From Eric Wing, "Added the conditionals for SDLMain."
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@ -1,4 +1,18 @@
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IF("${SDL_LIBRARY}" MATCHES "SDLmain")
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# Found a precompiled SDLmain library.
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SET(TARGET_SRC osgsimpleviewerSDL.cpp)
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SET(TARGET_SRC osgsimpleviewerSDL.cpp)
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ELSE("${SDL_LIBRARY}" MATCHES "SDLmain")
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# No SDLmain has been found.
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# Depending on platform, code may need to be provided for SDLmain.
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IF(APPLE)
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SET(TARGET_SRC osgsimpleviewerSDL.cpp SDLMainForMacOSX.m SDLMainForMacOSX.h)
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ELSE(APPLE)
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# Unhandled case. No libsdlmain has been found and no code substitute.
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# Depending on platform (or SDL version),
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# this may or may not link successfully.
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SET(TARGET_SRC osgsimpleviewerSDL.cpp)
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ENDIF(APPLE)
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ENDIF("${SDL_LIBRARY}" MATCHES "SDLmain")
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SET(TARGET_EXTERNAL_LIBRARIES ${SDL_LIBRARY} )
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SET(TARGET_EXTERNAL_LIBRARIES ${SDL_LIBRARY} )
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@ -6,3 +20,4 @@ INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR} )
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#### end var setup ###
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#### end var setup ###
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SETUP_EXAMPLE(osgsimpleviewerSDL)
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SETUP_EXAMPLE(osgsimpleviewerSDL)
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