Added support for assigning GraphicsContext to individual GUIEventAdapter events,
and use of this within osgViewer::View to better track the sources of events.
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213a2d8d13
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@ -59,6 +59,10 @@ class OSGGA_EXPORT EventQueue : public osg::Referenced
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bool getUseFixedMouseInputRange() { return _useFixedMouseInputRange; }
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/** Set the graphics context associated with this event queue.*/
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void setGraphicsContext(osg::GraphicsContext* context) { getCurrentEventState()->setGraphicsContext(context); }
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/** Set the mouse input range.*/
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void setMouseInputRange(float xMin, float yMin, float xMax, float yMax) { getCurrentEventState()->setInputRange(xMin, yMin, xMax, yMax); }
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@ -16,6 +16,7 @@
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#include <osg/Object>
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#include <osg/Matrix>
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#include <osg/GraphicsContext>
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#include <osgGA/Export>
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namespace osgGA{
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@ -291,6 +292,9 @@ public:
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double time() const { return _time; }
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void setGraphicsContext(osg::GraphicsContext* context) { _context = context; }
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const osg::GraphicsContext* getGraphicsContext() const { return _context.get(); }
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/** set window rectangle. */
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void setWindowRectangle(int x, int y, int width, int height, bool updateMouseRange = true);
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@ -429,6 +433,7 @@ public:
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EventType _eventType;
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double _time;
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osg::observer_ptr<osg::GraphicsContext> _context;
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int _windowX;
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int _windowY;
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int _windowWidth;
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@ -40,7 +40,7 @@ class OSGVIEWER_EXPORT GraphicsWindow : public osg::GraphicsContext, public osgG
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{
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public:
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GraphicsWindow() { _eventQueue = new osgGA::EventQueue; }
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GraphicsWindow() { _eventQueue = new osgGA::EventQueue; _eventQueue->setGraphicsContext(this); }
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virtual bool isSameKindAs(const Object* object) const { return dynamic_cast<const GraphicsWindow*>(object)!=0; }
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virtual const char* libraryName() const { return "osgViewer"; }
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@ -32,12 +32,12 @@ GUIEventAdapter::GUIEventAdapter():
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_windowHeight(1024),
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_key(0),
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_button(0),
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_Xmin(0.0),
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_Xmin(-1.0),
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_Xmax(1.0),
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_Ymin(0.0),
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_Ymin(-1.0),
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_Ymax(1.0),
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_mx(0.5),
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_my(0.5),
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_mx(0.0),
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_my(0.0),
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_pressure(0.0),
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_tiltX(0.0),
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_tiltY(0.0),
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@ -56,6 +56,7 @@ GUIEventAdapter::GUIEventAdapter(const GUIEventAdapter& rhs,const osg::CopyOp& c
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_handled(rhs._handled),
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_eventType(rhs._eventType),
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_time(rhs._time),
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_context(rhs._context),
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_windowX(rhs._windowX),
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_windowY(rhs._windowY),
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_windowWidth(rhs._windowWidth),
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@ -626,6 +626,8 @@ void CompositeViewer::eventTraversal()
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{
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osgGA::GUIEventAdapter* event = itr->get();
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//osg::notify(osg::NOTICE)<<"event->getGraphicsContext()="<<event->getGraphicsContext()<<std::endl;
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bool pointerEvent = false;
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float x = event->getX();
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@ -668,15 +670,11 @@ void CompositeViewer::eventTraversal()
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// If this camera is not a slave camera
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if (camera->getView()->getCamera() == camera)
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{
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const osg::GraphicsContext::Traits* traits = gw ? gw->getTraits() : 0;
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if (traits)
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{
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eventState->setInputRange( 0, 0, traits->width, traits->height);
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}
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else
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{
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eventState->setInputRange(-1.0, -1.0, 1.0, 1.0);
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}
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eventState->setGraphicsContext(gw);
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eventState->setInputRange( viewport->x(), viewport->y(),
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viewport->x()+viewport->width(),
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viewport->y()+viewport->height());
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}
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else
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{
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@ -744,8 +742,6 @@ void CompositeViewer::eventTraversal()
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event->setButtonMask(eventState->getButtonMask());
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event->setMouseYOrientation(eventState->getMouseYOrientation());
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}
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//osg::notify(osg::NOTICE)<<" mouse x = "<<event->getX()<<" y="<<event->getY()<<std::endl;
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// osg::notify(osg::NOTICE)<<" mouse Xmin = "<<event->getXmin()<<" Ymin="<<event->getYmin()<<" xMax="<<event->getXmax()<<" Ymax="<<event->getYmax()<<std::endl;
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}
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for(itr = gw_events.begin();
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@ -500,7 +500,7 @@ void GraphicsWindowCarbon::init()
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{
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if (_initialized) return;
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getEventQueue()->setCurrentEventState(osgGA::GUIEventAdapter::getAccumulatedEventState().get());
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// getEventQueue()->setCurrentEventState(osgGA::GUIEventAdapter::getAccumulatedEventState().get());
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_lastModifierKeys = 0;
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_windowTitleHeight = 0;
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@ -1011,7 +1011,7 @@ void GraphicsWindowWin32::init()
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{
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if (_initialized) return;
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getEventQueue()->setCurrentEventState(osgGA::GUIEventAdapter::getAccumulatedEventState().get());
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// getEventQueue()->setCurrentEventState(osgGA::GUIEventAdapter::getAccumulatedEventState().get());
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WindowData *windowData = _traits.get() ? dynamic_cast<WindowData*>(_traits->inheritedWindowData.get()) : 0;
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HWND windowHandle = windowData ? windowData->_hwnd : 0;
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@ -545,7 +545,7 @@ void GraphicsWindowX11::init()
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return;
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}
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getEventQueue()->setCurrentEventState(osgGA::GUIEventAdapter::getAccumulatedEventState().get());
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// getEventQueue()->setCurrentEventState(osgGA::GUIEventAdapter::getAccumulatedEventState().get());
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WindowData* inheritedWindowData = dynamic_cast<WindowData*>(_traits->inheritedWindowData.get());
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Window windowHandle = inheritedWindowData ? inheritedWindowData->_window : 0;
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@ -904,6 +904,8 @@ void GraphicsWindowX11::checkEvents()
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double resizeTime = eventTime;
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_timeOfLastCheckEvents = getEventQueue()->getTime();
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// osg::notify(osg::NOTICE)<<"GraphicsWindowX11::checkEvents() : getEventQueue()->getCurrentEventState()->getGraphicsContext()="<<getEventQueue()->getCurrentEventState()->getGraphicsContext()<<std::endl;
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int windowX = _traits->x;
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int windowY = _traits->y;
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int windowWidth = _traits->width;
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@ -1703,23 +1703,28 @@ bool View::containsCamera(const osg::Camera* camera) const
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const osg::Camera* View::getCameraContainingPosition(float x, float y, float& local_x, float& local_y) const
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{
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const osgGA::GUIEventAdapter* eventState = getEventQueue()->getCurrentEventState();
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bool view_invert_y = eventState->getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS;
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const osgViewer::GraphicsWindow* gw = dynamic_cast<const osgViewer::GraphicsWindow*>(eventState->getGraphicsContext());
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// osg::notify(osg::NOTICE)<<"View::getCameraContainingPosition("<<x<<","<<y<<",..,..) view_invert_y="<<view_invert_y<<std::endl;
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bool view_invert_y = eventState->getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS;
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double epsilon = 0.5;
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if (_camera->getGraphicsContext() && _camera->getViewport())
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if (_camera->getGraphicsContext() &&
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(!gw || _camera->getGraphicsContext()==gw) &&
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_camera->getViewport())
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{
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const osg::Viewport* viewport = _camera->getViewport();
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double new_x = static_cast<double>(_camera->getGraphicsContext()->getTraits()->width) * (x - eventState->getXmin())/(eventState->getXmax()-eventState->getXmin());
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double new_y = view_invert_y ?
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double new_x = x;
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double new_y = y;
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if (!gw)
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{
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new_x = static_cast<double>(_camera->getGraphicsContext()->getTraits()->width) * (x - eventState->getXmin())/(eventState->getXmax()-eventState->getXmin());
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new_y = view_invert_y ?
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static_cast<double>(_camera->getGraphicsContext()->getTraits()->height) * (1.0 - (y- eventState->getYmin())/(eventState->getYmax()-eventState->getYmin())) :
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static_cast<double>(_camera->getGraphicsContext()->getTraits()->height) * (y - eventState->getYmin())/(eventState->getYmax()-eventState->getXmin());
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// osg::notify(osg::NOTICE)<<" new_x="<<new_x<<","<<new_y<<std::endl;
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}
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if (viewport &&
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new_x >= (viewport->x()-epsilon) && new_y >= (viewport->y()-epsilon) &&
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@ -1728,7 +1733,7 @@ const osg::Camera* View::getCameraContainingPosition(float x, float y, float& lo
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local_x = new_x;
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local_y = new_y;
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// osg::notify(osg::NOTICE)<<"Returning master camera"<<std::endl;
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osg::notify(osg::INFO)<<"Returning master camera"<<std::endl;
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return _camera.get();
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}
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@ -1736,6 +1741,7 @@ const osg::Camera* View::getCameraContainingPosition(float x, float y, float& lo
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osg::Matrix masterCameraVPW = getCamera()->getViewMatrix() * getCamera()->getProjectionMatrix();
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// convert to non dimensional
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x = (x - eventState->getXmin()) * 2.0 / (eventState->getXmax()-eventState->getXmin()) - 1.0;
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y = (y - eventState->getYmin())* 2.0 / (eventState->getYmax()-eventState->getYmin()) - 1.0;
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@ -1748,7 +1754,7 @@ const osg::Camera* View::getCameraContainingPosition(float x, float y, float& lo
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slave._camera->getAllowEventFocus() &&
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slave._camera->getRenderTargetImplementation()==osg::Camera::FRAME_BUFFER)
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{
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// osg::notify(osg::NOTICE)<<"Testing slave camera "<<slave._camera->getName()<<std::endl;
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osg::notify(osg::INFO)<<"Testing slave camera "<<slave._camera->getName()<<std::endl;
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const osg::Camera* camera = slave._camera.get();
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const osg::Viewport* viewport = camera ? camera->getViewport() : 0;
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