Added intializers
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@ -1006,6 +1006,7 @@ class OSG_EXPORT Texture : public osg::StateAttribute
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_next(0),
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_next(0),
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_texture(texture),
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_texture(texture),
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_allocated(false),
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_allocated(false),
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_frameLastUsed(0),
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_timeStamp(0) {}
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_timeStamp(0) {}
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inline TextureObject(Texture* texture, GLuint id, const TextureProfile& profile):
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inline TextureObject(Texture* texture, GLuint id, const TextureProfile& profile):
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@ -1016,6 +1017,7 @@ class OSG_EXPORT Texture : public osg::StateAttribute
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_next(0),
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_next(0),
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_texture(texture),
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_texture(texture),
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_allocated(false),
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_allocated(false),
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_frameLastUsed(0),
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_timeStamp(0) {}
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_timeStamp(0) {}
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inline TextureObject(Texture* texture,
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inline TextureObject(Texture* texture,
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@ -1034,6 +1036,7 @@ class OSG_EXPORT Texture : public osg::StateAttribute
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_next(0),
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_next(0),
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_texture(texture),
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_texture(texture),
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_allocated(false),
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_allocated(false),
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_frameLastUsed(0),
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_timeStamp(0) {}
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_timeStamp(0) {}
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inline bool match(GLenum target,
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inline bool match(GLenum target,
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