Added -n option

This commit is contained in:
Robert Osfield 2011-02-23 11:28:43 +00:00
parent e489c7b1bf
commit d24647c582

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@ -979,6 +979,9 @@ int main( int argc, char **argv )
arguments.getApplicationUsage()->addCommandLineOption("--gpu-tf","Aply the transfer function on the GPU. (default)"); arguments.getApplicationUsage()->addCommandLineOption("--gpu-tf","Aply the transfer function on the GPU. (default)");
arguments.getApplicationUsage()->addCommandLineOption("--cpu-tf","Apply the transfer function on the CPU."); arguments.getApplicationUsage()->addCommandLineOption("--cpu-tf","Apply the transfer function on the CPU.");
arguments.getApplicationUsage()->addCommandLineOption("--mip","Use Maximum Intensity Projection (MIP) filtering."); arguments.getApplicationUsage()->addCommandLineOption("--mip","Use Maximum Intensity Projection (MIP) filtering.");
arguments.getApplicationUsage()->addCommandLineOption("--isosurface","Use Iso surface render.");
arguments.getApplicationUsage()->addCommandLineOption("--light","Use normals computed on the GPU to render a lit volume.");
arguments.getApplicationUsage()->addCommandLineOption("-n","Use normals computed on the GPU to render a lit volume.");
arguments.getApplicationUsage()->addCommandLineOption("--xSize <size>","Relative width of rendered brick."); arguments.getApplicationUsage()->addCommandLineOption("--xSize <size>","Relative width of rendered brick.");
arguments.getApplicationUsage()->addCommandLineOption("--ySize <size>","Relative length of rendered brick."); arguments.getApplicationUsage()->addCommandLineOption("--ySize <size>","Relative length of rendered brick.");
arguments.getApplicationUsage()->addCommandLineOption("--zSize <size>","Relative height of rendered brick."); arguments.getApplicationUsage()->addCommandLineOption("--zSize <size>","Relative height of rendered brick.");
@ -1080,9 +1083,9 @@ int main( int argc, char **argv )
ShadingModel shadingModel = Standard; ShadingModel shadingModel = Standard;
while(arguments.read("--mip")) shadingModel = MaximumIntensityProjection; while(arguments.read("--mip")) shadingModel = MaximumIntensityProjection;
while (arguments.read("--isosurface")) shadingModel = Isosurface; while (arguments.read("--isosurface") || arguments.read("--iso-surface")) shadingModel = Isosurface;
while (arguments.read("--light")) shadingModel = Light; while (arguments.read("--light") || arguments.read("-n")) shadingModel = Light;
float xSize=0.0f, ySize=0.0f, zSize=0.0f; float xSize=0.0f, ySize=0.0f, zSize=0.0f;
while (arguments.read("--xSize",xSize)) {} while (arguments.read("--xSize",xSize)) {}