Updated wrappers.

This commit is contained in:
Robert Osfield 2007-07-05 18:41:54 +00:00
parent d1fa520349
commit dedc99f036
3 changed files with 58 additions and 2 deletions

View File

@ -27,6 +27,8 @@
#include <osg/Camera>
TYPE_NAME_ALIAS(std::vector< osg::GraphicsContext * >, osg::GraphicsContext::GraphicsContexts)
TYPE_NAME_ALIAS(std::list< osg::ref_ptr< osg::Operation > >, osg::GraphicsContext::OperationQueue)
TYPE_NAME_ALIAS(std::list< osg::Camera * >, osg::GraphicsContext::Cameras)
@ -300,6 +302,10 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::GraphicsContext)
__unsigned_int__createNewContextID_S,
"Create a contextID for a new graphics context, this contextID is used to set up the osg::State associate with context. ",
"Automatically increments the usage count of the contextID to 1. ");
I_StaticMethod0(unsigned int, getMaxContextID,
__unsigned_int__getMaxContextID_S,
"Get the current max ContextID. ",
"");
I_StaticMethod1(void, incrementContextIDUsageCount, IN, unsigned int, contextID,
__void__incrementContextIDUsageCount__unsigned_int_S,
"Increment the usage count associate with a contextID. ",
@ -308,6 +314,26 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::GraphicsContext)
__void__decrementContextIDUsageCount__unsigned_int_S,
"Decrement the usage count associate with a contextID. ",
"Once the contextID goes to 0 the contextID is then free to be reused. ");
I_StaticMethod0(osg::GraphicsContext::GraphicsContexts, getAllRegisteredGraphicsContexts,
__GraphicsContexts__getAllRegisteredGraphicsContexts_S,
"Get all the registered graphics contexts. ",
"");
I_StaticMethod1(osg::GraphicsContext::GraphicsContexts, getRegisteredGraphicsContexts, IN, unsigned int, contextID,
__GraphicsContexts__getRegisteredGraphicsContexts__unsigned_int_S,
"Get all the registered graphics contexts associated with a specific contextID. ",
"");
I_StaticMethod2(void, setCompileContext, IN, unsigned int, contextID, IN, osg::GraphicsContext *, gc,
__void__setCompileContext__unsigned_int__GraphicsContext_P1_S,
"Get the GraphicsContext for doing background compilation for GraphicsContexts associated with specified contextID. ",
"");
I_StaticMethod1(osg::GraphicsContext *, getOrCreateCompileContext, IN, unsigned int, contextID,
__GraphicsContext_P1__getOrCreateCompileContext__unsigned_int_S,
"Get existing or create a new GraphicsContext to do background compilation for GraphicsContexts associated with specified contextID. ",
"");
I_StaticMethod1(osg::GraphicsContext *, getCompileContext, IN, unsigned int, contextID,
__GraphicsContext_P1__getCompileContext__unsigned_int_S,
"Get the GraphicsContext for doing background compilation for GraphicsContexts associated with specified contextID. ",
"");
I_ProtectedConstructor0(____GraphicsContext,
"",
"");
@ -526,3 +552,5 @@ STD_LIST_REFLECTOR(std::list< osg::Camera * >)
STD_LIST_REFLECTOR(std::list< osg::ref_ptr< osg::Operation > >)
STD_VECTOR_REFLECTOR(std::vector< osg::GraphicsContext * >)

View File

@ -12,6 +12,8 @@
#include <osg/BoundingSphere>
#include <osg/CopyOp>
#include <osg/GraphicsContext>
#include <osg/GraphicsThread>
#include <osg/NodeVisitor>
#include <osg/Object>
#include <osg/TransferFunction>
@ -194,6 +196,31 @@ BEGIN_OBJECT_REFLECTOR(osgTerrain::TerrainNode)
__bool__getTreatBoundariesToValidDataAsDefaultValue,
"Get whether the TeatBoundariesToValidDataAsDefaultValue hint. ",
"");
I_Method1(void, setOperationsThread, IN, osg::OperationsThread *, operationsThread,
Properties::NON_VIRTUAL,
__void__setOperationsThread__osg_OperationsThread_P1,
"Set an OperationsThread to do an data initialization and update work. ",
"");
I_Method0(osg::OperationsThread *, getOperationsThread,
Properties::NON_VIRTUAL,
__osg_OperationsThread_P1__getOperationsThread,
"Get the OperationsThread if one is attached, return NULL otherwise. ",
"");
I_Method0(const osg::OperationsThread *, getOperationsThread,
Properties::NON_VIRTUAL,
__C5_osg_OperationsThread_P1__getOperationsThread,
"Get the const OperationsThread if one is attached, return NULL otherwise. ",
"");
I_Method1(void, addCompileGraphicsContext, IN, osg::GraphicsContext *, gc,
Properties::NON_VIRTUAL,
__void__addCompileGraphicsContext__osg_GraphicsContext_P1,
"Add a graphics context that should be used to compile/delete OpenGL objects. ",
"");
I_Method1(void, removeCompileGraphicsContext, IN, osg::GraphicsContext *, gc,
Properties::NON_VIRTUAL,
__void__removeCompileGraphicsContext__osg_GraphicsContext_P1,
"Removed a graphics context that should be used to compile/delete OpenGL objects. ",
"");
I_Method0(osg::BoundingSphere, computeBound,
Properties::VIRTUAL,
__osg_BoundingSphere__computeBound,
@ -220,6 +247,9 @@ BEGIN_OBJECT_REFLECTOR(osgTerrain::TerrainNode)
I_SimpleProperty(osgTerrain::Locator *, Locator,
__Locator_P1__getLocator,
__void__setLocator__Locator_P1);
I_SimpleProperty(osg::OperationsThread *, OperationsThread,
__osg_OperationsThread_P1__getOperationsThread,
__void__setOperationsThread__osg_OperationsThread_P1);
I_SimpleProperty(bool, RequiresNormals,
__bool__getRequiresNormals,
__void__setRequiresNormals__bool);

View File

@ -351,8 +351,6 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::CompositeViewer)
0);
END_REFLECTOR
STD_VECTOR_REFLECTOR(std::vector< osg::GraphicsContext * >)
STD_VECTOR_REFLECTOR(std::vector< osgViewer::GraphicsWindow * >)
STD_VECTOR_REFLECTOR(std::vector< osgViewer::Scene * >)