GUIEventHandler* eventHandler)
|
||||
{
|
||||
_eventHandlers.push_back(eventHandler);
|
||||
}
|
12
src/osgViewer/Version.cpp
Normal file
12
src/osgViewer/Version.cpp
Normal file
@ -0,0 +1,12 @@
|
||||
#include <osgGA/Version>
|
||||
|
||||
const char* osgGAGetVersion()
|
||||
{
|
||||
return "1.2";
|
||||
}
|
||||
|
||||
|
||||
const char* osgGAGetLibraryName()
|
||||
{
|
||||
return "OpenSceneGraph Gui Adapter Library";
|
||||
}
|
Loading…
Reference in New Issue
Block a user