remove unused variable "maxBonePerVertex"
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@ -194,7 +194,6 @@ bool RigTransformHardware::buildPalette(const BoneMap& boneMap, const RigGeometr
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_bonePalette.clear();
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_boneNameToPalette.clear();
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IndexWeightList::size_type maxBonePerVertex = 0;
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BoneNameCountMap boneNameCountMap;
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const VertexInfluenceMap &vertexInfluenceMap = *rig.getInfluenceMap();
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