Fix compile issue t = fmod(t, (float)_duration);
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@ -126,7 +126,7 @@ bool Animation::update (double time, int priority)
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else
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{
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int tt = (int) (t / _duration);
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t = fmod(t, (float)_duration);
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t = fmod(t, _duration);
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if (tt%2)
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t = _duration - t;
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}
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