Added KdTree intersection support into LineSegmentIntersector

This commit is contained in:
Robert Osfield 2008-07-04 17:02:02 +00:00
parent 44d144997e
commit db57d2504e

View File

@ -18,6 +18,7 @@
#include <osg/Notify>
#include <osg/io_utils>
#include <osg/TriangleFunctor>
#include <osg/KdTree>
using namespace osgUtil;
@ -286,6 +287,51 @@ void LineSegmentIntersector::intersect(osgUtil::IntersectionVisitor& iv, osg::Dr
// reset the clipped range as it can be too close in on the BB, and cause missing due precission issues.
s = _start;
e = _end;
osg::KdTree* kdTree = dynamic_cast<osg::KdTree*>(drawable->getShape());
if (kdTree)
{
osg::KdTree::LineSegmentIntersections intersections;
if (kdTree->intersect(s,e,intersections))
{
osg::notify(osg::NOTICE)<<"Got KdTree intersections"<<std::endl;
for(osg::KdTree::LineSegmentIntersections::iterator itr = intersections.begin();
itr != intersections.end();
++itr)
{
osg::KdTree::LineSegmentIntersection& lsi = const_cast<osg::KdTree::LineSegmentIntersection&>(*itr);
// get ratio in s,e range
double ratio = lsi.ratio;
// remap ratio into _start, _end range
ratio = ((s-_start).length() + ratio * (e-s).length() )/(_end-_start).length();
Intersection hit;
hit.ratio = lsi.ratio;
hit.matrix = iv.getModelMatrix();
hit.nodePath = iv.getNodePath();
hit.drawable = drawable;
hit.primitiveIndex = lsi.primitiveIndex;
hit.localIntersectionPoint = lsi.intersectionPoint; // s*(1.0f-ratio) + e*ratio;
hit.localIntersectionNormal = lsi.intersectionNormal;
hit.indexList.swap(lsi.indexList);
hit.ratioList.swap(lsi.ratioList);
insertIntersection(hit);
}
}
return;
}
else
{
// osg::notify(osg::NOTICE)<<"Not KdTree available"<<std::endl;
}
osg::TriangleFunctor<LineSegmentIntersectorUtils::TriangleIntersector> ti;
ti.set(s,e);