Further updates to the occlusion culling code, also adding missing OccludeNode

file the .osg plugin.
This commit is contained in:
Robert Osfield 2002-06-14 08:45:28 +00:00
parent 61df1ed6b7
commit d7760fbbd4
3 changed files with 48 additions and 5 deletions

View File

@ -0,0 +1,39 @@
#include "osg/OccluderNode"
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"
using namespace osg;
using namespace osgDB;
// forward declare functions to use later.
bool OccluderNode_readLocalData(Object& obj, Input& fr);
bool OccluderNode_writeLocalData(const Object& obj, Output& fw);
// register the read and write functions with the osgDB::Registry.
RegisterDotOsgWrapperProxy g_OccluderNodeProxy
(
osgNew osg::OccluderNode,
"OccluderNode",
"Object Node Group OccluderNode",
&OccluderNode_readLocalData,
&OccluderNode_writeLocalData
);
bool OccluderNode_readLocalData(Object& obj, Input& fr)
{
bool iteratorAdvanced = false;
OccluderNode& occludernode = static_cast<OccluderNode&>(obj);
return iteratorAdvanced;
}
bool OccluderNode_writeLocalData(const Object& obj, Output& fw)
{
const OccluderNode& occludenode = static_cast<const OccluderNode&>(obj);
return true;
}

View File

@ -156,6 +156,10 @@ void CullVisitor::popProjectionMatrix()
double min_near_plane = _computed_zfar*0.0005f;
if (desired_znear<min_near_plane) desired_znear=min_near_plane;
// assign the clamped values back to the computed values.
_computed_znear = desired_znear;
_computed_zfar = desired_zfar;
double trans_near_plane = (-desired_znear*projection(2,2)+projection(3,2))/(-desired_znear*projection(2,3)+projection(3,3));
double trans_far_plane = (-desired_zfar*projection(2,2)+projection(3,2))/(-desired_zfar*projection(2,3)+projection(3,3));

View File

@ -261,11 +261,11 @@ void SceneView::cull()
cullStage(projectionRight.get(),modelviewRight.get(),_cullVisitorRight.get(),_rendergraphRight.get(),_renderStageRight.get());
// if (_camera.valid())
// {
// // clamp the camera to the near/far computed in cull traversal.
// _camera->setNearFar(_cullVisitorRight->getCalculatedNearPlane(),_cullVisitorRight->getCalculatedFarPlane());
// }
if (_camera.valid())
{
// clamp the camera to the near/far computed in cull traversal.
_camera->setNearFar(_cullVisitorRight->getCalculatedNearPlane(),_cullVisitorRight->getCalculatedFarPlane());
}
}
else