Ran dos2unix on CMakeLists.txt files.

This commit is contained in:
Robert Osfield 2007-03-19 13:26:34 +00:00
parent be3f61c49f
commit da64127539
117 changed files with 1235 additions and 1235 deletions

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgarchive )
SET(TARGET_SRC osgarchive.cpp )
#### end var setup ###
SETUP_APPLICATION()
#this file is automatically generated
SET(TARGET_NAME osgarchive )
SET(TARGET_SRC osgarchive.cpp )
#### end var setup ###
SETUP_APPLICATION()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgconv )
SET(TARGET_SRC OrientationConverter.cpp osgconv.cpp )
SET(TARGET_H OrientationConverter.h )
#### end var setup ###
SETUP_APPLICATION()
#this file is automatically generated
SET(TARGET_NAME osgconv )
SET(TARGET_SRC OrientationConverter.cpp osgconv.cpp )
SET(TARGET_H OrientationConverter.h )
#### end var setup ###
SETUP_APPLICATION()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgversion )
SET(TARGET_SRC osgversion.cpp )
#### end var setup ###
SETUP_APPLICATION()
#this file is automatically generated
SET(TARGET_NAME osgversion )
SET(TARGET_SRC osgversion.cpp )
#### end var setup ###
SETUP_APPLICATION()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgviewer )
SET(TARGET_SRC osgviewer.cpp )
#### end var setup ###
SETUP_APPLICATION()
#this file is automatically generated
SET(TARGET_NAME osgviewer )
SET(TARGET_SRC osgviewer.cpp )
#### end var setup ###
SETUP_APPLICATION()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osganimate )
SET(TARGET_SRC osganimate.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osganimate )
SET(TARGET_SRC osganimate.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgautotransform )
SET(TARGET_SRC osgautotransform.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgautotransform )
SET(TARGET_SRC osgautotransform.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgbillboard )
SET(TARGET_SRC osgbillboard.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgbillboard )
SET(TARGET_SRC osgbillboard.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgblendequation )
SET(TARGET_SRC osgblendequation.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgblendequation )
SET(TARGET_SRC osgblendequation.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgcallback )
SET(TARGET_SRC osgcallback.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgcallback )
SET(TARGET_SRC osgcallback.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgcamera )
SET(TARGET_SRC osgcamera.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgcamera )
SET(TARGET_SRC osgcamera.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgcatch )
SET(TARGET_SRC osgcatch.cpp )
SET(TARGET_ADDED_LIBRARIES osgParticle )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgcatch )
SET(TARGET_SRC osgcatch.cpp )
SET(TARGET_ADDED_LIBRARIES osgParticle )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgclip )
SET(TARGET_SRC osgclip.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgclip )
SET(TARGET_SRC osgclip.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgcopy )
SET(TARGET_SRC osgcopy.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgcopy )
SET(TARGET_SRC osgcopy.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgcubemap )
SET(TARGET_SRC osgcubemap.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgcubemap )
SET(TARGET_SRC osgcubemap.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgdelaunay )
SET(TARGET_SRC osgdelaunay.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgdelaunay )
SET(TARGET_SRC osgdelaunay.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgdepthpartition )
SET(TARGET_SRC DepthPartitionNode.cpp DistanceAccumulator.cpp osgdepthpartition.cpp )
SET(TARGET_H DepthPartitionNode.h DistanceAccumulator.h )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgdepthpartition )
SET(TARGET_SRC DepthPartitionNode.cpp DistanceAccumulator.cpp osgdepthpartition.cpp )
SET(TARGET_H DepthPartitionNode.h DistanceAccumulator.h )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgdepthshadow )
SET(TARGET_SRC osgdepthshadow.cpp )
SET(TARGET_ADDED_LIBRARIES osgShadow )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgdepthshadow )
SET(TARGET_SRC osgdepthshadow.cpp )
SET(TARGET_ADDED_LIBRARIES osgShadow )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgdistortion )
SET(TARGET_SRC osgdistortion.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgdistortion )
SET(TARGET_SRC osgdistortion.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgfadetext )
SET(TARGET_SRC osgfadetext.cpp )
SET(TARGET_ADDED_LIBRARIES osgText )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgfadetext )
SET(TARGET_SRC osgfadetext.cpp )
SET(TARGET_ADDED_LIBRARIES osgText )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgforest )
SET(TARGET_SRC osgforest.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgforest )
SET(TARGET_SRC osgforest.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,8 +1,8 @@
#this file is automatically generated
SET(TARGET_NAME osgfxbrowser )
SET(TARGET_SRC Frame.cpp osgfxbrowser.cpp )
SET(TARGET_H Frame.h )
SET(TARGET_ADDED_LIBRARIES osgFX osgGA )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgfxbrowser )
SET(TARGET_SRC Frame.cpp osgfxbrowser.cpp )
SET(TARGET_H Frame.h )
SET(TARGET_ADDED_LIBRARIES osgFX osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osggeodemo )
SET(TARGET_SRC osggeodemo.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osggeodemo )
SET(TARGET_SRC osggeodemo.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osggeometry )
SET(TARGET_SRC osggeometry.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osggeometry )
SET(TARGET_SRC osggeometry.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,22 +1,22 @@
#this file is automatically generated
SET(TARGET_NAME osghangglide )
SET(TARGET_SRC
GliderManipulator.cpp
base.cpp
hat.cpp
osghangglide.cpp
sky.cpp
tank.cpp
terrain.cpp
trees.cpp
)
SET(TARGET_H
GliderManipulator.h
hat.h
terrain_coords.h
terrain_normals.h
terrain_texcoords.h
)
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osghangglide )
SET(TARGET_SRC
GliderManipulator.cpp
base.cpp
hat.cpp
osghangglide.cpp
sky.cpp
tank.cpp
terrain.cpp
trees.cpp
)
SET(TARGET_H
GliderManipulator.h
hat.h
terrain_coords.h
terrain_normals.h
terrain_texcoords.h
)
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osghud )
SET(TARGET_SRC osghud.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osghud )
SET(TARGET_SRC osghud.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,8 +1,8 @@
#this file is automatically generated
SET(TARGET_NAME osgimpostor )
SET(TARGET_SRC TestManipulator.cpp osgimpostor.cpp )
SET(TARGET_H TestManipulator.h )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgimpostor )
SET(TARGET_SRC TestManipulator.cpp osgimpostor.cpp )
SET(TARGET_H TestManipulator.h )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgintersection )
SET(TARGET_SRC osgintersection.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgintersection )
SET(TARGET_SRC osgintersection.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgkeyboard )
SET(TARGET_SRC osgkeyboard.cpp )
SET(TARGET_ADDED_LIBRARIES osgFX )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgkeyboard )
SET(TARGET_SRC osgkeyboard.cpp )
SET(TARGET_ADDED_LIBRARIES osgFX )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgkeyboardmouse )
SET(TARGET_SRC osgkeyboardmouse.cpp )
SET(TARGET_ADDED_LIBRARIES osgFX )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgkeyboardmouse )
SET(TARGET_SRC osgkeyboardmouse.cpp )
SET(TARGET_ADDED_LIBRARIES osgFX )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osglauncher )
SET(TARGET_SRC osglauncher.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osglauncher )
SET(TARGET_SRC osglauncher.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osglight )
SET(TARGET_SRC osglight.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osglight )
SET(TARGET_SRC osglight.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osglightpoint )
SET(TARGET_SRC osglightpoint.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osglightpoint )
SET(TARGET_SRC osglightpoint.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osglogicop )
SET(TARGET_SRC osglogicop.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osglogicop )
SET(TARGET_SRC osglogicop.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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#this file is automatically generated
SET(TARGET_NAME osglogo )
SET(TARGET_SRC osglogo.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osglogo )
SET(TARGET_SRC osglogo.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgmanipulator )
SET(TARGET_SRC osgmanipulator.cpp )
SET(TARGET_ADDED_LIBRARIES osgManipulator )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgmanipulator )
SET(TARGET_SRC osgmanipulator.cpp )
SET(TARGET_ADDED_LIBRARIES osgManipulator )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgmotionblur )
SET(TARGET_SRC osgmotionblur.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgmotionblur )
SET(TARGET_SRC osgmotionblur.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgmovie )
SET(TARGET_SRC osgmovie.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgmovie )
SET(TARGET_SRC osgmovie.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgmultiplecameras )
SET(TARGET_SRC osgmultiplecameras.cpp )
SET(TARGET_ADDED_LIBRARIES osgFX )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgmultiplecameras )
SET(TARGET_SRC osgmultiplecameras.cpp )
SET(TARGET_ADDED_LIBRARIES osgFX )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgmultitexture )
SET(TARGET_SRC osgmultitexture.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgmultitexture )
SET(TARGET_SRC osgmultitexture.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgoccluder )
SET(TARGET_SRC osgoccluder.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgoccluder )
SET(TARGET_SRC osgoccluder.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgpagedlod )
SET(TARGET_SRC osgpagedlod.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgpagedlod )
SET(TARGET_SRC osgpagedlod.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgparametric )
SET(TARGET_SRC osgparametric.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgparametric )
SET(TARGET_SRC osgparametric.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgparticle )
SET(TARGET_SRC osgparticle.cpp )
SET(TARGET_ADDED_LIBRARIES osgParticle )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgparticle )
SET(TARGET_SRC osgparticle.cpp )
SET(TARGET_ADDED_LIBRARIES osgParticle )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgparticleeffects )
SET(TARGET_SRC osgparticleeffects.cpp )
SET(TARGET_ADDED_LIBRARIES osgParticle osgGA )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgparticleeffects )
SET(TARGET_SRC osgparticleeffects.cpp )
SET(TARGET_ADDED_LIBRARIES osgParticle osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgphotoalbum )
SET(TARGET_SRC ImageReaderWriter.cpp PhotoArchive.cpp osgphotoalbum.cpp )
SET(TARGET_H ImageReaderWriter.h PhotoArchive.h )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgphotoalbum )
SET(TARGET_SRC ImageReaderWriter.cpp PhotoArchive.cpp osgphotoalbum.cpp )
SET(TARGET_H ImageReaderWriter.h PhotoArchive.h )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgpick )
SET(TARGET_SRC osgpick.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgpick )
SET(TARGET_SRC osgpick.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgplanets )
SET(TARGET_SRC osgplanets.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgplanets )
SET(TARGET_SRC osgplanets.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgpoints )
SET(TARGET_SRC osgpoints.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgpoints )
SET(TARGET_SRC osgpoints.cpp )
SET(TARGET_ADDED_LIBRARIES osgGA )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgpointsprite )
SET(TARGET_SRC osgpointsprite.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgpointsprite )
SET(TARGET_SRC osgpointsprite.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgprecipitation )
SET(TARGET_SRC osgprecipitation.cpp )
SET(TARGET_ADDED_LIBRARIES osgParticle )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgprecipitation )
SET(TARGET_SRC osgprecipitation.cpp )
SET(TARGET_ADDED_LIBRARIES osgParticle )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgprerender )
SET(TARGET_SRC osgprerender.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgprerender )
SET(TARGET_SRC osgprerender.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgprerendercubemap )
SET(TARGET_SRC osgprerendercubemap.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgprerendercubemap )
SET(TARGET_SRC osgprerendercubemap.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgreflect )
SET(TARGET_SRC osgreflect.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgreflect )
SET(TARGET_SRC osgreflect.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgscalarbar )
SET(TARGET_SRC osgscalarbar.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgscalarbar )
SET(TARGET_SRC osgscalarbar.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgscribe )
SET(TARGET_SRC osgscribe.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgscribe )
SET(TARGET_SRC osgscribe.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgsequence )
SET(TARGET_SRC osgsequence.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgsequence )
SET(TARGET_SRC osgsequence.cpp )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgshaders )
SET(TARGET_SRC GL2Scene.cpp Noise.cpp osgshaders.cpp )
SET(TARGET_H GL2Scene.h Noise.h )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgshaders )
SET(TARGET_SRC GL2Scene.cpp Noise.cpp osgshaders.cpp )
SET(TARGET_H GL2Scene.h Noise.h )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgshaderterrain )
SET(TARGET_SRC osgshaderterrain.cpp )
SET(TARGET_ADDED_LIBRARIES OpenThreads )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgshaderterrain )
SET(TARGET_SRC osgshaderterrain.cpp )
SET(TARGET_ADDED_LIBRARIES OpenThreads )
#### end var setup ###
SETUP_EXAMPLE()

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@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgshadow )
SET(TARGET_SRC osgshadow.cpp )
SET(TARGET_ADDED_LIBRARIES osgShadow )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgshadow )
SET(TARGET_SRC osgshadow.cpp )
SET(TARGET_ADDED_LIBRARIES osgShadow )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,8 +1,8 @@
#this file is automatically generated
SET(TARGET_NAME osgshadowtexture )
SET(TARGET_SRC CreateShadowedScene.cpp osgshadowtexture.cpp )
SET(TARGET_H CreateShadowedScene.h )
SET(TARGET_ADDED_LIBRARIES osgShadow )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgshadowtexture )
SET(TARGET_SRC CreateShadowedScene.cpp osgshadowtexture.cpp )
SET(TARGET_H CreateShadowedScene.h )
SET(TARGET_ADDED_LIBRARIES osgShadow )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgshape )
SET(TARGET_SRC osgshape.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgshape )
SET(TARGET_SRC osgshape.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgsimple )
SET(TARGET_SRC osgsimple.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgsimple )
SET(TARGET_SRC osgsimple.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgsimplifier )
SET(TARGET_SRC osgsimplifier.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgsimplifier )
SET(TARGET_SRC osgsimplifier.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgsimulation )
SET(TARGET_SRC osgsimulation.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim osgGA )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgsimulation )
SET(TARGET_SRC osgsimulation.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim osgGA )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgslice )
SET(TARGET_SRC osgslice.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgslice )
SET(TARGET_SRC osgslice.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgspacewarp )
SET(TARGET_SRC osgspacewarp.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgspacewarp )
SET(TARGET_SRC osgspacewarp.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgspheresegment )
SET(TARGET_SRC osgspheresegment.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim osgParticle )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgspheresegment )
SET(TARGET_SRC osgspheresegment.cpp )
SET(TARGET_ADDED_LIBRARIES osgSim osgParticle )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgspotlight )
SET(TARGET_SRC osgspotlight.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgspotlight )
SET(TARGET_SRC osgspotlight.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgstereoimage )
SET(TARGET_SRC osgstereoimage.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgstereoimage )
SET(TARGET_SRC osgstereoimage.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgteapot )
SET(TARGET_SRC osgteapot.cpp )
SET(TARGET_EXTERNAL_LIBRARIES ${OPENGL_LIBRARIES} )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgteapot )
SET(TARGET_SRC osgteapot.cpp )
SET(TARGET_EXTERNAL_LIBRARIES ${OPENGL_LIBRARIES} )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgterrain )
SET(TARGET_SRC osgterrain.cpp )
SET(TARGET_ADDED_LIBRARIES osgTerrain )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgterrain )
SET(TARGET_SRC osgterrain.cpp )
SET(TARGET_ADDED_LIBRARIES osgTerrain )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgtessellate )
SET(TARGET_SRC osgtessellate.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgtessellate )
SET(TARGET_SRC osgtessellate.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgtext )
SET(TARGET_SRC osgtext.cpp )
SET(TARGET_ADDED_LIBRARIES osgText )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgtext )
SET(TARGET_SRC osgtext.cpp )
SET(TARGET_ADDED_LIBRARIES osgText )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgtexture1D )
SET(TARGET_SRC osgtexture1D.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgtexture1D )
SET(TARGET_SRC osgtexture1D.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgtexture2D )
SET(TARGET_SRC osgtexture2D.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgtexture2D )
SET(TARGET_SRC osgtexture2D.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgtexture3D )
SET(TARGET_SRC osgtexture3D.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgtexture3D )
SET(TARGET_SRC osgtexture3D.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgtexturerectangle )
SET(TARGET_SRC osgtexturerectangle.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgtexturerectangle )
SET(TARGET_SRC osgtexturerectangle.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME osgunittests )
SET(TARGET_SRC UnitTestFramework.cpp UnitTests_osg.cpp osgunittests.cpp performance.cpp )
SET(TARGET_H UnitTestFramework.h performance.h )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgunittests )
SET(TARGET_SRC UnitTestFramework.cpp UnitTests_osg.cpp osgunittests.cpp performance.cpp )
SET(TARGET_H UnitTestFramework.h performance.h )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgvertexprogram )
SET(TARGET_SRC osgvertexprogram.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgvertexprogram )
SET(TARGET_SRC osgvertexprogram.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgvolume )
SET(TARGET_SRC osgvolume.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgvolume )
SET(TARGET_SRC osgvolume.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME osgwindows )
SET(TARGET_SRC osgwindows.cpp )
#### end var setup ###
SETUP_EXAMPLE()
#this file is automatically generated
SET(TARGET_NAME osgwindows )
SET(TARGET_SRC osgwindows.cpp )
#### end var setup ###
SETUP_EXAMPLE()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME 3dc )
SET(TARGET_SRC ReaderWriter3DC.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME 3dc )
SET(TARGET_SRC ReaderWriter3DC.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,51 +1,51 @@
#this file is automatically generated
SET(TARGET_NAME 3ds )
SET(TARGET_SRC
ReaderWriter3DS.cpp
atmosphere.cpp
background.cpp
camera.cpp
chunk.cpp
ease.cpp
file.cpp
lib3ds_float.cpp
light.cpp
material.cpp
matrix.cpp
mesh.cpp
node.cpp
quat.cpp
readwrite.cpp
shadow.cpp
tcb.cpp
tracks.cpp
vector.cpp
viewport.cpp
)
SET(TARGET_H
atmosphere.h
background.h
camera.h
chunk.h
chunktable.h
config.h
ease.h
file.h
lib3ds_float.h
light.h
material.h
matrix.h
mesh.h
node.h
quat.h
readwrite.h
shadow.h
tcb.h
tracks.h
types.h
vector.h
viewport.h
)
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME 3ds )
SET(TARGET_SRC
ReaderWriter3DS.cpp
atmosphere.cpp
background.cpp
camera.cpp
chunk.cpp
ease.cpp
file.cpp
lib3ds_float.cpp
light.cpp
material.cpp
matrix.cpp
mesh.cpp
node.cpp
quat.cpp
readwrite.cpp
shadow.cpp
tcb.cpp
tracks.cpp
vector.cpp
viewport.cpp
)
SET(TARGET_H
atmosphere.h
background.h
camera.h
chunk.h
chunktable.h
config.h
ease.h
file.h
lib3ds_float.h
light.h
material.h
matrix.h
mesh.h
node.h
quat.h
readwrite.h
shadow.h
tcb.h
tracks.h
types.h
vector.h
viewport.h
)
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,39 +1,39 @@
#this file is automatically generated
SET(TARGET_NAME OpenFlight )
SET(TARGET_SRC
AncillaryRecords.cpp
AttrData.cpp
ControlRecords.cpp
DataInputStream.cpp
Document.cpp
GeometryRecords.cpp
LightPointRecords.cpp
PaletteRecords.cpp
Pools.cpp
PrimaryRecords.cpp
ReaderWriterATTR.cpp
ReaderWriterFLT.cpp
Record.cpp
RecordInputStream.cpp
Registry.cpp
ReservedRecords.cpp
RoadRecords.cpp
Vertex.cpp
VertexRecords.cpp
)
SET(TARGET_H
AttrData.h
DataInputStream.h
Document.h
Pools.h
Record.h
RecordInputStream.h
Registry.h
Vertex.h
opcodes.h
types.h
)
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME OpenFlight )
SET(TARGET_SRC
AncillaryRecords.cpp
AttrData.cpp
ControlRecords.cpp
DataInputStream.cpp
Document.cpp
GeometryRecords.cpp
LightPointRecords.cpp
PaletteRecords.cpp
Pools.cpp
PrimaryRecords.cpp
ReaderWriterATTR.cpp
ReaderWriterFLT.cpp
Record.cpp
RecordInputStream.cpp
Registry.cpp
ReservedRecords.cpp
RoadRecords.cpp
Vertex.cpp
VertexRecords.cpp
)
SET(TARGET_H
AttrData.h
DataInputStream.h
Document.h
Pools.h
Record.h
RecordInputStream.h
Registry.h
Vertex.h
opcodes.h
types.h
)
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME ac )
SET(TARGET_SRC Exception.cpp Geode.cpp ac3d.cpp )
SET(TARGET_H Exception.h Geode.h )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME ac )
SET(TARGET_SRC Exception.cpp Geode.cpp ac3d.cpp )
SET(TARGET_H Exception.h Geode.h )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME bmp )
SET(TARGET_SRC ReaderWriterBMP.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME bmp )
SET(TARGET_SRC ReaderWriterBMP.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME dds )
SET(TARGET_SRC ReaderWriterDDS.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME dds )
SET(TARGET_SRC ReaderWriterDDS.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,6 +1,6 @@
#this file is automatically generated
SET(TARGET_NAME dw )
SET(TARGET_SRC ReaderWriterDW.cpp )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME dw )
SET(TARGET_SRC ReaderWriterDW.cpp )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,29 +1,29 @@
#this file is automatically generated
SET(TARGET_NAME dxf )
SET(TARGET_SRC
ReaderWriterDXF.cpp
aci.cpp
dxfBlock.cpp
dxfEntity.cpp
dxfFile.cpp
dxfReader.cpp
dxfSection.cpp
dxfTable.cpp
scene.cpp
)
SET(TARGET_H
aci.h
codeValue.h
dxfBlock.h
dxfDataTypes.h
dxfEntity.h
dxfFile.h
dxfReader.h
dxfSection.h
dxfSectionBase.h
dxfTable.h
scene.h
)
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME dxf )
SET(TARGET_SRC
ReaderWriterDXF.cpp
aci.cpp
dxfBlock.cpp
dxfEntity.cpp
dxfFile.cpp
dxfReader.cpp
dxfSection.cpp
dxfTable.cpp
scene.cpp
)
SET(TARGET_H
aci.h
codeValue.h
dxfBlock.h
dxfDataTypes.h
dxfEntity.h
dxfFile.h
dxfReader.h
dxfSection.h
dxfSectionBase.h
dxfTable.h
scene.h
)
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,15 +1,15 @@
#this file is automatically generated
IF(WIN32)
SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} /NODEFAULTLIB:MSVCRT")
ENDIF(WIN32)
INCLUDE_DIRECTORIES(${FREETYPE_INCLUDE_DIRS} )
SET(TARGET_NAME freetype )
SET(TARGET_SRC FreeTypeFont.cpp FreeTypeLibrary.cpp ReaderWriterFreeType.cpp )
SET(TARGET_H FreeTypeFont.h FreeTypeLibrary.h )
SET(TARGET_ADDED_LIBRARIES osgText )
SET(TARGET_EXTERNAL_LIBRARIES ${FREETYPE_LIBRARY} )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
IF(WIN32)
SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} /NODEFAULTLIB:MSVCRT")
ENDIF(WIN32)
INCLUDE_DIRECTORIES(${FREETYPE_INCLUDE_DIRS} )
SET(TARGET_NAME freetype )
SET(TARGET_SRC FreeTypeFont.cpp FreeTypeLibrary.cpp ReaderWriterFreeType.cpp )
SET(TARGET_H FreeTypeFont.h FreeTypeLibrary.h )
SET(TARGET_ADDED_LIBRARIES osgText )
SET(TARGET_EXTERNAL_LIBRARIES ${FREETYPE_LIBRARY} )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,19 +1,19 @@
#this file is automatically generated
SET(TARGET_NAME geo )
SET(TARGET_SRC ClipRegion.cpp ReaderWriterGEO.cpp geoActions.cpp )
SET(TARGET_H
ClipRegion.h
geoCore.h
geoFormat.h
geoTypes.h
geoUnits.h
geoVersion.h
osgGeoAction.h
osgGeoAnimation.h
osgGeoNodes.h
osgGeoStructs.h
)
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME geo )
SET(TARGET_SRC ClipRegion.cpp ReaderWriterGEO.cpp geoActions.cpp )
SET(TARGET_H
ClipRegion.h
geoCore.h
geoFormat.h
geoTypes.h
geoUnits.h
geoVersion.h
osgGeoAction.h
osgGeoAnimation.h
osgGeoNodes.h
osgGeoStructs.h
)
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,16 +1,16 @@
#this file is automatically generated
INCLUDE_DIRECTORIES( ${GIFLIB_INCLUDE_DIR} )
LINK_DIRECTORIES( ${GIFLIB_DIR}/lib )
SET(TARGET_NAME gif )
SET(TARGET_SRC ReaderWriterGIF.cpp )
SET(TARGET_EXTERNAL_LIBRARIES ${GIFLIB_LIBRARY} )
#### end var setup ###
SETUP_PLUGIN()
IF(MSVC)
SET_TARGET_PROPERTIES("${TARGET_DEFAULT_PREFIX}${TARGET_NAME}" PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB:MSVCRT")
ENDIF(MSVC)
#this file is automatically generated
INCLUDE_DIRECTORIES( ${GIFLIB_INCLUDE_DIR} )
LINK_DIRECTORIES( ${GIFLIB_DIR}/lib )
SET(TARGET_NAME gif )
SET(TARGET_SRC ReaderWriterGIF.cpp )
SET(TARGET_EXTERNAL_LIBRARIES ${GIFLIB_LIBRARY} )
#### end var setup ###
SETUP_PLUGIN()
IF(MSVC)
SET_TARGET_PROPERTIES("${TARGET_DEFAULT_PREFIX}${TARGET_NAME}" PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB:MSVCRT")
ENDIF(MSVC)

View File

@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME hdr )
SET(TARGET_SRC ReaderWriterHDR.cpp hdrloader.cpp )
SET(TARGET_H hdrloader.h )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME hdr )
SET(TARGET_SRC ReaderWriterHDR.cpp hdrloader.cpp )
SET(TARGET_H hdrloader.h )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,196 +1,196 @@
#this file is automatically generated
SET(TARGET_NAME ive )
SET(TARGET_SRC
AlphaFunc.cpp
AnimationPath.cpp
AnimationPathCallback.cpp
AutoTransform.cpp
AzimElevationSector.cpp
AzimSector.cpp
Billboard.cpp
BlendColor.cpp
BlendFunc.cpp
BlinkSequence.cpp
Camera.cpp
CameraView.cpp
ClipNode.cpp
ClipPlane.cpp
ClusterCullingCallback.cpp
ColorMask.cpp
ConeSector.cpp
ConvexPlanarOccluder.cpp
ConvexPlanarPolygon.cpp
CoordinateSystemNode.cpp
CullFace.cpp
DOFTransform.cpp
DataInputStream.cpp
DataOutputStream.cpp
Depth.cpp
DirectionalSector.cpp
DrawArrayLengths.cpp
DrawArrays.cpp
DrawElementsUByte.cpp
DrawElementsUInt.cpp
DrawElementsUShort.cpp
Drawable.cpp
ElevationSector.cpp
EllipsoidModel.cpp
Exception.cpp
FragmentProgram.cpp
FrontFace.cpp
Geode.cpp
Geometry.cpp
Group.cpp
Image.cpp
Impostor.cpp
LOD.cpp
Light.cpp
LightModel.cpp
LightPoint.cpp
LightPointNode.cpp
LightSource.cpp
LineWidth.cpp
Material.cpp
MatrixTransform.cpp
MultiSwitch.cpp
MultiTextureControl.cpp
Node.cpp
Object.cpp
OccluderNode.cpp
PagedLOD.cpp
Point.cpp
PointSprite.cpp
PolygonMode.cpp
PolygonOffset.cpp
PositionAttitudeTransform.cpp
PrimitiveSet.cpp
Program.cpp
ProxyNode.cpp
ReaderWriterIVE.cpp
Scissor.cpp
Sequence.cpp
ShadeModel.cpp
Shader.cpp
Shape.cpp
ShapeDrawable.cpp
StateSet.cpp
Stencil.cpp
Switch.cpp
TexEnv.cpp
TexEnvCombine.cpp
TexGen.cpp
TexGenNode.cpp
TexMat.cpp
Text.cpp
Texture.cpp
Texture1D.cpp
Texture2D.cpp
Texture3D.cpp
TextureCubeMap.cpp
TextureRectangle.cpp
Transform.cpp
Uniform.cpp
VertexProgram.cpp
Viewport.cpp
VisibilityGroup.cpp
)
SET(TARGET_H
AlphaFunc.h
AnimationPath.h
AnimationPathCallback.h
AutoTransform.h
AzimElevationSector.h
AzimSector.h
Billboard.h
BlendColor.h
BlendFunc.h
BlinkSequence.h
Camera.h
CameraView.h
ClipNode.h
ClipPlane.h
ClusterCullingCallback.h
ColorMask.h
ConeSector.h
ConvexPlanarOccluder.h
ConvexPlanarPolygon.h
CoordinateSystemNode.h
CullFace.h
DOFTransform.h
DataInputStream.h
DataOutputStream.h
DataTypeSize.h
Depth.h
DirectionalSector.h
DrawArrayLengths.h
DrawArrays.h
DrawElementsUByte.h
DrawElementsUInt.h
DrawElementsUShort.h
Drawable.h
ElevationSector.h
EllipsoidModel.h
Exception.h
FragmentProgram.h
FrontFace.h
Geode.h
Geometry.h
Group.h
Image.h
Impostor.h
IveVersion.h
LOD.h
Light.h
LightModel.h
LightPoint.h
LightPointNode.h
LightSource.h
LineWidth.h
Material.h
MatrixTransform.h
MultiSwitch.h
MultiTextureControl.h
Node.h
Object.h
OccluderNode.h
PagedLOD.h
Point.h
PointSprite.h
PolygonMode.h
PolygonOffset.h
PositionAttitudeTransform.h
PrimitiveSet.h
Program.h
ProxyNode.h
ReadWrite.h
Scissor.h
Sequence.h
ShadeModel.h
Shader.h
Shape.h
ShapeDrawable.h
StateSet.h
Stencil.h
Switch.h
TexEnv.h
TexEnvCombine.h
TexGen.h
TexGenNode.h
TexMat.h
Text.h
Texture.h
Texture1D.h
Texture2D.h
Texture3D.h
TextureCubeMap.h
TextureRectangle.h
Transform.h
Uniform.h
VertexProgram.h
Viewport.h
VisibilityGroup.h
)
SET(TARGET_ADDED_LIBRARIES osgSim osgFX osgText )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME ive )
SET(TARGET_SRC
AlphaFunc.cpp
AnimationPath.cpp
AnimationPathCallback.cpp
AutoTransform.cpp
AzimElevationSector.cpp
AzimSector.cpp
Billboard.cpp
BlendColor.cpp
BlendFunc.cpp
BlinkSequence.cpp
Camera.cpp
CameraView.cpp
ClipNode.cpp
ClipPlane.cpp
ClusterCullingCallback.cpp
ColorMask.cpp
ConeSector.cpp
ConvexPlanarOccluder.cpp
ConvexPlanarPolygon.cpp
CoordinateSystemNode.cpp
CullFace.cpp
DOFTransform.cpp
DataInputStream.cpp
DataOutputStream.cpp
Depth.cpp
DirectionalSector.cpp
DrawArrayLengths.cpp
DrawArrays.cpp
DrawElementsUByte.cpp
DrawElementsUInt.cpp
DrawElementsUShort.cpp
Drawable.cpp
ElevationSector.cpp
EllipsoidModel.cpp
Exception.cpp
FragmentProgram.cpp
FrontFace.cpp
Geode.cpp
Geometry.cpp
Group.cpp
Image.cpp
Impostor.cpp
LOD.cpp
Light.cpp
LightModel.cpp
LightPoint.cpp
LightPointNode.cpp
LightSource.cpp
LineWidth.cpp
Material.cpp
MatrixTransform.cpp
MultiSwitch.cpp
MultiTextureControl.cpp
Node.cpp
Object.cpp
OccluderNode.cpp
PagedLOD.cpp
Point.cpp
PointSprite.cpp
PolygonMode.cpp
PolygonOffset.cpp
PositionAttitudeTransform.cpp
PrimitiveSet.cpp
Program.cpp
ProxyNode.cpp
ReaderWriterIVE.cpp
Scissor.cpp
Sequence.cpp
ShadeModel.cpp
Shader.cpp
Shape.cpp
ShapeDrawable.cpp
StateSet.cpp
Stencil.cpp
Switch.cpp
TexEnv.cpp
TexEnvCombine.cpp
TexGen.cpp
TexGenNode.cpp
TexMat.cpp
Text.cpp
Texture.cpp
Texture1D.cpp
Texture2D.cpp
Texture3D.cpp
TextureCubeMap.cpp
TextureRectangle.cpp
Transform.cpp
Uniform.cpp
VertexProgram.cpp
Viewport.cpp
VisibilityGroup.cpp
)
SET(TARGET_H
AlphaFunc.h
AnimationPath.h
AnimationPathCallback.h
AutoTransform.h
AzimElevationSector.h
AzimSector.h
Billboard.h
BlendColor.h
BlendFunc.h
BlinkSequence.h
Camera.h
CameraView.h
ClipNode.h
ClipPlane.h
ClusterCullingCallback.h
ColorMask.h
ConeSector.h
ConvexPlanarOccluder.h
ConvexPlanarPolygon.h
CoordinateSystemNode.h
CullFace.h
DOFTransform.h
DataInputStream.h
DataOutputStream.h
DataTypeSize.h
Depth.h
DirectionalSector.h
DrawArrayLengths.h
DrawArrays.h
DrawElementsUByte.h
DrawElementsUInt.h
DrawElementsUShort.h
Drawable.h
ElevationSector.h
EllipsoidModel.h
Exception.h
FragmentProgram.h
FrontFace.h
Geode.h
Geometry.h
Group.h
Image.h
Impostor.h
IveVersion.h
LOD.h
Light.h
LightModel.h
LightPoint.h
LightPointNode.h
LightSource.h
LineWidth.h
Material.h
MatrixTransform.h
MultiSwitch.h
MultiTextureControl.h
Node.h
Object.h
OccluderNode.h
PagedLOD.h
Point.h
PointSprite.h
PolygonMode.h
PolygonOffset.h
PositionAttitudeTransform.h
PrimitiveSet.h
Program.h
ProxyNode.h
ReadWrite.h
Scissor.h
Sequence.h
ShadeModel.h
Shader.h
Shape.h
ShapeDrawable.h
StateSet.h
Stencil.h
Switch.h
TexEnv.h
TexEnvCombine.h
TexGen.h
TexGenNode.h
TexMat.h
Text.h
Texture.h
Texture1D.h
Texture2D.h
Texture3D.h
TextureCubeMap.h
TextureRectangle.h
Transform.h
Uniform.h
VertexProgram.h
Viewport.h
VisibilityGroup.h
)
SET(TARGET_ADDED_LIBRARIES osgSim osgFX osgText )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME lws )
SET(TARGET_SRC ReaderWriterLWS.cpp SceneLoader.cpp )
SET(TARGET_H SceneLoader.h )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME lws )
SET(TARGET_SRC ReaderWriterLWS.cpp SceneLoader.cpp )
SET(TARGET_H SceneLoader.h )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME md2 )
SET(TARGET_SRC ReaderWriterMD2.cpp )
SET(TARGET_H anorms.h )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME md2 )
SET(TARGET_SRC ReaderWriterMD2.cpp )
SET(TARGET_H anorms.h )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,8 +1,8 @@
#this file is automatically generated
SET(TARGET_NAME net )
SET(TARGET_SRC ReaderWriterNET.cpp sockinet.cpp sockstream.cpp )
SET(TARGET_H sockinet.h sockstream.h )
SET(TARGET_EXTERNAL_LIBRARIES ${OSG_SOCKET_LIBS} )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME net )
SET(TARGET_SRC ReaderWriterNET.cpp sockinet.cpp sockstream.cpp )
SET(TARGET_H sockinet.h sockstream.h )
SET(TARGET_EXTERNAL_LIBRARIES ${OSG_SOCKET_LIBS} )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,7 +1,7 @@
#this file is automatically generated
SET(TARGET_NAME obj )
SET(TARGET_SRC ReaderWriterOBJ.cpp obj.cpp )
SET(TARGET_H obj.h )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME obj )
SET(TARGET_SRC ReaderWriterOBJ.cpp obj.cpp )
SET(TARGET_H obj.h )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,85 +1,85 @@
#this file is automatically generated
SET(TARGET_NAME osg )
SET(TARGET_SRC
AlphaFunc.cpp
AnimationPath.cpp
AutoTransform.cpp
Billboard.cpp
BlendColor.cpp
BlendFunc.cpp
Camera.cpp
CameraView.cpp
ClearNode.cpp
ClipNode.cpp
ClipPlane.cpp
ClusterCullingCallback.cpp
ColorMask.cpp
ColorMatrix.cpp
ConvexPlanarOccluder.cpp
CoordinateSystemNode.cpp
CullFace.cpp
Depth.cpp
Drawable.cpp
EllipsoidModel.cpp
Fog.cpp
FragmentProgram.cpp
FrontFace.cpp
Geode.cpp
Geometry.cpp
Group.cpp
Image.cpp
LOD.cpp
Light.cpp
LightModel.cpp
LightSource.cpp
LineStipple.cpp
LineWidth.cpp
Material.cpp
Matrix.cpp
MatrixTransform.cpp
Node.cpp
NodeCallback.cpp
Object.cpp
OccluderNode.cpp
PagedLOD.cpp
Point.cpp
PointSprite.cpp
PolygonMode.cpp
PolygonOffset.cpp
PositionAttitudeTransform.cpp
Program.cpp
Projection.cpp
ProxyNode.cpp
ReaderWriterOSG.cpp
Scissor.cpp
Sequence.cpp
ShadeModel.cpp
Shader.cpp
Shape.cpp
ShapeDrawable.cpp
StateSet.cpp
Stencil.cpp
Switch.cpp
TessellationHints.cpp
TexEnv.cpp
TexEnvCombine.cpp
TexEnvFilter.cpp
TexGen.cpp
TexGenNode.cpp
TexMat.cpp
Texture.cpp
Texture1D.cpp
Texture2D.cpp
Texture3D.cpp
TextureCubeMap.cpp
TextureRectangle.cpp
Transform.cpp
Uniform.cpp
VertexProgram.cpp
Viewport.cpp
)
SET(TARGET_H Matrix.h )
SET(TARGET_ADDED_LIBRARIES osgSim osgFX osgText )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME osg )
SET(TARGET_SRC
AlphaFunc.cpp
AnimationPath.cpp
AutoTransform.cpp
Billboard.cpp
BlendColor.cpp
BlendFunc.cpp
Camera.cpp
CameraView.cpp
ClearNode.cpp
ClipNode.cpp
ClipPlane.cpp
ClusterCullingCallback.cpp
ColorMask.cpp
ColorMatrix.cpp
ConvexPlanarOccluder.cpp
CoordinateSystemNode.cpp
CullFace.cpp
Depth.cpp
Drawable.cpp
EllipsoidModel.cpp
Fog.cpp
FragmentProgram.cpp
FrontFace.cpp
Geode.cpp
Geometry.cpp
Group.cpp
Image.cpp
LOD.cpp
Light.cpp
LightModel.cpp
LightSource.cpp
LineStipple.cpp
LineWidth.cpp
Material.cpp
Matrix.cpp
MatrixTransform.cpp
Node.cpp
NodeCallback.cpp
Object.cpp
OccluderNode.cpp
PagedLOD.cpp
Point.cpp
PointSprite.cpp
PolygonMode.cpp
PolygonOffset.cpp
PositionAttitudeTransform.cpp
Program.cpp
Projection.cpp
ProxyNode.cpp
ReaderWriterOSG.cpp
Scissor.cpp
Sequence.cpp
ShadeModel.cpp
Shader.cpp
Shape.cpp
ShapeDrawable.cpp
StateSet.cpp
Stencil.cpp
Switch.cpp
TessellationHints.cpp
TexEnv.cpp
TexEnvCombine.cpp
TexEnvFilter.cpp
TexGen.cpp
TexGenNode.cpp
TexMat.cpp
Texture.cpp
Texture1D.cpp
Texture2D.cpp
Texture3D.cpp
TextureCubeMap.cpp
TextureRectangle.cpp
Transform.cpp
Uniform.cpp
VertexProgram.cpp
Viewport.cpp
)
SET(TARGET_H Matrix.h )
SET(TARGET_ADDED_LIBRARIES osgSim osgFX osgText )
#### end var setup ###
SETUP_PLUGIN()

View File

@ -1,15 +1,15 @@
#this file is automatically generated
SET(TARGET_NAME osgFX )
SET(TARGET_SRC
IO_AnisotropicLighting.cpp
IO_BumpMapping.cpp
IO_Cartoon.cpp
IO_Effect.cpp
IO_MultiTextureControl.cpp
IO_Scribe.cpp
IO_SpecularHighlights.cpp
)
SET(TARGET_ADDED_LIBRARIES osgFX )
#### end var setup ###
SETUP_PLUGIN()
#this file is automatically generated
SET(TARGET_NAME osgFX )
SET(TARGET_SRC
IO_AnisotropicLighting.cpp
IO_BumpMapping.cpp
IO_Cartoon.cpp
IO_Effect.cpp
IO_MultiTextureControl.cpp
IO_Scribe.cpp
IO_SpecularHighlights.cpp
)
SET(TARGET_ADDED_LIBRARIES osgFX )
#### end var setup ###
SETUP_PLUGIN()

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