Added AnimationPathCallback::s/getTimeOffset and s/getTimeMultiplier() methods.
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@ -218,6 +218,7 @@ class SG_EXPORT AnimationPathCallback : public NodeCallback
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_latestTime(0.0),
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_pause(false),
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_pauseTime(0.0) {}
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void setAnimationPath(AnimationPath* path) { _animationPath = path; }
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@ -228,6 +229,13 @@ class SG_EXPORT AnimationPathCallback : public NodeCallback
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void setUseInverseMatrix(bool useInverseMatrix) { _useInverseMatrix = useInverseMatrix; }
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bool getUseInverseMatrix() const { return _useInverseMatrix; }
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void setTimeOffset(double offset) { _timeOffset = offset; }
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double getTimeOffset() const { return _timeOffset; }
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void setTimeMultiplier(double multiplier) { _timeMultiplier = multiplier; }
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double getTimeMultiplier() const { return _timeMultiplier; }
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void reset();
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void setPause(bool pause);
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