Moved GLBufferObject::Extensions structure into osg::GL2Extensions

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14570 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield 2014-12-04 18:13:11 +00:00
parent 69407f4054
commit d02c0bdc49
9 changed files with 65 additions and 23 deletions

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@ -137,9 +137,9 @@ class WindowCaptureCallback : public osg::Camera::DrawCallback
void read()
{
osg::GLBufferObject::Extensions* ext = osg::GLBufferObject::getExtensions(_gc->getState()->getContextID(),true);
osg::GL2Extensions* ext = osg::GL2Extensions::Get(_gc->getState()->getContextID(),true);
if (ext->isPBOSupported() && !_pboBuffer.empty())
if (ext->isPBOSupported && !_pboBuffer.empty())
{
if (_pboBuffer.size()==1)
{
@ -158,9 +158,9 @@ class WindowCaptureCallback : public osg::Camera::DrawCallback
void readPixels();
void singlePBO(osg::GLBufferObject::Extensions* ext);
void singlePBO(osg::GL2Extensions* ext);
void multiPBO(osg::GLBufferObject::Extensions* ext);
void multiPBO(osg::GL2Extensions* ext);
typedef std::vector< osg::ref_ptr<osg::Image> > ImageBuffer;
typedef std::vector< GLuint > PBOBuffer;
@ -325,7 +325,7 @@ void WindowCaptureCallback::ContextData::readPixels()
_currentPboIndex = nextPboIndex;
}
void WindowCaptureCallback::ContextData::singlePBO(osg::GLBufferObject::Extensions* ext)
void WindowCaptureCallback::ContextData::singlePBO(osg::GL2Extensions* ext)
{
// std::cout<<"singelPBO( "<<_fileName<<" image "<<_currentImageIndex<<" "<<_currentPboIndex<<std::endl;
@ -403,7 +403,7 @@ void WindowCaptureCallback::ContextData::singlePBO(osg::GLBufferObject::Extensio
_currentImageIndex = nextImageIndex;
}
void WindowCaptureCallback::ContextData::multiPBO(osg::GLBufferObject::Extensions* ext)
void WindowCaptureCallback::ContextData::multiPBO(osg::GL2Extensions* ext)
{
// std::cout<<"multiPBO( "<<_fileName<<" image "<<_currentImageIndex<<" "<<_currentPboIndex<<std::endl;
unsigned int nextImageIndex = (_currentImageIndex+1)%_imageBuffer.size();

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@ -16,6 +16,7 @@
#define OSG_BUFFEROBJECT 1
#include <osg/GL>
#include <osg/GL2Extensions>
#include <osg/Object>
#include <osg/buffered_value>
#include <osg/FrameStamp>
@ -248,7 +249,7 @@ class OSG_EXPORT GLBufferObject : public Referenced
void assign(BufferObject* bufferObject);
bool isPBOSupported() const { return _extensions->isPBOSupported(); }
bool isPBOSupported() const { return _extensions->isPBOSupported; }
static GLBufferObject* createGLBufferObject(unsigned int contextID, const BufferObject* bufferObject);
@ -258,7 +259,7 @@ class OSG_EXPORT GLBufferObject : public Referenced
static void discardAllDeletedBufferObjects(unsigned int contextID);
static void flushDeletedBufferObjects(unsigned int contextID,double currentTime, double& availbleTime);
static void releaseGLBufferObject(unsigned int contextID, GLBufferObject* to);
#if 0
/** Extensions class which encapsulates the querying of extensions and
* associated function pointers, and provide convenience wrappers to
* check for the extensions or use the associated functions.*/
@ -343,6 +344,7 @@ class OSG_EXPORT GLBufferObject : public Referenced
* typically used when you have different extensions supported across graphics pipes
* but need to ensure that they all use the same low common denominator extensions.*/
static void setExtensions(unsigned int contextID,Extensions* extensions);
#endif
bool hasAllBufferDataBeenRead() const;
@ -380,7 +382,7 @@ class OSG_EXPORT GLBufferObject : public Referenced
unsigned int _frameLastUsed;
public:
Extensions* _extensions;
GL2Extensions* _extensions;
};

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@ -719,10 +719,29 @@ class OSG_EXPORT GL2Extensions : public osg::Referenced
void (GL_APIENTRY * glGetActiveAtomicCounterBufferiv)( GLuint program, GLuint bufferIndex, GLenum pname, GLint* params );
void (GL_APIENTRY * glDispatchCompute)( GLuint numGroupsX, GLuint numGroupsY, GLuint numGroupsZ );
// Buffer Object extensions
bool isBufferObjectSupported;
bool isPBOSupported;
bool isTBOSupported;
void (GL_APIENTRY * glGenBuffers) (GLsizei n, GLuint *buffers);
void (GL_APIENTRY * glBindBuffer) (GLenum target, GLuint buffer);
void (GL_APIENTRY * glBufferData) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
void (GL_APIENTRY * glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
void (GL_APIENTRY * glDeleteBuffers) (GLsizei n, const GLuint *buffers);
GLboolean (GL_APIENTRY * glIsBuffer) (GLuint buffer);
void (GL_APIENTRY * glGetBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
GLvoid* (GL_APIENTRY * glMapBuffer) (GLenum target, GLenum access);
GLvoid* (GL_APIENTRY * glMapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
GLboolean (GL_APIENTRY * glUnmapBuffer) (GLenum target);
void (GL_APIENTRY * glGetBufferParameteriv) (GLenum target, GLenum pname, GLint *params);
void (GL_APIENTRY * glGetBufferPointerv) (GLenum target, GLenum pname, GLvoid* *params);
void (GL_APIENTRY * glBindBufferRange) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
void (GL_APIENTRY * glBindBufferBase) (GLenum target, GLuint index, GLuint buffer);
void (GL_APIENTRY * glTexBuffer) (GLenum target, GLenum internalFormat, GLuint buffer);
void (GL_APIENTRY * glMemoryBarrier)( GLbitfield barriers );
GLvoid* (GL_APIENTRY * glMapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
void (GL_APIENTRY * glBindBufferBase)(GLenum target, GLuint index, GLuint buffer);
};
}

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@ -121,7 +121,7 @@ class OSG_EXPORT TextureBuffer : public Texture
_id(0),
_usageHint(usageHint)
{
_extensions = osg::GLBufferObject::getExtensions(contextID, true);
_extensions = osg::GL2Extensions::Get(contextID, true);
}
void bindBuffer(GLenum target);
@ -134,7 +134,7 @@ class OSG_EXPORT TextureBuffer : public Texture
public:
GLuint _id;
GLenum _usageHint;
osg::GLBufferObject::Extensions* _extensions;
osg::GL2Extensions* _extensions;
};
typedef osg::buffered_object<osg::ref_ptr<TextureBufferObject> > TextureBufferObjectList;

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@ -51,7 +51,7 @@ void BufferIndexBinding::apply(State& state) const
{
GLBufferObject* glObject
= _bufferObject->getOrCreateGLBufferObject(state.getContextID());
if (!glObject->_extensions->isUniformBufferObjectSupported())
if (!glObject->_extensions->isUniformBufferObjectSupported)
return;
if (glObject->isDirty()) glObject->compileBuffer();
glObject->_extensions->glBindBufferRange(_target, _index,

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@ -64,7 +64,7 @@ GLBufferObject::GLBufferObject(unsigned int contextID, BufferObject* bufferObjec
{
assign(bufferObject);
_extensions = GLBufferObject::getExtensions(contextID, true);
_extensions = GL2Extensions::Get(contextID, true);
if (glObjectID==0)
{
@ -264,6 +264,7 @@ void GLBufferObject::setBufferDataHasBeenRead(const osg::BufferData* bd)
++entry.numRead;
}
#if 0
//////////////////////////////////////////////////////////////////////////////
//
// Extension support
@ -448,6 +449,7 @@ void GLBufferObject::Extensions::glTexBuffer( GLenum target, GLenum internalForm
if ( _glTexBuffer ) _glTexBuffer( target, internalFormat, buffer );
else OSG_WARN<<"Error: glTexBuffer not supported by OpenGL driver\n";
}
#endif
//////////////////////////////////////////////////////////////////////////////////////////////////////
//
@ -1679,7 +1681,7 @@ void PixelDataBufferObject::bindBufferInWriteMode(State& state)
//--------------------------------------------------------------------------------
void PixelDataBufferObject::unbindBuffer(unsigned int contextID) const
{
GLBufferObject::Extensions* extensions = GLBufferObject::getExtensions(contextID,true);
GL2Extensions* extensions = GL2Extensions::Get(contextID, true);
switch(_mode[contextID])
{

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@ -273,8 +273,27 @@ GL2Extensions::GL2Extensions(unsigned int contextID)
setGLExtensionFuncPtr(glDispatchCompute, "glDispatchCompute" );
setGLExtensionFuncPtr(glMemoryBarrier, "glMemoryBarrier", "glMemoryBarrierEXT" );
setGLExtensionFuncPtr(glGenBuffers, "glGenBuffers","glGenBuffersARB");
setGLExtensionFuncPtr(glBindBuffer, "glBindBuffer","glBindBufferARB");
setGLExtensionFuncPtr(glBufferData, "glBufferData","glBufferDataARB");
setGLExtensionFuncPtr(glBufferSubData, "glBufferSubData","glBufferSubDataARB");
setGLExtensionFuncPtr(glDeleteBuffers, "glDeleteBuffers","glDeleteBuffersARB");
setGLExtensionFuncPtr(glIsBuffer, "glIsBuffer","glIsBufferARB");
setGLExtensionFuncPtr(glGetBufferSubData, "glGetBufferSubData","glGetBufferSubDataARB");
setGLExtensionFuncPtr(glMapBuffer, "glMapBuffer","glMapBufferARB");
setGLExtensionFuncPtr(glMapBufferRange, "glMapBufferRange" );
setGLExtensionFuncPtr(glUnmapBuffer, "glUnmapBuffer","glUnmapBufferARB");
setGLExtensionFuncPtr(glGetBufferParameteriv, "glGetBufferParameteriv","glGetBufferParameterivARB");
setGLExtensionFuncPtr(glGetBufferPointerv, "glGetBufferPointerv","glGetBufferPointervARB");
setGLExtensionFuncPtr(glBindBufferRange, "glBindBufferRange");
setGLExtensionFuncPtr(glBindBufferBase, "glBindBufferBase", "glBindBufferBaseEXT", "glBindBufferBaseNV" );
setGLExtensionFuncPtr(glTexBuffer, "glTexBuffer","glTexBufferARB" );
isPBOSupported = OSG_GL3_FEATURES || osg::isGLExtensionSupported(contextID,"GL_ARB_pixel_buffer_object");
isUniformBufferObjectSupported = osg::isGLExtensionSupported(contextID, "GL_ARB_uniform_buffer_object");
isTBOSupported = osg::isGLExtensionSupported(contextID,"GL_ARB_texture_buffer_object");
}

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@ -661,7 +661,7 @@ void Geometry::compileGLObjects(RenderInfo& renderInfo) const
{
State& state = *renderInfo.getState();
unsigned int contextID = state.getContextID();
GLBufferObject::Extensions* extensions = GLBufferObject::getExtensions(contextID, true);
GL2Extensions* extensions = state.get<GL2Extensions>();
if (!extensions) return;
typedef std::set<BufferObject*> BufferObjects;

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@ -72,8 +72,8 @@ class WindowCaptureCallback : public osg::Camera::DrawCallback
void read();
void readPixels();
void singlePBO(osg::GLBufferObject::Extensions* ext);
void multiPBO(osg::GLBufferObject::Extensions* ext);
void singlePBO(osg::GL2Extensions* ext);
void multiPBO(osg::GL2Extensions* ext);
typedef std::vector< osg::ref_ptr<osg::Image> > ImageBuffer;
typedef std::vector< GLuint > PBOBuffer;
@ -218,9 +218,9 @@ void WindowCaptureCallback::ContextData::updateTimings(osg::Timer_t tick_start,
void WindowCaptureCallback::ContextData::read()
{
osg::GLBufferObject::Extensions* ext = osg::GLBufferObject::getExtensions(_gc->getState()->getContextID(),true);
osg::GL2Extensions* ext = osg::GL2Extensions::Get(_gc->getState()->getContextID(),true);
if (ext->isPBOSupported() && !_pboBuffer.empty())
if (ext->isPBOSupported && !_pboBuffer.empty())
{
if (_pboBuffer.size()==1)
{
@ -275,7 +275,7 @@ void WindowCaptureCallback::ContextData::readPixels()
_currentPboIndex = nextPboIndex;
}
void WindowCaptureCallback::ContextData::singlePBO(osg::GLBufferObject::Extensions* ext)
void WindowCaptureCallback::ContextData::singlePBO(osg::GL2Extensions* ext)
{
unsigned int nextImageIndex = (_currentImageIndex+1)%_imageBuffer.size();
@ -350,7 +350,7 @@ void WindowCaptureCallback::ContextData::singlePBO(osg::GLBufferObject::Extensio
_currentImageIndex = nextImageIndex;
}
void WindowCaptureCallback::ContextData::multiPBO(osg::GLBufferObject::Extensions* ext)
void WindowCaptureCallback::ContextData::multiPBO(osg::GL2Extensions* ext)
{
unsigned int nextImageIndex = (_currentImageIndex+1)%_imageBuffer.size();
unsigned int nextPboIndex = (_currentPboIndex+1)%_pboBuffer.size();