Fix for HDR DDS images
The DDS loader was not applying the correct internal format for certain HDR images (e.g. float/half_float formats)
This commit is contained in:
parent
ce90a9b2da
commit
d48a304569
@ -676,7 +676,7 @@ osg::Image* ReadDDSFile(std::istream& _istream, bool flipDDSRead)
|
|||||||
break;
|
break;
|
||||||
case 0x00000071: // A16B16G16R16F
|
case 0x00000071: // A16B16G16R16F
|
||||||
OSG_INFO << "ReadDDSFile info : format = A16B16G16R16F" << std::endl;
|
OSG_INFO << "ReadDDSFile info : format = A16B16G16R16F" << std::endl;
|
||||||
internalFormat = GL_RGBA; // why no transparency?
|
internalFormat = GL_RGBA16F_ARB; // why no transparency?
|
||||||
pixelFormat = GL_RGBA;
|
pixelFormat = GL_RGBA;
|
||||||
dataType = GL_HALF_FLOAT;
|
dataType = GL_HALF_FLOAT;
|
||||||
break;
|
break;
|
||||||
@ -704,19 +704,19 @@ osg::Image* ReadDDSFile(std::istream& _istream, bool flipDDSRead)
|
|||||||
break;
|
break;
|
||||||
case 0x00000072: // R32F
|
case 0x00000072: // R32F
|
||||||
OSG_INFO << "ReadDDSFile info : format = R32F" << std::endl;
|
OSG_INFO << "ReadDDSFile info : format = R32F" << std::endl;
|
||||||
internalFormat = GL_RGB;
|
internalFormat = GL_R32F;
|
||||||
pixelFormat = GL_RED;
|
pixelFormat = GL_RED;
|
||||||
dataType = GL_FLOAT;
|
dataType = GL_FLOAT;
|
||||||
break;
|
break;
|
||||||
case 0x0000006F: // R16F
|
case 0x0000006F: // R16F
|
||||||
OSG_INFO << "ReadDDSFile info : format = R16F" << std::endl;
|
OSG_INFO << "ReadDDSFile info : format = R16F" << std::endl;
|
||||||
internalFormat = GL_RGB;
|
internalFormat = GL_R16F;
|
||||||
pixelFormat = GL_RED;
|
pixelFormat = GL_RED;
|
||||||
dataType = GL_HALF_FLOAT;
|
dataType = GL_HALF_FLOAT;
|
||||||
break;
|
break;
|
||||||
case 0x00000074: // A32B32G32R32F
|
case 0x00000074: // A32B32G32R32F
|
||||||
OSG_INFO << "ReadDDSFile info : format = A32B32G32R32F" << std::endl;
|
OSG_INFO << "ReadDDSFile info : format = A32B32G32R32F" << std::endl;
|
||||||
internalFormat = GL_RGBA;
|
internalFormat = GL_RGBA32F_ARB;
|
||||||
pixelFormat = GL_RGBA;
|
pixelFormat = GL_RGBA;
|
||||||
dataType = GL_FLOAT;
|
dataType = GL_FLOAT;
|
||||||
break;
|
break;
|
||||||
|
Loading…
Reference in New Issue
Block a user