Standardize the call to setUpThreading() in CompositeViewer/Viewer::realize().
Standardize the call to scene->resizeGLObjects(). git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@14945 16af8721-9629-0410-8352-f15c8da7e697
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@ -639,14 +639,15 @@ void CompositeViewer::realize()
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}
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startThreading();
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// initialize the global timer to be relative to the current time.
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osg::Timer::instance()->setStartTick();
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// pass on the start tick to all the associated eventqueues
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setStartTick(osg::Timer::instance()->getStartTick());
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// configure threading.
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setUpThreading();
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if (osg::DisplaySettings::instance()->getCompileContextsHint())
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{
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int numProcessors = OpenThreads::GetNumberOfProcessors();
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@ -587,6 +587,7 @@ void Viewer::realize()
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// pass on the start tick to all the associated event queues
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setStartTick(osg::Timer::instance()->getStartTick());
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// configure threading.
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setUpThreading();
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if (osg::DisplaySettings::instance()->getCompileContextsHint())
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@ -177,6 +177,17 @@ void ViewerBase::setUpThreading()
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Scenes scenes;
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getScenes(scenes);
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for(Scenes::iterator scitr = scenes.begin();
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scitr != scenes.end();
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++scitr)
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{
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if ((*scitr)->getSceneData())
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{
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// update the scene graph so that it has enough GL object buffer memory for the graphics contexts that will be using it.
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(*scitr)->getSceneData()->resizeGLObjectBuffers(osg::DisplaySettings::instance()->getMaxNumberOfGraphicsContexts());
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}
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}
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}
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}
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}
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