Converted osgGA::GUIEventAdapter into a concrete class capable of respresenting

keyboard and mouse events.

Added osgGA::EventQueue class to support a thread safe event queue and adaption
of keyboard and mouse events.

Removed osgProducer::EventAdapter as GUIEventAdapter replaces it.

Adapted osgProducer and examples to work with the new changes to osgGA.
This commit is contained in:
Robert Osfield 2006-03-08 14:09:47 +00:00
parent 582967286a
commit dbbabf87c6
37 changed files with 450 additions and 835 deletions

View File

@ -99,6 +99,10 @@ SOURCE=..\..\src\osgGA\AnimationPathManipulator.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgGA\EventQueue.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgGA\EventVisitor.cpp
# End Source File
# Begin Source File
@ -175,6 +179,10 @@ SOURCE=..\..\Include\osgGA\Export
# End Source File
# Begin Source File
SOURCE=..\..\Include\osgGA\EventQueue
# End Source File
# Begin Source File
SOURCE=..\..\Include\osgGA\EventVisitor
# End Source File
# Begin Source File

View File

@ -95,10 +95,6 @@ LINK32=link.exe
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\src\osgProducer\EventAdapter.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osgProducer\KeyboardMouseCallback.cpp
# End Source File
# Begin Source File
@ -131,10 +127,6 @@ SOURCE=..\..\src\osgProducer\ViewerEventHandler.cpp
# PROP Default_Filter ";h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\..\Include\osgProducer\EventAdapter
# End Source File
# Begin Source File
SOURCE=..\..\Include\osgProducer\Export
# End Source File
# Begin Source File

View File

@ -103,6 +103,14 @@ SOURCE=..\..\..\src\osgWrappers\osgGA\AnimationPathManipulator.cpp
SOURCE=..\..\..\src\osgWrappers\osgGA\DriveManipulator.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osgGA\Event.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osgGA\EventQueue.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osgGA\EventVisitor.cpp
# End Source File

View File

@ -96,7 +96,7 @@ LINK32=link.exe
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\..\src\osgWrappers\osgProducer\EventAdapter.cpp
SOURCE=..\..\..\src\osgWrappers\osgProducer\Export.cpp
# End Source File
# Begin Source File

View File

@ -862,9 +862,9 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
if (_numberOfPlayers>=2) _players[1].moveRight();
}
static double previous_time = ea.time();
double dt = ea.time()-previous_time;
previous_time = ea.time();
static double previous_time = ea.getTime();
double dt = ea.getTime()-previous_time;
previous_time = ea.getTime();
// move objects
for(CatchableObjectList::iterator itr=_catchableObjects.begin();
@ -921,7 +921,7 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
}
if (!(*itr)->anyInside(_origin, _origin+_width+_height) ||
(*itr)->needToRemove(ea.time()) ||
(*itr)->needToRemove(ea.getTime()) ||
removeEntry)
{
// need to remove
@ -944,16 +944,16 @@ bool GameEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionA
// hit base line
(*itr)->explode();
(*itr)->stop();
(*itr)->setTimeToRemove(ea.time()+3.0);
(*itr)->setTimeToRemove(ea.getTime()+3.0);
}
}
// create new catchable objects
static double previousTime = ea.time();
double deltaTime = ea.time()-previousTime;
previousTime = ea.time();
static double previousTime = ea.getTime();
double deltaTime = ea.getTime()-previousTime;
previousTime = ea.getTime();
float numDropsPerSecond = _initialNumDropsPerSecond * (_level+1);
float r = (float)rand()/(float)RAND_MAX;

View File

@ -64,7 +64,7 @@ class CameraPacket {
// us to do this, even though its a reference counted object.
osg::FrameStamp _frameStamp;
osgProducer::KeyboardMouseCallback::EventQueue _events;
osgGA::EventQueue::Events _events;
};
@ -295,36 +295,36 @@ class DataConverter
}
void write(const osgProducer::EventAdapter& event)
void write(const osgGA::GUIEventAdapter& event)
{
writeUInt(event._eventType);
writeUInt(event._key);
writeUInt(event._button);
writeFloat(event._Xmin);
writeFloat(event._Xmax);
writeFloat(event._Ymin);
writeFloat(event._Ymax);
writeFloat(event._mx);
writeFloat(event._my);
writeUInt(event._buttonMask);
writeUInt(event._modKeyMask);
writeDouble(event._time);
writeUInt(event.getEventType());
writeUInt(event.getKey());
writeUInt(event.getButton());
writeFloat(event.getXmin());
writeFloat(event.getXmax());
writeFloat(event.getYmin());
writeFloat(event.getYmax());
writeFloat(event.getX());
writeFloat(event.getY());
writeUInt(event.getButtonMask());
writeUInt(event.getModKeyMask());
writeDouble(event.getTime());
}
void read(osgProducer::EventAdapter& event)
void read(osgGA::GUIEventAdapter& event)
{
event._eventType = (osgGA::GUIEventAdapter::EventType)readUInt();
event._key = readUInt();
event._button = readUInt();
event._Xmin = readFloat();
event._Xmax = readFloat();
event._Ymin = readFloat();
event._Ymax = readFloat();
event._mx = readFloat();
event._my = readFloat();
event._buttonMask = readUInt();
event._modKeyMask = readUInt();
event._time = readDouble();
event.setEventType((osgGA::GUIEventAdapter::EventType)readUInt());
event.setKey(readUInt());
event.setButton(readUInt());
event.setXmin(readFloat());
event.setXmax(readFloat());
event.setYmin(readFloat());
event.setYmax(readFloat());
event.setX(readFloat());
event.setY(readFloat());
event.setButtonMask(readUInt());
event.setModKeyMask(readUInt());
event.setTime(readDouble());
}
void write(CameraPacket& cameraPacket)
@ -337,9 +337,11 @@ class DataConverter
write(cameraPacket._frameStamp);
writeUInt(cameraPacket._events.size());
for(unsigned int i=0;i<cameraPacket._events.size();++i)
for(osgGA::EventQueue::Events::iterator itr = cameraPacket._events.begin();
itr != cameraPacket._events.end();
++itr)
{
write(*(cameraPacket._events[i]));
write(*(*itr));
}
}
@ -360,7 +362,7 @@ class DataConverter
unsigned int numEvents = readUInt();
for(unsigned int i=0;i<numEvents;++i)
{
osgProducer::EventAdapter* event = new osgProducer::EventAdapter;
osgGA::GUIEventAdapter* event = new osgGA::GUIEventAdapter;
read(*(event));
cameraPacket._events.push_back(event);
}

View File

@ -227,7 +227,7 @@ bool GliderManipulator::calcMovement()
if (_ga_t0.get()==NULL || _ga_t1.get()==NULL) return false;
double dt = _ga_t0->time()-_ga_t1->time();
double dt = _ga_t0->getTime()-_ga_t1->getTime();
if (dt<0.0f)
{

View File

@ -160,7 +160,7 @@ bool TestManipulator::isMouseMoving()
float dx = _ga_t0->getXnormalized()-_ga_t1->getXnormalized();
float dy = _ga_t0->getYnormalized()-_ga_t1->getYnormalized();
float len = sqrtf(dx*dx+dy*dy);
float dt = _ga_t0->time()-_ga_t1->time();
float dt = _ga_t0->getTime()-_ga_t1->getTime();
return (len>dt*velocity);
}

View File

@ -612,17 +612,17 @@ bool SlideEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
if (ea.getKey()=='a')
{
_autoSteppingActive = !_autoSteppingActive;
_previousTime = ea.time();
_previousTime = ea.getTime();
return true;
}
else if (ea.getKey()=='n')
{
_album->nextPage(ea.time()+1.0f);
_album->nextPage(ea.getTime()+1.0f);
return true;
}
else if (ea.getKey()=='p')
{
_album->previousPage(ea.time()+1.0f);
_album->previousPage(ea.getTime()+1.0f);
return true;
}
return false;
@ -634,13 +634,13 @@ bool SlideEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
if (_firstTraversal)
{
_firstTraversal = false;
_previousTime = ea.time();
_previousTime = ea.getTime();
}
else if (ea.time()-_previousTime>_timePerSlide)
else if (ea.getTime()-_previousTime>_timePerSlide)
{
_previousTime = ea.time();
_previousTime = ea.getTime();
_album->nextPage(ea.time()+1.0f);
_album->nextPage(ea.getTime()+1.0f);
}
}

View File

@ -118,7 +118,7 @@ bool SlideEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIAction
if (ea.getKey()=='a')
{
_autoSteppingActive = !_autoSteppingActive;
_previousTime = ea.time();
_previousTime = ea.getTime();
return true;
}
else if (ea.getKey()=='n')

View File

@ -667,8 +667,8 @@ class FollowMouseCallback : public osgGA::GUIEventHandler, public osg::StateSet:
if (ev)
{
osgGA::GUIActionAdapter* aa = ev->getActionAdapter();
osgGA::EventVisitor::EventList& events = ev->getEventList();
for(osgGA::EventVisitor::EventList::iterator itr=events.begin();
osgGA::EventQueue::Events& events = ev->getEvents();
for(osgGA::EventQueue::Events::iterator itr=events.begin();
itr!=events.end();
++itr)
{

View File

@ -27,8 +27,7 @@
#include <osgGA/GUIEventAdapter>
#include <osgGA/GUIActionAdapter>
#include <list>
#include <osgGA/EventQueue>
namespace osgGA {
@ -54,45 +53,19 @@ class OSGGA_EXPORT EventVisitor : public osg::NodeVisitor
typedef std::list< osg::ref_ptr<GUIEventAdapter> > EventList;
void setEventList(const EventList& events) { _events = events; }
EventList& getEventList() { return _events; }
const EventList& getEventList() const { return _events; }
void addEvent(GUIEventAdapter* event);
void removeEvent(GUIEventAdapter* event);
void setEventHandled(bool handled) { _handled = handled; }
bool getEventHandled() const { return _handled; }
void setEvents(const EventQueue::Events& events) { _events = events; }
EventQueue::Events& getEvents() { return _events; }
const EventQueue::Events& getEvents() const { return _events; }
public:
/** method for adapting resize events. */
void eventResize(float Xmin, float Ymin, float Xmax, float Ymax);
/** method for adapting mouse scroll wheel events. */
void eventMouseScroll(GUIEventAdapter::ScrollingMotion sm);
/** method for adapting mouse motion events whilst mouse buttons are pressed.*/
void adaptMouseMotion(float x, float y);
void adaptButtonPress(float x, float y, unsigned int button);
void adaptButtonRelease(float x, float y, unsigned int button);
/** method for adapting keyboard events.*/
void adaptKeyPress( GUIEventAdapter::KeySymbol key);
void adaptKeyRelease( GUIEventAdapter::KeySymbol key);
/** method for adapting frame events, i.e. idle/display callback.*/
void adaptFrame(double t);
public:
virtual void reset();
/** During traversal each type of node calls its callbacks and its children traversed. */
@ -113,9 +86,6 @@ class OSGGA_EXPORT EventVisitor : public osg::NodeVisitor
protected:
// /** Prevent unwanted copy construction.*/
// EventVisitor(const EventVisitor&):osg::NodeVisitor() {}
/** Prevent unwanted copy operator.*/
EventVisitor& operator = (const EventVisitor&) { return *this; }
@ -164,8 +134,8 @@ class OSGGA_EXPORT EventVisitor : public osg::NodeVisitor
osg::ref_ptr<GUIEventAdapter> _accumulateEventState;
EventList _events;
bool _handled;
EventQueue::Events _events;
};

View File

@ -11,21 +11,22 @@
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGGA_GUIEVENTADAPTER
#define OSGGA_GUIEVENTADAPTER 1
#ifndef OSGGA_EVENT
#define OSGGA_EVENT 1
#include <osg/Referenced>
#include <osgGA/Export>
namespace osgGA{
/**
Pure virtual base class for adapting platform specific events into
generic keyboard and mouse events.
Pure virtual base class for adapting platform specific GUIEventAdapters into
generic keyboard and mouse GUIEventAdapters.
Used as GUI toolkit-independent input into GUIEventAdapters. Viewer
writers should subclass this base class to implement the functionality
to translate one of their GUI events, e.g. a Qt Event or an MFC Event,
to translate one of their GUI GUIEventAdapters, e.g. a Qt GUIEventAdapter or an MFC GUIEventAdapter,
as appropriate.
*/
class OSGGA_EXPORT GUIEventAdapter : public osg::Referenced
@ -49,10 +50,7 @@ public:
KEYUP,
FRAME,
RESIZE,
SCROLLUP,
SCROLLDOWN,
SCROLLLEFT,
SCROLLRIGHT
SCROLL
};
enum KeySymbol
@ -233,63 +231,99 @@ public:
enum ScrollingMotion
{
SCROLL_LEFT,
SCROLL_RIGHT,
SCROLL_UP,
SCROLL_DOWN
};
/** Get the EventType of the GUI event.*/
void setEventType(EventType eventType) { _eventType = eventType; }
public:
/** Get the EventType of the GUI event.*/
GUIEventAdapter();
GUIEventAdapter(const GUIEventAdapter& rhs);
/** Get the Type of the GUI GUIEventAdapter.*/
void setEventType(EventType Type) { _eventType = Type; }
/** Get the Type of the GUI GUIEventAdapter.*/
virtual EventType getEventType() const { return _eventType; }
/** time in seconds of event. */
/** set time in seconds of event. */
void setTime(double time) { _time = time; }
/** time in seconds of event. */
/** get time in seconds of event. */
double getTime() const { return _time; }
/** deprecated function for getting time of event. */
double time() const { return _time; }
/** time in seconds of event. */
virtual double time() const { return getTime(); }
/** set key pressed. */
inline void setKey(int key) { _key = key; }
/** key pressed, return -1 if inappropriate for this event. */
/** get key pressed, return -1 if inappropriate for this GUIEventAdapter. */
virtual int getKey() const { return _key; }
/** button pressed/released, return -1 if inappropriate for this event.*/
virtual int getButton() const { return _button; }
/** set button pressed/released.*/
void setButton(int button) { _button = button; }
/** window minimum x. */
virtual float getXmin() const { return _Xmin; }
/** button pressed/released, return -1 if inappropriate for this GUIEventAdapter.*/
int getButton() const { return _button; }
/** window maximum x. */
virtual float getXmax() const { return _Xmax; }
/** set window minimum x. */
void setWindowSize(float Xmin, float Ymin, float Xmax, float Ymax);
/** window minimum y. */
virtual float getYmin() const { return _Ymin; }
/** set window minimum x. */
void setXmin(float x) { _Xmin = x; }
/** window maximum y. */
virtual float getYmax() const { return _Ymax; }
/** get window minimum x. */
float getXmin() const { return _Xmin; }
inline void setX(float x) { _mx = x; }
/** set window maximum x. */
void setXmax(float x) { _Xmax = x; }
/** current mouse x position.*/
virtual float getX() const { return _mx; }
/** get window maximum x. */
float getXmax() const { return _Xmax; }
inline void setY(float y) { _my = y; }
/** set window minimum y. */
void setYmin(float y) { _Ymin = y; }
/** current mouse y position.*/
virtual float getY() const { return _my; }
/** get window minimum y. */
float getYmin() const { return _Ymin; }
inline void setButtonMask(unsigned int mask) { _buttonMask = mask; }
/** set window maYimum y. */
void setYmax(float y) { _Ymax = y; }
/** current mouse button state */
virtual unsigned int getButtonMask() const { return _buttonMask; }
/** get window maYimum y. */
float getYmax() const { return _Ymax; }
/** set current mouse x position.*/
void setX(float x) { _mx = x; }
/** get current mouse x position.*/
float getX() const { return _mx; }
/** set current mouse y position.*/
void setY(float y) { _my = y; }
/** get current mouse y position.*/
float getY() const { return _my; }
/** set current mouse button state */
void setButtonMask(unsigned int mask) { _buttonMask = mask; }
/** get current mouse button state */
unsigned int getButtonMask() const { return _buttonMask; }
void setModKeyMask(unsigned int mask) { _modKeyMask = mask; }
unsigned int getModKeyMask() const { return _modKeyMask; }
void setScrollingMotion(ScrollingMotion motion) { _scrollingMotion = motion; }
ScrollingMotion getScrollingMotion() const { return _scrollingMotion; }
virtual unsigned int getModKeyMask() const { return _modKeyMask; }
/** return the getX() value normalised to the range of -1 to 1.
* -1 would be the left hand side of the window.
@ -310,32 +344,13 @@ public:
void setMouseYOrientation(MouseYOrientation myo) { _mouseYOrientation = myo; }
MouseYOrientation getMouseYOrientation() const { return _mouseYOrientation; }
protected:
GUIEventAdapter(MouseYOrientation myo=Y_INCREASING_DOWNWARDS):_mouseYOrientation(myo) {}
GUIEventAdapter(const GUIEventAdapter& rhs):
Referenced(),
_eventType(rhs._eventType),
_time(rhs._time),
_key(rhs._key),
_button(rhs._button),
_Xmin(rhs._Xmin),
_Xmax(rhs._Xmax),
_Ymin(rhs._Ymin),
_Ymax(rhs._Ymax),
_mx(rhs._mx),
_my(rhs._my),
_buttonMask(rhs._buttonMask),
_modKeyMask(rhs._modKeyMask),
_mouseYOrientation(rhs._mouseYOrientation) {}
protected:
/** Force users to create on heap, so that multiple referencing is safe.*/
virtual ~GUIEventAdapter();
public:
EventType _eventType;
double _time;
@ -347,6 +362,7 @@ protected:
float _my;
unsigned int _buttonMask;
unsigned int _modKeyMask;
ScrollingMotion _scrollingMotion;
MouseYOrientation _mouseYOrientation;
};

View File

@ -21,7 +21,6 @@
namespace osgGA{
class GUIEventAdapter;
class GUIActionAdapter;
/**

View File

@ -1,89 +0,0 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGGLUT_ProducerEventAdapter
#define OSGGLUT_ProducerEventAdapter 1
#include <osgProducer/Export>
#include <osgGA/GUIEventAdapter>
#include <Producer/KeyboardMouse>
namespace osgProducer {
/** Class for adapting Producer events so that they can be used as input to osgGA::CameraManipulators.*/
class OSGPRODUCER_EXPORT EventAdapter : public osgGA::GUIEventAdapter
{
public:
EventAdapter();
virtual ~EventAdapter() {}
/** static method for setting window dimensions.*/
static void setWindowSize(float Xmin, float Ymin, float Xmax, float Ymax);
/** static method for setting button state.*/
static void setButtonMask(unsigned int buttonMask);
/** method for adapting resize events. */
void adaptResize(double t, float Xmin, float Ymin, float Xmax, float Ymax);
/** method for adapting mouse scroll wheel events. */
void adaptMouseScroll(double t, Producer::KeyboardMouseCallback::ScrollingMotion sm);
/** method for adapting mouse motion events whilst mouse buttons are pressed.*/
void adaptMouseMotion(double t, float x, float y);
void adaptButtonPress(double t,float x, float y, unsigned int button);
void adaptButtonRelease(double t,float x, float y, unsigned int button);
/** method for adapting keyboard events.*/
void adaptKeyPress( double t, Producer::KeySymbol key);
void adaptKeyRelease( double t, Producer::KeySymbol key);
/** method for adapting frame events, i.e. idle/display callback.*/
void adaptFrame(double t);
void copyStaticVariables();
public:
// used to accumulate the button mask state, it represents
// the current button mask state, which is modified by the
// adaptMouse() method which then copies it to value _buttonMask
// which required the mouse buttons state at the time of the event.
static unsigned int _s_accumulatedButtonMask;
// used to store current button value
static int _s_button;
// used to store window min and max values.
static float _s_Xmin;
static float _s_Xmax;
static float _s_Ymin;
static float _s_Ymax;
static float _s_mx;
static float _s_my;
static int _s_modKeyMask;
};
}
#endif

View File

@ -20,8 +20,7 @@
#include <Producer/RenderSurface> // For definition of KeySymbol
#include <Producer/KeyboardMouse>
#include <osgProducer/EventAdapter>
#include <osgGA/EventQueue>
#include <osg/ref_ptr>
#include <osg/Timer>
@ -32,13 +31,7 @@ namespace osgProducer {
class OSGPRODUCER_EXPORT KeyboardMouseCallback : public Producer::KeyboardMouseCallback
{
public:
KeyboardMouseCallback(Producer::KeyboardMouse* keyboardMouse, bool &done, bool escapeKeySetsDone=true) :
Producer::KeyboardMouseCallback(),
_keyboardMouse(keyboardMouse),
_mx(0.0f),_my(0.0f),_mbutton(0),
_done(done),
_escapeKeySetsDone(escapeKeySetsDone)
{}
KeyboardMouseCallback(Producer::KeyboardMouse* keyboardMouse, bool &done, bool escapeKeySetsDone=true);
virtual ~KeyboardMouseCallback() {}
@ -68,28 +61,26 @@ class OSGPRODUCER_EXPORT KeyboardMouseCallback : public Producer::KeyboardMouseC
// local methods and members
typedef std::vector< osg::ref_ptr<EventAdapter> > EventQueue;
typedef osgGA::EventQueue::Events EventQueue;
double getEventQueue(EventQueue& queue);
double copyEventQueue(EventQueue& queue) const;
double setEventQueue(EventQueue& queue);
double appendEventQueue(EventQueue& queue);
osgGA::EventQueue* getEventQueue() { return _eventQueue.get(); }
bool takeEventQueue(EventQueue& queue);
bool copyEventQueue(EventQueue& queue) const;
void setEventQueue(EventQueue& queue);
void appendEventQueue(EventQueue& queue);
bool done() const { return _done; }
float mx() const { return _mx; }
float my() const { return _my; }
unsigned int mbutton() const { return _mbutton; }
void setStartTick(osg::Timer_t tick) { _startTick = tick; }
osg::Timer_t getStartTick() const { return _startTick; }
double getTime() const { return _timer.delta_s(_startTick,_timer.tick()); }
double getTime() const { return _eventQueue->getTime(); }
Producer::KeyboardMouse* getKeyboardMouse() { return _keyboardMouse; }
const Producer::KeyboardMouse* getKeyboardMouse() const { return _keyboardMouse; }
EventAdapter* createEventAdapter();
osgGA::GUIEventAdapter* createEventAdapter();
void updateWindowSize();
protected:
@ -99,10 +90,7 @@ class OSGPRODUCER_EXPORT KeyboardMouseCallback : public Producer::KeyboardMouseC
bool &_done;
bool _escapeKeySetsDone;
osg::Timer_t _startTick;
osg::Timer _timer;
mutable OpenThreads::Mutex _eventQueueMutex;
EventQueue _eventQueue;
osg::ref_ptr<osgGA::EventQueue> _eventQueue;
};

View File

@ -57,7 +57,7 @@ void AnimationPathManipulator::home(double currentTime)
void AnimationPathManipulator::home(const GUIEventAdapter& ea,GUIActionAdapter&)
{
home(ea.time());
home(ea.getTime());
}
void AnimationPathManipulator::init(const GUIEventAdapter& ea,GUIActionAdapter& aa)
@ -78,7 +78,7 @@ bool AnimationPathManipulator::handle(const osgGA::GUIEventAdapter& ea,osgGA::GU
}
else
{
handleFrame( ea.time() );
handleFrame( ea.getTime() );
}
return false;
case GUIEventAdapter::KEYDOWN:
@ -96,12 +96,12 @@ bool AnimationPathManipulator::handle(const osgGA::GUIEventAdapter& ea,osgGA::GU
if( _isPaused )
{
_isPaused = false;
_timeOffset -= ea.time() - _pauseTime;
_timeOffset -= ea.getTime() - _pauseTime;
}
else
{
_isPaused = true;
_pauseTime = ea.time();
_pauseTime = ea.getTime();
}
us.requestRedraw();
us.requestContinuousUpdate(false);

View File

@ -486,7 +486,7 @@ bool DriveManipulator::calcMovement()
// return if less then two events have been added.
if (_ga_t0.get()==NULL || _ga_t1.get()==NULL) return false;
double dt = _ga_t0->time()-_ga_t1->time();
double dt = _ga_t0->getTime()-_ga_t1->getTime();
if (dt<0.0f)
{

View File

@ -234,7 +234,7 @@ bool FlightManipulator::calcMovement()
if (_ga_t0.get()==NULL || _ga_t1.get()==NULL) return false;
double dt = _ga_t0->time()-_ga_t1->time();
double dt = _ga_t0->getTime()-_ga_t1->getTime();
if (dt<0.0f)
{

View File

@ -9,6 +9,7 @@ CXXFILES = \
EventVisitor.cpp\
FlightManipulator.cpp\
UFOManipulator.cpp\
EventQueue.cpp\
GUIEventAdapter.cpp\
GUIEventHandler.cpp\
GUIEventHandlerVisitor.cpp\

View File

@ -11,10 +11,53 @@
* OpenSceneGraph Public License for more details.
*/
#include <osgGA/GUIEventHandler>
#include <osgGA/GUIEventAdapter>
using namespace osgGA;
GUIEventAdapter::GUIEventAdapter():
_eventType(NONE),
_time(0.0),
_key(0),
_button(0),
_Xmin(0.0),
_Xmax(1.0),
_Ymin(0.0),
_Ymax(1.0),
_mx(0.5),
_my(0.5),
_buttonMask(0),
_modKeyMask(0),
_scrollingMotion(SCROLL_DOWN),
_mouseYOrientation(Y_INCREASING_DOWNWARDS)
{}
GUIEventAdapter::GUIEventAdapter(const GUIEventAdapter& rhs):
Referenced(),
_eventType(rhs._eventType),
_time(rhs._time),
_key(rhs._key),
_button(rhs._button),
_Xmin(rhs._Xmin),
_Xmax(rhs._Xmax),
_Ymin(rhs._Ymin),
_Ymax(rhs._Ymax),
_mx(rhs._mx),
_my(rhs._my),
_buttonMask(rhs._buttonMask),
_modKeyMask(rhs._modKeyMask),
_scrollingMotion(rhs._scrollingMotion),
_mouseYOrientation(rhs._mouseYOrientation)
{}
GUIEventAdapter::~GUIEventAdapter()
{
}
void GUIEventAdapter::setWindowSize(float Xmin, float Ymin, float Xmax, float Ymax)
{
_Xmin = Xmin;
_Ymin = Ymin;
_Xmax = Xmax;
_Ymax = Ymax;
}

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@ -20,15 +20,14 @@ using namespace osgGA;
void GUIEventHandler::operator()(osg::Node* node, osg::NodeVisitor* nv)
{
osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(nv);
if (ev && ev->getActionAdapter() && !ev->getEventList().empty())
if (ev && ev->getActionAdapter() && !ev->getEvents().empty())
{
for(osgGA::EventVisitor::EventList::iterator itr = ev->getEventList().begin();
itr != ev->getEventList().end();
for(osgGA::EventQueue::Events::iterator itr = ev->getEvents().begin();
itr != ev->getEvents().end();
++itr)
{
if (handle(*(*itr), *(ev->getActionAdapter()), node, nv))
{
ev->setEventHandled(true);
return;
}
}
@ -39,10 +38,10 @@ void GUIEventHandler::operator()(osg::Node* node, osg::NodeVisitor* nv)
void GUIEventHandler::event(osg::NodeVisitor* nv, osg::Drawable* drawable)
{
osgGA::EventVisitor* ev = dynamic_cast<osgGA::EventVisitor*>(nv);
if (ev && ev->getActionAdapter() && !ev->getEventList().empty())
if (ev && ev->getActionAdapter() && !ev->getEvents().empty())
{
for(osgGA::EventVisitor::EventList::iterator itr = ev->getEventList().begin();
itr != ev->getEventList().end();
for(osgGA::EventQueue::Events::iterator itr = ev->getEvents().begin();
itr != ev->getEvents().end();
++itr)
{
handle(*(*itr), *(ev->getActionAdapter()), drawable, nv);

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@ -288,7 +288,7 @@ bool NodeTrackerManipulator::isMouseMoving()
float dx = _ga_t0->getXnormalized()-_ga_t1->getXnormalized();
float dy = _ga_t0->getYnormalized()-_ga_t1->getYnormalized();
float len = sqrtf(dx*dx+dy*dy);
float dt = _ga_t0->time()-_ga_t1->time();
float dt = _ga_t0->getTime()-_ga_t1->getTime();
return (len>dt*velocity);
}

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@ -189,7 +189,7 @@ bool TerrainManipulator::isMouseMoving()
float dx = _ga_t0->getXnormalized()-_ga_t1->getXnormalized();
float dy = _ga_t0->getYnormalized()-_ga_t1->getYnormalized();
float len = sqrtf(dx*dx+dy*dy);
float dt = _ga_t0->time()-_ga_t1->time();
float dt = _ga_t0->getTime()-_ga_t1->getTime();
return (len>dt*velocity);
}

View File

@ -54,7 +54,7 @@ void TrackballManipulator::home(double /*currentTime*/)
void TrackballManipulator::home(const GUIEventAdapter& ea ,GUIActionAdapter& us)
{
home(ea.time());
home(ea.getTime());
us.requestRedraw();
}
@ -167,7 +167,7 @@ bool TrackballManipulator::isMouseMoving()
float dx = _ga_t0->getXnormalized()-_ga_t1->getXnormalized();
float dy = _ga_t0->getYnormalized()-_ga_t1->getYnormalized();
float len = sqrtf(dx*dx+dy*dy);
float dt = _ga_t0->time()-_ga_t1->time();
float dt = _ga_t0->getTime()-_ga_t1->getTime();
return (len>dt*velocity);
}

View File

@ -161,14 +161,14 @@ void UFOManipulator::computeHomePosition()
void UFOManipulator::init(const GUIEventAdapter&, GUIActionAdapter&)
{
//home(ea.time());
//home(ea.getTime());
_stop();
}
void UFOManipulator::home(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter&)
{
home(ea.time());
home(ea.getTime());
}
void UFOManipulator::home(double)
@ -398,17 +398,17 @@ void UFOManipulator::_keyDown( const osgGA::GUIEventAdapter &ea, osgGA::GUIActio
break;
case 'H':
home(ea.time());
home(ea.getTime());
break;
}
}
void UFOManipulator::_frame( const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter & )
{
double t1 = ea.time();
double t1 = ea.getTime();
if( _t0 == 0.0 )
{
_t0 = ea.time();
_t0 = ea.getTime();
_dt = 0.0;
}
else

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@ -1,229 +0,0 @@
#include <osgProducer/EventAdapter>
using namespace osgProducer;
// default to no mouse buttons being pressed.
unsigned int EventAdapter::_s_accumulatedButtonMask = 0;
int EventAdapter::_s_button = 0;
int EventAdapter::_s_modKeyMask = 0;
float EventAdapter::_s_Xmin = 0;
float EventAdapter::_s_Xmax = 1280;
float EventAdapter::_s_Ymin = 0;
float EventAdapter::_s_Ymax = 1024;
float EventAdapter::_s_mx = 0;
float EventAdapter::_s_my = 0;
EventAdapter::EventAdapter():
osgGA::GUIEventAdapter(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS)
{
_eventType = NONE; // adaptor does not encapsulate any events.
_key = -1; // set to 'invalid' key value.
_button = -1; // set to 'invalid' button value.
_mx = -1; // set to 'invalid' position value.
_my = -1; // set to 'invalid' position value.
_buttonMask = 0; // default to no mouse buttons being pressed.
_modKeyMask = 0; // default to no mouse buttons being pressed.
_time = 0.0f; // default to no time has been set.
copyStaticVariables();
}
void EventAdapter::copyStaticVariables()
{
_buttonMask = _s_accumulatedButtonMask;
_modKeyMask = _s_modKeyMask;
_button = _s_button;
_Xmin = _s_Xmin;
_Xmax = _s_Xmax;
_Ymin = _s_Ymin;
_Ymax = _s_Ymax;
_mx = _s_mx;
_my = _s_my;
}
void EventAdapter::setWindowSize(float Xmin, float Ymin, float Xmax, float Ymax)
{
_s_Xmin = Xmin;
_s_Xmax = Xmax;
_s_Ymin = Ymin;
_s_Ymax = Ymax;
}
void EventAdapter::setButtonMask(unsigned int buttonMask)
{
_s_accumulatedButtonMask = buttonMask;
}
void EventAdapter::adaptResize(double time, float Xmin, float Ymin, float Xmax, float Ymax)
{
setWindowSize(Xmin,Ymin,Xmax,Ymax);
_eventType = RESIZE;
_time = time;
copyStaticVariables();
}
void EventAdapter::adaptMouseScroll(double time, Producer::KeyboardMouseCallback::ScrollingMotion sm)
{
_time = time;
if (sm == Producer::KeyboardMouseCallback::ScrollUp)
_eventType = SCROLLUP;
else if (sm == Producer::KeyboardMouseCallback::ScrollDown)
_eventType = SCROLLDOWN;
else
_eventType = NONE;
copyStaticVariables();
}
void EventAdapter::adaptButtonPress(double time,float x, float y, unsigned int button)
{
_time = time;
_eventType = PUSH;
_button = button-1;
switch(_button)
{
case(0):
_s_accumulatedButtonMask = _s_accumulatedButtonMask | LEFT_MOUSE_BUTTON;
_s_button = LEFT_MOUSE_BUTTON;
break;
case(1):
_s_accumulatedButtonMask = _s_accumulatedButtonMask | MIDDLE_MOUSE_BUTTON;
_s_button = MIDDLE_MOUSE_BUTTON;
break;
case(2):
_s_accumulatedButtonMask = _s_accumulatedButtonMask | RIGHT_MOUSE_BUTTON;
_s_button = RIGHT_MOUSE_BUTTON;
break;
}
_s_mx = x;
_s_my = y;
copyStaticVariables();
}
void EventAdapter::adaptButtonRelease(double time,float x, float y, unsigned int button)
{
_time = time;
_eventType = RELEASE;
_button = button-1;
switch(_button)
{
case(0):
_s_accumulatedButtonMask = _s_accumulatedButtonMask & ~LEFT_MOUSE_BUTTON;
_s_button = LEFT_MOUSE_BUTTON;
break;
case(1):
_s_accumulatedButtonMask = _s_accumulatedButtonMask & ~MIDDLE_MOUSE_BUTTON;
_s_button = MIDDLE_MOUSE_BUTTON;
break;
case(2):
_s_accumulatedButtonMask = _s_accumulatedButtonMask & ~RIGHT_MOUSE_BUTTON;
_s_button = RIGHT_MOUSE_BUTTON;
break;
}
_s_mx = x;
_s_my = y;
copyStaticVariables();
}
/** method for adapting mouse motion events whilst mouse buttons are pressed.*/
void EventAdapter::adaptMouseMotion(double time, float x, float y)
{
_eventType = (_s_accumulatedButtonMask) ?
DRAG :
MOVE;
_time = time;
_s_mx = x;
_s_my = y;
copyStaticVariables();
}
/** method for adapting keyboard events.*/
void EventAdapter::adaptKeyPress( double time, Producer::KeySymbol key)
{
_eventType = KEYDOWN;
_time = time;
_key = key;
switch(key)
{
case(KEY_Shift_L): _s_modKeyMask = MODKEY_LEFT_SHIFT | _s_modKeyMask; break;
case(KEY_Shift_R): _s_modKeyMask = MODKEY_RIGHT_SHIFT | _s_modKeyMask; break;
case(KEY_Control_L): _s_modKeyMask = MODKEY_LEFT_CTRL | _s_modKeyMask; break;
case(KEY_Control_R): _s_modKeyMask = MODKEY_RIGHT_CTRL | _s_modKeyMask; break;
case(KEY_Meta_L): _s_modKeyMask = MODKEY_LEFT_META | _s_modKeyMask; break;
case(KEY_Meta_R): _s_modKeyMask = MODKEY_RIGHT_META | _s_modKeyMask; break;
case(KEY_Alt_L): _s_modKeyMask = MODKEY_LEFT_ALT | _s_modKeyMask; break;
case(KEY_Alt_R): _s_modKeyMask = MODKEY_LEFT_ALT | _s_modKeyMask; break;
case(KEY_Caps_Lock):
{
if ((_s_modKeyMask & MODKEY_CAPS_LOCK)!=0)
_s_modKeyMask = ~MODKEY_CAPS_LOCK & _s_modKeyMask;
else
_s_modKeyMask = MODKEY_CAPS_LOCK | _s_modKeyMask;
break;
}
case(KEY_Num_Lock):
{
if ((_s_modKeyMask & MODKEY_NUM_LOCK)!=0)
_s_modKeyMask = ~MODKEY_NUM_LOCK & _s_modKeyMask;
else
_s_modKeyMask = MODKEY_NUM_LOCK | _s_modKeyMask;
break;
}
}
copyStaticVariables();
}
void EventAdapter::adaptKeyRelease( double time, Producer::KeySymbol key)
{
// we won't handle this correctly right now.. GUIEventAdapter isn't up to it
_eventType = KEYUP;
_time = time;
_key = key;
switch(key)
{
case(KEY_Shift_L): _s_modKeyMask = ~MODKEY_LEFT_SHIFT & _s_modKeyMask; break;
case(KEY_Shift_R): _s_modKeyMask = ~MODKEY_RIGHT_SHIFT & _s_modKeyMask; break;
case(KEY_Control_L): _s_modKeyMask = ~MODKEY_LEFT_CTRL & _s_modKeyMask; break;
case(KEY_Control_R): _s_modKeyMask = ~MODKEY_RIGHT_CTRL & _s_modKeyMask; break;
case(KEY_Meta_L): _s_modKeyMask = ~MODKEY_LEFT_META & _s_modKeyMask; break;
case(KEY_Meta_R): _s_modKeyMask = ~MODKEY_RIGHT_META & _s_modKeyMask; break;
case(KEY_Alt_L): _s_modKeyMask = ~MODKEY_LEFT_ALT & _s_modKeyMask; break;
case(KEY_Alt_R): _s_modKeyMask = ~MODKEY_LEFT_ALT & _s_modKeyMask; break;
}
copyStaticVariables();
}
/** method for adapting frame events, i.e. iddle/display callback.*/
void EventAdapter::adaptFrame(double time)
{
_eventType = FRAME;
_time = time;
copyStaticVariables();
}

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@ -2,7 +2,6 @@ TOPDIR = ../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
EventAdapter.cpp\
KeyboardMouseCallback.cpp\
GraphicsContextImplementation.cpp\
OsgCameraGroup.cpp\

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@ -7,212 +7,98 @@
using namespace osgProducer;
KeyboardMouseCallback::KeyboardMouseCallback(Producer::KeyboardMouse* keyboardMouse, bool &done, bool escapeKeySetsDone):
Producer::KeyboardMouseCallback(),
_keyboardMouse(keyboardMouse),
_mx(0.0f),_my(0.0f),_mbutton(0),
_done(done),
_escapeKeySetsDone(escapeKeySetsDone)
{
_eventQueue = new osgGA::EventQueue;
_eventQueue->getCurrentEventState()->setMouseYOrientation(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS);
updateWindowSize();
}
void KeyboardMouseCallback::mouseScroll( Producer::KeyboardMouseCallback::ScrollingMotion sm )
{
osg::ref_ptr<EventAdapter> event = createEventAdapter();
_eventQueueMutex.lock();
event->adaptMouseScroll(getTime(), sm);
_eventQueue.push_back(event);
_eventQueueMutex.unlock();
updateWindowSize();
_eventQueue->mouseScroll((osgGA::GUIEventAdapter::ScrollingMotion)sm);
}
void KeyboardMouseCallback::buttonPress( float mx, float my, unsigned int mbutton )
{
_mx = mx;
_my = my;
_mbutton |= (1<<(mbutton-1));
osg::ref_ptr<EventAdapter> event = createEventAdapter();
_eventQueueMutex.lock();
event->adaptButtonPress(getTime(),mx,my,mbutton);
_eventQueue.push_back(event);
_eventQueueMutex.unlock();
updateWindowSize();
_eventQueue->mouseButtonPress(mx,my,mbutton);
}
void KeyboardMouseCallback::buttonRelease( float mx, float my, unsigned int mbutton )
{
_mx = mx;
_my = my;
_mbutton &= ~(1<<(mbutton-1));
osg::ref_ptr<EventAdapter> event = createEventAdapter();
_eventQueueMutex.lock();
event->adaptButtonRelease(getTime(),mx,my,mbutton);
_eventQueue.push_back(event);
_eventQueueMutex.unlock();
updateWindowSize();
_eventQueue->mouseButtonRelease(mx,my,mbutton);
}
void KeyboardMouseCallback::doubleButtonPress( float mx, float my, unsigned int mbutton )
{
_mx = mx;
_my = my;
_mbutton |= (1<<(mbutton-1));
osg::ref_ptr<EventAdapter> event = createEventAdapter();
_eventQueueMutex.lock();
event->adaptButtonPress(getTime(),mx,my,mbutton);
_eventQueue.push_back(event);
_eventQueueMutex.unlock();
updateWindowSize();
_eventQueue->mouseButtonPress(mx,my,mbutton);
}
void KeyboardMouseCallback::keyPress( Producer::KeyCharacter key )
{
osg::ref_ptr<EventAdapter> event = createEventAdapter();
_eventQueueMutex.lock();
event->adaptKeyPress(getTime(),key);
_eventQueue.push_back(event);
_eventQueueMutex.unlock();
updateWindowSize();
_eventQueue->keyPress((osgGA::GUIEventAdapter::KeySymbol)key);
// check against adapted key symbol.
if (_escapeKeySetsDone &&
event->getKey()==osgGA::GUIEventAdapter::KEY_Escape) _done = true;
(osgGA::GUIEventAdapter::KeySymbol)key==osgGA::GUIEventAdapter::KEY_Escape) _done = true;
}
void KeyboardMouseCallback::keyRelease( Producer::KeyCharacter key )
{
osg::ref_ptr<EventAdapter> event = createEventAdapter();
_eventQueueMutex.lock();
event->adaptKeyRelease(getTime(),key);
_eventQueue.push_back(event);
_eventQueueMutex.unlock();
updateWindowSize();
_eventQueue->keyRelease((osgGA::GUIEventAdapter::KeySymbol)key);
}
void KeyboardMouseCallback::specialKeyPress( Producer::KeyCharacter key )
{
osg::ref_ptr<EventAdapter> event = createEventAdapter();
_eventQueueMutex.lock();
event->adaptKeyPress(getTime(),key);
_eventQueue.push_back(event);
_eventQueueMutex.unlock();
// check against adapted key symbol.
if (_escapeKeySetsDone &&
event->getKey()==osgGA::GUIEventAdapter::KEY_Escape) _done = true;
updateWindowSize();
keyPress(key);
}
void KeyboardMouseCallback::specialKeyRelease( Producer::KeyCharacter key )
{
osg::ref_ptr<EventAdapter> event = createEventAdapter();
_eventQueueMutex.lock();
event->adaptKeyRelease(getTime(),key);
_eventQueue.push_back(event);
_eventQueueMutex.unlock();
updateWindowSize();
keyRelease(key);
}
void KeyboardMouseCallback::windowConfig( int x, int y, unsigned int width, unsigned int height )
{
osg::ref_ptr<EventAdapter> event = createEventAdapter();
_eventQueueMutex.lock();
event->adaptResize(getTime(), x, y, x+width, y+height );
_eventQueue.push_back(event);
_eventQueueMutex.unlock();
updateWindowSize();
_eventQueue->windowResize(x,y,x+width,y+height);
}
void KeyboardMouseCallback::mouseMotion( float mx, float my)
{
_mx = mx;
_my = my;
osg::ref_ptr<EventAdapter> event = createEventAdapter();
_eventQueueMutex.lock();
event->adaptMouseMotion(getTime(),mx,my);
_eventQueue.push_back(event);
_eventQueueMutex.unlock();
updateWindowSize();
_eventQueue->mouseMotion(mx,my);
}
void KeyboardMouseCallback::passiveMouseMotion( float mx, float my)
{
_mx = mx;
_my = my;
//std::cout << "mx="<<mx<<" my="<<my<<std::endl;
osg::ref_ptr<EventAdapter> event = createEventAdapter();
_eventQueueMutex.lock();
event->adaptMouseMotion(getTime(),mx,my);
_eventQueue.push_back(event);
_eventQueueMutex.unlock();
updateWindowSize();
_eventQueue->mouseMotion(mx,my);
}
void KeyboardMouseCallback::mouseWarp( float mx, float my)
{
_mx = mx;
_my = my;
osg::ref_ptr<EventAdapter> event = createEventAdapter();
_eventQueueMutex.lock();
_eventQueue.push_back(event);
_eventQueueMutex.unlock();
updateWindowSize();
_eventQueue->mouseMotion(mx,my); // need mouse warp??
}
double KeyboardMouseCallback::getEventQueue(EventQueue& queue)
void KeyboardMouseCallback::updateWindowSize()
{
double swapTime;
queue.clear();
_eventQueueMutex.lock();
_eventQueue.swap(queue);
swapTime = getTime();
_eventQueueMutex.unlock();
return swapTime;
}
double KeyboardMouseCallback::copyEventQueue(EventQueue& queue) const
{
double swapTime;
queue.clear();
_eventQueueMutex.lock();
queue = _eventQueue;
swapTime = getTime();
_eventQueueMutex.unlock();
return swapTime;
}
double KeyboardMouseCallback::setEventQueue(EventQueue& queue)
{
double swapTime;
_eventQueueMutex.lock();
_eventQueue = queue;
swapTime = getTime();
_eventQueueMutex.unlock();
return swapTime;
}
double KeyboardMouseCallback::appendEventQueue(EventQueue& queue)
{
double swapTime;
_eventQueueMutex.lock();
_eventQueue.insert(_eventQueue.end(),queue.begin(),queue.end());
swapTime = getTime();
_eventQueueMutex.unlock();
return swapTime;
}
EventAdapter* KeyboardMouseCallback::createEventAdapter()
{
EventAdapter* ea = new EventAdapter;
osgGA::GUIEventAdapter* ea = _eventQueue->getCurrentEventState();
Producer::InputArea* ia = _keyboardMouse->getInputArea();
Producer::RenderSurface* rs = _keyboardMouse->getRenderSurface();
@ -257,8 +143,27 @@ EventAdapter* KeyboardMouseCallback::createEventAdapter()
ea->setWindowSize(minX,minY,maxX,maxY);
}
return ea;
}
bool KeyboardMouseCallback::takeEventQueue(EventQueue& queue)
{
updateWindowSize();
return _eventQueue->takeEvents(queue);
}
bool KeyboardMouseCallback::copyEventQueue(EventQueue& queue) const
{
return _eventQueue->copyEvents(queue);
}
void KeyboardMouseCallback::setEventQueue(EventQueue& queue)
{
_eventQueue->setEvents(queue);
}
void KeyboardMouseCallback::appendEventQueue(EventQueue& queue)
{
_eventQueue->appendEvents(queue);
}
void KeyboardMouseCallback::shutdown()
@ -266,3 +171,8 @@ void KeyboardMouseCallback::shutdown()
_done = true;
_keyboardMouse->cancel();
}
osgGA::GUIEventAdapter* KeyboardMouseCallback::createEventAdapter()
{
return new osgGA::GUIEventAdapter(*(_eventQueue->getCurrentEventState()));
}

View File

@ -363,7 +363,7 @@ void Viewer::setUpViewer(unsigned int options)
if (!_kbmcb)
_kbmcb = new osgProducer::KeyboardMouseCallback( _kbm.get(), _done, (options & ESCAPE_SETS_DONE)!=0 );
_kbmcb->setStartTick(_start_tick);
_kbmcb->getEventQueue()->setStartTick(_start_tick);
// register the callback with the keyboard mouse manger.
_kbm->setCallback( _kbmcb.get() );
@ -541,8 +541,9 @@ bool Viewer::realize()
{
_keyswitchManipulator->setCoordinateFrameCallback(new ViewerCoordinateFrameCallback(this));
osg::ref_ptr<osgProducer::EventAdapter> init_event = _kbmcb->createEventAdapter();
init_event->adaptFrame(0.0);
osg::ref_ptr<osgGA::GUIEventAdapter> init_event = new osgGA::GUIEventAdapter;
init_event->setEventType(osgGA::GUIEventAdapter::FRAME);
init_event->setTime(0.0);
_keyswitchManipulator->setNode(getTopMostSceneData());
_keyswitchManipulator->home(*init_event,*this);
@ -565,14 +566,12 @@ void Viewer::update()
if (_kbm.valid() && !_kbm->isRunning()) _kbm->update(*(_kbm->getCallback()));
#endif
// create an event to signal the new frame.
_kbmcb->getEventQueue()->frame(_frameStamp->getReferenceTime());
// get the event since the last frame.
osgProducer::KeyboardMouseCallback::EventQueue queue;
if (_kbmcb.valid()) _kbmcb->getEventQueue(queue);
// create an event to signal the new frame.
osg::ref_ptr<osgProducer::EventAdapter> frame_event = new osgProducer::EventAdapter;
frame_event->adaptFrame(_frameStamp->getReferenceTime());
queue.push_back(frame_event);
if (_kbmcb.valid()) _kbmcb->takeEventQueue(queue);
if (_eventVisitor.valid())
{
@ -842,9 +841,11 @@ void Viewer::selectCameraManipulator(unsigned int no)
// keyswitch manipulator doesn't yet force manipulators to init themselves
// so we'll do this mannually. Note pretty, and needs replacing by a refactor
// of MatrixMinpulators in the longer term.
osg::ref_ptr<EventAdapter> ea = new EventAdapter;
osg::ref_ptr<osgGA::GUIEventAdapter> ea = new osgGA::GUIEventAdapter;
double time = _kbmcb.valid() ? _kbmcb->getTime() : 0.0;
ea->adaptKeyPress(time, osgGA::GUIEventAdapter::KEY_KP_1+no);
ea->setTime(time);
ea->setEventType(osgGA::GUIEventAdapter::KEYDOWN);
ea->setKey(osgGA::GUIEventAdapter::KEY_KP_1+no);
_keyswitchManipulator->init(*ea, *this);
}
}
@ -914,8 +915,8 @@ void Viewer::requestWarpPointer(float x,float y)
{
osg::notify(osg::INFO) << "requestWarpPointer x= "<<x<<" y="<<y<<std::endl;
EventAdapter::_s_mx = x;
EventAdapter::_s_my = y;
_kbmcb->getEventQueue()->getCurrentEventState()->setX(x);
_kbmcb->getEventQueue()->getCurrentEventState()->setY(y);
_kbmcb->getKeyboardMouse()->positionPointer(x,y);
return;
}

View File

@ -0,0 +1,66 @@
// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Timer>
#include <osgGA/EventQueue>
#include <osgGA/GUIEventAdapter>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(std::list< osg::ref_ptr< osgGA::GUIEventAdapter > >, osgGA::EventQueue::Events);
BEGIN_OBJECT_REFLECTOR(osgGA::EventQueue)
I_BaseType(osg::Referenced);
I_Constructor0();
I_Method1(void, setEvents, IN, osgGA::EventQueue::Events &, events);
I_Method1(bool, takeEvents, IN, osgGA::EventQueue::Events &, events);
I_Method1(bool, copyEvents, IN, osgGA::EventQueue::Events &, events);
I_Method1(void, appendEvents, IN, osgGA::EventQueue::Events &, events);
I_Method1(void, addEvent, IN, osgGA::GUIEventAdapter *, event);
I_Method4(void, windowResize, IN, float, Xmin, IN, float, Ymin, IN, float, Xmax, IN, float, Ymax);
I_Method1(void, mouseScroll, IN, osgGA::GUIEventAdapter::ScrollingMotion, sm);
I_Method2(void, mouseMotion, IN, float, x, IN, float, y);
I_Method3(void, mouseButtonPress, IN, float, x, IN, float, y, IN, unsigned int, button);
I_Method3(void, mouseButtonRelease, IN, float, x, IN, float, y, IN, unsigned int, button);
I_Method1(void, keyPress, IN, osgGA::GUIEventAdapter::KeySymbol, key);
I_Method1(void, keyRelease, IN, osgGA::GUIEventAdapter::KeySymbol, key);
I_Method1(void, frame, IN, double, t);
I_Method1(void, setStartTick, IN, osg::Timer_t, tick);
I_Method0(osg::Timer_t, getStartTick);
I_Method0(double, getTime);
I_Method0(osgGA::GUIEventAdapter *, getCurrentEventState);
I_Method0(const osgGA::GUIEventAdapter *, getCurrentEventState);
I_ReadOnlyProperty(osgGA::GUIEventAdapter *, CurrentEventState);
I_WriteOnlyProperty(osgGA::EventQueue::Events &, Events);
I_Property(osg::Timer_t, StartTick);
I_ReadOnlyProperty(double, Time);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgGA::GUIEventAdapter >)
I_Constructor0();
I_Constructor1(IN, osgGA::GUIEventAdapter *, t);
I_Constructor1(IN, const osg::ref_ptr< osgGA::GUIEventAdapter > &, rp);
I_Method0(bool, valid);
I_Method0(osgGA::GUIEventAdapter *, get);
I_Method0(const osgGA::GUIEventAdapter *, get);
I_Method0(osgGA::GUIEventAdapter *, take);
I_Method0(osgGA::GUIEventAdapter *, release);
I_ReadOnlyProperty(osgGA::GUIEventAdapter *, );
END_REFLECTOR
STD_LIST_REFLECTOR(std::list< osg::ref_ptr< osgGA::GUIEventAdapter > >);

View File

@ -19,6 +19,7 @@
#include <osg/Projection>
#include <osg/Switch>
#include <osg/Transform>
#include <osgGA/EventQueue>
#include <osgGA/EventVisitor>
#include <osgGA/GUIActionAdapter>
#include <osgGA/GUIEventAdapter>
@ -39,13 +40,13 @@ BEGIN_OBJECT_REFLECTOR(osgGA::EventVisitor)
I_Method1(void, setActionAdapter, IN, osgGA::GUIActionAdapter *, actionAdapter);
I_Method0(osgGA::GUIActionAdapter *, getActionAdapter);
I_Method0(const osgGA::GUIActionAdapter *, getActionAdapter);
I_Method1(void, setEventList, IN, const osgGA::EventVisitor::EventList &, events);
I_Method0(osgGA::EventVisitor::EventList &, getEventList);
I_Method0(const osgGA::EventVisitor::EventList &, getEventList);
I_Method1(void, addEvent, IN, osgGA::GUIEventAdapter *, event);
I_Method1(void, removeEvent, IN, osgGA::GUIEventAdapter *, event);
I_Method0(bool, getEventHandled);
I_Method1(void, setEventHandled, IN, bool, handled);
I_Method0(bool, getEventHandled);
I_Method1(void, setEvents, IN, const osgGA::EventQueue::Events &, events);
I_Method0(osgGA::EventQueue::Events &, getEvents);
I_Method0(const osgGA::EventQueue::Events &, getEvents);
I_Method0(void, reset);
I_Method1(void, apply, IN, osg::Node &, node);
I_Method1(void, apply, IN, osg::Geode &, node);
@ -59,20 +60,6 @@ BEGIN_OBJECT_REFLECTOR(osgGA::EventVisitor)
I_Method1(void, apply, IN, osg::OccluderNode &, node);
I_Property(osgGA::GUIActionAdapter *, ActionAdapter);
I_Property(bool, EventHandled);
I_Property(const osgGA::EventVisitor::EventList &, EventList);
I_Property(const osgGA::EventQueue::Events &, Events);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgGA::GUIEventAdapter >)
I_Constructor0();
I_Constructor1(IN, osgGA::GUIEventAdapter *, t);
I_Constructor1(IN, const osg::ref_ptr< osgGA::GUIEventAdapter > &, rp);
I_Method0(bool, valid);
I_Method0(osgGA::GUIEventAdapter *, get);
I_Method0(const osgGA::GUIEventAdapter *, get);
I_Method0(osgGA::GUIEventAdapter *, take);
I_Method0(osgGA::GUIEventAdapter *, release);
I_ReadOnlyProperty(osgGA::GUIEventAdapter *, );
END_REFLECTOR
STD_LIST_REFLECTOR(std::list< osg::ref_ptr< osgGA::GUIEventAdapter > >);

View File

@ -4,6 +4,8 @@ include $(TOPDIR)/Make/makedefs
CXXFILES =\
AnimationPathManipulator.cpp\
DriveManipulator.cpp\
Event.cpp\
EventQueue.cpp\
EventVisitor.cpp\
FlightManipulator.cpp\
GUIActionAdapter.cpp\

View File

@ -36,10 +36,7 @@ BEGIN_ENUM_REFLECTOR(osgGA::GUIEventAdapter::EventType)
I_EnumLabel(osgGA::GUIEventAdapter::KEYUP);
I_EnumLabel(osgGA::GUIEventAdapter::FRAME);
I_EnumLabel(osgGA::GUIEventAdapter::RESIZE);
I_EnumLabel(osgGA::GUIEventAdapter::SCROLLUP);
I_EnumLabel(osgGA::GUIEventAdapter::SCROLLDOWN);
I_EnumLabel(osgGA::GUIEventAdapter::SCROLLLEFT);
I_EnumLabel(osgGA::GUIEventAdapter::SCROLLRIGHT);
I_EnumLabel(osgGA::GUIEventAdapter::SCROLL);
END_REFLECTOR
BEGIN_ENUM_REFLECTOR(osgGA::GUIEventAdapter::KeySymbol)
@ -189,37 +186,64 @@ BEGIN_ENUM_REFLECTOR(osgGA::GUIEventAdapter::MouseYOrientation)
I_EnumLabel(osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS);
END_REFLECTOR
BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgGA::GUIEventAdapter)
BEGIN_ENUM_REFLECTOR(osgGA::GUIEventAdapter::ScrollingMotion)
I_EnumLabel(osgGA::GUIEventAdapter::SCROLL_LEFT);
I_EnumLabel(osgGA::GUIEventAdapter::SCROLL_RIGHT);
I_EnumLabel(osgGA::GUIEventAdapter::SCROLL_UP);
I_EnumLabel(osgGA::GUIEventAdapter::SCROLL_DOWN);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osgGA::GUIEventAdapter)
I_BaseType(osg::Referenced);
I_Constructor0();
I_Constructor1(IN, const osgGA::GUIEventAdapter &, rhs);
I_Method1(void, setEventType, IN, osgGA::GUIEventAdapter::EventType, Type);
I_Method0(osgGA::GUIEventAdapter::EventType, getEventType);
I_Method0(int, getKey);
I_Method0(int, getButton);
I_Method1(void, setMouseYOrientation, IN, osgGA::GUIEventAdapter::MouseYOrientation, myo);
I_Method0(osgGA::GUIEventAdapter::MouseYOrientation, getMouseYOrientation);
I_Method0(float, getXmin);
I_Method0(float, getXmax);
I_Method0(float, getYmin);
I_Method0(float, getYmax);
I_Method0(float, getX);
I_Method0(float, getY);
I_Method0(unsigned int, getButtonMask);
I_Method0(unsigned int, getModKeyMask);
I_Method1(void, setTime, IN, double, time);
I_Method0(double, getTime);
I_Method0(double, time);
I_Method1(void, setKey, IN, int, key);
I_Method0(int, getKey);
I_Method1(void, setButton, IN, int, button);
I_Method0(int, getButton);
I_Method4(void, setWindowSize, IN, float, Xmin, IN, float, Ymin, IN, float, Xmax, IN, float, Ymax);
I_Method1(void, setXmin, IN, float, x);
I_Method0(float, getXmin);
I_Method1(void, setXmax, IN, float, x);
I_Method0(float, getXmax);
I_Method1(void, setYmin, IN, float, y);
I_Method0(float, getYmin);
I_Method1(void, setYmax, IN, float, y);
I_Method0(float, getYmax);
I_Method1(void, setX, IN, float, x);
I_Method0(float, getX);
I_Method1(void, setY, IN, float, y);
I_Method0(float, getY);
I_Method1(void, setButtonMask, IN, unsigned int, mask);
I_Method0(unsigned int, getButtonMask);
I_Method1(void, setModKeyMask, IN, unsigned int, mask);
I_Method0(unsigned int, getModKeyMask);
I_Method1(void, setScrollingMotion, IN, osgGA::GUIEventAdapter::ScrollingMotion, motion);
I_Method0(osgGA::GUIEventAdapter::ScrollingMotion, getScrollingMotion);
I_Method0(float, getXnormalized);
I_Method0(float, getYnormalized);
I_ReadOnlyProperty(int, Button);
I_ReadOnlyProperty(unsigned int, ButtonMask);
I_ReadOnlyProperty(osgGA::GUIEventAdapter::EventType, EventType);
I_ReadOnlyProperty(int, Key);
I_ReadOnlyProperty(unsigned int, ModKeyMask);
I_Method1(void, setMouseYOrientation, IN, osgGA::GUIEventAdapter::MouseYOrientation, myo);
I_Method0(osgGA::GUIEventAdapter::MouseYOrientation, getMouseYOrientation);
I_Property(int, Button);
I_Property(unsigned int, ButtonMask);
I_Property(osgGA::GUIEventAdapter::EventType, EventType);
I_Property(int, Key);
I_Property(unsigned int, ModKeyMask);
I_Property(osgGA::GUIEventAdapter::MouseYOrientation, MouseYOrientation);
I_ReadOnlyProperty(float, X);
I_ReadOnlyProperty(float, Xmax);
I_ReadOnlyProperty(float, Xmin);
I_Property(osgGA::GUIEventAdapter::ScrollingMotion, ScrollingMotion);
I_Property(double, Time);
I_Property(float, X);
I_Property(float, Xmax);
I_Property(float, Xmin);
I_ReadOnlyProperty(float, Xnormalized);
I_ReadOnlyProperty(float, Y);
I_ReadOnlyProperty(float, Ymax);
I_ReadOnlyProperty(float, Ymin);
I_Property(float, Y);
I_Property(float, Ymax);
I_Property(float, Ymin);
I_ReadOnlyProperty(float, Ynormalized);
END_REFLECTOR

View File

@ -1,64 +0,0 @@
// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osgGA/GUIEventAdapter>
#include <osgProducer/EventAdapter>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osgProducer::EventAdapter)
I_BaseType(osgGA::GUIEventAdapter);
I_Constructor0();
I_Method0(osgGA::GUIEventAdapter::EventType, getEventType);
I_Method1(void, setKey, IN, int, key);
I_Method0(int, getKey);
I_Method0(int, getButton);
I_Method0(float, getXmin);
I_Method0(float, getXmax);
I_Method0(float, getYmin);
I_Method0(float, getYmax);
I_Method1(void, setX, IN, float, x);
I_Method0(float, getX);
I_Method1(void, setY, IN, float, y);
I_Method0(float, getY);
I_Method1(void, setButtonMak, IN, unsigned int, mask);
I_Method0(unsigned int, getButtonMask);
I_Method0(double, time);
I_Method0(unsigned int, getModKeyMask);
I_Method5(void, adaptResize, IN, double, t, IN, float, Xmin, IN, float, Ymin, IN, float, Xmax, IN, float, Ymax);
I_Method2(void, adaptMouseScroll, IN, double, t, IN, Producer::KeyboardMouseCallback::ScrollingMotion, sm);
I_Method3(void, adaptMouseMotion, IN, double, t, IN, float, x, IN, float, y);
I_Method4(void, adaptButtonPress, IN, double, t, IN, float, x, IN, float, y, IN, unsigned int, button);
I_Method4(void, adaptButtonRelease, IN, double, t, IN, float, x, IN, float, y, IN, unsigned int, button);
I_Method2(void, adaptKeyPress, IN, double, t, IN, Producer::KeySymbol, key);
I_Method2(void, adaptKeyRelease, IN, double, t, IN, Producer::KeySymbol, key);
I_Method1(void, adaptFrame, IN, double, t);
I_Method0(void, copyStaticVariables);
I_ReadOnlyProperty(int, Button);
I_WriteOnlyProperty(unsigned int, ButtonMak);
I_ReadOnlyProperty(unsigned int, ButtonMask);
I_ReadOnlyProperty(osgGA::GUIEventAdapter::EventType, EventType);
I_Property(int, Key);
I_ReadOnlyProperty(unsigned int, ModKeyMask);
I_Property(float, X);
I_ReadOnlyProperty(float, Xmax);
I_ReadOnlyProperty(float, Xmin);
I_Property(float, Y);
I_ReadOnlyProperty(float, Ymax);
I_ReadOnlyProperty(float, Ymin);
END_REFLECTOR

View File

@ -2,7 +2,7 @@ TOPDIR = ../../..
include $(TOPDIR)/Make/makedefs
CXXFILES =\
EventAdapter.cpp\
Export.cpp\
GraphicsContextImplementation.cpp\
KeyboardMouseCallback.cpp\
OsgCameraGroup.cpp\

View File

@ -9,8 +9,8 @@
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Timer>
#include <osgProducer/EventAdapter>
#include <osgGA/EventQueue>
#include <osgGA/GUIEventAdapter>
#include <osgProducer/KeyboardMouseCallback>
// Must undefine IN and OUT macros defined in Windows headers
@ -21,7 +21,7 @@
#undef OUT
#endif
TYPE_NAME_ALIAS(std::vector< osg::ref_ptr< osgProducer::EventAdapter > >, osgProducer::KeyboardMouseCallback::EventQueue);
TYPE_NAME_ALIAS(osgGA::EventQueue::Events, osgProducer::KeyboardMouseCallback::EventQueue);
BEGIN_OBJECT_REFLECTOR(osgProducer::KeyboardMouseCallback)
I_ConstructorWithDefaults3(IN, Producer::KeyboardMouse *, keyboardMouse, , IN, bool &, done, , IN, bool, escapeKeySetsDone, true);
@ -40,38 +40,20 @@ BEGIN_OBJECT_REFLECTOR(osgProducer::KeyboardMouseCallback)
I_Method0(void, shutdown);
I_Method1(void, setEscapeSetDone, IN, bool, esc);
I_Method0(bool, getEscapeSetDone);
I_Method1(double, getEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue);
I_Method1(double, copyEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue);
I_Method1(double, setEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue);
I_Method1(double, appendEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue);
I_Method0(osgGA::EventQueue *, getEventQueue);
I_Method1(bool, takeEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue);
I_Method1(bool, copyEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue);
I_Method1(void, setEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue);
I_Method1(void, appendEventQueue, IN, osgProducer::KeyboardMouseCallback::EventQueue &, queue);
I_Method0(bool, done);
I_Method0(float, mx);
I_Method0(float, my);
I_Method0(unsigned int, mbutton);
I_Method1(void, setStartTick, IN, osg::Timer_t, tick);
I_Method0(osg::Timer_t, getStartTick);
I_Method0(double, getTime);
I_Method0(Producer::KeyboardMouse *, getKeyboardMouse);
I_Method0(const Producer::KeyboardMouse *, getKeyboardMouse);
I_Method0(osgProducer::EventAdapter *, createEventAdapter);
I_Method0(osgGA::GUIEventAdapter *, createEventAdapter);
I_Method0(void, updateWindowSize);
I_Property(bool, EscapeSetDone);
I_WriteOnlyPropertyWithReturnType(osgProducer::KeyboardMouseCallback::EventQueue &, EventQueue, double);
I_ReadOnlyProperty(osgGA::EventQueue *, EventQueue);
I_ReadOnlyProperty(Producer::KeyboardMouse *, KeyboardMouse);
I_Property(osg::Timer_t, StartTick);
I_ReadOnlyProperty(double, Time);
END_REFLECTOR
BEGIN_VALUE_REFLECTOR(osg::ref_ptr< osgProducer::EventAdapter >)
I_Constructor0();
I_Constructor1(IN, osgProducer::EventAdapter *, t);
I_Constructor1(IN, const osg::ref_ptr< osgProducer::EventAdapter > &, rp);
I_Method0(bool, valid);
I_Method0(osgProducer::EventAdapter *, get);
I_Method0(const osgProducer::EventAdapter *, get);
I_Method0(osgProducer::EventAdapter *, take);
I_Method0(osgProducer::EventAdapter *, release);
I_ReadOnlyProperty(osgProducer::EventAdapter *, );
END_REFLECTOR
STD_VECTOR_REFLECTOR(std::vector< osg::ref_ptr< osgProducer::EventAdapter > >);